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format slot nie dziala


Funek1337

Pytanie

Witam mam problem z format slot

Spoiler

on break of stone:
    set {xd} to true
    wait 2 tick
    set {xd} to false
on load:
    set {xd} to true
on item spawn of cobblestone:
    if {xd} is true:
        cancel event
        stop
command /cobble [<text>]:
    trigger:
        if {Tryb::CB::%player%} is false:
            set {Tryb::CB::%player%} to true
            send "&aWlaczyles drop cobbla!"
        else:
            set {Tryb::CB::%player%} to false
            send "&aWylaczyles drop cobbla!"
command /rundropcmd [<player>] [<text>]:
    permission: run.command
    trigger:
        if arg 1 is set:
            if arg 2 is set:
                run arg 1 command "drop" as op
                run arg 1 command "%arg 2%" as op
command /drop [<text>]:
    trigger:
        wait 1 tick
        open chest with 6 rows named "&8» &4&lDROP Z KAMIENIA" to player
        wait 2 tick
            format slot 0 of player with 1 of 160:15 named "&4" to be unstealable
            format slot 1 of player with 1 of 160:15 named "&4" to be unstealable
            format slot 2 of player with 1 of 160:15 named "&4" to be unstealable
            format slot 3 of player with 1 of 160:15 named "&4" to be unstealable
            format slot 4 of player with 1 of 160:15 named "&4" to be unstealable
            format slot 5 of player with 1 of 160:15 named "&4" to be unstealable
            format slot 6 of player with 1 of 160:15 named "&4" to be unstealable
            format slot 7 of player with 1 of 160:15 named "&4" to be unstealable
            format slot 8 of player with 1 of 160:15 named "&4" to be unstealable
            format slot 9 of player with 1 of 160:15 named "&4" to be unstealable
            format slot 19 of player with 1 of 160:15 named "&4" to be unstealable
            format slot 17 of player with 1 of 160:15 named "&4" to be unstealable
            format slot 18 of player with 1 of 160:15 named "&4" to be unstealable
            format slot 22 of player with 1 of 160:15 named "&4" to be unstealable
            format slot 25 of player with 1 of 160:15 named "&4" to be unstealable
            format slot 26 of player with 1 of 160:15 named "&4" to be unstealable
            format slot 27 of player with 1 of 160:15 named "&4" to be unstealable
            format slot 28 of player with 1 of 160:15 named "&4" to be unstealable
            format slot 29 of player with 1 of 160:15 named "&4" to be unstealable
            format slot 30 of player with 1 of 160:15 named "&4" to be unstealable
            format slot 31 of player with 1 of 160:15 named "&4" to be unstealable
            format slot 32 of player with 1 of 160:15 named "&4" to be unstealable
            format slot 33 of player with 1 of 160:15 named "&4" to be unstealable
            format slot 34 of player with 1 of 160:15 named "&4" to be unstealable
            format slot 35 of player with 1 of 160:15 named "&4" to be unstealable
            format slot 36 of player with 1 of 160:15 named "&4" to be unstealable
            format slot 41 of player with 1 of 160:15 named "&4" to be unstealable
            format slot 42 of player with 1 of 160:15 named "&4" to be unstealable
            format slot 44 of player with 1 of 160:15 named "&4" to be unstealable
            format slot 45 of player with 1 of 160:15 named "&4" to be unstealable
            format slot 46 of player with 1 of 160:15 named "&4" to be unstealable
            format slot 47 of player with 1 of 160:15 named "&4" to be unstealable
            format slot 48 of player with 1 of 160:15 named "&4" to be unstealable
            format slot 49 of player with 1 of 160:15 named "&4" to be unstealable
            format slot 50 of player with 1 of 160:15 named "&4" to be unstealable
            format slot 51 of player with 1 of 160:15 named "&4" to be unstealable
            format slot 52 of player with 1 of 160:15 named "&4" to be unstealable
            format slot 53 of player with 1 of 160:15 named "&4" to be unstealable
        if {Diament::Drop::%player%} is true:
            format slot 10 of player with 1 of diamond named "&4DIAMENT" with lore "  &8» &6Szansa&8:&c 15%%||  &8» &6Fortuna&8:&c &2TAK||  &8» &6Aktywny&8:&c &2TAK" to run "rundropcmd %player% /diament"
        else:
            format slot 10 of player with 1 of diamond named "&4DIAMENT" with lore "  &8» &6Szansa&8:&c 15%%||  &8» &6Fortuna&8:&c &2TAK||  &8» &6Aktywny&8:&c &4NIE" to run "rundropcmd %player% /diament"
        if {Szmaragd::Drop::%player%} is true:
            format slot 11 of player with 1 of emerald named "&4SZMARAGD" with lore "  &8» &6Szansa&8:&c 15%%||  &8» &6Fortuna&8:&c &2TAK||  &8» &6Aktywny&8:&c &2TAK" to run "rundropcmd %player% /szmaragd"
        else:
            format slot 11 of player with 1 of emerald named "&4SZMARAGD" with lore "  &8» &6Szansa&8:&c 15%%||  &8» &6Fortuna&8:&c &2TAK||  &8» &6Aktywny&8:&c &4NIE" to run "rundropcmd %player% /szmaragd"
        if {Zloto::Drop::%player%} is true:
            format slot 12 of player with 1 of gold ingot named "&4ZLOTO" with lore "  &8» &6Szansa&8:&c 15%%||  &8» &6Fortuna&8:&c &2TAK||  &8» &6Aktywny&8:&c &2TAK" to run "rundropcmd %player% /zloto"
        else:
            format slot 12 of player with 1 of gold ingot named "&4ZLOTO" with lore "  &8» &6Szansa&8:&c 15%%||  &8» &6Fortuna&8:&c &2TAK||  &8» &6Aktywny&8:&c &4NIE" to run "rundropcmd %player% /zloto"
        if {Zelazo::Drop::%player%} is true:
            format slot 13 of player with 1 of iron ingot named "&4ZELAZO" with lore "  &8» &6Szansa&8:&c 15%%||  &8» &6Fortuna&8:&c &2TAK||  &8» &6Aktywny&8:&c &2TAK" to run "rundropcmd %player% /zelazo"
        else:
            format slot 13 of player with 1 of iron ingot named "&4ZELAZO" with lore "  &8» &6Szansa&8:&c 15%%||  &8» &6Fortuna&8:&c &2TAK||  &8» &6Aktywny&8:&c &4NIE" to run "rundropcmd %player% /zelazo"
        if {Wegiel::Drop::%player%} is true:
            format slot 14 of player with 1 of charcoal named "&4WEGIEL" with lore "  &8» &6Szansa&8:&c 15%%||  &8» &6Fortuna&8:&c &2TAK||  &8» &6Aktywny&8:&c &2TAK" to run "rundropcmd %player% /wegiel"
        else:
            format slot 14 of player with 1 of charcoal named "&4WEGIEL" with lore "  &8» &6Szansa&8:&c 15%%||  &8» &6Fortuna&8:&c &2TAK||  &8» &6Aktywny&8:&c &4NIE" to run "rundropcmd %player% /wegiel"
        if {RedStone::Drop::%player%} is true:
            format slot 15 of player with 1 of RedStone named "&4REDSTONE" with lore "  &8» &6Szansa&8:&c 12%%||  &8» &6Fortuna&8:&c &2TAK||  &8» &6Aktywny&8:&c &2TAK" to run "rundropcmd %player% /redstone"
        else:
            format slot 15 of player with 1 of RedStone named "&4REDSTONE" with lore "  &8» &6Szansa&8:&c 12%%||  &8» &6Fortuna&8:&c &2TAK||  &8» &6Aktywny&8:&c &4NIE" to run "rundropcmd %player% /redstone"
        if {TnT::Drop::%player%} is true:
            format slot 16 of player with 1 of TnT named "&4TNT" with lore "  &8» &6Szansa&8:&c 8%%||  &8» &6Fortuna&8:&c &2TAK||  &8» &6Aktywny&8:&c &2TAK" to run "rundropcmd %player% /TnT"
        else:
            format slot 16 of player with 1 of TnT named "&4TNT" with lore "  &8» &6Szansa&8:&c 8%%||  &8» &6Fortuna&8:&c &2TAK||  &8» &6Aktywny&8:&c &4NIE" to run "rundropcmd %player% /TnT"
        if {Obsidian::Drop::%player%} is true:
            format slot 20 of player with 1 of Obsidian named "&4OBSIDIAN" with lore "  &8» &6Szansa&8:&c 8%%||  &8» &6Fortuna&8:&c &2TAK||  &8» &6Aktywny&8:&c &2TAK" to run "rundropcmd %player% /Obsidian"
        else:
            format slot 20 of player with 1 of Obsidian named "&4OBSIDIAN" with lore "  &8» &6Szansa&8:&c 8%%||  &8» &6Fortuna&8:&c &2TAK||  &8» &6Aktywny&8:&c &4NIE" to run "rundropcmd %player% /Obsidian"
        if {Biblioteczka::Drop::%player%} is true:
            format slot 21 of player with 1 of bookshelf named "&4BIBLIOTECZKA" with lore "  &8» &6Szansa&8:&c 8%%||  &8» &6Fortuna&8:&c &2TAK||  &8» &6Aktywny&8:&c &2TAK" to run "rundropcmd %player% /Biblioteczka"
        else:
            format slot 21 of player with 1 of bookshelf named "&4BIBLIOTECZKA" with lore "  &8» &6Szansa&8:&c 8%%||  &8» &6Fortuna&8:&c &2TAK||  &8» &6Aktywny&8:&c &4NIE" to run "rundropcmd %player% /Biblioteczka"
        if {Jabko::Drop::%player%} is true:
            format slot 23 of player with 1 of apple named "&4JABLKO" with lore "  &8» &6Szansa&8:&c 5%%||  &8» &6Fortuna&8:&c &2TAK||  &8» &6Aktywny&8:&c &2TAK" to run "rundropcmd %player% /Jabko"
        else:
            format slot 23 of player with 1 of apple named "&4JABLKO" with lore "  &8» &6Szansa&8:&c 5%%||  &8» &6Fortuna&8:&c &2TAK||  &8» &6Aktywny&8:&c &4NIE" to run "rundropcmd %player% /Jabko"
        if {Perla::Drop::%player%} is true:
            format slot 24 of player with 1 of ender pearl named "&4PERLA" with lore "  &8» &6Szansa&8:&c 0.5%%||  &8» &6Fortuna&8:&c &4NIE||  &8» &6Aktywny&8:&c &2TAK" to run "rundropcmd %player% /Perla"
        else:
            format slot 24 of player with 1 of ender pearl named "&4PERLA" with lore "  &8» &6Szansa&8:&c 0.5%%||  &8» &6Fortuna&8:&c &4NIE||  &8» &6Aktywny&8:&c &4NIE" to run "rundropcmd %player% /Perla"
        format slot 37 of player with 1 of stone named "&4Przekopany Kamien" with lore "  &8» &6Ilosc&8:&c &4%{Ilosc::%player%}%" to run "run %player% /drop"
        if {Turbo::Drop::%player%} is set:
            format slot 40 of player with 1 of diamond pickaxe named "&4TurboDrop" with lore "  &8» &6Aktywny&8:&c &2Wlaczony" to run "run %player% /drop"
        else:
            format slot 40 of player with 1 of diamond pickaxe named "&4TurboDrop" with lore "  &8» &6Aktywny&8:&c &4Wylaczony" to run "run %player% /drop"
        if {Tryb::CB::%player%} is true:
            format slot 43 of player with 1 of cobblestone named "&4CobbleStone" with lore "  &8» &6Aktywny&8:&c &2Wlaczony" to run "rundropcmd %player% /cobble"
        else:
            format slot 43 of player with 1 of cobblestone named "&4CobbleStone" with lore "  &8» &6Aktywny&8:&c &4Wylaczony" to run "rundropcmd %player% /cobble"
command /turbodrop [<player>]:
    permission message: &8 » &7Nie mas zuprawnien do tej komedy!
    permission: turbodrop.wlacz
    trigger:
        if arg 1 is set:
            set {Turbo::Drop::%arg 1%} to "on"
            send "&6Twoj turbodrop zostal wlaczony! :>" to arg 1
            loop all players:
                create timed bar with text "&7Gracz: &6%arg 1% &7Zakupil Sobie &6TurboDropa &7na &615 Min&7! :D" to loop-player for 10 seconds
            broadcast "&7Gracz: &6%arg 1% &7Zakupil Sobie &6TurboDropa &7na &615 Min&7! :D"
            wait 900 second
            send "&6Twoj turbodrop wygasl ;<" to arg 1
            delete {Turbo::Drop::%arg 1%}
on Load:
    loop all players:
        create timed bar with text "&a" to loop-player for 1 seconds
        delete {Turbo::Drop::%%loop-player%%}
command /diament [<text>]:
    permission message: &8 » &7Nieznana komeda!
    permission: drop.*
    trigger:
        if {Diament::Drop::%player%} is true:
            set {Diament::Drop::%player%} to false
        else:
            set {Diament::Drop::%player%} to true
command /Szmaragd [<text>]:
    permission message: &8 » &7Nieznana komeda!
    permission: drop.*
    trigger:
        if {Szmaragd::Drop::%player%} is true:
            set {Szmaragd::Drop::%player%} to false
        else:
            set {Szmaragd::Drop::%player%} to true
command /Biblioteczka [<text>]:
    permission message: &8 » &7Nieznana komeda!
    permission: drop.*
    trigger:
        if {Biblioteczka::Drop::%player%} is true:
            set {Biblioteczka::Drop::%player%} to false
        else:
            set {Biblioteczka::Drop::%player%} to true
command /Zloto [<text>]:
    permission message: &8 » &7Nieznana komeda!
    permission: drop.*
    trigger:
        if {Zloto::Drop::%player%} is true:
            set {Zloto::Drop::%player%} to false
        else:
            set {Zloto::Drop::%player%} to true
command /Zelazo [<text>]:
    permission message: &8 » &7Nieznana komeda!
    permission: drop.*
    trigger:
        if {Zelazo::Drop::%player%} is true:
            set {Zelazo::Drop::%player%} to false
        else:
            set {Zelazo::Drop::%player%} to true
command /Wegiel [<text>]:
    permission message: &8 » &7Nieznana komeda!
    permission: drop.*
    trigger:
        if {Wegiel::Drop::%player%} is true:
            set {Wegiel::Drop::%player%} to false
        else:
            set {Wegiel::Drop::%player%} to true
command /RedStone [<text>]:
    permission message: &8 » &7Nieznana komeda!
    permission: drop.*
    trigger:
        if {RedStone::Drop::%player%} is true:
            set {RedStone::Drop::%player%} to false
        else:
            set {RedStone::Drop::%player%} to true
command /Lapis [<text>]:
    permission message: &8 » &7Nieznana komeda!
    permission: drop.*
    trigger:
        if {Lapis::Drop::%player%} is true:
            set {Lapis::Drop::%player%} to false
        else:
            set {Lapis::Drop::%player%} to true
command /TnT [<text>]:
    permission message: &8 » &7Nieznana komeda!
    permission: drop.*
    trigger:
        if {TnT::Drop::%player%} is true:
            set {TnT::Drop::%player%} to false
        else:
            set {TnT::Drop::%player%} to true
command /Obsidian [<text>]:
    permission message: &8 » &7Nieznana komeda!
    permission: drop.*
    trigger:
        if {Obsidian::Drop::%player%} is true:
            set {Obsidian::Drop::%player%} to false
        else:
            set {Obsidian::Drop::%player%} to true
command /Kosc [<text>]:
    permission message: &8 » &7Nieznana komeda!
    permission: drop.*
    trigger:
        if {Kosc::Drop::%player%} is true:
            set {Kosc::Drop::%player%} to false
        else:
            set {Kosc::Drop::%player%} to true
command /Strzala [<text>]:
    permission message: &8 » &7Nieznana komeda!
    permission: drop.*
    trigger:
        if {Strzala::Drop::%player%} is true:
            set {Strzala::Drop::%player%} to false
        else:
            set {Strzala::Drop::%player%} to true
command /Nic [<text>]:
    permission message: &8 » &7Nieznana komeda!
    permission: drop.*
    trigger:
        if {Nic::Drop::%player%} is true:
            set {Nic::Drop::%player%} to false
        else:
            set {Nic::Drop::%player%} to true
command /Jabko [<text>]:
    permission message: &8 » &7Nieznana komeda!
    permission: drop.*
    trigger:
        if {Jabko::Drop::%player%} is true:
            set {Jabko::Drop::%player%} to false
        else:
            set {Jabko::Drop::%player%} to true
command /Perla [<text>]:
    permission message: &8 » &7Nieznana komeda!
    permission: drop.*
    trigger:
        if {Perla::Drop::%player%} is true:
            set {Perla::Drop::%player%} to false
        else:
            set {Perla::Drop::%player%} to true
on join:
    set {Tryb::CB::%player%} to true
    set {Perla::Drop::%player%} to true
    set {Nic::Drop::%player%} to true
    set {Kosc::Drop::%player%} to true
    set {Obsidian::Drop::%player%} to true
    set {TnT::Drop::%player%} to true
    set {Lapis::Drop::%player%} to true
    set {RedStone::Drop::%player%} to true
    set {Strzala::Drop::%player%} to true
    set {Wegiel::Drop::%player%} to true
    set {Zloto::Drop::%player%} to true
    set {Jabko::Drop::%player%} to true
    set {Zelazo::Drop::%player%} to true
    set {Szmaragd::Drop::%player%} to true
    set {Diament::Drop::%player%} to true
    set {Biblioteczka::Drop::%player%} to true
on chat:
    if {Ilosc::%player%} is bigger than 63:
        stop
    else:
        cancel event
        send "&6Aby pisac na chacie musisz przekopac 64 kamienia! [%{Ilosc::%player%}%/64]"
on join:
    if {Ilosc::%player%} is not set:
        set {Ilosc::%player%} to 0
 

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command /drop [<text>]:
    trigger:
        wait 1 tick
        open chest with 6 rows named "&8» &4&lDROP Z KAMIENIA" to player
        wait 2 tick
        format slot 0 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 1 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 2 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 3 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 4 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 5 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 6 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 7 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 8 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 9 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 19 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 17 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 18 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 22 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 25 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 26 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 27 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 28 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 29 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 30 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 31 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 32 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 33 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 34 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 35 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 36 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 41 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 42 of player with 1 of 160:15 named "&4" to be unstealable

        format slot 44 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 45 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 46 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 47 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 48 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 49 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 50 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 51 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 52 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 53 of player with 1 of 160:15 named "&4" to be unstealable

Edytowane przez LordziaK
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  • 0
5 minut temu, LordziaK napisał:

command /drop [<text>]:
    trigger:
        wait 1 tick
        open chest with 6 rows named "&8» &4&lDROP Z KAMIENIA" to player
        wait 2 tick
        format slot 0 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 1 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 2 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 3 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 4 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 5 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 6 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 7 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 8 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 9 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 19 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 17 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 18 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 22 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 25 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 26 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 27 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 28 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 29 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 30 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 31 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 32 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 33 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 34 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 35 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 36 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 41 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 42 of player with 1 of 160:15 named "&4" to be unstealable

        format slot 44 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 45 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 46 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 47 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 48 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 49 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 50 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 51 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 52 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 53 of player with 1 of 160:15 named "&4" to be unstealable

Nie dziala

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command /drop [<text>]:
    trigger:
        wait 1 tick
        open chest with 6 rows named "&8» &4&lDROP Z KAMIENIA" to player
        wait 2 tick
        format slot 0 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 1 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 2 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 3 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 4 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 5 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 6 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 7 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 8 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 9 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 19 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 17 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 18 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 22 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 25 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 26 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 27 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 28 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 29 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 30 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 31 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 32 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 33 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 34 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 35 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 36 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 41 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 42 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 44 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 45 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 46 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 47 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 48 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 49 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 50 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 51 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 52 of player with 1 of 160:15 named "&4" to be unstealable
        format slot 53 of player with 1 of 160:15 named "&4" to be unstealable

Poroszę XD

Mi działa 

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