function gm1(p: player):
if {_p}'s gamemode isn't creative:
set {_p}'s gamemode to creative
send title "%{prefix}%" with subtitle "&a&lPoprawnie ustawiono gamemode %{creative}%" to {_p}
else:
send title "%{error}%" with subtitle "&c&lMasz już gamemode %{creative}%" to {_p}
function gm2(p: player):
if {_p}'s gamemode isn't adventure:
set {_p}'s gamemode to adventure
send title "%{prefix}%" with subtitle "&a&lPoprawnie ustawiono gamemode %{adventure}%" to {_p}
else:
send title "%{error}%" with subtitle "&c&lMasz już gamemode %{adventure}%" to {_p}
function gm3(p: player):
if {_p}'s gamemode isn't spectator:
set {_p}'s gamemode to spectator
send title "%{prefix}%" with subtitle "&a&lPoprawnie ustawiono gamemode %{spectator}%" to {_p}
else:
send title "%{error}%" with subtitle "&c&lMasz już gamemode %{spectator}%" to {_p}
function gm0(p: player):
if {_p}'s gamemode isn't survival:
set {_p}'s gamemode to survival
send title "%{prefix}%" with subtitle "&a&lPoprawnie ustawiono gamemode %{survival}%" to {_p}
else:
send title "%{error}%" with subtitle "&c&lMasz już gamemode %{survival}%" to {_p}
function gm1PlayerArg(p: player):
if {gm::player}'s gamemode isn't creative:
set {gm::player}'s gamemode to creative
send title "%{prefix}%" with subtitle "&a&lPoprawnie ustawiono gamemode %{creative}% graczowi: &e&l%{gm::player}%" to {_p}
send title "%{prefix}%" with subtitle "&a&lDostałeś gamemode %{creative}% od Administratora: &e&l%{_p}%" to {gm::player}
else:
send title "%{error}%" with subtitle "&c&lTen gracz ma już gamemode %{creative}%" to {_p}
function gm2PlayerArg(p: player):
if {gm::player}'s gamemode isn't adventure:
set {gm::player}'s gamemode to adventure
send title "%{prefix}%" with subtitle "&a&lPoprawnie ustawiono gamemode %{adventure}% graczowi: &e&l%{gm::player}%" to {_p}
send title "%{prefix}%" with subtitle "&a&lDostałeś gamemode %{adventure}% od Administratora: &e&l%{_p}%" to {gm::player}
else:
send title "%{error}%" with subtitle "&c&lTen gracz ma już gamemode %{adventure}%" to {_p}
function gm3PlayerArg(p: player):
if {gm::player}'s gamemode isn't spectator:
set {gm::player}'s gamemode to spectator
send title "%{prefix}%" with subtitle "&a&lPoprawnie ustawiono gamemode %{spectator}% graczowi: &e&l%{gm::player}%" to {_p}
send title "%{prefix}%" with subtitle "&a&lDostałeś gamemode %{spectator}% od Administratora: &e&l%{_p}%" to {gm::player}
else:
send title "%{error}%" with subtitle "&c&lTen gracz ma już gamemode %{spectator}%" to {_p}
function gm0PlayerArg(p: player):
if {gm::player}'s gamemode isn't survival:
set {gm::player}'s gamemode to survival
send title "%{prefix}%" with subtitle "&a&lPoprawnie ustawiono gamemode %{survival}% graczowi: &e&l%{gm::player}%" to {_p}
send title "%{prefix}%" with subtitle "&a&lDostałeś gamemode %{survival}% od Administratora: &e&l%{_p}%" to {gm::player}
else:
send title "%{error}%" with subtitle "&c&lTen gracz ma już gamemode %{survival}%" to {_p}
command /gamemode [<text>] [<player>]:
aliases: /gm, /mode
trigger:
if executor is player:
if player has permission "%{permission gm gui}%":
if arg 1 is set:
if arg 2 is not set:
if arg 1 is "1":
if player has permission "%{permission gm 1}%":
gm1(player)
else:
send title "%{error}%" with subtitle "&c&lNie masz uprawnień: &8&l(&6%{permission gm 1}%&8&l)" to player
if arg 1 is "2":
if player has permission "%{permission gm 2}%":
gm2(player)
else:
send title "%{error}%" with subtitle "&c&lNie masz uprawnień: &8&l(&6%{permission gm 2}%&8&l)" to player
if arg 1 is "3":
if player has permission "%{permission gm 3}%":
gm3(player)
else:
send title "%{error}%" with subtitle "&c&lNie masz uprawnień: &8&l(&6%{permission gm 3}%&8&l)" to player
if arg 1 is "0":
if player has permission "%{permission gm 0}%":
gm0(player)
else:
send title "%{error}%" with subtitle "&c&lNie masz uprawnień: &8&l(&6%{permission gm 0}%&8&l)" to player
else:
if arg 1 is "1":
if player has permission "%{permission daj gm 1}%":
set {gm::player} to arg 2
gm1PlayerArg(player)
else:
send title "%{error}%" with subtitle "&c&lNie masz uprawnień: &8&l(&6%{permission daj gm 1}%&8&l)" to player
if arg 1 is "2":
if player has permission "%{permission daj gm 2}%":
set {gm::player} to arg 2
gm2PlayerArg(player)
else:
send title "%{error}%" with subtitle "&c&lNie masz uprawnień: &8&l(&6%{permission daj gm 2}%&8&l)" to player
if arg 1 is "3":
if player has permission "%{permission daj gm 3}%":
set {gm::player} to arg 2
gm3PlayerArg(player)
else:
send title "%{error}%" with subtitle "&c&lNie masz uprawnień: &8&l(&6%{permission daj gm 3}%&8&l)" to player
if arg 1 is "0":
if player has permission "%{permission daj gm 0}%":
set {gm::player} to arg 2
gm0PlayerArg(player)
else:
send title "%{error}%" with subtitle "&c&lNie masz uprawnień: &8&l(&6%{permission daj gm 0}%&8&l)" to player
mogą być jakieś taby źle ustawione przez to że dziwnie mi sie to skopiowało