On region enter:
if region is not __global__
set {region::%player%} to "1"
On region leave:
Set {region::%player%} to "0"
on load:
register new shaped recipe for blaze rod named "&6Niszczyciel" using stone, stone, stone, stone, stone, stone, stone, stone, stone
on click:
if player's tool is blaze rod named "&6Niszczyciel":
if player has permission "cos.pl":
if{region::%player%} is "0":
if event-block is not bedrock:
remove 1 blaze rod named "&6Niszczyciel" from player
delete event-block
czy ma to być tak jak teraz ? bo w ten sposób jest to samo