if "%uncoloured lore of player's tool%" contains "Srednie Obrazenia: %loop-number%%%":
set {_srednie} to loop-number
add 30 to {_srednie}
set name of player's tool to "&6Srednie obrazenia: {_srednie} %uncoloured lore of player's tool%"
if message contains " ":
set {_mess::*} to message split at " "
loop {_mess::*}:
if loop-value is "[exp]" or "[bao]" or "[eq]" or "[krytyk]" or "[kasa]" or "[czas]" or "[item]":
cancel event