Siemanko.. mam pytanie odnośnie "effect command token".
Mam tak ustawiony config:
enable effect commands: true
effect command token: .
# If 'enable effect commands' is set to true, chat messages starting with the 'effect command token' will be interpreted as effects and executed.
# The token can be longer than a single character, but it should not start with '/' as that starts a command.
# A player needs the permission "skript.effectcommands" to use such commands,
# which does not default to OPs since these commands can do severe damage to the world or crash the server (see below).
# Some example commands which can be used if this setting is enabled:
# !heal player - heals the player (doesn't do anything if used from the console)
# !repair tool - repairs the currently held item
# !broadcast "<red>Please read the rules!" - if you want to get rid of the quotes you have to define a custom command
# !set time to 6:00 - sets the time in the current world
# The command can also be abused, so only give the permission to trusted players, like owners & co-owners:
# !spawn 20 ender dragons - will destroy a large part of the world in a short time if no protection is present
# !create explosion of force 10000 - likely crashes the server or at least hangs it up for a long time
# !ban all players - as the effect implies
allow ops to use effect commands: true
# Whether server operators which do not have the permission "skript.effectcommands" should have access to effect commands.
# This setting is mainly useful for servers that do not run any permissions plugin.
I mam takie pytanie, czy np. jak zrobie
command /test [<text>]:
trigger:
stop
To czy zadziała to jako .test?
A jeżeli nie to jak moge tak zrobić aby były argumenty?
Licze na szybką i pomocną odpowiedź.