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Ilość zawartości
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Rejestracja
Treść opublikowana przez Arrd1337
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@xAxee logi nie dzialaja. @xAxee Dziala.
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Witam serdecznie potrzebuje pomocy zeby miec on off chat z tym koedem on chat: if player has permission "ga": cancel event broadcast "&c[lvl. %{lvl.%player%}%]&c[GameAdministrator] &c%display name of player% &c> &c%message%" stop if player has permission "gm": cancel event broadcast "&e[lvl. %{lvl.%player%}%]&e[GameMaster] &e%display name of player% &e> &e%message%" stop if player has permission "sponsor": cancel event broadcast "&3[lvl. %{lvl.%player%}%]&3[Sponsor] &3%display name of player% &3> &3%message%" stop if player has permission "svip": cancel event broadcast "&b[lvl. %{lvl.%player%}%]&b[SuperVip] &b%display name of player% &b> &b%message%" stop if player has permission "vip": cancel event broadcast "&6[lvl. %{lvl.%player%}%]&6[Vip] &6%display name of player% &6> &6%message%" stop else: cancel event broadcast "&a[lvl. %{lvl.%player%}%]&a[Gracz] &a%display name of player% &a> &a%message%" stop variables: maja byc tez logi plz @xAxee
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Witam mam takie cos command /flot6: trigger: give player {ITEM::8} i jak daje to mam takie cos jak buty skorzane koloru niebieskiego 0 i jak chce to przelozyc w inne miesjce to mi to znika co mam zrobic ? @xAxee
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@xAxee nadal tylko arrd jest
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tylko tylko ja nadal jestem
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wlasnie to zrobilem i nic nadal wez cos zrob plz
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https://zapodaj.net/29fa538739681.png.html proszę i co mam zrobic a elon tez ma zmienna
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Nie dziala na wicej niz 1 osob @xAxee command /top [<text>]: trigger: open chest with 1 rows named "&4&lTOP LVL" to player loop {lvls::*}: add 1 to {_size} if {_v::%loop-value%} is not set: set {_v::%loop-value%} to loop-index else: set {_n} to 0 loop {_size} times: set {_n} to {_n}+1 {_v::%loop-value-1%.%{_n}%} is not set set {_v::%loop-value-1%.%{_n}%} to loop-index stop loop wait 1 tick set {_n} to size of {_v::*} loop {_v::*}: set {_u::%{_n}%} to loop-value set {_n} to {_n}-1 wait 1 tick set {_i} to 0 loop {_u::*}: set {_player} to loop-value if {_top} is 1 or 2 or 3: if {_top} is 1: set player's current inventory's slot {_i} to diamond named "&b%{_top}%. &b%{_player}% &b[lvl. %{lvls::%{_player}%}%]" if {_top} is 2: set player's current inventory's slot {_i} to gold ingot named "&7%{_top}%. &7%{_player}% &7[lvl. %{lvls::%{_player}%}%]" if {_top} is 3: set player's current inventory's slot {_i} to iron ingot named "&4%{_top}%. &4%{_player}% &4[lvl. %{lvls::%{_player}%}%]" else: set player's current inventory's slot {_i} to redstone named "&c%{_top}%. &c%{_player}% &c[lvl. %{lvls::%{_player}%}%]" add 1 to {_top} if {_top} = 9: exit loop on inventory click: if inventory name of player's current inventory is "&4&lTOP LVL": cancel event
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DZIALA TAMTO TYLKO ZMIENILEM {lvl::*} na {lvls::*}, ale dziwnie dziala bo pisze mi 2. arrd1337 1 command /top [<text>]: trigger: open chest with 1 rows named "&4&lTOP LVL" to player loop {lvl::*}: add 1 to {_size} if {_v::%loop-value%} is not set: set {_v::%loop-value%} to loop-index else: set {_n} to 0 loop {_size} times: set {_n} to {_n}+1 {_v::%loop-value-1%.%{_n}%} is not set set {_v::%loop-value-1%.%{_n}%} to loop-index stop loop wait 1 tick set {_n} to size of {_v::*} loop {_v::*}: set {_u::%{_n}%} to loop-value set {_n} to {_n}-1 wait 1 tick set {_i} to 0 loop {_u::*}: add 1 to {_top} set {_player} to loop-value set player's current inventory's slot {_i} to gold ingot named "&c%{_top}%. &7%{_player}% &a%{lvl::%{_player}%}%" if {_top} = 9: exit loop on inventory click: if inventory name of player's current inventory is "&4&lTOP LVL": cancel event juz naprawilem @xAxee da sie zeby 1 miejsce mialo np 1 miejsce mialo diament 2 zloto 3 iron a reszta np redstone ? jezeli tak to napisz i zeby pierwsze miejsce mialo kolor np &b a drugie i trzecie i raszta inne command /top [<text>]: trigger: open chest with 1 rows named "&4&lTOP LVL" to player loop {lvls::*}: add 1 to {_size} if {_v::%loop-value%} is not set: set {_v::%loop-value%} to loop-index else: set {_n} to 0 loop {_size} times: set {_n} to {_n}+1 {_v::%loop-value-1%.%{_n}%} is not set set {_v::%loop-value-1%.%{_n}%} to loop-index stop loop wait 1 tick set {_n} to size of {_v::*} loop {_v::*}: set {_u::%{_n}%} to loop-value set {_n} to {_n}-1 wait 1 tick set {_i} to 0 loop {_u::*}: set {_player} to loop-value set player's current inventory's slot {_i} to gold ingot named "&b%{_top}%. &b%{_player}% &b[lvl. %{lvls::%{_player}%}%]" add 1 to {_top} if {_top} = 9: exit loop on inventory click: if inventory name of player's current inventory is "&4&lTOP LVL": cancel event
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Nie ma okienkia @Damianekk znaczy okienko sie nie wypelnia @Damianekk
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@Damianekk ale to caly skript bede musial przemienic prosze nie da sie inaczej ? nie dziala mi command /top: trigger: open chest with 1 rows named "&4&lTOP LVL" to player loop {lvls::*}: add 1 to {_size} if {_v::%loop-value%} is not set: set {_v::%loop-value%} to loop-index else: set {_n} to 0 loop {_size} times: set {_n} to {_n}+1 {_v::%loop-value-1%.%{_n}%} is not set set {_v::%loop-value-1%.%{_n}%} to loop-index stop loop wait 1 tick set {_n} to size of {_v::*} loop {_v::*}: set {_u::%{_n}%} to loop-value set {_n} to {_n}-1 wait 1 tick set {_i} to 0 loop {_u::*}: add 1 to {_top} set {_player} to loop-value set slot {_i} to ("%{_player}%" parsed as offlineplayer)'s skull named "&c%{_top}%. &7%{_player}% &a%{lvls::%{_player}%}%" if {_top} = 9: exit loop on inventory click: if inventory name of player's current inventory is "&4&lTOP LVL": cancel event
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@Damianekk ma byc max 10 graczy lvl zmienna {lvl.%player%}
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Zmienna do gui {lvl.%player%} prosze zrobic
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Witam, czy jest możliwość zrobienia pt w minecraft proszę oto skript na dodanie exp pt jak w metin2 jeżeli nie wiesz pozwol ze ci wytłumacze on death: if victim is zombie: if name of victim is "Zombie [Poziom 1]": add 5 to {exp.%attacker%} set {Zmienna.%attacker%} to {exp.%attacker%} / {pexp.%attacker%} set level progress of the attacker to {Zmienna.%attacker%} set attacker's level to {lvl.%attacker%} send "&c&l[Metin2] &cDodano 5 expa! [%{exp.%attacker%}%/%{pexp.%attacker%}%]" to attacker prosze zrobic bardzo mi to jest potrzebne
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@knugi a moge zmienic max litery ??
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[17:19:33 ERROR]: String to edit tag name is too long! Max length is 16 pisze mi tak w consoli jak mam ten skript na dole i co ja mam zrobic ? else if player has permission "Sponsor": wait 1 tick set player's tag to "&3[%{lvl.%player%}%][Sponsor] &3" stop
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Czesc czy da sie zrobic partikle nad glowa (Zolte) i znich napis GM i byl by caly czas nad graczem? jezeli tak to napisz bardzo ci podziekuje:D @xAxee
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temat do zamkniecia @xAxee zaraz napisz nastepne pytanie
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Czy da sie nadac permisje ze gracze z op maja tylko jeden tag on any move: if player has permission "Gm": wait 1 tick set player's tag to "&e[%{lvl.%player%}%][GM] &e" stop on any move: if player has permission "Sponsor": wait 1 tick set player's tag to "&3[%{lvl.%player%}%][Sponsor] &3" stop on any move: if player has permission "SVip": wait 1 tick set player's tag to "&b[%{lvl.%player%}%][SVip] &b" stop on any move: if player has permission "Vip": wait 1 tick set player's tag to "&6[%{lvl.%player%}%][Vip] &6" stop on any move: if player has permission "Gracz": wait 1 tick set player's tag to "&a[%{lvl.%player%}%][Gracz] &a" stop
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Czy da sie zrobic zeby co kilka sekund sie zmienial tag jezeli gracz ma permisje on join: if player has permission "Gracz": wait 1 tick set player's tag to "&a[%{lvl.%player%}%][Gracz] &a" on join: if player has permission "Vip": wait 1 tick set player's tag to "&6[%{lvl.%player%}%][Vip] &6"
