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Odpowiedzi społeczności

  1. knugi odpowiedź w Skrzynie został oznaczony jako odpowiedź   
    on rightclick with chest: cancel event if name of player's tool is "&6Skrzynka": remove 1 chest named "&6Skrzynka" from player chance of 10%: give 1 diamond sword of sharpness 1000 named "&aNagroda ze skrzynki" to player stop chance of 10%: give stick of sharpness 1000 named "&aNagroda ze skrzynki" to player stop chance of 10%: send "&c* &7Ohh blisko..." stop  
  2. knugi odpowiedź w Handel (inny) został oznaczony jako odpowiedź   
    Proszę bardzo:
    https://code.skript.pl/3KgtUZfx/
  3. knugi odpowiedź w Lucky block został oznaczony jako odpowiedź   
    command /lucky [<integer>]: permission: lc.lucky permission message: &8[&eLucky&8] &cNie masz dostepu do tej komendy! trigger: if arg 1 is set: set {_item} to "%arg 1% 850" parsed as item give{_item} named "&eLucky" to players broadcast "&8[&eLucky&8] &6Kazdy gracz otrzymal %arg 1% lucky blockow &7." if arg 1 is not set: send "&8[&eLucky&8]&6Dawanie lucky blockow: &6/lucky &8(&cilosc&8)" #Skrypt zostal stworzony dla serwera z modem lucky block Poprawione
  4. knugi odpowiedź w RandomTp {INNY} został oznaczony jako odpowiedź   
    options: x: 1000 z: 1000 #Z takim ustawieniem szuka lokalizacji na x: -1000 x: 1000, z:-1000, z:1000 on rightclick on 77 or 143: if block behind event-block is sponge: loop 100 times: set {_x} to random integer between -{@x} and {@x} set {_z} to random integer between -{@z} and {@z} set {_y} to 255 set {_loc} to location at {_x}, {_y}, {_z} in world player's world loop 255 times: send "%loop-number-1%, %loop-number-2%, %{_loc}%" if block below {_loc} is not water, or lava, or air: if block at {_loc} is air: if block above {_loc} is air: teleport player to {_loc} send "Przeteleportowano. %{_loc}%" stop set y-location of {_loc} to y-location of {_loc}-1 send "&cBlad... Sproboj jeszcze raz :)"  
  5. knugi odpowiedź w Czasowe banowanie gracza offline został oznaczony jako odpowiedź   
    options:
    broadcast: true #Czy wiadomosci ze ktos zostal zbanowany skickowany itd ma wyswietlac dla wszystkich


    variables:
    {stonek::%player%} = 0
    on break of stone:
    add 1 to {stonek::%player%}
    on join:
    if player has permission "knugi.chat":
    if {stonek::%player%} is smaller than 200:
    set {stonek::%player%} to 200
    command /stone:
    trigger:
    if sender is console:
    send "&cKomenda tylko dla gracza."
    stop
    if {stonek::%player%} is smaller than 200:
    send "&6Nie mozesz jeszcze pisac na chacie! &8(&6%{stonek::%player%}%&1/&5200)"
    stop
    send "&6Mozesz pisac na chacie. Wykopales stone: &3%{stonek::%player%}%"
    stop
    command /banlist:
    trigger:
    if sender has permission "knugi.banlist":
    send "&6Lista banow:"
    loop {ban::*}:
    send "&3%loop-index% &8- &a%loop-value%"
    stop
    send "&cNie masz permissi &8(&7knugi.banlist&8)"
    stop
    command /unban [<offlineplayer>]:
    trigger:
    if sender has permission "knugi.unban":
    if arg 1 is not set:
    send "&a/unban <nick> &8- &7daje unbana dla gracza."
    stop
    if {ban::%arg 1%} is set:
    clear {ban::%arg 1%}
    send "&6Dales unbana dla gracza: &3%arg 1%"
    stop
    send "&cNie masz permissi &8(&7knugi.unban&8)"
    stop
    command /ban [<offlineplayer>] [<text>]:
    trigger:
    if sender has permission "knugi.ban":
    if arg 1 is not set:
    send "&a/ban <nick> [<powod>] &8- &7daje bana dla gracza."
    stop
    if arg 1 is set:
    if arg 1 has permission "knugi.ban":
    send "&cNie mozesz zbanowac tego gracza!"
    stop
    if arg 2 is not set:
    if {@broadcast} is true:
    broadcast "&6Gracz &3%arg 1% &6zostal zbanowany przez: &c%sender%"
    set {ban::%arg 1%} to "Brak"
    if arg 2 is set:
    if {@broadcast} is true:
    broadcast "&6Gracz &3%arg 1% &6zostal zbanowany przez &c%sender% &6za: &a%arg 2%"
    set {ban::%arg 1%} to "%arg 2%"
    kick arg 1 due to "&eZostales zbanowany! &ePowod: &c%{ban::%arg 1%}%%nl%&aGdy chcesz zakupic unbana &bpisz na skype:%nl%&cxDiviZ"
    stop
    send "&cNie masz permissi &8(&7knugi.ban&8)"
    stop
    on join:
    if {tempban::%player%} is set:
    execute console command "tempban %player% %{tempban::%player%}% czas"
    stop
    on connect:
    if {ban::%player%} is set:
    kick player due to "&eJestes zbanowany! &ePowod: &c%{ban::%player%}% %nl%&aGdy chcesz zakupic unbana &bpisz na skype:%nl%&cxDiviZ"
    command /kick [<player>] [<text>]:
    trigger:
    if sender has permission "knugi.kick":
    if arg 1 is not set:
    send "&a/kick <nick> [<powod>] &8- &7wyrzuca gracza z serwera."
    stop
    if arg 1 is set:
    if arg 1 has permission "knugi.kick":
    send "&cNie mozesz skickowac tego gracza!"
    stop
    if arg 2 is not set:
    if {@broadcast} is true:
    broadcast "&6Gracz &3%arg 1% &6zostal wyrzucony z serwera przez &c%sender%"
    kick arg 1 due to "&aZostales wyrzucony &ez serwera przez: %nl%&c%sender%"
    stop
    if {@broadcast} is true:
    broadcast "&6Gracz &3%arg 1% &6zostal wyrzucony z serwera przez &c%sender% &6za: &a%arg 2%"
    kick arg 1 due to "&aZostales wyrzucony &ez serwera przez: %nl%&c%sender%%nl%&ePowod: &a%arg 2%"
    stop
    send "&cNie masz permissi &8(&7knugi.kick&8)"
    stop
    command /tempban [<offlineplayer>] [<integer>] [<text>] [<text>]:
    trigger:
    if sender has permission "knugi.tempban":
    if arg 1 is not set:
    send "&a/tempban <nick> <czas> &8- &7banuje gracza na czas."
    stop
    if arg 1 is set:
    if arg 1 has permission "knugi.tempban":
    send "&cNie mozesz zbanowac tego gracza!"
    stop
    if arg 2 is set:
    if arg 2 is larger than 0:
    if arg 3 is not set:
    set {tempban::%arg 1%} to arg 2
    send "&6Zbanowales gracza &3%arg 1% &6na czas: &4%arg 2%"
    execute console command "tempban %arg 1% %arg 2% czas t"

    stop
    if sender is not console:
    send "&cNie masz permissi &8(&7knugi.tempban&8)"
    if arg 3 is "czas":
    set {_poczatek} to arg 2
    set {_poczatek} to {_poczatek} parsed as integer
    loop 1 times:
    if {_poczatek} is integer:
    if {_poczatek} is smaller than 60:
    if {_poczatek} is 1:
    set {_koniec} to "&c%{_poczatek}% sekunda"
    exit loop
    if {_poczatek} is 2 or 3 or 4:
    set {_koniec} to "&c%{_poczatek}% sekundy"
    exit loop
    set {_koniec} to "&c%{_poczatek}% sekund"
    exit loop
    if {_poczatek} is larger than 59:
    if {_poczatek} is larger than 3599:
    #Hours
    set {_m} to "%{_poczatek} / 60%"
    loop length of {_m} times:
    if subtext of {_m} from characters loop-number-2 to loop-number-2 is ".":
    set {_loop} to loop-number-2
    set {_loop} to {_loop} parsed as integer
    set {_m} to first {_loop} - 1 characters of {_m}
    exit loop
    set {_m} to {_m} parsed as integer
    set {_s} to "%60 * {_m}%"
    set {_s} to {_s} parsed as integer
    set {_s} to "%{_poczatek} - {_s}%"
    set {_s} to {_s} parsed as integer
    set {_h} to "%{_m} / 60%"
    loop length of {_h} times:
    if subtext of {_h} from character loop-number-2 to loop-number-2 is ".":
    set {_loop} to loop-number-2
    set {_loop} to {_loop} parsed as integer
    set {_h} to first {_loop} - 1 characters of {_h}
    exit loop
    set {_h} to {_h} parsed as integer
    set {_m} to "%{_m} - (60 * {_h})%"
    set {_m} to {_m} parsed as integer
    set {_sk} to ""
    if {_s} is 1:
    set {_sk} to "a"
    if {_s} is 2 or 3 or 4:
    set {_sk} to "y"
    set {_mk} to ""
    if {_m} is 1:
    set {_mk} to "a"
    if {_m} is 2 or 3 or 4:
    set {_mk} to "y"
    set {_hk} to ""
    if {_h} is 1:
    set {_hk} to "a"
    if {_h} is 2 or 3 or 4:
    set {_hk} to "y"
    set {_mko} to ""
    if {_m} is larger than 0:
    set {_mko} to ", %{_m}% minut%{_mk}%"
    set {_sko} to ""
    if {_s} is larger than 0:
    set {_sko} to ", %{_s}% sekund%{_sk}%"
    set {_koniec} to "%{_h}% godzin%{_hk}%%{_mko}%%{_sko}%"
    exit loop
    #Minutes
    set {_m} to "%{_poczatek} / 60%"
    loop length of {_m} times:
    if subtext of {_m} from characters loop-number-2 to loop-number-2 is ".":
    set {_loop} to loop-number-2
    set {_loop} to {_loop} parsed as integer
    set {_m} to first {_loop} - 1 characters of {_m}
    exit loop
    set {_m} to {_m} parsed as integer
    set {_s} to "%60 * {_m}%"
    set {_s} to {_s} parsed as integer
    set {_s} to "%{_poczatek} - {_s}%"
    set {_s} to {_s} parsed as integer
    set {_sk} to ""
    if {_s} is 1:
    set {_sk} to "a"
    if {_s} is 1 or 2 or 3 or 4:
    set {_sk} to "y"
    set {_mk} to ""
    if {_m} is 1:
    set {_mk} to "a"
    if {_m} is 2 or 3 or 4:
    set {_mk} to "y"
    set {_sko} to ""
    if {_s} is larger than 0:
    set {_sko} to ", %{_s}% sekund%{_sk}%"
    set {_mko} to ""
    set {_mko} to "%{_m}% minut%{_mk}%"
    set {_koniec} to "%{_mko}%%{_sko}%"
    exit loop
    kick arg 1 due to "&eJestes zbanowany na &a%{_koniec}% %nl%&eCzekaj na UnBana!"
    if arg 4 is set:
    if {@broadcast} is true:
    broadcast "&6Gracz &3%arg 1% &6zostal zbanowany czasowo przez &c%sender% &6na czas: &5%{_koniec}%"
    command /mute [<offlineplayer>] [<integer>]:
    trigger:
    if sender has permission "knugi.mute":
    if arg 1 is not set:
    send "&a/mute <nick> [<czas>] &8- &7mutuje gracza"
    stop
    if arg 1 is set:
    if arg 1 has permission "knugi.mute":
    send "&cNie mozesz zmutowac tego gracza!"
    stop
    if arg 2 is not set:
    if {mute::%arg 1%} is set:
    clear {mute::%arg 1%}
    send "&7Mozesz juz pisac. &c%sender% &7Cie odmutowal." to arg 1
    send "&6Odmutowales gracza &c%arg 1%"
    stop
    set {mute::%arg 1%} to -1
    send "&6Zostales zmutowany przez &c%sender%"
    if {@broadcast} is true:
    broadcast "&6Gracz &3%arg 1% &6zostal zmutowany przez &c%sender%"
    stop
    if arg 2 is set:
    set {mute::%arg 1%} to arg 2
    send "&6Zostales zmutowany przez &c%sender% &6na: &4%arg 2% &6sekund."
    if {@broadcast} is true:
    broadcast "&6Gracz &3%arg 1% &6zostal zmutowany przez &c%sender% &6na: &4%arg 2% &6sekund."
    stop
    send "&cNie masz permissi &8(&7knugi.mute&8)"
    stop
    on chat:
    if {stonek::%player%} is smaller than 200:
    cancel event
    send "&7Nie wykopales jeszcze 200 stone. &6/stone"
    stop
    if {mute::%player%} is set:
    cancel event
    send "&7Jestes uciszony."
    stop
    if player is op:
    set message to "&4%message%"
    stop
    if player has permission "knugi.vip":
    set message to "&7%message%"
    every 1 second:
    loop {mute::*}:
    if {mute::%loop-index%} is larger than 0:
    remove 1 from {mute::%loop-index%}
    if {mute::%loop-index%} is 0:
    clear {mute::%loop-index%}
    set {_g} to loop-index
    set {_g} to {_g} parsed as offlineplayer
    send "&7Mozesz juz pisac. Twoj mute sie skonczyl." to {_g}
    loop {tempban::*}:
    if {tempban::%loop-index%} is larger than 0:
    remove 1 from {tempban::%loop-index%}
    if {tempban::%loop-index%} is 0:
    clear {tempban::%loop-index%}  

  6. knugi odpowiedź w Menu pod komendą /menu został oznaczony jako odpowiedź   
    command /menu:
    trigger:
    open chest with 1 rows named "&6Menu" to player
    format slot 4 of player with 1 of red wool named "&6&lSpawn" with lore "&fTeleport:||&aSpawn" to close then run "spawn %player%"

  7. knugi odpowiedź w EffektDead został oznaczony jako odpowiedź   
    on death of zombie:
    spawn 10 of particle heart:1 offset by 1.5, 1.5, 1.5 at victim
    stop

  8. knugi odpowiedź w AutoRestart2h został oznaczony jako odpowiedź   
    every 120 minutes:
    execute console command "restart"


    This?

  9. knugi odpowiedź w Drop coinsów został oznaczony jako odpowiedź   
    on break of stone: chance of 30%: give 195 named "&e&lICOIN" of thorns 1 with lore "&6&lMOZESZ ZA NIEGO KUPOWAC PRZEDMIOTY NA TARGU" to the playerJeżeli jakieś błędy ~Info :)
  10. knugi odpowiedź w Spowalnianie czatu został oznaczony jako odpowiedź   
    variables: {chatspowolni} = falsecommand /chatspowolni [<text&gt]: trigger: if player has permission "knugi.chatspowolni": if arg 1 is not set: send "&6Komendy chatu spowolni:" send "&a/chatspowolni wlacz &8- &7wlacza spowolnienie chatu" send "&a/chatspowolni wylacz &8-&7 wylacza spowolnienie chatu" stop if arg 1 is "wlacz": if {chatspowolni} is false: set {chatspowolni} to true broadcast "&aSpowolnienie chatu zostalo wlaczone!" stop send "&cSpowolnienie chatu jest wlaczone!" stop if arg 1 is "wylacz": if {chatspowolni} is true: set {chatspowolni} to false broadcast "&aSpowolnienie chatu zostalo wylaczone!" stop send "&cSpowolnienie chatu jest wylaczone!" stop stop send "&cNie masz odpowiednich uprawnien."on chat: if {chatspowolni} is true: if player doesn't have permission "knugi.chat": if {chatspowolni.%player%} is larger than 0: cancel event send "&6Wiadomosci mozesz pisac co 3 sekundy." stop set {chatspowolni.%player%} to 3 stopevery 1 second: loop all players: if {chatspowolni.%loop-player%} is larger than 0: remove 1 from {chatspowolni.%loop-player%} if {chatspowolni.%loop-player%} is 0: clear {chatspowolni.%loop-player%}
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