Kiedy mam taki skrypt:
command /test1:
trigger:
set {loc1_} to location of player
send "test"
stop
command /test2:
trigger:
spawn spider at {loc1_}
while spawned entity exists:
make spawned entity pathfind to player with speed 1
Po napisaniu /test2 serwer sie wywala xD
Ktos wie dlaczego?