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kondziu156

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  1. a mi nie działa :/ nie wywala błędów, ale po ułożeniu w craftingu nie działa: on skript load: new Recipe "pick"; "pick".Recipe.registerIngredient{1, 64 diamond}; "pick".Recipe.registerIngredient{2, 64 diamond}; "pick".Recipe.registerIngredient{3, 64 diamond}; "pick".Recipe.registerIngredient{4, 64 diamond}; "pick".Recipe.registerIngredient{5, 1 diamond pickaxe}; "pick".Recipe.registerIngredient{6, 64 diamond}; "pick".Recipe.registerIngredient{7, 64 diamond}; "pick".Recipe.registerIngredient{8, 64 diamond}; "pick".Recipe.registerIngredient{9, 64 diamond}; "pick".Recipe.registerResult{1 diamond pickaxe of fortune 3, unbreaking 3 and efficiency 5 named "&2dirt" with lore "&2Lore"}; "pick".Recipe.register{};
  2. kondziu156

    Pomocy!

    create timed bar with text "&eDostales Turbo DROP od &6%player% &2na &6120 &esekund!" to arg 2 for 120 seconds Jak masz plugin BossBarSK
  3. Okay ;/ na złość dam ci like :D A wie ktoś jak to zrobić ?
  4. Niestety to tak nie działa... Mam tylko 10 pól w tab bo mam 10 slotów :/ http://scr.hu/36ow/ktolc Chciałbym, aby tych pól było więcej, a gdy daje "{_Tab}".Tab.set{11, ""}; to znika cała tablista ;/
  5. Chciałbym zwiększyć ilość pól w tabliście. @Edit Znalazłem, że w Spigocie się jakoś da, lecz nie moge znaleźć linka do pobrania Spigota na 1.7.2, ani jaką linię startową wklepać na hostingu
  6. kondziu156

    [1.8] WildSkript

    @Edit nie ogarniam Inventory, w sumie to całej "Javowej" czy tam obiektowej struktury" # Initialize inventory new Invnetory [id]; # Set row [Object].setRow{[number]}; # Set item [Object].setItem{[number], [itemtype]}; # Set lore [Object].setLore{[number], [text]}; # Set command [Object].setCommand{[number], [text]}; # Set executor [Object].setExecutor{[number], [text - "player"/"console"]}; # Set cancelled [Object].setCancelled{[number], [boolean]}; # Set closed [Object].setCommand{[number], [boolean]}; # Display inventory for player [Object].display{[player]}; # Update inventory object [Object].update{}; # Unregister inventory [Object].unregister{}; # Remove item from the slot [Object].removeItem{[number]}; # Remove lore from the slot [Object].removeLore{[number]}; # Remove command from the slot [Object].removeCommand{[number]}; # Remove executor from the slot [Object].removeExecutor{[number]}; # Get name [Object].getName{}; # Get row [Object].getRow{}; # Get item by slot [Object].getItem{[number]}; # Get lore by slot [Object].getLore{[number]}; # Get command by slot [Object].getCommand{[number]}; # Get cancelled by slot [Object].getCancelled{[number]}; # Get executor by slot [Object].getExecutor{[number]}; # Get closed by slot [Object].getCloased{[number]}; # Get first empty slot [Object].getFirstEmpty{}; A wie ktos jak zwiekszyc ilosc pol w tabliscie?
  7. Problem rozwiązany :3 Odlicza tylko, gdy serwer ON ! variables:<tab>{skript.vip.%player%} = 0<tab>{Skript.vip.have.%player%} = falsecommand /vip [<player&gt]:<tab>trigger:<tab><tab>player has permission "skript.vip.daj":<tab><tab><tab>if {skript.vip.have.%player%} is false:<tab><tab><tab><tab>set {Skript.vip.have.%player%} to true<tab><tab><tab><tab>execute console command "/pex user %player% group add VIP"<tab><tab><tab>add 2592000 to {skript.vip.%player%}every 1 second:<tab>loop all players:<tab><tab>if {skript.vip.have.%player%} is true:<tab><tab><tab>if {skript.vip.%player%} is less than 1:<tab><tab><tab><tab>set {skript.vip.have.%player%} to false<tab><tab><tab><tab>execute console command "/pex user %player% group remove VIP"<tab><tab><tab>else:<tab><tab><tab><tab>remove 1 from {skript.vip.%player%}Ja jednak dla bezpieczenstwa wykorzystam AZRank (/azaddgroup %gracz% VIP 30day) (jezeli maja byc 2 rangi ;), jezeli nie to po prostu "/setrank %gracz% VIP 30day
  8. Chciałbym zrobić prosty skrypt na odliczanie 30 dni od momentu wpisania tej komnedy, po czym wpisze inną komendę
  9. niestety z pluginy, chodzilo o ogolnie wszystkie komendy, zeby dodatkowo spolszczyc je. No nic jakos se poradze
  10. potrzebuje skryptu, aby na 1 tick nikt nie otrzymywal wiadomosci na czacie
  11. Chodzi o to, tylko ma działać od razu po wejściu/wyjściu, a nie po kliknięciu na tabliczkę
  12. Chciałbym zrobić skrypt, który sprawdzał czy admin jest online. Dokładniej gdy tabliczka ma np w pierwszej lini <check>, w 3 lini nick gracza to podczas gdy ten gracz jest online blok za blokiem, który znajduję się za tabliczką zmienił się w blok redstone'a, a gdy nie ma gracza to zmienił się w gąbkę.
  13. @ref POMOCY
  14. nie wiem czy dziala on place of a gray carpet: set block to event-block wait 30 seconds set event-block to air
  15. Witam, zrobiłem taki skrypcik na szybko (potem się go dopieści) variables: {kop1} = 0 {kop2} = 0 {spawn} = 0command /mine [<text&gt] [<text&gt]: trigger: if player has permission "admin.mine": if arg 1 is "create": set {%arg 2%} to player's location execute player command "/rg d %arg 2%" send "&2Kopalnia &a%arg 2% &2stworzona!"every 10 minutes: broadcast "&2Reset kopalni!" loop all players: if loop-player is in region "kop1": teleport loop-player to {kop1} else if loop-player isin region "kop2": teleport loop-player to {kop2} wait 3 seconds loop blocks in radius 1000 of {spawn}: loop-block is in region "kop1": set loop-block to 17 loop-block is in region "kop2": set loop-block to 4 I tera takie błędy [19:25:34 INFO]: [skript] Reloading kopalnie.sk...[19:25:34 ERROR]: 'in region "kop1"' is not an entity type (kopalnie.sk, line 14: if loop-player is in region "kop1":')[19:25:34 ERROR]: 'else if' has to be placed just after another 'if' or 'else if' section (kopalnie.sk, line 16: else if loop-player isin region "kop2":')[19:25:34 ERROR]: 'in region "kop1"' is not an entity type (kopalnie.sk, line 20: loop-block is in region "kop1":')[19:25:34 ERROR]: 'in region "kop2"' is not an entity type (kopalnie.sk, line 22: loop-block is in region "kop2":')[19:25:34 INFO]: [skript] Encountered 4 errors while reloading kopalnie.sk!
  16. Ten sam błąd :( Przetestujcie u siebie
  17. 'player' is not an item stack (sektory.sk, line 162: if balance of player is greater than 100:' i takich 25
  18. poprawie, jednego xd sry za blad. błąd: [23:15:21 ERROR]: 'start' is not an entity type (sektory.sk, line 6: if start is false:') [23:15:21 ERROR]: 'player's balance' is not an entity type (sektory.sk, line 12: if player's balance is greater than 100:') [23:15:21 ERROR]: 'player's balance' is not an entity type (sektory.sk, line 18: if player's balance is greater than 100:') [23:15:21 ERROR]: 'player's balance' is not an entity type (sektory.sk, line 24: if player's balance is greater than 100:') [23:15:21 ERROR]: 'player's balance' is not an entity type (sektory.sk, line 30: if player's balance is greater than 100:') [23:15:21 ERROR]: 'player's balance' is not an entity type (sektory.sk, line 36: if player's balance is greater than 100:') [23:15:21 ERROR]: Invalid use of quotes ("). If you want to use quotes in "quoted text", double them: "". (sektory.sk, line 41: if {sektor.%player%} is F":') [23:15:21 ERROR]: 'player's balance' is not an entity type (sektory.sk, line 48: if player's balance is greater than 100:') [23:15:21 ERROR]: 'player's balance' is not an entity type (sektory.sk, line 54: if player's balance is greater than 100:') [23:15:21 ERROR]: 'player's balance' is not an entity type (sektory.sk, line 60: if player's balance is greater than 100:') [23:15:21 ERROR]: 'player's balance' is not an entity type (sektory.sk, line 66: if player's balance is greater than 100:') [23:15:21 ERROR]: 'player's balance' is not an entity type (sektory.sk, line 72: if player's balance is greater than 100:') [23:15:21 ERROR]: 'player's balance' is not an entity type (sektory.sk, line 78: if player's balance is greater than 100:') [23:15:21 ERROR]: 'player's balance' is not an entity type (sektory.sk, line 84: if player's balance is greater than 100:') [23:15:21 ERROR]: 'player's balance' is not an entity type (sektory.sk, line 90: if player's balance is greater than 100:') [23:15:21 ERROR]: 'player's balance' is not an entity type (sektory.sk, line 96: if player's balance is greater than 100:') [23:15:21 ERROR]: 'player's balance' is not an entity type (sektory.sk, line 102: if player's balance is greater than 100:') [23:15:21 ERROR]: 'player's balance' is not an entity type (sektory.sk, line 108: if player's balance is greater than 100:') [23:15:21 ERROR]: 'player's balance' is not an entity type (sektory.sk, line 114: if player's balance is greater than 100:') [23:15:21 ERROR]: 'player's balance' is not an entity type (sektory.sk, line 120: if player's balance is greater than 100:') [23:15:21 ERROR]: 'player's balance' is not an entity type (sektory.sk, line 126: if player's balance is greater than 100:') [23:15:21 ERROR]: 'player's balance' is not an entity type (sektory.sk, line 132: if player's balance is greater than 100:') [23:15:21 ERROR]: 'player's balance' is not an entity type (sektory.sk, line 138: if player's balance is greater than 100:') [23:15:21 ERROR]: 'player's balance' is not an entity type (sektory.sk, line 144: if player's balance is greater than 100:') [23:15:21 ERROR]: 'player's balance' is not an entity type (sektory.sk, line 150: if player's balance is greater than 100:') [23:15:22 ERROR]: 'player's balance' is not an entity type (sektory.sk, line 156: if player's balance is greater than 100:') [23:15:22 ERROR]: 'player's balance' is not an entity type (sektory.sk, line 162: if player's balance is greater than 100:')
  19. Okey zrobię spoilery, ale jak dalem if player's balance is greater than 100, bez $ lub z nim błąd :( variables: {start} = false {sektor.%player%} = 0command /start: trigger: if start is false: execute console command "/pex user %player% group set A" set {sektor.%player%} to "Acommand /sektor: trigger: if {sektor.%player%} is "A": if player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to "B" remove 100 from player's balance if {sektor.%player%} is "B": if player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to "C" remove 100 from player's balance if {sektor.%player%} is "C": if player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to "D" remove 100 from player's balance if {sektor.%player%} is "D": if player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to "E" remove 100 from player's balance if {sektor.%player%} is "E": if player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to "F" remove 100 from player's balance if {sektor.%player%} is F": if player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to "G" remove 100 from player's balance if {sektor.%player%} is "G": if player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to "H" remove 100 from player's balance if {sektor.%player%} is "H": if player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to "I" remove 100 from player's balance if {sektor.%player%} is "I": if player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to "J" remove 100 from player's balance if {sektor.%player%} is "J": if player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to "K" remove 100 from player's balance if {sektor.%player%} is "K": if player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to "L" remove 100 from player's balance if {sektor.%player%} is "L": if player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to "M" remove 100 from player's balance if {sektor.%player%} is "M": if player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to "N" remove 100 from player's balance if {sektor.%player%} is "N": if player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to "O" remove 100 from player's balance if {sektor.%player%} is "O": if player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to "P" remove 100 from player's balance if {sektor.%player%} is "P": if player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to "Q" remove 100 from player's balance if {sektor.%player%} is "Q": if player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to "R" remove 100 from player's balance if {sektor.%player%} is "R": if player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to "S" remove 100 from player's balance if {sektor.%player%} is "S": if player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to "T" remove 100 from player's balance if {sektor.%player%} is "T": if player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to "U" remove 100 from player's balance if {sektor.%player%} is "U": if player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to "V" remove 100 from player's balance if {sektor.%player%} is "V": if player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to "W" remove 100 from player's balance if {sektor.%player%} is "X": if player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to "X" remove 100 from player's balance if {sektor.%player%} is "Y": if player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to "Y" remove 100 from player's balance if {sektor.%player%} is "Y": if player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to "Z" remove 100 from player's balance if {sektor.%player%} is "Z": if player's balance is greater than 100: execute console command "/pex user %player% group set Gracz" broadcast "&7Gracz &8%player% &7wyszedl z wiezienia" set {sektor.%player%} to "Gracz"
  20. Ok poprawie, ale można zawsze dodać to all players, ale z twoim będzie przejrzysty kod Nadal nie działa taki sam błąd @EDIT poprawione
  21. Mógłbyś się postarać, aż mi się odechciało wbijać, nowe craftingi jakie ?, nikt w administracji słabo dopasowany tekst do generatora obrazek na pół strony, a tekst maczkiem. Żadnych zdjęć serwera
  22. Już testuje... Wiesz co to samo, ale wiem w czym problem jestem idiotą i nie mam Vault, iConomy xd, ale masz naj
  23. Witam, napisałem prosty skrypt na serwer Jail, który przenosi na sektory wyskakuję mi taki błąd: 'player's balance' is not a entity type (if player's balance is bigger than 100) x28 Mój cały kod Wiem ze w skrypcie wiadomosci oraz kasa nie dokonczona :P variables: {start} = false player's balance = 0 {sektor.%player%} = 0 {tp1} =command /start: trigger: if start is false: execute console command "/pex user %player% group set A" set {sektor.%player%} to Acommand /sektor: trigger: if {sektor.%player%} is "A": player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to B remove 100 from player's balance if {sektor.%player%} is "B": player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to C remove 100 from player's balance if {sektor.%player%} is "C": player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to D remove 100 from player's balance if {sektor.%player%} is "D": player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to E remove 100 from player's balance if {sektor.%player%} is "E": player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to F remove 100 from player's balance if {sektor.%player%} is F": player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to G remove 100 from player's balance if {sektor.%player%} is "G": player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to H remove 100 from player's balance if {sektor.%player%} is "H": player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to I remove 100 from player's balance if {sektor.%player%} is "I": player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to J remove 100 from player's balance if {sektor.%player%} is "J": player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to K remove 100 from player's balance if {sektor.%player%} is "K": player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to L remove 100 from player's balance if {sektor.%player%} is "L": player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to M remove 100 from player's balance if {sektor.%player%} is "M": player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to N remove 100 from player's balance if {sektor.%player%} is "N": player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to O remove 100 from player's balance if {sektor.%player%} is "O": player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to P remove 100 from player's balance if {sektor.%player%} is "P": player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to Q remove 100 from player's balance if {sektor.%player%} is "Q": player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to R remove 100 from player's balance if {sektor.%player%} is "R": player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to S remove 100 from player's balance if {sektor.%player%} is "S": player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to T remove 100 from player's balance if {sektor.%player%} is "T": player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to U remove 100 from player's balance if {sektor.%player%} is "U": player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to V remove 100 from player's balance if {sektor.%player%} is "V": player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to W remove 100 from player's balance if {sektor.%player%} is "X": player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to X remove 100 from player's balance if {sektor.%player%} is "Y": player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to Y remove 100 from player's balance if {sektor.%player%} is "Y": player's balance is greater than 100: execute console command "/pex user %player% group set B" broadcast "&7Gracz &8%player% &7awansował do sektoru B" set {sektor.%player%} to B remove 100 from player's balance if {sektor.%player%} is "Z": player's balance is greater than 100: execute console command "/pex user %player% group set Gracz" broadcast "&7Gracz &8%player% &7wyszedl z wiezienia" set {sektor.%player%} to Graczon entering of region "tp1": teleport player to {tp1}command /jdskjdksdasd: trigger: set {tp1} to player's location @EDIT
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