Więc tak.. Jak są jakieś błędy w konsoli to napisz mi je tu, jak są błędy w skrypcie (np. piszesz deny i daje ci undeny itp.) to też pisz a poprawie
command /p [<text>] [<text>]:
trigger:
if arg-1 is not "auto" or "claim" or "h" or "add" or "remove" or "deny" or "undeny" or "dispose" or "clear":
make player execute command "plot help"
if arg-1 is "auto":
if arg-2 is set:
send "&4>> &cPoprawne uzycie /p auto" to player
if arg-1 is "auto":
if arg-2 is not set:
make player execute command "plot auto"
if arg-1 is "claim":
if arg-2 is set:
send "&4>> &cPoprawne uzycie /p claim" to player
if arg-1 is "claim":
if arg-2 is not set:
make player execute command "plot claim"
if arg-1 is "h":
if arg-2 is set:
send "&4>> &cPoprawne uzycie /p h" to player
if arg-1 is "h":
if arg-2 is not set:
make player execute command "plot home"
if arg-1 is "add":
if arg-2 is set:
send "&4>> &cPoprawne uzycie /p add" to player
if arg-1 is "add":
if arg-2 is not set:
make player execute command "plot add"
if arg-1 is "remove":
if arg-2 is set:
send "&4>> &cPoprawne uzycie /p remove" to player
if arg-1 is "remove":
if arg-2 is not set:
make player execute command "plot remove"
if arg-1 is "deny":
if arg-2 is not set:
send "&4>> &cPoprawne uzycie /p deny <gracz>" to player
if arg-1 is "deny":
if arg-2 is set:
make player execute command "plot deny %arg-2%"
if arg-1 is "undeny":
if arg-2 is not set:
send "&4>> &cPoprawne uzycie /p undeny <gracz>" to player
if arg-1 is "undeny":
if arg-2 is set:
make player execute command "plot undeny %arg-2%"
if arg-1 is "dispose":
if arg-2 is set:
send "&4>> &cPoprawne uzycie /p dispose" to player
if arg-1 is "dispose":
if arg-2 is not set:
make player execute command "plot dispose"
if arg-1 is "clear":
if arg-2 is set:
send "&4>> &cPoprawne uzycie /p clear" to player
if arg-1 is "clear":
if arg-2 is not set:
make player execute command "plot clear"
stop