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mileq323

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Osiągnięcia mileq323

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Początkujący I (2/13)

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  1. ja to wiem ale ja mam taką rzecz gdzie nie moge zrobić to w jednej funkcji bo mi nie dziala
  2. wiem że można ale ja mam jeszcze inne opcje nie tylko wiec nie moge se tak dać
  3. function gm1(p: player): if {_p}'s gamemode isn't creative: set {_p}'s gamemode to creative send title "%{prefix}%" with subtitle "&a&lPoprawnie ustawiono gamemode %{creative}%" to {_p} else: send title "%{error}%" with subtitle "&c&lMasz już gamemode %{creative}%" to {_p} function gm2(p: player): if {_p}'s gamemode isn't adventure: set {_p}'s gamemode to adventure send title "%{prefix}%" with subtitle "&a&lPoprawnie ustawiono gamemode %{adventure}%" to {_p} else: send title "%{error}%" with subtitle "&c&lMasz już gamemode %{adventure}%" to {_p} function gm3(p: player): if {_p}'s gamemode isn't spectator: set {_p}'s gamemode to spectator send title "%{prefix}%" with subtitle "&a&lPoprawnie ustawiono gamemode %{spectator}%" to {_p} else: send title "%{error}%" with subtitle "&c&lMasz już gamemode %{spectator}%" to {_p} function gm0(p: player): if {_p}'s gamemode isn't survival: set {_p}'s gamemode to survival send title "%{prefix}%" with subtitle "&a&lPoprawnie ustawiono gamemode %{survival}%" to {_p} else: send title "%{error}%" with subtitle "&c&lMasz już gamemode %{survival}%" to {_p} function gm1PlayerArg(p: player): if {gm::player}'s gamemode isn't creative: set {gm::player}'s gamemode to creative send title "%{prefix}%" with subtitle "&a&lPoprawnie ustawiono gamemode %{creative}% graczowi: &e&l%{gm::player}%" to {_p} send title "%{prefix}%" with subtitle "&a&lDostałeś gamemode %{creative}% od Administratora: &e&l%{_p}%" to {gm::player} else: send title "%{error}%" with subtitle "&c&lTen gracz ma już gamemode %{creative}%" to {_p} function gm2PlayerArg(p: player): if {gm::player}'s gamemode isn't adventure: set {gm::player}'s gamemode to adventure send title "%{prefix}%" with subtitle "&a&lPoprawnie ustawiono gamemode %{adventure}% graczowi: &e&l%{gm::player}%" to {_p} send title "%{prefix}%" with subtitle "&a&lDostałeś gamemode %{adventure}% od Administratora: &e&l%{_p}%" to {gm::player} else: send title "%{error}%" with subtitle "&c&lTen gracz ma już gamemode %{adventure}%" to {_p} function gm3PlayerArg(p: player): if {gm::player}'s gamemode isn't spectator: set {gm::player}'s gamemode to spectator send title "%{prefix}%" with subtitle "&a&lPoprawnie ustawiono gamemode %{spectator}% graczowi: &e&l%{gm::player}%" to {_p} send title "%{prefix}%" with subtitle "&a&lDostałeś gamemode %{spectator}% od Administratora: &e&l%{_p}%" to {gm::player} else: send title "%{error}%" with subtitle "&c&lTen gracz ma już gamemode %{spectator}%" to {_p} function gm0PlayerArg(p: player): if {gm::player}'s gamemode isn't survival: set {gm::player}'s gamemode to survival send title "%{prefix}%" with subtitle "&a&lPoprawnie ustawiono gamemode %{survival}% graczowi: &e&l%{gm::player}%" to {_p} send title "%{prefix}%" with subtitle "&a&lDostałeś gamemode %{survival}% od Administratora: &e&l%{_p}%" to {gm::player} else: send title "%{error}%" with subtitle "&c&lTen gracz ma już gamemode %{survival}%" to {_p} command /gamemode [<text>] [<player>]: aliases: /gm, /mode trigger: if executor is player: if player has permission "%{permission gm gui}%": if arg 1 is set: if arg 2 is not set: if arg 1 is "1": if player has permission "%{permission gm 1}%": gm1(player) else: send title "%{error}%" with subtitle "&c&lNie masz uprawnień: &8&l(&6%{permission gm 1}%&8&l)" to player if arg 1 is "2": if player has permission "%{permission gm 2}%": gm2(player) else: send title "%{error}%" with subtitle "&c&lNie masz uprawnień: &8&l(&6%{permission gm 2}%&8&l)" to player if arg 1 is "3": if player has permission "%{permission gm 3}%": gm3(player) else: send title "%{error}%" with subtitle "&c&lNie masz uprawnień: &8&l(&6%{permission gm 3}%&8&l)" to player if arg 1 is "0": if player has permission "%{permission gm 0}%": gm0(player) else: send title "%{error}%" with subtitle "&c&lNie masz uprawnień: &8&l(&6%{permission gm 0}%&8&l)" to player else: if arg 1 is "1": if player has permission "%{permission daj gm 1}%": set {gm::player} to arg 2 gm1PlayerArg(player) else: send title "%{error}%" with subtitle "&c&lNie masz uprawnień: &8&l(&6%{permission daj gm 1}%&8&l)" to player if arg 1 is "2": if player has permission "%{permission daj gm 2}%": set {gm::player} to arg 2 gm2PlayerArg(player) else: send title "%{error}%" with subtitle "&c&lNie masz uprawnień: &8&l(&6%{permission daj gm 2}%&8&l)" to player if arg 1 is "3": if player has permission "%{permission daj gm 3}%": set {gm::player} to arg 2 gm3PlayerArg(player) else: send title "%{error}%" with subtitle "&c&lNie masz uprawnień: &8&l(&6%{permission daj gm 3}%&8&l)" to player if arg 1 is "0": if player has permission "%{permission daj gm 0}%": set {gm::player} to arg 2 gm0PlayerArg(player) else: send title "%{error}%" with subtitle "&c&lNie masz uprawnień: &8&l(&6%{permission daj gm 0}%&8&l)" to player mogą być jakieś taby źle ustawione przez to że dziwnie mi sie to skopiowało
  4. mam pytanie jak zrobić skrót z /gamemode na /gm bo jak daje to: command /gamemode [<text>] [<gamemode>]: aliases: /gm to nie działa mi i wyskakuje mi to gamemode z essentials wiem że jakoś da się to zrobić ale nie wiem jak
  5. nie działa wyskakuje błąd "the 'argument' experssion can only be used in a script command or command event"
  6. dobra a da sie zrobić że jak sie kliknie w ten slot to wysle na chacie arg 1?
  7. czy da się zrobić gui takie ze dam w komędzie argument np. kamień to czy gui może odczytać ze w slocie 1 jakiś blok będzie się nazywał argumentem zawartym w komędzie
  8. juz wiem musze dac set slot
  9. dziala otwieranie gui ale nie dziala to "format slot 2 of player's current inventory with 3 of snowball named "pomoc"" wyskakuje taki blad ""can't understand this condition/effect: format slot 2 of player's current inventory with 3 of snowball named "pomoc""
  10. jak pisze to command /pomoc: trigger: close player's inventory wait 1 tick open chest with 1 rows named "&8» &7Pomoc serwerowa" to player format slot 0 of player with snowball named "pomoc " format slot 1 of player with 2 of snowball named "pomoc" format slot 2 of player with 3 of snowball named "pomoc" to mi wyskakuje taki blad "can't understand this condition/effect: open chest with 1 rows named "&8» &7Pomoc serwerowa" to player ", "can't understand this condition/effect: format slot 0 of player with snowball named "pomoc "r" itd.
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