WIZIBANG
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Ilość zawartości
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Rejestracja
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Ostatnia wizyta
Treść opublikowana przez WIZIBANG
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Działałoby, ale zmień {amulet1} na {amulet1::%player%} albo zrób tak on rightclick: if player's tool is dirt named "&6Dirt": if {amulet::%player%} is 0 or: send "elo" set {amulet1::%player%} to 60 else: send "pa" every 1 second: loop {amulet1::*}: if {amulet1::%loop-index%} is more than 1: remove 1 from {amulet1::%loop-index%} else: set {amulet1::%loop-index%} to 1
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on pick up of arrow: if player has permission "Admin": send "&aPodniosłeś strzałe!" else: cancel event send "&cNie możesz podnieść strzły!" Nie wiem czy będzie działać
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Jest jakiś błąd? on mine of stone: chance of 96%: if player has enough space for 1 diamond: give 1 diamond to the player else: drop 1 diamond Tak działa sprawdzałem.
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on command "sethome": if block under player is bedrock: cancel event send "&cNie możesz robić sethoma na bedrocku!"
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command /craf: trigger: open chest with 1 rows named "&aCraftingi" to player format slot 0 of player with 1 of white stained glass pane named "" to close format slot 1 of player with emerald ore named "&aGenerator Stona" to close format slot 2 of player with 1 of white stained glass pane named "" to close format slot 3 of player with 1 of obsidian named "&5&lObsydianiarka" to close format slot 4 of player with 1 of white stained glass pane named "" to close format slot 5 of player with 1 of sandstone named "&c&lSandFarmer" to close format slot 6 of player with 1 of white stained glass pane named "" to close format slot 7 of player with 1 tnt named "&4Rzucane TnT" to close then run "/pomoc" format slot 8 of player with 1 of white stained glass pane named "" to close inventory click: if inventory name of current inventory of player is "&aCraftingi": if clicked slot is 1: open chest with 3 row named "&aGenerator Stona" to player
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on mine of stone: if {turbo.drop} is 0: chance of 5% if player has enough space for 1 diamond: give 1 diamond to the player else: drop 1 diamond
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W miejsca błedów wpisz 8 spacji nie 2 taby
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jak zrobić, żeby skrypt objął wszystkich graczy?
WIZIBANG odpowiedział(a) na Yoiviss pytanie w Pytania i problemy
Oprócz administracji -
jak zrobić, żeby skrypt objął wszystkich graczy?
WIZIBANG odpowiedział(a) na Yoiviss pytanie w Pytania i problemy
command /eventstart: trigger: loop all player's: if loop-player is not op: execute console command "vanish loop-player" -
command /dostawa: trigger: open chest with 3 row named "&bHajsik" to player set slot 13 of player's current inventory to diamond named "&bHajsik" with lore "%{dostawa::%player%}%" inventory click: if inventory name of current inventory of player is "&bHajsik": if clicked slot is 0: if {dostawa::%player%} is clear or 0: add 100 to player's balance set {dostawa::%player%} to 1440 cancel event else: send "Jeszcze %{dostwa::%player%}% minut!" to player cancel event every 1 minute: loop {dostawa::*}: if {dostawa::%loop-index%} is more than 0.1: remove 1 from {dostawa::%loop-index%} else: clear {dostawa::%loop-index%} Nie sprawdzane
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every 2 second: loop all player's: if loop player have 2 emerald: remove 2 emerald from player add 100 to {coins::%loop-player%}
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Thx
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command /alert [<text>] permission: Alert.use trigger: execute console command "title @a title ["",{"text":"ALERT RCB: %arg 1%","color":"dark_red"}]"
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Na pewno nie tak
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Mam pytanie, bo jak wgrywa się essentials to dla opa jest włączone keepInventory ktoś wie jak je wyłączyć??
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Nie ma błędów ale nie działa bo to jest tez na innym regionie
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jak zrobić żeby gracz nie mógł kopać na np spawnie skryptem.
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@LjayPL789Zmieniłem tak było i niedziałało function bCheckCoordinate(player: player): if (location of {_player}) is not (180, 117, 14 to 142, 122, 49): stop send "Jesteś na jakiejś lokacji - brawo!" to {_player} on join: while player is online: bCheckCoordinate(player) wait 5 seconds
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xAxee dasz radę xD [ limit stone'a na dzień]
WIZIBANG odpowiedział(a) na Yoiviss pytanie w Pytania i problemy
variables: {limit::%player%} = 0 on break of stone: if {limit::%player%} is less than 100: if player has permission "w.gornik": add 0.5 to player's balance send action bar "&aWykopałeś &70.5 &az kamienia." to player add 1 to {limit::%player%} if {limit::%player%} is more than 100: if player has permissions "w.gornik": send "Skonczyles prace gornika na dzis" to player send "Bedziesz mogl kopac za 12h" to player every 12 hour: set {limit::%player%} to 0 -
Nie soory myślałem, że bedzię działać, ale jest 1 błąd: @LjayPL789 if (location of {_player}) is not (within lokacja1 to lokacja2):
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command /dajfly: trigger: give 1 paper named "&bflyvoucher" to player on rightclick: if player's tool is paper named "&bflyvoucher": if {flyvoucher::%player%} is 0: execute console command "pex user %player% add essentials.fly" send "&bWpisz fly by latać!" to player remove 1 paper named "&bflyvoucher" from player set {flyvoucher::%player%} to 1 wait 1 hour set {flyvoucher::%player%} to 0 player command "fly" loop 400 times: if block under player is air: teleport player under player execute console command "pex user %player% remove essentials.fly" else: send "LATASZ" to player
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command /podpis [<text>]: permission: items.change permission message: &7Nie posiadasz uprawnien do zmiany nazwy przedmiotu. aliases: name trigger: if arg 1 is not "&cEliksir zycia": set name of player's tool to "%colored arg%" remove 50 from player's balance set lore of player's tool to "&eOd: &6%player%" send "&7Nowa nazwa przedmiotu %colored arg%" to player if arg 1 is not set: send "&7Poprawne uzycie &c/podpis <nazwa>" command /opis [<text>]: permission: items.change permission message: &7Nie posiadasz uprawnien do zmiany opisu przedmiotu. aliases: description trigger: if arg 1 is set: set line 1 of lore of player's tool to "&eOd: &6%player%" set line 2 of lore of player's tool to "%colored arg%" remove 50 from player's balance send "&7Nowy opis przedmiotu %colored arg%" to player if arg 1 is not set: send "&7Poprawne użycie &c/opis <opis>"
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Dałoby by rade zrobić tak. Jeżeli gracz jest na koordynatach od 140, 40, 40 do 180, 40, 40. Z góry thx
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Mam pytanie, czy da się loopować koordynaty albo sprawdzać co np. 5s czy gracz jest na danych koordynatach.
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on death of enderdragon: Drop 1 elytra
