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Ilość zawartości
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Ostatnia wizyta
Treść opublikowana przez hyhy123455
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cześć ktoś by napisał mi skrypt na kod który kazdy gracz moze wpisać tylko 1 raz i dostanie itemy gdy ućyje kodu np gracz wpisuje /kod event i dostaje 1 dirta
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skrypt na wykonanie komendy po zabiciu gracza
hyhy123455 opublikował(a) pytanie w Pytania i problemy
Cześć napisał by ktoś mi skrypt ze gdy ktos kogos zabije to jest jakiś tam procent na to ze uruchomi sie jakaś komenda -
Mógl ktoś mi napisać taki skrypt gdy gracz zabije np 3 graczy to wykona sie jakaś komenda albo jeszcze lepiej zeby było na 30% szans na wykonanie tej komendy
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AxParticle - Skrypt na Skrzydla / Spirale / Ringo z Particli!
hyhy123455 odpowiedział(a) na xAxee temat w Promowane skrypty
znalazłem juz wildscript nie działał -
AxParticle - Skrypt na Skrzydla / Spirale / Ringo z Particli!
hyhy123455 odpowiedział(a) na xAxee temat w Promowane skrypty
8 errorow wylatuje -
Render distance jest zablokowany na 3 a jest ustawiony na 8 i sie nie chce zmienić w configu też patrzałem i było na 8 w mc mam na 15
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co ci kurde człowieku titanaxe zrobiło
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a bo mam serwer na titanaxe i czy mysql moze byc innego servera?
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jeszcze to znalazłem [11:43:28 ERROR]: [Skript] indentation error: expected 0 tabs, but found 1 tab (config.sk, line 201: database 1:') [11:43:28 ERROR]: [Skript] indentation error: expected 0 tabs, but found 2 tabs (config.sk, line 218: file: ./plugins/Skript/variables.db') [11:43:28 ERROR]: [Skript] indentation error: expected 0 tabs, but found 2 tabs (config.sk, line 227: backup interval: 2 hours') [11:43:28 ERROR]: [Skript] indentation error: expected 0 tabs, but found 2 tabs (config.sk, line 248: monitor changes: true') [11:43:28 ERROR]: [Skript] indentation error: expected 0 tabs, but found 2 tabs (config.sk, line 249: monitor interval: 20 seconds') [11:43:28 ERROR]: [Skript] indentation error: expected 0 tabs, but found 1 tab (config.sk, line 251: SQLite example:') [11:43:28 ERROR]: [Skript] indentation error: expected 0 tabs, but found 2 tabs (config.sk, line 254: type: disabled# change to line below to enable this database') [11:43:28 ERROR]: [Skript] indentation error: expected 0 tabs, but found 2 tabs (config.sk, line 257: pattern: db_.*# this pattern will save all variables that start with 'db_' in this SQLite database.') [11:43:28 ERROR]: [Skript] indentation error: expected 0 tabs, but found 2 tabs (config.sk, line 259: file: ./plugins/Skript/variables.db') [11:43:28 ERROR]: [Skript] indentation error: expected 0 tabs, but found 2 tabs (config.sk, line 264: backup interval: 0# 0 = don't create backups') [11:43:28 ERROR]: [Skript] indentation error: expected 0 tabs, but found 2 tabs (config.sk, line 265: monitor changes: false') [11:43:28 ERROR]: [Skript] indentation error: expected 0 tabs, but found 2 tabs (config.sk, line 266: monitor interval: 20 seconds') [11:43:28 ERROR]: [Skript] indentation error: expected 0 tabs, but found 1 tab (config.sk, line 268: default:') [11:43:28 ERROR]: [Skript] indentation error: expected 0 tabs, but found 2 tabs (config.sk, line 273: type: CSV') [11:43:28 ERROR]: [Skript] indentation error: expected 0 tabs, but found 2 tabs (config.sk, line 275: pattern: .*') [11:43:28 ERROR]: [Skript] indentation error: expected 0 tabs, but found 2 tabs (config.sk, line 277: file: ./plugins/Skript/variables.csv') [11:43:28 ERROR]: [Skript] indentation error: expected 0 tabs, but found 2 tabs (config.sk, line 279: backup interval: 2 hours') [11:43:28 ERROR]: [Skript] Checking for updates failed. Do you have Internet connection?
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jednak znalazłem błędy [11:25:15 ERROR]: [Skript][MySQL] Could not establish a MySQL connection, SQLException: Access denied for user 'srv141303'@'%' to database 'skript' [11:25:15 ERROR]: #!#! [11:25:15 ERROR]: #!#! ===!!!=== Skript variable load error ===!!!=== [11:25:15 ERROR]: #!#! Unable to load (all) variables: [11:25:15 ERROR]: #!#! Cannot connect to the database 'database 1'! Please make sure that all settings are correct and that the database software is running.
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zakceptuj na dc to wysle configi XD
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nie
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no wez pomóż to zrobić XD bo ja jakiś ułomny i nie potrafe
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database 1: # An example database to describe all possible options. type: MySQL # The type of this database. Allowed values are 'CSV', 'SQLite', 'MySQL' and 'disabled'. # CSV uses a text file to store the variables, while SQLite and MySQL use databases, and 'disabled' makes Skript ignore the database as if it wasn't defined at all. pattern: tokeny_.* # Defines which variables to save in this database. # This pattern uses Regex syntax, e.g. use 'db_.*' (without the quotes) to store all variables prefixed with 'db_' in this database, # or use '.*' (the default value) to store all variables here (recommended for the last database in this list, as otherwise some variables might not be saved). # Please note that variables are only stored in one database, and databases are checked from top to bottom, # e.g. if a variable matches the topmost database's pattern it will be saved there and nowhere else. # BTW: Patterns are checked in a separate thread, i.e. your server likely won't run slower when using complicated patterns. monitor changes: true monitor interval: 15 seconds # If 'monitor changes' is set to true, variables will repeatedly be checked for updates in the database (in intervals set in 'monitor interval'). # ! Please note that you should set 'pattern', 'monitor changes' and 'monitor interval' to the same values on all servers that access the same database! # == MySQL configuration == host: mysql.titanaxe.com# Where the database server is located at, e.g. 'example.com', 'localhost', or '192.168.1.100' port: 3306 # 3306 is MySQL's default port, i.e. you likely won't need to change this value user: srv141303 password: tutaj haslo database: skript # The database to use, the table will be created in this database. table: variables21# The name of the table to create. 'variables21' is the default name, if this was to be omitted. # (If the table exists but is defined differently that how Skript expects it to be you'll get errors and no variables will be saved and/or loaded) # == SQLite/CSV configuration == file: ./plugins/Skript/variables.db # Where to save the variables to. For a CSV file, the file extension '.csv' is recommended, but not required, but SQLite database files must end in '.db' (SQLibrary forces this). # The file path can either be absolute (e.g. 'C:\whatever\...' [Windows] or '/usr/whatever/...' [Unix]), or relative to the server directory (e.g. './plugins/Skript/...'). #table: variables21 # The name of the table to create. 'variables21' is the default name, if this was to be omitted. # (If the table exists but is defined differently that how Skript expects it to be you'll get errors and no variables will be saved and/or loaded) # This is generally not required as the the .db file will only be used by Skript, unless you want to split different variables into different tables backup interval: 2 hours # Creates a backup of the file every so often. This can be useful if you ever want to revert variables to an older state. # Variables are saved constantly no matter what is set here, thus a server crash will never make you loose any variables. # Set this to 0 to disable this feature. 10 razy to robiłem i nie działa
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tylko ze w MySQL nic sie nie tworzy
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no ok to jak teraz zmienną zapisać w MySQL i jak ją wczytać gdy gracz wejdzie na server
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no i jak załadować zmienną
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a gdy jest monitor changes: true monitor interval: 20 seconds to co tyle bedzie sie zapisywać
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np pattern: tokeny_.* ?
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plugin wgrany , config chyba dobrze zrobiony co teraz
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czyli musze mieć ten plugin SQLibrary aby działało?
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znalazłem ale nwm jak to sie zapisuje czy to samo sie zapisuje
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pomożesz?
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dało by połączyć ten skrypt z mysql tak zeby co jakiś czas lub zmianę zmiennej tokeny sie zapisywało a gdy gracz wejdzie to wczytywały
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pomoże ktoś naprawić wszystko jest git ale gdy klikam ze nie kopie na afk to mnie i tak wywala on mine: if event-block is not stone: stop chance of 99%: stop set {_gui} to chest inventory with 3 rows named "&cAnti-AFK" set slot (integers between 0 and 26) of {_gui} to red concrete "&cKopię na afku" set slot (random integer between 0 and 26) of {_gui} to light green concrete named "&aNie kopię na afku" open {_gui} to player on inventory click: if type of event-inventory is not chest inventory: stop if name of event-inventory is not "&cAnti-AFK": stop cancel event if clicked slot is light green concrete named "&aNie kopię na afku": close player's inventory stop kick player due to "&cKliknąłeś na zły przycisk!" on inventory close: if name of event-inventory is "&cAnti-AFK": kick player due to "&cNie możesz wyjść z tego gui!"
