every 200 second
clear {moby::expowisko1::clear}
stop
command /ustawexp1:
trigger:
if player has permission "ustawresp.*":
set {expowisko1} to location of player
send "&aUstawiono pomyslnie krysztal!" to player
else:
send "&eTa komenda nie istnieje, lub nie masz do niej dostepu!"
stop
every 60 second:
chance of 100%:
clear {moby::expowisko1::clear}
spawn 1 Skeleton at {expowisko1}
set the spawned Skeleton's display name to "&fSzkielet &6(Poziom 1)"
set the last spawned entity's max health to 50
heal the last spawned entity
set helmet of the spawned entity to a iron helmet of protection 50
set sword of the spawned entity to a diamond sword of protecion 45
stop
command /ustawexp1:1:
trigger:
if player has permission "ustawexp.*":
set {expowisko1.1} to location of player
send "&aUstawiono pomyslnie krysztal!" to player
else:
send "&eTa komenda nie istnieje, lub nie masz do niej dostepu!" to player
stop
every 60 second
chance of 75%:
clear {moby::expowisko1::clear}
spawn 1 Skeleton at {expowisko1.1}
set the spawned skeleton's display name "&fSzkielet &6(Poziom 2)"
set the last spawned entity's max health to 75
heal the spawned entity
set helmet of the spawned entity to a iron helmet of protection 55
set sword of the spawned entity to a diamond sword of sharpness 50
stop
command /ustawexp1:2:
trigger:
if player has permission "ustawexp.*":
set {expowisko1.2} to location of player
send "&aUstawiono pomyslnie krysztal!" to player
else:
send "&eTa komenda nie istnieje, lub nie masz do niej dostepu!" to player
stop
every 60 second
chance of 75%
clear {moby::expowisko1::clear}
spawn 1 Skeleton at {expowisko1.2}
set the spawned skeleton's display name "&fSzkielet &6(Poziom 3)"
set the last spawned entity's max health 100
heal the spawned entity
set helmet of the spawned entity to a iron helmet of protection 60
set sword of the spawned entity to a diamond sword of sharpness 55
stop
Błędy, brak