Skocz do zawartości

Legal

Użytkownik
  • Ilość zawartości

    79
  • Rejestracja

  • Ostatnia wizyta

Treść opublikowana przez Legal

  1. No to ciekawie jest teraz, zjadłem chleb. Wyświetliło normalnie nazwę. Jednak jak jem złote/ulepszone jabłko to nic nie wyskakuje. Dziwne, normalnie jakby tego itemku nie było w minecraft Z ciekawości sprawdzę to na serwerze 1.12 ale na jakimś hostingu, wgram samego skripta sobie itd.
  2. Też testowałem to, na 1.8.8 działa mi już, ale inaczej zupełnie jest napisane to Natomiast zależy mi bardziej na 1.12 i nie działa to niestety.
  3. Witam serdecznie, tak jak w tytule, gdy chcę zrobić: on consume enchanted golden apple: add 1 to {koxy::%player%} No to po zdjedzeniu ulepszonego jabłuszka nic się nie dzieje, natomiast jak ustawię np. chleb wszystko działa i dodaje poprawnie do statystyk. (Wersja serwera 1.12.2) Przetestowałem również wersje 1.8.8 serwera i tutaj znów inaczej (złote jabłko) działa, natomiast już lepsze "kox jabłko" nie działa. Ktoś wie o co chodzi? Może ulepszone jabłko ma jakąś inną nazwę?
  4. Legal

    Top GUI

    Witam, nie za bardzo wiem co tutaj jest źle Wklejam konsole i skrypt command /topki: trigger: open chest with 5 rows named "&a&lTopki" to player format slot 44 of player with 1 of Black Stained Glass Pane named "&8&l." to close format slot 0 of player with 1 of Black Stained Glass Pane named "&8&l." to close format slot 1 of player with 1 of Black Stained Glass Pane named "&8&l." to close format slot 2 of player with 1 of Black Stained Glass Pane named "&8&l." to close format slot 3 of player with 1 of Black Stained Glass Pane named "&8&l." to close format slot 4 of player with 1 of Black Stained Glass Pane named "&8&l." to close set player's current inventory's slot 14 to diamond pickaxe named "&aTop 10 KOPACZY POZIOMU" set player's current inventory's slot 10 to obsidian named "&aTop 10 KOPACZY OBYSDIANU" set player's current inventory's slot 16 to stone named "&aTop 10 KOPACZY STONE" set player's current inventory's slot 12 to slimeball named "&aTop 10 ONLINE" format slot 5 of player with 1 of Black Stained Glass Pane named "&8&l." to close format slot 6 of player with 1 of Black Stained Glass Pane named "&8&l." to close format slot 7 of player with 1 of Black Stained Glass Pane named "&8&l." to close format slot 8 of player with 1 of Black Stained Glass Pane named "&8&l." to close format slot 9 of player with 1 of Black Stained Glass Pane named "&8&l." to close format slot 13 of player with 1 of Black Stained Glass Pane named "&8&l." to close format slot 15 of player with 1 of Black Stained Glass Pane named "&8&l." to close format slot 11 of player with 1 of Black Stained Glass Pane named "&8&l." to close format slot 17 of player with 1 of Black Stained Glass Pane named "&8&l." to close format slot 18 of player with 1 of Black Stained Glass Pane named "&8&l." to close format slot 19 of player with 1 of Black Stained Glass Pane named "&8&l." to close format slot 20 of player with 1 of Black Stained Glass Pane named "&8&l." to close format slot 21 of player with 1 of Black Stained Glass Pane named "&8&l." to close format slot 22 of player with 1 of Black Stained Glass Pane named "&8&l." to close format slot 23 of player with 1 of Black Stained Glass Pane named "&8&l." to close format slot 24 of player with 1 of Black Stained Glass Pane named "&8&l." to close format slot 25 of player with 1 of Black Stained Glass Pane named "&8&l." to close format slot 26 of player with 1 of Black Stained Glass Pane named "&8&l." to close format slot 27 of player with 1 of Black Stained Glass Pane named "&8&l." to close format slot 28 of player with 1 of Black Stained Glass Pane named "&8&l." to close format slot 29 of player with 1 of Black Stained Glass Pane named "&8&l." to close format slot 30 of player with 1 of Black Stained Glass Pane named "&8&l." to close format slot 31 of player with 1 of Black Stained Glass Pane named "&8&l." to close format slot 32 of player with 1 of Black Stained Glass Pane named "&8&l." to close format slot 33 of player with 1 of Black Stained Glass Pane named "&8&l." to close format slot 34 of player with 1 of Black Stained Glass Pane named "&8&l." to close format slot 35 of player with 1 of Black Stained Glass Pane named "&8&l." to close format slot 36 of player with 1 of Black Stained Glass Pane named "&8&l." to close format slot 37 of player with 1 of Black Stained Glass Pane named "&8&l." to close format slot 38 of player with 1 of Black Stained Glass Pane named "&8&l." to close format slot 39 of player with 1 of Black Stained Glass Pane named "&8&l." to close format slot 40 of player with 1 of Black Stained Glass Pane named "&8&l." to close format slot 41 of player with 1 of Black Stained Glass Pane named "&8&l." to close format slot 42 of player with 1 of Black Stained Glass Pane named "&8&l." to close format slot 43 of player with 1 of Black Stained Glass Pane named "&8&l." to close set {_s} to size of {plvl::*} loop {_s} times: loop {plvl::*}: if {_v.%loop-number%} is not set: set {_v.%loop-number%} to loop-value set {_n.%loop-number%} to loop-index if loop-value is larger than {_v.%loop-number%}: set {_v.%loop-number%} to loop-value set {_n.%loop-number%} to loop-index remove {_v.%loop-number%} from {plvl::*} wait 2 tick loop {_s} times: if loop-number is smaller than or equal to 10: set {_lore::%loop-number%} to " &8%loop-number%. &7%{_n.%loop-number%}% &e[Poziom: %{_v.%loop-number%}%]" set {plvl::%{_n.%loop-number%}%} to {_v.%loop-number%} set {_lore} to join {_lore::*} with "||" set lore of player's current inventory's slot 14 to {_lore} # set {_o} to size of {Wykopane.Obsidianek::*} loop {_o} times: loop {Wykopane.Obsidianek::*}: if {_a.%loop-number%} is not set: set {_a.%loop-number%} to loop-value set {_b.%loop-number%} to loop-index if loop-value is larger than {_a.%loop-number%}: set {_a.%loop-number%} to loop-value set {_b.%loop-number%} to loop-index remove {_a.%loop-number%} from {Wykopane.Obsidianek::*} wait 2 tick loop {_o} times: if loop-number is smaller than or equal to 10: set {_lore2::%loop-number%} to " &8%loop-number%. &7%{_b.%loop-number%}% &e[Obsydian: %{_a.%loop-number%}%]" set {Wykopane.Obsidianek::%{_b.%loop-number%}%} to {_a.%loop-number%} set {_lore2} to join {_lore2::*} with "||" set lore of player's current inventory's slot 10 to {_lore2} # set {_k} to size of {wykopany.stone::*} loop {_k} times: loop {wykopany.stone::*}: if {_c.%loop-number%} is not set: set {_c.%loop-number%} to loop-value set {_d.%loop-number%} to loop-index if loop-value is larger than {_c.%loop-number%}: set {_c.%loop-number%} to loop-value set {_d.%loop-number%} to loop-index remove {_c.%loop-number%} from {wykopany.stone::*} wait 2 tick loop {_k} times: if loop-number is smaller than or equal to 10: set {_lore3::%loop-number%} to " &8%loop-number%. &7%{_d.%loop-number%}% &e[Stone: %{_c.%loop-number%}%]" set {wykopany.stone::%{_d.%loop-number%}%} to {_c.%loop-number%} set {_lore3} to join {_lore3::*} with "||" set lore of player's current inventory's slot 16 to {_lore3} # set {_cza} to size of {minutes::*} loop {_cza} times: loop {minutes::*}: if {_p.%loop-number%} is not set: set {_p.%loop-number%} to loop-value set {_l.%loop-number%} to loop-index if loop-value is larger than {_p.%loop-number%}: set {_p.%loop-number%} to loop-value set {_l.%loop-number%} to loop-index remove {_p.%loop-number%} from {minutes::*} wait 2 tick loop {_cza} times: if loop-number is smaller than or equal to 10: set {_lore4::%loop-number%} to " &8%loop-number%. &7%{_l.%loop-number%}% &e[Czas: %{_p.%loop-number%}% min]" set {minutes::%{_l.%loop-number%}%} to {_p.%loop-number%} set {_lore4} to join {_lore4::*} with "||" set lore of player's current inventory's slot 12 to {_lore4} on inventory click: if "%inventory name of player's current inventory%" is "&a&lTopki": close player's inventory Konsola:
  5. Ehh, zedytowałem sobie to i takie coś mam: on rightclick: if player's tool is chest named "&4| &3Pradawna Skrzynia &4|": cancel event if player has tripwire hook named "&4| &6Pradawny Klucz &4|": remove chest named "&4| &3Pradawna Skrzynia &4|" from player remove tripwire hook named "&4| &6Pradawny Klucz &4|" from player chance of 50%: give stone to player send "GZ STONE" stop chance of 50%: give dirt to player send "GZ DIRT" stop else: send "&8[&4&l*&8] &cNiestety, ale nie posiadasz &4| &6Pradawnego Klucza &4| &c!" stop Można otwierać skrzynie bez klucza, a klucz bez skrzyni. Gdy nic nie wylosuje to pokazuje wiadomość z else :p
  6. Witam, napisze mi ktoś skrypt na Skrzynie na Klucz, aby skrzynie można było otwierać dopiero gdy się posiada Klucz do niej. I skrypt na Szybkie kopanie, aby gracz który posiada permissions: turbo.kop będzie mógł kopać szybciej niż inni, a jeśli tak się nie da to może być na komende: /turbo - po wpisaniu aktywuje się Szybkie Kopanie, a po ponownym wpisaniu dezaktywuje.
  7. Nie działa, bugi są i wszytko naraz nawet nie ma itemu w skrzyni ......
  8. Nie działa jak należy.... Sobie to przetestuj zanim wstawisz
  9. Witam, mam problem z skryptem a mianowicie gdy gracz uderza innego gracza to mu spami że jest w pvp, nie może lognąć i zabiera mu fly i tyle ile razy uderzy innego tyle razy mu spami, jak to naprawić ? Pomożecie. O to skrypt: options: logo:&7[&6AntyLogout&7] walkatxt:&4Jestes w walce, nie logaj ! koniecwalki:&aNie jestes juz w walce, mozesz logac ! czaswalki:20 txtlogout:&aGracz &c%player% &awylogowal sie podczas walki !on damage: victim is player attacker is player if {ochrona.%victim%} is true: cancel event if {ochrona.%attacker%} is true: cancel event else: if {inbattle.%victim%} is true: set {walka.%victim%} to {@czaswalki} stop set {inbattle.%victim%} to true set {walka.%victim%} to {@czaswalki} execute console command "/fly %attacker% off" send "{@logo} {@walkatxt}" to victim while {walka.%victim%} is more than 0: {walka.%victim%} is not set: stop subtract 1 from {walka.%victim%} wait 1 second delete {inbattle.%victim%} delete {walka.%victim%} send "{@logo} {@koniecwalki}" to victimon damage: victim is player attacker is player if {ochrona.%victim%} is true: cancel event if {ochrona.%attacker%} is true: cancel event else: if {inbattle.%attacker%} is true: set {walka.%attacker%} to {@czaswalki} send "{@logo} {@walkatxt}" to attacker stop set {inbattle.%attacker%} to true set {walka.%attacker%} to {@czaswalki} execute console command "/fly %attacker% off" send "{@logo} {@walkatxt}" to attacker while {walka.%attacker%} is more than 0: {walka.%attacker%} is not set: stop subtract 1 from {walka.%attacker%} wait 1 second delete {inbattle.%attacker%} delete {walka.%attacker%} send "{@logo} {@koniecwalki}" to attackeron quit: if {inbattle.%player%} is true: kill player broadcast "{@logo} {@txtlogout}" delete {inbattle.%player%} delete {walka.%player%}on death: if {inbattle.%player%} is true: delete {inbattle.%victim%} delete {walka.%victim%} delete {inbattle.%attacker%} delete {walka.%attacker%}on join: {inbattle.%player%} is set: delete {inbattle.%player%} {walka.%player%} is set: delete {walka.%player%}
  10. Witam, ma ktoś skrypt na to że: Gracz kopie sobie stone i pojawia mu się skrzynia odrazu postawiona, po otwarciu skrzyni ma 10 sekund na zebranie itemu bo inaczej skrzynia zniknie. Itemy mają być w % Szansa na skrzynie też w %
  11. Legal

    Skrypt na Lucky Block

    Witam, napisze mi ktoś skrypt na Lucky Block ? Mają dropić itemy losowe które ja wyznaczę w % Ma być crafting jakiś i gąbka nazwana &3&lLucky &a&lBlock
  12. Legal

    Skrypt na Bossy

    nie
  13. Legal

    Skrypt na Bossy

    Witam, napiszę mi ktoś taki szybki skrypt na bossy ? Długi nie będzie chce tylko żeby było w nim: Spawn za pomocą komendy, Żeby miał 500 HP, Enchantowane eq, Żeby dropiły z niego jakieś itemy.
  14. Dobrze zrobiłeś, wielkie dzięki ! @Refresh Działa, a da się zrobić żeby po położeniu znikała i dawało itemki ?
  15. Witam, napisałby mi ktoś skrypt na drop skrzyni z stone czyli żeby było takie coś: 0.90% na drop takiej skrzynki żeby leciała tylko z stone on mine of stone: po postawieniu skrzynki żeby były w niej losowe itemy np. 5 diamond albo 10 emerald albo cos innego Żeby pisało na chacie co otrzymal np. broadcast "%player% otworzył skrzynie i otrzymal 5 diaxow" albo broadcast "%player% otworzył skrzynie i otrzymal 10 szmaragdów" Da się tak zrobić ? bo na 1 serwerze to widziałem
  16. Witam, napisze mi ktoś skrypt na ochronę nowych graczy ? 30 min. ochrony Wiadomości: &cOchrona na 30 minut zostala wlaczona ! &cTwoja ochrona zostala wylaczona ! Zyczymy ci powodzenia ! &7Nie mozesz bic &8nick&7 poniewaz masz ochrone &7Nie mozesz zaatakowac &8nick&7 poniewaz ma ochrone No i że jak wyjdzie z serwera to ochrona mu się usuwa.
  17. Legal

    Skrypt - /kit co jakiś czas

    Ehh, chce żeby było /kit gracz /kit vip /kit svip /kit evip co jakiś czas, z permissions dla każdego kit, żeby dawało jakieś itemy im i tyle -.-
  18. Legal

    Skrypt - /kit co jakiś czas

    @Nawo Ale ładnie mi to napisałeś tak zrozumiale że nic nie kapuje może dodałbyś /kit tools i /kit gracz ? i give bo mi nie działa -.-
  19. Witam, potrzebuję skryptu na /kit Który będzie co jakiś czas, zna ktoś taki lub napisze na szybko ?
  20. Legal

    Skrypt - Kit w skrzynce

    http://scr.hu/3e3q/d3prh
  21. Legal

    Skrypt - Kit w skrzynce

    Nie działa w każdej skrzynce to się robi
  22. Legal

    Kit w skrypcie

    @up Wytabowałem ale jeszcze zostało 3 błędy: http://screenshu.com/static/uploads/temporary/nl/er/r6/849p4u.jpg http://screenshu.com/static/uploads/temporary/hl/hi/hn/zy0twx.jpg command /bohaterskiset [<text&gt]: trigger: if player has permission "bohaterski.kit" if arg 1 is not set: give diamond sword of sharpness 6 and fire aspect 3 and looting 3 and smite 6 and bane of arthropods 6 named "&6Miecz Bohatera" to player give bow of infinity 1 and flame 1 and punch 10 and power 8 named "&6Luk Bohatera" to player give diamond pickaxe of efficiency 7 and fortune 3 and unbreaking 10 named "&6Kilof Bohatera" to player give diamond helmet of protection 6 and unbreaking 8 and aqua affinity 3 and fire protection 5 and blast protection 5 and breathing 3 named "&6Helm Bohatera" to player give diamond chestplate of protection 7 and unbreaking 8 and fire protection 5 and thorns 3 and blast protection 5 named "&6Zbroja Bohatera" to player give diamond leggings of protection 7 and unbreaking 8 and fire protection 4 and projectile protection 6 and blast protection 4 named "&6Spodnie Bohatera" to player give diamond boots of protection 7 and unbreaking 8 and fire protection 5 and feather falling 5 named "&6Buty Bohatera" to player if arg 1 is set: send "&4Nie posiadasz uprawnien do dawania komus kitu" else if player has permission "bohaterski.adm": if arg 1 is not set: give diamond sword of sharpness 6 and fire aspect 3 and looting 3 and smite 6 and baneofarthropods 6 named "&6Miecz Bohatera" to player give bow of infinity 1 and flame 1 and punch 10 and power 8 named "&6Luk Bohatera" to player give diamond pickaxe of efficiency 7 and fortune 3 and unbreaking 10 named "&6Kilof Bohatera" to player give diamond helmet of protection 6 and unbreaking 8 and aqua affinity 3 and fire protection 5 and blast protection 5 and breathing 3 named "&6Helm Bohatera" to player give diamond chestplate of protection 7 and unbreaking 8 and fire protection 5 and thorns 3 and blast protection 5 named "&6Zbroja Bohatera" to player give diamond leggings of protection 7 and unbreaking 8 and fire protection 4 and projectile protection 6 and blast protection 4 named "&6Spodnie Bohatera" to player give diamond boots of protection 7 and unbreaking 8 and fire protection 5 and feather falling 5 named "&6Buty Bohatera" to player else if arg 1 is set: give diamond sword of sharpness 6 and fire aspect 3 and looting 3 and smite 6 and bane of arthropods 6 named "&6Miecz Bohatera" to "%arg 1%" give bow of infinity 1 and flame 1 and punch 10 and power 8 named "&6Luk Bohatera" to "%arg 1%" give diamond pickaxe of efficiency 7 and fortune 3 and unbreaking 10 named "&6Kilof Bohatera" to "%arg 1%" give diamond helmet of protection 6 and unbreaking 8 and aqua affinity 3 and fire protection 5 and blast protection 5 and breathing 3 named "&6Helm Bohatera" to "%arg 1%" give diamond chestplate of protection 7 and unbreaking 8 and fire protection 5 and thorns 3 and blast protection 5 named "&6Zbroja Bohatera" to "%arg 1%" give diamond leggings of protection 7 and unbreaking 8 and fire protection 4 and projectile protection 6 and blast protection 4 named "&6Spodnie Bohatera" to "%arg 1%" give diamond boots of protection 7 and unbreaking 8 and fire protection 5 and feather falling 5 named "&6Buty Bohatera" to "%arg 1%"
  23. Legal

    Skrypt - Kit w skrzynce

    Witam, zrobiłby mi ktoś skrypt, że jak gracz wpisuje /setbohatera to daje mu skrzynkę, którą musi położyć na ziemi i otworzyć, a w tej skrzynce ma się znajdować nie wiem, dla testa Jabłko. Sry ale z takiego pośpieszenia źle napisałem nazwę tematu ma być: Skrypt - Kit w Skrzynce
  24. Legal

    Zlenie MUTY

    O to ci chodzi ? Po polsku nie jest ale poradzić sobie chyba idzie. http://dev.bukkit.org/bukkit-plugins/ban-management/
  25. Witam, mam ten skrypt na gildie: http://skript.pl/topic/1959-gildie-dominuj-na-serwerze-tworzać-własną-gildie/ Ale po założeniu gildii nie ma cuboida a chciałbym 35x35 pomoże ktoś mi to dodać do tej komendy /zaloz i żeby gildie się robiło 200 kratek od spawna.
×
×
  • Dodaj nową pozycję...