on pressure plate:
set {_} to "%floor(x-loc of player)%, %floor(y-loc of player)%, %floor(z-loc of player)%"
while {_} is "%floor(x-loc of player)%, %floor(y-loc of player)%, %floor(z-loc of player)%":
give xp to player
wait 10 ticks
command /zakuj <offline player>:
trigger:
set {speed::%arg%} to speed of arg
set speed of arg to 0
command /rozkuj <offline player>:
trigger:
set speed of arg to {speed::%arg%}
command /przenies <offline player>:
trigger:
teleport arg to player
reszty mi sie nie chce
Wyciągnij go z lore, np
set {_x::*} to line 1 of lore of player's tool split at "Wymagany Poziom "
send {_x::2} to player #w zmiennej {_x::2} jest twoj poziom