aliases:
blocktpr = 2, 12, 18
on connect:
if {losowe::%player%} is set:
stop
wait 5 second
send "&cZa chwile zostaniesz przeteleportowany na losowe kordy!!"
send "&cZa chwile zostaniesz przeteleportowany na losowe kordy!!"
send "&cZa chwile zostaniesz przeteleportowany na losowe kordy!!"
wait 10 second
set {_random.x} to a random integer between -980 and 980 #tu ustawiasz maxymalne kordy wytepania w losywch tp
set {_random.z} to a random integer between -980 and 980
set {_random.y} to 0
set {_random.pos} to location at {_random.x}, {_random.y}, {_random.z}
loop blocks above the block at location of {_random.pos}:
if block at location of loop-block is blocktpr:
if block above the block at location of loop-block is air or water:
if block 1 above the block at location of loop-block is air:
if block 2 above the block at location of loop-block is air:
teleport player to block above the block at location of loop-block
set {losowe::%player%} to now
Nie mojego autorstwa tylko przerobiłem trochę!
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