Poprawi mi ktoś to? :D po postawieniu i wykopaniu wylatuje gąbka zamiast nagród! :p on script load: set {nagroda::1} to 30 sand set {nagroda::2} to 1 diamond block set {nagroda: :3} to 3 diamond set {nagroda::4} to 2 pig spawn egg set {nagroda::5} to 3 emerald set {nagroda::6} to 1 emerald block set {nagroda::7} to 64 cobblestone set {block::1} to sponge on break of cobblestone: if player's gamemode is survival: chance of 3%: give sponge named "&6&lLucky Block" to player on break of stone: if player's gamemode is survival: chance of 3%: give sponge named "&6&lLucky Block" to player on place of sponge: if name of player's tool is "&6&lLucky Block": set {_b} to random integer from 1 to size of {block: :*} wait 1 tick set event-block to {block::%{_b}%} set {block.%location of event-block%} to true stop on break: if {block.%location of event-block%} is true: if player's gamemode is survival: clear {block.%location of event-block%} set {_n} to random integer from -1 to size of {nagroda: :*} cancel event set event-block to air if {_n} is -1: send "&7Uwazaj, szkielety." spawn 5 wither skeleton stop if {_n} is 0: send "&6Puff" create a fake explosion at player stop give {nagroda::%{_n}%} to player send "&7Dostales: &6%{nagroda::%{_n}%}%" stop