set display name of last spawned entity to "%arg%"
Raczej tak powinno być command /quester [<text>]: trigger: if arg 1 is set: spawn villager at player's location set display name of last spawned entity to "%arg%"on rightclick on villager: if name of event-entity is "Wpisz nazwe": send "Czy moglbys mi pomoc?" to player add book named "&9Quest I" with lore "&6Zdobadz 60 ryb i otworz ksiazke" to player's inventoryDziała, testowane.