Witam, pisze swoj skrypt na serwer RPG i nie dziala mi wysylanie wiadomosci gdy zabije moba , wygląda to normalnie ale nie wysyla.
-Spawn Mobów-
on death of zombie:
if name of victim is "&cHeretyk Obronca &b[Poziom 1]":
wait 5 seconds
spawn 1 zombie at {spawn.exp1}
set spawned zombie's health to 5
set the spawned zombie's display name to "&cHeretyk Obronca &b[Poziom 1]"
set spawned zombie's helmet to wooden button
on death of zombie:
if name of victim is "&cHeretyk Kapitan &b[Poziom 1]":
wait 5 minutes
spawn 1 zombie at {spawn.expboss1}
set spawned zombie's health to 25
set the spawned zombie's display name to "&cHeretyk Kapitan &b[Poziom 1]"
set spawned zombie's helmet to wooden button
on death of zombie:
if name of victim is "&cHeretyk Obronca &b[Poziom 2]":
wait 10 seconds
spawn 1 zombie at {spawn.exp2}
set spawned zombie's health to 10
set the spawned zombie's display name to "&cHeretyk Obronca &b[Poziom 2]"
set spawned zombie's helmet to wooden button
-Komendy do ustawiania miejsca spawnu.-
command /exp1:
trigger:
set {spawn.exp1} to location of player
send "&d&o[XTOPEASY] &2&oUstawiles spawn dla &cHeretyk Obronca &b[Poziom 1]&8."
spawn 1 zombie at {spawn.exp1}
set spawned zombie's health to 5
set the spawned zombie's display name to "&cHeretyk Obronca &b[Poziom 1]"
set spawned zombie's helmet to wooden button
command /expboss1:
trigger:
set {spawn.expboss1} to location of player
send "&d&o[XTOPEASY] &2&oUstawiles spawn dla &cHeretyk Kapitan &b[Poziom 1]&8."
spawn 1 zombie at {spawn.expboss1}
set spawned zombie's health to 25
set the spawned zombie's display name to "&cHeretyk Kapitan &b[Poziom 1]"
set spawned zombie's helmet to wooden button
command /exp2:
trigger:
set {spawn.exp2} to location of player
send "&d&o[XTOPEASY] &2&oUstawiles spawn dla &cHeretyk Obronca &b[Poziom 2]&8."
spawn 1 zombie at {spawn.exp2}
set spawned zombie's health to 10
set the spawned zombie's display name to "&cHeretyk Obronca &b[Poziom 2]"
set spawned zombie's helmet to wooden button
on death of zombie:
if name of victim is "&cHeretyk Obronca &b[Poziom 1]":
add 1 to {lexp.%attacker%}
send "&9&o[XTOPEASY] &2&oZdobyles &e&o1+ exp &c&o%{lexp.%arg 1%}%&3/&c%{lnex.%arg 1%}%." to attacker
on death of zombie:
if name of victim is "&cHeretyk Kapitan &b[Poziom 1]":
add 10 to {lexp.%attacker%}
send "&9&o[XTOPEASY] &2&oZdobyles &e&o10+ exp &c&o%{lexp.%arg 1%}%&3/&c%{lnex.%arg 1%}%." to attacker
on death of zombie:
if name of victim is "&cHeretyk Obronca &b[Poziom 2]":
add 3 to {lexp.%attacker%}
send "&9&o[XTOPEASY] &2&oZdobyles &e&o3+ exp &c&o%{lexp.%arg 1%}%&3/&c%{lnex.%arg 1%}%." to attacker
-Bronie-
1.Startowa
on damage:
if attacker is player:
if attacker is holding wooden pickaxe named "&e&oStary pozdrapywany kilof.":
set damage to 1
on damage:
if attacker is player:
if attacker is holding diamond sword named "&e&oStary pozdrapywany kilof.":
if {llev.%attacker%} is bigger than 49:
spawn 10 of particle heart:1 offset by 0.5, 0.5, 0.5 at attacker
command /startowe:
permission: *
trigger:
give 1 stone hoe of smite 35 and bane of arthropods named "&e&oStary pozdrapywany kilof." with lore "&cAtak&8: &c1" to player
2. Powyginana Gilotyna
on damage:
if attacker is player:
if attacker is holding stone hoe named "&9&oPowyginana Gilotyna":
if {llev.%attacker%} is bigger than 20:
stop
else:
set damage to 0
send "&c&oTą broń można używać od 21 levelu." to attacker
on damage:
if attacker is player:
if attacker is holding stone hoe named "&9&oPowyginana Gilotyna":
if {llev.%attacker%} is bigger than 20:
set damage to 22
on damage:
if attacker is player:
if attacker is holding stone hoe named "&9&oPowyginana Gilotyna":
if {llev.%attacker%} is bigger than 20:
apply poison 2 to the victim for 2 second
on damage:
if attacker is player:
if attacker is holding diamond sword named "&9&oPowyginana Gilotyna":
if {llev.%attacker%} is bigger than 20:
spawn 10 of particle heart:1 offset by 0.5, 0.5, 0.5 at attacker
command /gilotyna1:
permission: *
trigger:
give 1 stone hoe of smite 35 and bane of arthropods named "&9&oPowyginana Gilotyna" with lore "&cAtak&8: &c22|&3Wymagany poziom&8: &b21" to player
Zmiennych nie dalem dlatego bo zmienne mam w kodzie na serwerze ale pisze sobie w TextWrangler skrypt i sobie kopiuje
Pytanie
Gość Usunięty#6560
Witam, pisze swoj skrypt na serwer RPG i nie dziala mi wysylanie wiadomosci gdy zabije moba , wygląda to normalnie ale nie wysyla.
-Spawn Mobów- on death of zombie: if name of victim is "&cHeretyk Obronca &b[Poziom 1]": wait 5 seconds spawn 1 zombie at {spawn.exp1} set spawned zombie's health to 5 set the spawned zombie's display name to "&cHeretyk Obronca &b[Poziom 1]" set spawned zombie's helmet to wooden button on death of zombie: if name of victim is "&cHeretyk Kapitan &b[Poziom 1]": wait 5 minutes spawn 1 zombie at {spawn.expboss1} set spawned zombie's health to 25 set the spawned zombie's display name to "&cHeretyk Kapitan &b[Poziom 1]" set spawned zombie's helmet to wooden button on death of zombie: if name of victim is "&cHeretyk Obronca &b[Poziom 2]": wait 10 seconds spawn 1 zombie at {spawn.exp2} set spawned zombie's health to 10 set the spawned zombie's display name to "&cHeretyk Obronca &b[Poziom 2]" set spawned zombie's helmet to wooden button -Komendy do ustawiania miejsca spawnu.- command /exp1: trigger: set {spawn.exp1} to location of player send "&d&o[XTOPEASY] &2&oUstawiles spawn dla &cHeretyk Obronca &b[Poziom 1]&8." spawn 1 zombie at {spawn.exp1} set spawned zombie's health to 5 set the spawned zombie's display name to "&cHeretyk Obronca &b[Poziom 1]" set spawned zombie's helmet to wooden button command /expboss1: trigger: set {spawn.expboss1} to location of player send "&d&o[XTOPEASY] &2&oUstawiles spawn dla &cHeretyk Kapitan &b[Poziom 1]&8." spawn 1 zombie at {spawn.expboss1} set spawned zombie's health to 25 set the spawned zombie's display name to "&cHeretyk Kapitan &b[Poziom 1]" set spawned zombie's helmet to wooden button command /exp2: trigger: set {spawn.exp2} to location of player send "&d&o[XTOPEASY] &2&oUstawiles spawn dla &cHeretyk Obronca &b[Poziom 2]&8." spawn 1 zombie at {spawn.exp2} set spawned zombie's health to 10 set the spawned zombie's display name to "&cHeretyk Obronca &b[Poziom 2]" set spawned zombie's helmet to wooden button on death of zombie: if name of victim is "&cHeretyk Obronca &b[Poziom 1]": add 1 to {lexp.%attacker%} send "&9&o[XTOPEASY] &2&oZdobyles &e&o1+ exp &c&o%{lexp.%arg 1%}%&3/&c%{lnex.%arg 1%}%." to attacker on death of zombie: if name of victim is "&cHeretyk Kapitan &b[Poziom 1]": add 10 to {lexp.%attacker%} send "&9&o[XTOPEASY] &2&oZdobyles &e&o10+ exp &c&o%{lexp.%arg 1%}%&3/&c%{lnex.%arg 1%}%." to attacker on death of zombie: if name of victim is "&cHeretyk Obronca &b[Poziom 2]": add 3 to {lexp.%attacker%} send "&9&o[XTOPEASY] &2&oZdobyles &e&o3+ exp &c&o%{lexp.%arg 1%}%&3/&c%{lnex.%arg 1%}%." to attacker -Bronie- 1.Startowa on damage: if attacker is player: if attacker is holding wooden pickaxe named "&e&oStary pozdrapywany kilof.": set damage to 1 on damage: if attacker is player: if attacker is holding diamond sword named "&e&oStary pozdrapywany kilof.": if {llev.%attacker%} is bigger than 49: spawn 10 of particle heart:1 offset by 0.5, 0.5, 0.5 at attacker command /startowe: permission: * trigger: give 1 stone hoe of smite 35 and bane of arthropods named "&e&oStary pozdrapywany kilof." with lore "&cAtak&8: &c1" to player 2. Powyginana Gilotyna on damage: if attacker is player: if attacker is holding stone hoe named "&9&oPowyginana Gilotyna": if {llev.%attacker%} is bigger than 20: stop else: set damage to 0 send "&c&oTą broń można używać od 21 levelu." to attacker on damage: if attacker is player: if attacker is holding stone hoe named "&9&oPowyginana Gilotyna": if {llev.%attacker%} is bigger than 20: set damage to 22 on damage: if attacker is player: if attacker is holding stone hoe named "&9&oPowyginana Gilotyna": if {llev.%attacker%} is bigger than 20: apply poison 2 to the victim for 2 second on damage: if attacker is player: if attacker is holding diamond sword named "&9&oPowyginana Gilotyna": if {llev.%attacker%} is bigger than 20: spawn 10 of particle heart:1 offset by 0.5, 0.5, 0.5 at attacker command /gilotyna1: permission: * trigger: give 1 stone hoe of smite 35 and bane of arthropods named "&9&oPowyginana Gilotyna" with lore "&cAtak&8: &c22|&3Wymagany poziom&8: &b21" to playerZmiennych nie dalem dlatego bo zmienne mam w kodzie na serwerze ale pisze sobie w TextWrangler skrypt i sobie kopiuje
Prosze o szybka pomoc!
Odnośnik do komentarza
https://skript.pl/temat/15209-skrypt-nie-dziala/Udostępnij na innych stronach
2 odpowiedzi na to pytanie
Rekomendowane odpowiedzi