every 15 second:
loop all players:
set {_packet: :*} to "PacketPlayOutPlayerInfo", "%loop-players%", false and 0
player.sendPacket{{_packet: :*}};
on join:
set {_packet: :*} to "PacketPlayOutPlayerInfo", "", true and 0
player.sendPacket{{_packet: :*}};
set {_packet: :*} to "PacketPlayOutPlayerInfo", " ", true and 0
player.sendPacket{{_packet: :*}};
set {_packet: :*} to "PacketPlayOutPlayerInfo", " ", true and 0
player.sendPacket{{_packet: :*}};
set {_packet: :*} to "PacketPlayOutPlayerInfo", " ", true and 0
player.sendPacket{{_packet: :*}};
set {_packet: :*} to "PacketPlayOutPlayerInfo", "&b&lJointCraft", true and 0
player.sendPacket{{_packet: :*}};
set {_packet: :*} to "PacketPlayOutPlayerInfo", " ", true and 10
player.sendPacket{{_packet: :*}}; Cos takiego zrobiłem i dalej sra mi 1 bledem: "There's no player in a pariodical event player.sendPacket{{_packet: :*}}; Dobra juz naprawione!