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Edek

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916 wyświetleń profilu

Osiągnięcia Edek

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  1. Kurde wgrałem te najnowsze pluginy i teraz zaden skrypt mi nie dziala :F To sie pokazuje: An internal error occurred while a tempting to perfrom this command
  2. Sory, ale jestem nowy w tych sprawach i nie ogarniam zbyt wiele :F To co mam zrobić, aby mi ten plecak sie otworzył? :F
  3. http://skript.pl/uploads/imgs/skriptpl_1431717835__skquery.png Jak tu widze skQuery 1.8.1 Przeinstalowac dodatki czyli wszystkie skrypty?
  4. Błędy z konsoli: [19:42:26] [server thread/WARN]: There are no aliases defined for the following ids: 160, 161, 162, 163, 164, 174, 175, 422 [19:42:26] [server thread/ERROR]: Can't understand this condition/effect: function "mybp.loadRows" {loop-player} ([iNNY] Plecak dla graczy.sk, line 9: 'function "mybp.loadRows" {loop-player}') [19:42:26] [server thread/ERROR]: Can't understand this condition/effect: function "mybp.loadRows" {player} ([iNNY] Plecak dla graczy.sk, line 12: 'function "mybp.loadRows" {player}') [19:42:26] [server thread/ERROR]: can't understand this event: 'function "mybp.loadRows" {}' ([iNNY] Plecak dla graczy.sk, line 13: 'function "mybp.loadRows" {}:') [19:42:26] [server thread/ERROR]: can't understand this event: 'function "mybp.openBackPack" {}' ([iNNY] Plecak dla graczy.sk, line 21: 'function "mybp.openBackPack" {}:') [19:42:26] [server thread/ERROR]: Can't understand this condition/effect: function "mybp.loadRows" {player} ([iNNY] Plecak dla graczy.sk, line 40: 'function "mybp.loadRows" {player}') [19:42:26] [server thread/ERROR]: Can't understand this condition/effect: function "mybp.openBackPack" {player and player} ([iNNY] Plecak dla graczy.sk, line 44: 'function "mybp.openBackPack" {player and player}') [19:42:26] [server thread/ERROR]: Can't understand this condition/effect: function "mybp.loadRows" {arg 1 parsed as player} ([iNNY] Plecak dla graczy.sk, line 47: 'function "mybp.loadRows" {arg 1 parsed as player}') [19:42:26] [server thread/ERROR]: Can't understand this condition/effect: function "mybp.openBackPack" {player and arg 1 parsed as player} ([iNNY] Plecak dla graczy.sk, line 54: 'function "mybp.openBackPack" {player and arg 1 parsed as player}') [19:42:26] [server thread/ERROR]: can't understand this event: 'on inventory close' ([iNNY] Plecak dla graczy.sk, line 58: 'on inventory close:') [19:42:26] [server thread/INFO]: loaded 1 script with a total of 2 triggers and 1 command in 0.06 seconds [19:42:26] [server thread/INFO]: [0;37;22m[[0;33;22mSkript[0;37;22m][m [0;31;22mEncountered 9 errors while reloading the config and all scripts![m Wersja Silnika: 1.7.2 Wersja SkQuery: 1.8.1 Wersja WildSkript: chyba 1.8 Jak wrzuciłem plugin SkQuery i WildSkript to nic przy nich nie robilem. Po prostu wrzucilem zresetowalem serwer i wgralem skript na backpacks.
  5. Czemu mi to nie działa? :( Wpisuje /plecak i pokazuje sie "Plecak:: Otworzyles swoj plecak" i nic sie nie robi :( plecak sie nie owiera...
  6. Dodałem datę i zgadza się ona z data na serwerze, a event nadal nie działa Może źle tą datę ustawiłem :F Mógłbyś czerwonym kolorem zaznaczyć gdzie mam wpisać tą datę tak, żeby event się włączył? :P
  7. No to wpisałem tą datę wpisuje /eventwlacz Wielkanoc i nic sie nie dzieje :f #konfiguracja eventu BonusExp#options: iexp: 35#konfiguracja eventu Boze Narodzenie#options: Wielkanoc: "14.05" or "15.05" #Zapisujecie tu datę 1 i 2 dnia wielkanocy w formacie dd.mm(np. 01.12 -> 1. grudnia) msgboznarodz: &aGratulacje&9, otrzymales prezent bozonarodzeniowy! #tutaj ustaw wiadomosc jaka wyswietli sie graczowi gdy dostanie prezent bprezent1: none #prezent jaki ma otrzymac gracz bprezent2: none # -||- bprezent3: none # -||- bprezent4: none # -||- bprezent5: none # -||- bprezent6: none # -||- bprezent7: none # -||- bszansa1: 100 #szansa na otrzymanie prezentu nr 1. bszansa2: 100 # -||- bszansa3: 100 # -||- bszansa4: 100 # -||- bszansa5: 100 # -||- bszansa6: 100 # -||- bszansa7: 100 # -||- #konfiguracja eventu Halloween#options: msghalloween: &aGratulacje&9, otrzymales prezent halloween'owy! #tutaj ustaw wiadomosc jaka wyswietli sie graczowi gdy dostanie prezent hprezent1: none #prezent jaki ma otrzymac gracz hprezent2: none # -||- hprezent3: none # -||- hprezent4: none # -||- hprezent5: none # -||- hprezent6: none # -||- hprezent7: none # -||- hszansa1: 100 #szansa na otrzymanie prezentu nr 1. hszansa2: 100 # -||- hszansa3: 100 # -||- hszansa4: 100 # -||- hszansa5: 100 # -||- hszansa6: 100 # -||- hszansa7: 100 # -||-#konfiguracja eventu Wielkanocnego#options: msgwielkanoc: &aGratulacje&9, otrzymales prezent wielkanocny! #tutaj ustaw wiadomosc jaka wyswietli sie graczowi gdy dostanie prezent wprezent1: none #prezent jaki ma otrzymac gracz wprezent2: none # -||- wprezent3: none # -||- wprezent4: none # -||- wprezent5: none # -||- wprezent6: none # -||- wprezent7: none # -||- wszansa1: 100 #szansa na otrzymanie prezentu nr 1. wszansa2: 100 # -||- wszansa3: 100 # -||- wszansa4: 100 # -||- wszansa5: 100 # -||- wszansa6: 100 # -||- wszansa7: 100 # -||-#konfiguracja eventu StoneDropoptions: skrzynkadiax: 2 skrzynkagold: 7 skrzynkaemerald: 4 skrzynkairon: 10 skrzynkacoal: 15 skrzynkalapis: 5 skrzynkaredstone: 8variables: {event.stonedrop} = false {event.exp} = falsecommand /eventwlacz <text>: permission: eventy.wlacz trigger: if arg 1 is "exp": if {event.exp} is false: set {event.exp} to true broadcast "&9Bonus expa ze stone jest wlaczony!" stop if arg 1 is "stonedrop": if {event.stonedrop} is false: set {event.stonedrop} to true broadcast "&9Event StoneDrop zostal rozpoczety!" command /eventwylacz <text>: permission: eventy.wylacz trigger: if arg 1 is "exp": if {event.exp} is true: set {event.exp} to false broadcast "&9Event expa ze stone zostal zakonczony!" stop if arg 1 is "stonedrop": if {event.stonedrop} is true: set {event.stonedrop} to false broadcast "&9Event StoneDrop zostal zakonczony!" stop #EVENT NA BOZONARODZENIOWY#on death of zombie: set {data} to subtext of "%now%" between 1 and 5 "%{data}%" is "24.12" or "25.12": set drops to 1 chest named "&4Prezent &fBozonarodzeniowy" and 2 rotten fleshon death of skeleton: set {data} to subtext of "%now%" between 1 and 5 "%{data}%" is "24.12" or "25.12": set drops to 1 chest named "&4Prezent &fBozonarodzeniowy" and 2 boneon death of creeper: set {data} to subtext of "%now%" between 1 and 5 "%{data}%" is "24.12" or "25.12": set drops to 2 chest named "&4Prezent &fBozonarodzeniowy" and 2 gunpowderon death of spider: set {data} to subtext of "%now%" between 1 and 5 "%{data}%" is "24.12" or "25.12": set drops to 1 chest named "&4Prezent &fBozonarodzeniowy" and 2 spider eyeon death of enderman: set {data} to subtext of "%now%" between 1 and 5 "%{data}%" is "24.12" or "25.12": set drops to 3 chest named "&4Prezent &fBozonarodzeniowy" and 1 ender pearl on rightclick with chest: set {data} to subtext of "%now%" between 1 and 5 "%{data}%" is "24.12" or "25.12": if name of player's tool is "&4Prezent &fBozonarodzeniowy": remove 1 chest from player's tool chance of {@bszansa1}%: give {@bprezent1} to player message "{@msgboznarodz}" chance of {@bszansa2}%: give {@bprezent2} to player message "{@msgboznarodz}" chance of {@bszansa3}%: give {@bprezent3} to player message "{@msgboznarodz}" chance of {@bszansa4}%: give {@bprezent4} to player message "{@msgboznarodz}" chance of {@bszansa5}%: give {@bprezent5} to player message "{@msgboznarodz}" chance of {@bszansa6}%: give {@bprezent6} to player message "{@msgboznarodz}" chance of {@bszansa7}%: give {@bprezent7} to player message "{@msgboznarodz}" else: cancel event message "&cW tej chwili nie trwa event Bozonarodzeniowy"#EVENT NA HALLOWEEN#on death of zombie: set {data} to subtext of "%now%" between 1 and 5 "%{data}%" is "30.10" or "31.10" or "01.11": set drops to 1 pumpkin named "&6Dynia Halloween'owa" and 2 rotten fleshon death of skeleton: set {data} to subtext of "%now%" between 1 and 5 "%{data}%" is "30.10" or "31.10" or "01.11": set drops to 1 pumpkin named "&6Dynia Halloween'owa" and 2 boneon death of creeper: set {data} to subtext of "%now%" between 1 and 5 "%{data}%" is "30.10" or "31.10" or "01.11": set drops to 2 pumpkin named "&6Dynia Halloween'owa" and 2 gunpowderon death of spider: set {data} to subtext of "%now%" between 1 and 5 "%{data}%" is "30.10" or "31.10" or "01.11": set drops to 1 pumpkin named "&6Dynia Halloween'owa" and 2 spider eyeon death of enderman: set {data} to subtext of "%now%" between 1 and 5 "%{data}%" is "30.10" or "31.10" or "01.11": set drops to 3 pumpkin named "&6Dynia Halloween'owa" and 1 ender pearl on rightclick with pumpkin: set {data} to subtext of "%now%" between 1 and 5 "%{data}%" is "30.10" or "31.10" or "01.11": if name of player's tool is "&6Dynia Halloween'owa": remove 1 pumpkin from player's tool chance of {@hszansa1}%: give {@hprezent1} to player message "{@msghalloween}" chance of {@hszansa2}%: give {@hprezent2} to player message "{@msghalloween}" chance of {@hszansa3}%: give {@hprezent3} to player message "{@msghalloween}" chance of {@hszansa4}%: give {@hprezent4} to player message "{@msghalloween}" chance of {@hszansa5}%: give {@hprezent5} to player message "{@msghalloween}" chance of {@hszansa6}%: give {@hprezent6} to player message "{@msghalloween}" chance of {@hszansa7}%: give {@hprezent7} to player message "{@msghalloween}" else: cancel event message "&cW tej chwili nie trwa event Halloween'owy" #EVENT WIELKANOCNY#on death of zombie: set {data} to subtext of "%now%" between 1 and 5 "%{data}%" is {@Wielkanoc}: set drops to 1 egg named "&1J&2a&3j&4k&5o &6W&7i&de&9l&ek&ca&bn&1o&2c&3n&4e" and 2 rotten fleshon death of skeleton: set {data} to subtext of "%now%" between 1 and 5 "%{data}%" is {@Wielkanoc}: set drops to 1 egg named "&1J&2a&3j&4k&5o &6W&7i&de&9l&ek&ca&bn&1o&2c&3n&4e" and 2 boneon death of creeper: set {data} to subtext of "%now%" between 1 and 5 "%{data}%" is {@Wielkanoc}: set drops to 2 egg named "&1J&2a&3j&4k&5o &6W&7i&de&9l&ek&ca&bn&1o&2c&3n&4e" and 2 gunpowderon death of spider: set {data} to subtext of "%now%" between 1 and 5 "%{data}%" is {@Wielkanoc}: set drops to 1 egg named "&1J&2a&3j&4k&5o &6W&7i&de&9l&ek&ca&bn&1o&2c&3n&4e" and 2 spider eyeon death of enderman: set {data} to subtext of "%now%" between 1 and 5 "%{data}%" is {@Wielkanoc}: set drops to 3 egg named "&1J&2a&3j&4k&5o &6W&7i&de&9l&ek&ca&bn&1o&2c&3n&4e" and 1 ender pearlon rightclick with egg: set {data} to subtext of "%now%" between 1 and 5 "%{data}%" is {@Wielkanoc}: if name of player's tool is "&1J&2a&3j&4k&5o &6W&7i&de&9l&ek&ca&bn&1o&2c&3n&4e": cancel event remove 1 egg from player's tool chance of {@wszansa1}%: give {@wprezent1} to player message "{@msgwielkanoc}" chance of {@wszansa2}%: give {@wprezent2} to player message "{@msgwielkanoc}" chance of {@wszansa3}%: give {@wprezent3} to player message "{@msgwielkanoc}" chance of {@wszansa4}%: give {@wprezent4} to player message "{@msgwielkanoc}" chance of {@wszansa5}%: give {@wprezent5} to player message "{@msgwielkanoc}" chance of {@wszansa6}%: give {@wprezent6} to player message "{@msgwielkanoc}" chance of {@wszansa7}%: give {@wprezent7} to player message "{@msgwielkanoc}" else: cancel event message "&cW tej chwili nie trwa event wielkanocny" #EVENT STONEDROPon mine of stone: if {event.stonedrop} is true: chance of {@skrzynkadiax}%: drop 1 chest named "&6Skrzynka &bdiamentow" stop chance of {@skrzynkagold}%: drop 1 chest named "&6Skrzynka zlota" stop chance of {@skrzynkaemerald}%: drop 1 chest named "&6Skrzynka &aszmaragdow" stop chance of {@skrzynkairon}%: drop 1 chest named "&6Skrzynka &7zelaza" stop chance of {@skrzynkacoal}%: drop 1 chest named "&6Skrzynka &0wegla" stop chance of {@skrzynkalapis}%: drop 1 chest named "&6Skrzynka &9lapisu" stop chance of {@skrzynkaredstone}%: drop 1 chest named "&6Skrzynka &4redstone" stopon rightclick with chest: {event.stonedrop} is true: name of player's tool is "&6Skrzynka &bdiamentow": cancel event remove 1 chest named "&6Skrzynka &bdiamentow" from player's tool set {_diax} to a random integer between 1 and 4 give {_diax} of diamond to player message "&aGratulacje! &3Otrzymales %{_diax}% diamenty/ow!" name of player's tool is "&6Skrzynka zlota": cancel event remove 1 chest named "&6Skrzynka zlota" from player's tool set {_gold} to a random integer between 3 and 6 give {_gold} of gold ingot to player message "&aGratulacje! &3Otrzymales %{_gold}% sztabek zlota" name of player's tool is "&6Skrzynka &aszmaragdow": cancel event remove 1 chest named "&6Skrzynka &aszmaragdow" from player's tool set {_emerald} to a random integer between 1 and 5 give {_emerald} of emerald to player message "&aGratulacje! &3Otrzymales %{_emerald}% szmaragdy!" name of player's tool is "&6Skrzynka &7zelaza": cancel event remove 1 chest named "&6Skrzynka <grey>zelaza" from player's tool set {_iron} to a random integer between 4 and 8 give {_iron} of iron ingot to player message "&aGratulacje! &3Otrzymales %{_iron}% zelaza!" name of player's tool is "&6Skrzynka &0wegla": cancel event remove 1 chest named "&6Skrzynka &0wegla" from player's tool set {_coal} to a random integer between 4 and 9 give {_coal} of coal to player message "&aGratulacje! &3Otrzymales %{_coal}% wegla!" name of player's tool is "&6Skrzynka &9lapisu": cancel event remove 1 chest named "&6Skrzynka &9lapisu" from player's tool set {_lapis} to a random integer between 2 and 9 give {_lapis} of lapis lazuli to player message "&aGratulacje! &3Otrzymales %{_lapis}% lapisu!" name of player's tool is "&6Skrzynka &4redsrone": cancel event remove 1 chest named "&6Skrzynka &4redstone" set {_redstone} to a random integer between 5 and 10 give {_redstone} of redstone to player message "&aGratulacje! &3Otrzymales %{_redstone}% redstone!"#EVENT EXP#on break of stone: if {event.exp} is true: give {@iexp} xp to player #WIADOMOSCI PO WEJSCIU NA SERWER# on join: set {data} to subtext of "%now%" between 1 and 5 wait 1 seconds message "&6Aktywne eventy:" if {event.exp} is true: message "&2Bonus expa ze stone jest wlaczony!" else: message "Bonus expa ze stone - nie" {event.stonedrop} is true: message "&2Event StoneDrop jest wlaczony!" else: message "Event StoneDrop - nie" "%{data}%" is {@Wielkanoc}: message "&2Event Wielkanocny jest wlaczony!" else: message "Event wielkanocny - nie" "%{data}%" is "30.10" or "31.10" or "01.11": message "&2Event Halloween jest wlaczony!" else: message "Event halloween - nie" "%{data}%" is "24.12" or "25.12": message "&2Event Bozonarodzeniowy jest wlaczony!" else: message "Event bozonarodzeniowy - nie" //Dodaję spoiler, code i łączę posty. ~ :norbi:
  8. Wie ktoś jak można zrobić, aby itemki nie wypadały po śmierci? np, żeby Graczom z rangą VIP itemy po śmierci zostały/
  9. Co mam zrobic, aby event Wielkanocny zadziałał? Jak go mam skonfigurować?
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