DarsON
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Ostatnia wizyta
Treść opublikowana przez DarsON
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if arg-1 is "enderchest": if {coins.%player%} is less than 1.00: send " &4Blad: &cNie posiadasz 1.00 coins!" to player stop else: pex user %player% add nazwa.core.echestlogout remove 1.00 from {coins.%player%} send " &2&lSKLEP &7Pomyslnie zakupiles &8(&aPERLA 4szt.&8)" stop Czesc potrzebuje pomocy odnosnie tego jak zrobic to pex user NICK add nazwa.core.echestlogout ;/
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on damage: if attacker is player: if victim is player: if {antylogout::%victim%} is not set: send "&cJestes podczas walki! Nie logaj!" to victim set {antylogout::%victim%} to 20 every 1 seconds: loop all players: if {antylogout::%loop-player%} is set: if {antylogout::%loop-player%} is greater than 0: remove 1 from {antylogout::%loop-player%} set action bar of loop-player to "&c&lAntyLogout &7&l(&4%{antylogout::%loop-player%}%&8:&4&k99&7&l)" else: clear {antylogout::%loop-player%} send "&aSkonczyles walczyc." to loop-player set action bar of loop-player to "&a&lAntyLogout" on quit: if {antylogout::%player%} is set: kill player broadcast "&cGracz %player% wylogowal sie podczas walki!" on death: clear {antylogout::%victim%} on command: if {antylogout::%player%} is set: if command is not "helpop": cancel event send "&4Uzywanie komend podczas pvp jest niemozliwe. Jedynie /helpop." on rightclick on ender chest: if {antylogout::%player%} is set: cancel event send "&cPodczas walki nie mozna otwierac enderchesta!" on place: if player's y-coordinate is less than 45: if {antylogout::%player%} is set: cancel event send "&cPodczas walki nie mozna stawiac blokow ponizej 45 poziomu!" Witam , mozna zrobic ze on rightclick on enderchest: dodac permisie ze jak ktos ją posiada moze otworzyc endera?
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Czesc mam problem z ringo, otoz jest to kod co prawda jest to innego autora nie moj ! ale prosze was o pomoc every 0.5 second: loop all players: if {Ringo.blue.%loop-player%} is true: stopEffect "%loop-player%" drawWarpRings style 1, particle "redstone", RGB 0, 0, 255, center loop-player, id "%loop-player%", rainbowMode false, scan false, height 1, radius 1.9, ringCount 40, ringDensity 20, visibleRange 32 if {Ringo.blue.%loop-player%} is false: stopEffect "%loop-player%" if {Ringo.rainbow.%player%} is true: stopEffect "%loop-player%" drawWarpRings style 1, particle "redstone", RGB 0, 0, 0, center player, id "%player%", rainbowMode true, scan false, height 0, radius 1.7, ringCount 40, ringDensity 20, visibleRange 32 if {Ringo.rainbow.%loop-player%} is false: stopEffect "%loop-player%" i wyskakuja takie bledy;/ jak zrobic drugie variables ? sc: https://zapodaj.net/b5b9cd325a2f2.png.html
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czesc Jak zrobic aby w gui wystepowaly zmienne ? Chodzi mi o to ze np mamy w gui zielona welne i jest napisany name "Akutalnie: OFF" a po kliknieciu na nia zmienia sie name "Aktualnie: ON" Prosze o pomoc ;/
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zrobisz pod 1.8.8
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A daloby rade podpisac np. komende /sidebar i w send "wylaczyles sidebara" a jak znowu /sidebar to send "wlaczyles sidebara?"
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Dobra juz dziala, a da sie zrobic tak aby wyswietlalo nick gracza?
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every 10 seconds: loop all players: display board named "xxx" to loop-player make score "" in board of loop-players to 5 make score "Gracz&8: &e%loop-player%" in board of loop-player to 4 make score "&aSmierci:" in board of loop-player to 3 make score "&a&l%{deaths::%loop-player%}%" in board of loop-player to 2 make score "Cos tam" in board of loop-player to 1 make score "zmienna" in board of loop-player to 0 move display of loop-player to sidebar teraz wcale sie nie chce wyswietlic
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Poszukuje skriptu na drop z łatwa konfiguracja typu: % dropu drop dla vipa turbodrop/turboexp drop od poziomow wylaczanie/wlaczanie dropu w gui wylaczanie wiadomosci wiadomosci w gui ew. lvl fortuna 1,2,3 Pod wersje 1.8.8
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Witam, jak zrobic zeby side bar sie wyswietlał kazdemu graczowi osobno ? every 10 seconds: loop to player: display board named "xxx" to player make score "" in board of players to 5 make score "Gracz&8: &e%player%" in board of player to 4 make score "&aSmierci:" in board of player to 3 make score "&a&l%{deaths::%player%}%" in board of player to 2 make score "Cos tam" in board of player to 1 make score "zmienna" in board of player to 0 move display of player to sidebar
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Czy da sie polaczyc skripty z funnyguildsami?
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Szukam skriptu na zablokowanie tnt aby sie nie dalo klasc tnt od poziomu 50
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Pomoze ktos ? Chcialbym aby wypadalo ilosciowo np. od 1-10 \ chance of 60%: drop 20 Iron ingot broadcast " &8• &7Zelazo &8x &f20"
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Poprawilby ktos kod bo wyskakuje taki blad: You don't have the required permission to use this command command /case [<player>] [<text>]: permission: rex.premiumcase trigger: if arg 1 is not set: if arg 2 is not set: send "" send "&4» &8/&7case &8[&cGracz/&8] [&cIle&8]" send "&4» &8/&7daj all" if arg 1 is set: if arg 2 is set: execute console command "give %arg 1% chest %arg 2% name:&4&l?_&f&lMagiczna_&2&lKostka_&4&l?" send "&4» &a&lOtrzymales &4&l? &f&lMagiczna &2&lKostka &4&l? &7x&c%arg 2% &a&l!" to player-arg command /daj all: permission: rex.premiumcase trigger: give 1 chest named "&4&l? &f&lMagiczna &2&lKostka &4&l?" to all players broadcast "&7Cały server otrzymal &4&l? &f&lMagiczna &2&lKostke &4&l? &7od &c%player%" ##### DROPY ################# on place: if player's tool is chest named "&4&l? &f&lMagiczna &2&lKostka &4&l?": loop 4 times: set block to beacon create an explosion of force 0 at the player show mob spawner flames at the targeted block to the player wait 0.1 seconds set block to glowstone create an explosion of force 0 at the player show mob spawner flames at the targeted block to the player wait 0.1 seconds set block to gold block create an explosion of force 0 at the player show mob spawner flames at the targeted block to the player wait 0.1 seconds set block to obsidian create an explosion of force 0 at the player show mob spawner flames at the targeted block to the player broadcast "" broadcast "&7&lGracz &2&l%player% &7&lotworzył &4&l? &f&lMagiczna &2&lKostke &4&l? i otrzymał:" chance of 90%: drop 10 diamond broadcast "&4» &7Diament &8x &f10" chance of 60%: drop 1 diamond helmet of protection 5 and unbreaking 3 broadcast "&4» &4Helm &c5/3 &8x &f1" chance of 70%: drop 10 emeralds broadcast "&4» &7Emerald &8x &f10" chance of 70%: drop 5 gold block broadcast "&4» &7Złoty Blok &8x &f5" chance of 60%: drop 1 diamond leggings of protection 5 and unbreaking 3 broadcast "&4» &4Spodnie &c5/3 &8x &f1" chance of 40%: drop 64 obsidian broadcast "&4» &7Obsydian &8x &f64" chance of 60%: drop 1 diamond pickaxe of efficiency 6 and unbreaking 1 and fortune 3 broadcast "&4» &2Kilof &a6/3/1 &8x &f1" chance of 60%: drop 20 Iron ingot broadcast "&4» &7Zelazo &8x &f20" chance of 60%: drop 1 diamond sword of sharpness 6 and unbreaking 2 and flame 2 broadcast "&4» &2Miecz &a6/2/2 &8x &f1" chance of 20%: drop 1 anvil broadcast "&4» &7Kowadlo &8x &f1" chance of 60%: drop 1 diamond boots of protection 5 and unbreaking 3 broadcast "&4» &4Buty &c5/3 &8x &f1" chance of 30%: drop 20 Glowstone broadcast "&4» &7Jasnoglaz &8x &f20" chance of 50%: drop 10 tnt broadcast "&4» &7Tnt &8x &f10" chance of 60%: drop 1 diamond chestplate of protection 5 and unbreaking 3 broadcast "&4» &4Klata &c5/3 &8x &f1" loop 10 times: spawn 1 bats at block set the displayname of last spawned entity to "&8» &F&lMagiczna &2&lKostka" show mob spawner flames at the last spawned entity to the player strike lightning effect at the player set block to air wait 2 seconds kill all bats
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Jak do skriptu do dropu dodac ilosc ktora wydobywamy z fortuny if player's tool is pickaxe of fortune 1: chance of 5%: give a random number between 1 and 3 of diamond to the player send "&eWykopales diaomenty ILOSC" Aby pisala ilosc
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Witam, cos jest nie tak poniewaz po wpisaniu komendy /cheater nie banuje gracza command /cheater [<player>]: permission: sprawdz.spr permission message: &4Blad: &cNie posiadasz uprawnien &7(XETcore.sprawdz) trigger: arg 1 is set: if {s.%arg 1%} is true: set {s.%arg 1%} to false broadcast "&8&L&M------------&8 { &6&LSPRAWDZANIE &8}&8&L&M------------" broadcast "&7Gracz&e %arg 1% &7ma cheaty." broadcast "&8&L&M------------&8 { &6&LSPRAWDZANIE &8}&8&L&M------------" wait 5 ticks teleport argument 1 to {spr.spawn} wait 2 ticks kill argument 1
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Witam Poszukuje skriptu na drop, z gui, turbodrop, turboexp, lvl i nagrodami za lvl
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tak cos takiego
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Skript na osiagniecia z nagrodami, w sensie ze jest w gui np osiagniecie, wykopany stone 20.000 tys, i trzeba wykopac tego stone i pisze np. 42/20000 wykopane, i po wykopaniu otrzymuje sie nagrode kilof efficiency 5. cos w tym sensie i ewnetualnie (% procenty zadania w jakim stanie jest)
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thx
