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jak dodac ranking na czacie


xJacub

Pytanie

witam jak dodać ranking na czacie? tutaj jest kod skryptu na ranking:

i jak usunąc {TAG} przed nickiem bo z tym mam problem o to kod dzikoysk gildie

# kRanking# Autor: TheFallingCookie# Wesja: 0.1on script load:	send "&aEnabling kRanking" to the console	send "&aby TheFallingCookie" to the console	execute console command "scoreboard objectives add pkt dummy &apunktów"	execute console command "scoreboard objectives setdisplay belowName pkt"on script unload:	send "&cDisabling kRanking" to the console	send "&cby TheFallingCookie" to the console	execute console command "scoreboard objectives remove pkt"on join:	if {punkty::%player%} is not set:		set {punkty::%player%} to 1000		set {zabojstwa.%player%} to 0		set {smierci.%player%} to 0		execute console command "scoreboard players set %player% pkt %{punkty::%player%}%"	if {punkty::%player%} is set:		execute console command "scoreboard players set %player% pkt %{punkty::%player%}%"on death of player:	strike lightning effect at the player	attacker is player:		drop victim's skull at location of victim		add 1 to {smierci.%victim%}		add 1 to {zabojstwa.%attacker%}		set {_pkt} to {punkty::%victim%}*0.10		replace all "." with "" in {_pkt}		add {_pkt} to {punkty::%attacker%}		remove {_pkt} from {punkty::%victim%}		set death message to "&cGracz &6%victim% &czostal zabity przez &6%attacker% &a(+%{_pkt}%)"		execute console command "scoreboard players set %victim% pkt %{punkty::%victim%}%"		execute console command "scoreboard players set %attacker% pkt %{punkty::%attacker%}%"	attacker is not player:		add 1 to {smierci.%victim%}		remove 30 from {punkty::%victim%}		execute console command "scoreboard players set %victim% pkt %{punkty::%victim%}%"command /top10:	aliases: /top, /topka	trigger:		send "&aTop 10 najlepszych graczy:"		set {_num} to size of {punkty::*}		loop {_num} times:			loop {punkty::*}:				{_v.%loop-number%} is not set:					set {_v.%loop-number%} to loop-value					set {_n.%loop-number%} to loop-index				loop-value is greater than {_v.%loop-number%}:					set {_v.%loop-number%} to loop-value					set {_n.%loop-number%} to loop-index			remove {_v.%loop-number%} from {punkty::*}		loop {_num} times:			loop-number is less than or equal to 10:				send "&a%loop-number%. %{_n.%loop-number%}% (%{_v.%loop-number%}%)"			set {punkty::%{_n.%loop-number%}%} to {_v.%loop-number%}command /gracz [<player>]:	trigger:		arg is not set:			send "&aRanking gracza %player%: %{punkty::%player%}% (k: %{zabojstwa.%player%}% d: %{smierci.%player%}%)"		arg is set:			send "&aRanking gracza %arg%: %{punkty::%arg%}% (k: %{zabojstwa.%arg%}% d: %{smierci.%arg%}%)"
#================================## Script by Dzikoysk             ## Name: Ultimate Clans           ## Version: 1.5.6_5               ## Skript: 2.0.2                  ##================================##================================##    Licencja | UltimateClans    ##         by Dzikoysk            ##--------------------------------## ~ Nie zezwalam na:             ## - Zarabianie na skrypcie       ## - Przerabianie/modyfikowanie   ## zmienianie tresci dla grona    ## publicznego                    ## - Wykorzystywanie kodu skryptu ## w swoich skryptach (np. kod na ## regiony worldguard:            ## spr. czy teren jest wolny)     ## - Udostepnianiu skryptu innym* ## - Udostepniania skryptu w      ## paczkach plikow serwerowch itp ## - Usuwanie tresci              ## zawierajacych autora           ## - Podszywaniu sie pod autora   ## - Pisania:                     ##   "Autorskie Gildie" itp.      ## - Dopisywania wszelkich        ## dodatków typu strona www,      ## modyfikacja chatu dla grona    ## publicznego                    ##                                ## ~ Zezwalam na:                 ## - Modyfikowanie wiadomosci     ## skryptu na wlasne potrzeby     ## - Dopisywanie fragmentow na    ## wlasne potrzeby                ## * - Tylko za zgoda autora      ##--------------------------------## Mylnie odczytana licencja nie  ## zwalnia z przestrzegania jej   ##================================##---------------------------------------------------------------##                                                               ##                                                               ##                                                               ##                             Config                            ##                                                               ##                                                               ##                                                               ##---------------------------------------------------------------#options: # +-----------------------------------------------+ ##                                                   ## |             UltimateClans General             | ##                                                   ## +-----------------------------------------------+ ##                Ustawienia generalne               ## +-----------------------------------------------+ #	# Glowny swiat z gildiami	world: world		# Nazwa pliku skryptu:	skname: UltimateClans	# Polski - pl | Angielski - eng	lang: pl	# Swiaty w ktorych skrypt ma nie dzialac:	disable: SG# +-----------------------------------------------+ ##                                                   ## |                  UltimateChat                 | ##                                                   ## +-----------------------------------------------+ ##                 Zarzadanie chatem                 ## +-----------------------------------------------+ #		# Czy wlaczyc UltimateChat:	ultimatechat.enable: true	# Wyglad wiadomosci	ultimatechat: &c{TAG} {DISPLAY}: {MESSAGE}	# Przepisz tutaj wyglŁ¡d tagu	ultimatechat-tag: &7[&4{TAG}&7]		# {TAG} - Tag gildii	# {RANK} - Ranga	# {PLAYER} - Nazwa gracza	# {DISPLAY} - Wyswitlana nazwa gracza	# {MESSAGE} - Wiadomosc# +-----------------------------------------------+ ##                                                   ## |             UltimateClans Economy             | ##                                                   ## +-----------------------------------------------+ ##              Platnosci UltimateClans              ## +-----------------------------------------------+ #	#------------------------##      Money Options     ##------------------------#	# Czy wlaczyc platnosc pieniedzmi:	paymoney.enable: false	# Czy masz plugin Vault i plugin od Economy? (Np. EssentialsEco) Jezeli nie, platnosc pieniedzmi bedzie niemozliwa!	vault: true	# Koszt stowrzenia gildii:	paymoney.create.cost: 10000	# Czy ma pobierac oplate za nowych czlonkow w gildii:	paymoney.invite: false	# Kosz za kazda nowa osobe:	paymoney.invite.cost: 100#------------------------##      Item Options      ##------------------------#	# Czy wlaczyc platnosc przedmiotami:	payitem: true	# Przedmioty wymagane do zalozenia gildii, jeĹeli chcesz pozostawiÄ? puste miejsce, wpisz "none":	payitem.slot.1: 64 diamond	payitem.slot.2: 64 emerald	payitem.slot.3: 64 hay bale	payitem.slot.4: 64 tnt	payitem.slot.5: 16 ender pearl	payitem.slot.6: 64 slimeball	# Czy ma pobierac oplate za nowych graczy w gildii	payitem.invite: true	# Koszt za nowego gracz:	payitem.invite.cost: 2 diamond# +-----------------------------------------------+ ##                                                   ## |             UltimateClans Claim               | ##                                                   ## +-----------------------------------------------+ ##          Zabezpieczanie terenu dla gildii         ## +-----------------------------------------------+ ##------------------------##    General Options     ##------------------------#	# Sposob zabezepiczania terenu. Na chunk - chunk | Przez WorldGuard - wg	claim.method: wg	# Automatyczne nakladanie claimu przy zakladaniu gildii:	auto.claim: true	# Odleglosc od spawnu, na jakiej mozna zakladac claim dla gildii:	spawn.distance: 500	# Czy przy zalozeniu claimu ma zmienic blok pod graczem:	claim.setblock: true	# Na jaki blok ma zmieniac funkcja "claim.setblock":	claim.setblock.type: bedrock	# Wymagany poziom do zalozenia gildii:	level.create: 0	# Czy po zalozeniu gildii ma zabierac wymagany poziom:	level.take: true#------------------------##   WorldGuard Options   ##------------------------#	# Wielkosc terenu:	claim.size: 80	# Wiadomosc po wejsciu na teren:	claim.wg.greeting: true	# Wiadomosc po wyjsciu z terenu:	claim.wg.farewell: true	# Czy tylko czlonkowie gildii moga otwierac skrzynki:	claim.wg.chest: false#------------------------##      Chunk Options     ##       Niepolecane      ##------------------------#	# Wiadomosci przy wejsciu na chunk:	chunk.msg: true	# Czy ma zabezpieczac przed niszczeniem przez innych terenu gildii:	claim.safe.break: true	# Czy ma zabezpieczac przed stawianiem blokow na terenie innej gildii:	claim.safe.place: true	# Czy ma zabezpieczac skrzynki gildii:	claim.safe.chest: false	# Czy ma zabezpieczac przed dzialaniem zapalniczki:	claim.safe.flint and steel: false	# Czy ma zabezpieczac przed wylewaniem/zabieraniem lawy/wody:	claim.safe.bucket: true	# Czy po wejsciu na dany region ma zmieniac kolor nicku na zielony (gildia), czerwony (inni):	set.name.color: true	# Pozwol na zmiane miejsca home:	claim.sethome: true	# +-----------------------------------------------+ ##                                                   ## |             UltimateClans Commands            | ##                                                   ## +-----------------------------------------------+ ##           Zarzadzanie komendami skryptu           ## +-----------------------------------------------+ #	# Przedrostek komendy, domyslnie /g (Dostepne: ultimateclans, gildia, klan, gildie, klany, g) :	prefix: G	# + prefix z duzej litery	b.prefix: G	# Czy wlaczyc cooldown przed teleportacja na home gildii:	tp.cooldown: true		# Czy wlaczyc komende /items:	items:	true# +-----------------------------------------------+ ##                                                   ## |              UltimateClans Color              | ##                                                   ## +-----------------------------------------------+ ##                Zarzadanie kolorami                ## +-----------------------------------------------+ ## Tag przed wiadomosciami (style: gy/gg/bg/mg):	#Styl: gy	tag|gy: &4[Clans]	#Styl: gg	tag|gg: &8[&aClans&8]	#Styl: bg	tag|bg: &8[&9Clans&8]	#Styl mg	tag|mg: &3[&7Clans&3]	# Styl wiadomosci	# gy - jasny szary i zloty	# gg - jasny zielony i ciemny szary 	# bg - niebieski i jasny szary 	# mg - morski i jasny szary	style: gy# +-----------------------------------------------+ ##                                                   ## |               UltimateClans PvP               | ##                                                   ## +-----------------------------------------------+ ##                        Pvp                        ## +-----------------------------------------------+ #	# Czy pvp miedzy czlonkami tej samej gildii ma byc domyslnie wylaczone:	pvp: true	# Czy pozwolic na zmiane przez zalozyciela pvp miedzy swoimi czlonkami:	pvp.owner: true# +-----------------------------------------------+ ##                                                   ## |               UltimateClans Tag               | ##                                                   ## +-----------------------------------------------+ ##    Wyswietlanie gildii nad graczem/w tab menu     ## +-----------------------------------------------+ ## Tagi na tab do wlaczenia/wylaczenia w konfiguracji plugin NameTagEdit	# Czy tag gildii na byc wyswietlana przy nicku nag glowa gracza:	tag: true	# Jaki kolor ma miec tag gildi nad glowa gracza:	tag.color: &4	# Jaki kolor ma miec nick nad glowa gracza:	tag.color.nick: &4# +-----------------------------------------------+ ##                                                   ## |              UltimateClans Stats              | ##                                                   ## +-----------------------------------------------+ ##                     Statystyki                    ## +-----------------------------------------------+ #	# Czy uzywac statystyk:	stats.enable: true	# Tag statystyk:	tag.stats: &7[Statystyki Gildii]	# Wiadomosc przy zabiciu/smierci gracza:	stats.message: true# +-----------------------------------------------+ ##                                                   ## |             UltimateClans Mailbox             | ##                                                   ## +-----------------------------------------------+ ##                 Skrzynka pocztowa                 ## +-----------------------------------------------+ ## Funkcja obecnie wylaczona|niekatywna	# Czy skrzynka pocztowa ma byc aktywna:	mailbox: false# +-----------------------------------------------+ ##                                                   ## |            UltimateClans Broadcast            | ##                                                   ## +-----------------------------------------------+ ##              Zarzadzenie broadcastami             ## +-----------------------------------------------+ #	# Czy wlaczyc broadcast z informacja, ze nie mozna zakladac gildii, ktora w tagu ma znaki specjalne i ktorego dlugosc jest wieksza niz 5:	broadcast.enable: true		# Co ile minut ma wyswietlac broadcast	broadcast.time: 30# +-----------------------------------------------+ ##                                                   ## |           UltimateClans Permissions           | ## |               SkriptPermissions               | ##                                                   ## +-----------------------------------------------+ ##     Permissions dla skryptu SkriptPermissions     ## +-----------------------------------------------+ ## Obecnie nie dziala, jezeli chcesz, aby skrypt dzialal, nic tu nie zmieniaj!	# Czy uzywac permissions przez skrypt SkriptPermissions:	skp.enable: false	# Groups:	default: Gracz	admin: Admin	# Command:	/g list: default	/g profile: default	/g create: default	/g invite: default	/g kick: default	/g delete: default	/g join: default	/g deny: default	/g leave: default	/g home: default	/g player: default	/g claim: default	/g unclaim: default	/g manage: default	/g setinfo: default	/g help: default	/g mailbox: default	/g aliases: default	# -- Adm	/g setspawn: admin	/g reload: admin	/g admin: admin		#--------------------------= Koniec Konfiguracji =-----------------------------#	#---------------------------------------------------------------##                                                               ##                                                               ##                                                               ##                             Skrypt                            ##                              Code                             ##                                                               ##                                                               ##                                                               ##---------------------------------------------------------------## -- Default player variables -- #variables:	{ultimateclans.%player%.owner} = false	{ultimateclans.%player%.member} = false	{ultimateclans.%player%.mod} = false	{ultimateclans.%player%.delete.confirm} = false	{ultimateclans.%player%.invite.true}  = false	{ultimateclans.%player%.death} = 0	{ultimateclans.%player%.kill} = 0	{ultimateclans.chunk.set.number.%player%} = 0	{ultimateclans.chunk.setmy.number.%player%} = 0	# {skeconomy.%player%.money.total} = SkEconomy# -- End of Variables -- ## -- Manage options -- #options:	# Version info	version: 1.5.6_5	tab: true	tab.color: &4	aliases: ultimateclans, gildia, klan, gildie, klany, f, g, faction, factions	commands.list.1: "" or "rozwiaz" or "solve" or "setinfo" or "sojusz" or "autor" or "Moderator" or "Mod" or "pakt" or "pakty" or "covenant" or "relation" or "relations" or "lista" or "1" or "2" or "p" or "wersja" or "version" or "tworca" or "author" or "ultimateclans" or "clans" or "donate" or "dzikoysk" or "admin"	commands.list.2: "zwroc" or "cennik" or "pricelist" or "returnitem" or "author" or "dzikoysk" or "ultimateclans" or "donate" or "tworca" or "mailbox" or "skrzynkapocztowa" or "list" or "info" or "help" or "pomoc" or "mail" or "poczta" or "msg" or "message" or "zarzadzaj" or "manage" or "setspawn" or "odejdz" or "leave" or "dolacz" or "join" or "create" or "stworz" or "delete" or "usun" or "claim" or "zabezpiecz" or "unclaim" or "odbezpiecz" or "profil" or "profile" or "gracz" or "player" or "odrzuc" or "deny" or "zapros" or "invite" or "reload" or "przeladuj" or "anuluj" or "cancel" or "potwierdz" or "confirm" or "home" or "dom" or "zarzadzaj" or "manage" or "porzuc" or "wyrzuc" or "kick"# -- End of Manage options -- ## -- Console Version Alert -- #on Skript Start:	send "&8UltimateClans wymaga wersji Skript 2.0.2 ..." to the console	send "&8Serwer pracuje na wersji: %skript version%" to the console	stop# -- End of Console Version Alert -- ## -- Config load / Variables load - Script Start -- #on Skript load:	set {ultimateclans.tag} to {@tag}	set {ultimateclans.lang} to "{@lang}"	set {ultimateclans.mailbox.enable} to {@mailbox}	set {ultimateclans.payitem.enable} to {@payitem}	set {ultimateclans.autoclaim.enable} to {@auto.claim}	set {ultimateclans.stats.message} to {@stats.message}	set {ultimateclans.claim.method} to "{@claim.method}"	set {ultimateclans.chunk.msg} to {@chunk.msg}	set {ultimateclans.setblock} to {@claim.setblock}	set {ultimateclans.safe.chest} to {@claim.safe.chest}	set {ultimateclans.safe.break} to {@claim.safe.break}	set {ultimateclans.safe.place} to {@claim.safe.place}	set {ultimateclans.safe.flint and steel} to {@claim.safe.flint and steel}	set {ultimateclans.safe.bucket} to {@claim.safe.bucket}	set {ultimateclans.worldguard.size} to {@claim.size}	set {ultimateclans.setnamecolor} to {@set.name.color}	set {ultimateclans.pvp} to {@pvp}	set {ultimateclans.tp.cooldown} to {@tp.cooldown}	set {ultimateclans.pvp.ownerset} to {@pvp.owner}	set {ultimateclans.ultimatechat} to {@ultimatechat.enable}	set {ultimateclans.paymoney.cost} to {@paymoney.create.cost}	set {ultimateclans.paymoney.enable} to {@paymoney.enable}	set {ultimateclans.vault} to {@vault}	set {ultimateclans.paymoney.invite} to {@paymoney.invite}	set {ultimateclans.paymoney.invite.cost} to {@paymoney.invite.cost}	set {ultimateclans.payitem.invite} to {@payitem.invite}	set {ultimateclans.payitem.invite.cost} to "{@payitem.invite.cost}"	set {ultimateclans.claim.wg.farewell} to {@claim.wg.farewell}	set {ultimateclans.claim.wg.greeting} to {@claim.wg.greeting}	set {_chest} to {@claim.wg.chest}	set {ultimateclans.cliam.sethome} to {@claim.sethome}	set {ultimateclans.level.take} to {@level.take}	set {ultimateclans.broadcast} to {@broadcast.enable}	set {ultimateclans.broadcast.time} to {@broadcast.time}	wait 1 tick	if {_chest} is true:		set {ultimateclans.wg.chest} to false	if {_chest} is false:		set {ultimateclans.wg.chest} to true	set {ultimateclans.style} to "{@style}"	if {ultimateclans.style} is "gy":		set {style} to "&7"		set {style2} to "&4"	if {ultimateclans.style} is "gg":		set {style} to "&a"		set {style2} to "&8"	if {ultimateclans.style} is "bg":		set {style} to "&9"		set {style2} to "&7"	if {ultimateclans.style} is "mg":		set {style} to "&3"		set {style2} to "&7"	if {style} is "&a":		set {tag} to "{@tag|gg}"	if {style} is "&7":		set {tag} to "{@tag|gy}"	if {style} is "&9":		set {tag} to "{@tag|bg}"	if {style} is "&3":		set {tag} to "{@tag|mg}"	wait 1 tick	set {broadcast.timmer} to 0	if {ultimateclans.payitem.enable} is true:		set {ultimateclans.payitem.allitem} to "{@payitem.slot.1}, {@payitem.slot.2}, {@payitem.slot.3}, {@payitem.slot.4}, and {@payitem.slot.5}"	loop {ultimateclans.clanlist::*}:		if {ultimateclans.clan.%loop-value%.pvp} is not set:			set {ultimateclans.clan.%loop-value%.pvp} to {@pvp}			exit loop		else:			stop	stop# -- 1on command "reloadclans":	set {ultimateclans.lang} to "{@lang}"	set {ultimateclans.mailbox.enable} to {@mailbox}	set {ultimateclans.payitem.enable} to {@payitem}	set {ultimateclans.autoclaim.enable} to {@auto.claim}	set {ultimateclans.stats.message} to {@stats.message}	set {ultimateclans.claim.method} to "{@claim.method}"	set {ultimateclans.chunk.msg} to {@chunk.msg}	set {ultimateclans.setblock} to {@claim.setblock}	set {ultimateclans.safe.chest} to {@claim.safe.chest}	set {ultimateclans.safe.break} to {@claim.safe.break}	set {ultimateclans.safe.place} to {@claim.safe.place}	set {ultimateclans.safe.flint and steel} to {@claim.safe.flint and steel}	set {ultimateclans.safe.bucket} to {@claim.safe.bucket}	set {ultimateclans.worldguard.size} to {@claim.size}	set {ultimateclans.setnamecolor} to {@set.name.color}	set {ultimateclans.pvp} to {@pvp}	set {ultimateclans.pvp.ownerset} to {@pvp.owner}	set {ultimateclans.ultimatechat} to {@ultimatechat.enable}	set {ultimateclans.paymoney.cost} to {@paymoney.create.cost}	set {ultimateclans.paymoney.enable} to {@paymoney.enable}	set {ultimateclans.vault} to {@vault}	set {ultimateclans.tp.cooldown} to {@tp.cooldown}	set {ultimateclans.paymoney.invite} to {@paymoney.invite}	set {ultimateclans.paymoney.invite.cost} to {@paymoney.invite.cost}	set {ultimateclans.payitem.invite} to {@payitem.invite}	set {ultimateclans.payitem.invite.cost} to "{@payitem.invite.cost}"	set {ultimateclans.claim.wg.farewell} to {@claim.wg.farewell}	set {ultimateclans.claim.wg.greeting} to {@claim.wg.greeting}	set {_chest} to {@claim.wg.chest}	set {ultimateclans.cliam.sethome} to {@claim.sethome}	set {ultimateclans.level.take} to {@level.take}	set {ultimateclans.broadcast} to {@broadcast.enable}	set {ultimateclans.broadcast.time} to {@broadcast.time}	set {ultimateclans.tab} to {@tab}	set {ultimateclans.tab.color} to "{@tab.color}"	set {ultimateclans.tag} to {@tag}	set {ultimateclans.tag.color} to "{@tag.color}"	set {ultimateclans.tag.color.nick} to "{@tag.color.nick}"	wait 1 tick	set {broadcast.timmer} to 0	if {_chest} is true:		set {ultimateclans.wg.chest} to false	if {_chest} is false:		set {ultimateclans.wg.chest} to true	set {ultimateclans.style} to "{@style}"	if {ultimateclans.style} is "gy":		set {style} to "&7"		set {style2} to "&4"	if {ultimateclans.style} is "gg":		set {style} to "&a"		set {style2} to "&8"	if {ultimateclans.style} is "bg":		set {style} to "&9"		set {style2} to "&7"	if {ultimateclans.style} is "mg":		set {style} to "&3"		set {style2} to "&7"	if {style} is "&a":		set {tag} to "{@tag|gg}"	if {style} is "&7":		set {tag} to "{@tag|gy}"	if {style} is "&9":		set {tag} to "{@tag|bg}"	if {style} is "&3":		set {tag} to "{@tag|mg}"	wait 1 tick	loop {ultimateclans.clanlist::*}:		if {ultimateclans.clan.%loop-value%.pvp} is not set:			set {ultimateclans.clan.%loop-value%.pvp} to {@pvp}			exit loop		else:			stop	stop# -- 2on command "clans reload":	set {ultimateclans.lang} to "{@lang}"	set {ultimateclans.mailbox.enable} to {@mailbox}	set {ultimateclans.payitem.enable} to {@payitem}	set {ultimateclans.autoclaim.enable} to {@auto.claim}	set {ultimateclans.stats.message} to {@stats.message}	set {ultimateclans.claim.method} to "{@claim.method}"	set {ultimateclans.chunk.msg} to {@chunk.msg}	set {ultimateclans.setblock} to {@claim.setblock}	set {ultimateclans.safe.chest} to {@claim.safe.chest}	set {ultimateclans.safe.break} to {@claim.safe.break}	set {ultimateclans.safe.place} to {@claim.safe.place}	set {ultimateclans.safe.flint and steel} to {@claim.safe.flint and steel}	set {ultimateclans.safe.bucket} to {@claim.safe.bucket}	set {ultimateclans.sethome} to {@claim.sethome}	set {ultimateclans.worldguard.size} to {@claim.size}	set {ultimateclans.setnamecolor} to {@set.name.color} 	set {ultimateclans.pvp} to {@pvp}	set {ultimateclans.tp.cooldown} to {@tp.cooldown}	set {ultimateclans.pvp.ownersey} to {@pvp.owner}	set {ultimateclans.ultimatechat} to {@ultimatechat.enable}	set {ultimateclans.paymoney.cost} to {@paymoney.create.cost}	set {ultimateclans.paymoney.enable} to {@paymoney.enable}	set {ultimateclans.vault} to {@vault}	set {ultimateclans.paymoney.invite} to {@paymoney.invite}	set {ultimateclans.paymoney.invite.cost} to {@paymoney.invite.cost}	set {ultimateclans.payitem.invite} to {@payitem.invite}	set {ultimateclans.payitem.invite.cost} to "{@payitem.invite.cost}"	set {ultimateclans.claim.wg.farewell} to {@claim.wg.farewell}	set {ultimateclans.claim.wg.greeting} to {@claim.wg.greeting}	set {_chest} to {@claim.wg.chest}	set {ultimateclans.cliam.sethome} to {@claim.sethome}	set {ultimateclans.level.take} to {@level.take}	set {ultimateclans.broadcast} to {@broadcast.enable}	set {ultimateclans.broadcast.time} to {@broadcast.time}	set {ultimateclans.tab} to {@tab}	set {ultimateclans.tab.color} to "{@tab.color}"	set {ultimateclans.tag} to {@tag}	set {ultimateclans.tag.color} to "{@tag.color}"	set {ultimateclans.tag.color.nick} to "{@tag.color.nick}"	wait 1 tick	set {broadcast.timmer} to 0	if {_chest} is true:		set {ultimateclans.wg.chest} to false	if {_chest} is false:		set {ultimateclans.wg.chest} to true	set {ultimateclans.style} to "{@style}"	if {ultimateclans.style} is "gy":		set {style} to "&7"		set {style2} to "&4"	if {ultimateclans.style} is "gg":		set {style} to "&a"		set {style2} to "&8"	if {ultimateclans.style} is "bg":		set {style} to "&9"		set {style2} to "&7"	if {ultimateclans.style} is "mg":		set {style} to "&3"		set {style2} to "&7"	if {style} is "&a":		set {tag} to "{@tag|gg}"	if {style} is "&7":		set {tag} to "{@tag|gy}"	if {style} is "&9":		set {tag} to "{@tag|bg}"	if {style} is "&3":		set {tag} to "{@tag|mg}"	wait 1 tick	if {ultimateclans.payitem.enable} is true:		set {ultimateclans.payitem.allitem} to "{@payitem.slot.1}, {@payitem.slot.2}, {@payitem.slot.3}, {@payitem.slot.4}, {@payitem.slot.6}, and {@payitem.slot.5}"	loop {ultimateclans.clanlist::*}:		if {ultimateclans.clan.%loop-value%.pvp} is not set:			set {ultimateclans.clan.%loop-value%.pvp} to {@pvp}			exit loop		else:			stop	stop# -- End of Save -- ## -- Basic Command -- #command /clans [<text>] [<text>] [<text>] [<text>]:	aliases: {@aliases}	trigger:		if {ultimateclans.SkriptPermissions.enable} is true:			stop		else:			if arg 1 is "wersja" or "version":				send "&aUltimateClans by &7Dzikoysk" to player				send "&aVersion: &7{@version}" to player				stop			if arg 1 is "cennik" or "pricelist":				if player has permissions "ultimateclans.default" or "ultimateclans.admin":					if {ultimateclans.lang} is "pl":						if {ultimateclans.payitem.enable} is true:							send "%{style2}%-------%{style}%Cennik%{style2}%-------"							send "%{style}%Stworzenie gildii: %{style2}%{@payitem.slot.1}, {@payitem.slot.2}, {@payitem.slot.3}, {@payitem.slot.4}, {@payitem.slot.5}, {@payitem.slot.6}"							if {ultimateclans.payitem.invite} is true:								send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%{@payitem.invite.cost}"								stop							if {ultimateclans.paymoney.invite} is true:								send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%{@paymoney.invite.cost}$"								stop							else:								send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%FREE"								stop							stop						if {ultimateclans.paymoney.enable} is true:							send "%{style}%Stworzenie gildii: %{style2}%{@paymoney.create.cost}"							if {ultimateclans.payitem.invite} is true:								send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%{@payitem.invite.cost}"								stop							if {ultimateclans.paymoney.invite} is true:								send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%{@paymoney.invite.cost}$"								stop							else:								send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%FREE"								stop							stop						else:							send "&aStworzenie klanu: &7FREE!"							if {ultimateclans.payitem.invite} is true:								send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%{@payitem.invite.cost}"								stop							if {ultimateclans.paymoney.invite} is true:								send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%{@paymoney.invite.cost}$"								stop							else:								send "%{style}%Kazdy nowy czlonek w gildii: %{style2}%FREE"								stop							stop			if arg 1 is "alias" or "aliases":				if player has permissions "ultimateclans.default" or "ultimateclans.admin":					send "%{tag}% %{style}%Aliasy komendy: %{style2}%{@aliases}"					stop 			if arg 1 is "list" or "lista":				if player has permissions "ultimateclans.list":					if arg 2 is not set:						if {ultimateclans.clanlist::*} is set:							send "%{tag}% &aLista gildii: &7%{ultimateclans.clanlist::*}%"							stop						send "%{tag}% &cNie ma jeszcze zadnych gildii na serwerze!"						stop				else:					send "&cNie masz uprawnien do uzywania tej komendy"					stop			if arg 1 is "player" or "gracz":				if player has permissions "ultimateclans.default" or "ultimateclans.admin":					if arg 2 is set:						if {ultimateclans.%arg 2%.player} is true:							send "%{style}% %arg 2% info &8------------------------------"							if {ultimateclans.%arg 2%.clan.name} is set:								send "&7Gildia: &8[&7%{ultimateclans.%arg 2%.clan.tag}%&8]&7  %{ultimateclans.%arg 2%.clan.name}%"							if {ultimateclans.%arg 2%.kill} is not set:								send "&7Zabojstwa:&a Brak"							if {ultimateclans.%arg 2%.death} is not set:								send "&7Smierci: &aBrak"							if {ultimateclans.%arg 2%.kill} is set:								send "&7Zabojstwa: &a%{ultimateclans.%arg 2%.kill}%"							if {ultimateclans.%arg 2%.death} is set:								send "&7Smierci: &a%{ultimateclans.%arg 2%.death}%"							if {ultimateclans.%arg 2%.online} is true:								send "&7Status: &aOnline"							if {ultimateclans.%arg 2%.online} is false:								send "&7Status: &cOffline"								send "&7Ostatnie logowanie:&7 %{ultimateclans.%arg 2%.lastlogin}%"							stop						else:							send "%{tag}% &cTaki gracz nigdy nie byl na serwerze!"							stop					else:						make player execute command "{@prefix} player %name of player%"						wait 1 tick						stop				else:					send "&cNie masz uprawnien do uzywania tej komendy"					stop					if arg 1 is "home" or "dom":				if player has permissions "ultimateclans.home" or "ultimateclans.admin":					if {ultimateclans.%name of player%.member} is true:						if {ultimateclans.clan.%{ultimateclans.%name of player%.clan.name}%.claim.point} is set:							if {ultimateclans.tp.cooldown} is true:								set {_pos} to location of player								send "&7Czekaj &45 sekund&7, nie wolno Ci sie ruszyc!"								if {_pos} isn't location of player:									send "&cWykryto ruch, teleportacja anulowana!"									stop								wait 1 second								if {_pos} isn't location of player:									send "&cWykryto ruch, teleportacja anulowana!"									stop								wait 1 second								if {_pos} isn't location of player:									send "&cWykryto ruch, teleportacja anulowana!"									stop								wait 1 second								if {_pos} isn't location of player:									send "&cWykryto ruch, teleportacja anulowana!"									stop								wait 1 second								if {_pos} isn't location of player:									send "&cWykryto ruch, teleportacja anulowana!"									stop								wait 1 second								# '								if {_pos} is location of player:									teleport player to {ultimateclans.clan.%{ultimateclans.%name of player%.clan.name}%.claim.point}									send "&7Teleportacja..."									stop								else:									send "&cWykryto ruch, teleportacja anulowana!"									stop							else:								teleport player to {ultimateclans.clan.%{ultimateclans.%name of player%.clan.name}%.claim.point}								send "&7Teleportacja..."								stop						else:							send "%{tag}%&c Gildia nie posiada swojego terenu!"							stop					if {ultimateclans.%name of player%.owner} is true:						if {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} is set:							if {ultimateclans.tp.cooldown} is true:								set {_pos} to location of player								send "&7Czekaj &45 sekund&7, nie wolno Ci sie ruszyc!"								if {_pos} isn't location of player:									send "&cWykryto ruch, teleportacja anulowana!"									stop								wait 1 second								if {_pos} isn't location of player:									send "&cWykryto ruch, teleportacja anulowana!"									stop								wait 1 second								if {_pos} isn't location of player:									send "&cWykryto ruch, teleportacja anulowana!"									stop								wait 1 second								if {_pos} isn't location of player:									send "&cWykryto ruch, teleportacja anulowana!"									stop								wait 1 second								if {_pos} isn't location of player:									send "&cWykryto ruch, teleportacja anulowana!"									stop								wait 1 second								# '								if {_pos} is location of player:									send "&7Teleportacja..."									teleport player to {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point}										stop								else:									send "&cWykryto ruch, teleportacja anulowana!"									stop							else:								send "&7Teleportacja..."								teleport player to {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point}									stop						else:							send "%{tag}%&c Gildia nie posiada swojego terenu!"							stop					else:						send "%{tag}% &cNie jestes w gildii!"						stop				else:					send "&cNie masz uprawnien do uzywania tej komendy"					stop			if arg 1 is "kick" or "wyrzuc":				if player has permissions "ultimateclans.default" or "ultimateclans.admin":					if {ultimateclans.%name of player%.owner} is true:						if arg 2 is set:							if {ultimateclans.%name of player%.owner.clanname} is {ultimateclans.%arg 2%.clan.name}:								if {ultimateclans.%arg 2%.owner} is true:									send "%{tag}% &cNie mozna wyrzucic samego siebie!"									stop								if {ultimateclans.%arg 2%.member} is true:									set {ultimateclans.%name of player%.kickenable} to true									make player execute command "mngplayer kick %arg 2%"									stop								else:									send "&cBlad!"									stop							else:								send "%{tag}% &cW gildii nie ma takiego gracza"								stop						else:							send "%{tag}% &cNie podano nazwy gracza!"							stop					if {ultimateclans.%name of player%.mod} is true:						if arg 2 is set:							if {ultimateclans.%name of player%.owner.clanname} is {ultimateclans.%arg 2%.clan.name}:								if {ultimateclans.%arg 2%.owner} is true:									send "%{tag}% &cNie mozna wyrzucic samego siebie!"									stop								if {ultimateclans.%arg 2%.member} is true:									set {ultimateclans.%name of player%.kickenable} to true									make player execute command "mngplayer kick %arg 2%"									stop								else:									send "&cBlad!"									stop							else:								send "%{tag}% &cW gildii nie ma takiego gracza"								stop						else:							send "%{tag}% &cNie podano nazwy gracza!"							stop					else:						send "%{tag}% &cNie jestes zalozycielem/moderatorem gildii!"						stop				else:					send "&cNie masz uprawnien do uzywania tej komendy"					stop			if arg 1 is "stworz" or "create":				if player's world is "{@world}":					if player has permissions "ultimateclans.create" or "ultimateclans.admin":						if arg 2 is not empty:							if arg 3 is not empty:								if player doesn't have the permissions "ultimateclans.create-vip": 									if player's level is greater than {@level.create}-1:										if {ultimateclans.payitem.enable} is true:											if player has {@payitem.slot.1}:												if player has {@payitem.slot.2}:													if player has {@payitem.slot.3}:														if player has {@payitem.slot.4}:															if player has {@payitem.slot.5}:																if player has {@payitem.slot.6}:																	if {ultimateclans.%name of player%.member} is true:																		send "%{tag}% &cJestes juz w gildii!"																		stop trigger																	if {ultimateclans.%name of player%.owner} is true:																		send "%{tag}% &cMasz juz gildie!"																		stop trigger																	if {ultimateclans.clan.%arg 2%.tag} is set:																		send "%{tag}% &cJest juz taka gildia!"																		stop trigger																	if {ultimateclans.clan.%arg 3%.tagauth} is set:																		send "%{tag}% &cJest juz gildia! z takim tagiem!"																		stop trigger																	else:																		if {ultimateclans.autoclaim.enable} is true:																			if {ultimateclans.spawn.%world%} is set:																				if distance between {ultimateclans.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2:																					if {ultimateclans.claim.method} is "chunk":																						if {ultimateclans.chunk::%chunk at player%} is not set:																							if {ultimateclans.level.take} is true:																								reduce player's level by {@level.create}																							set {ultimateclans.chunk::%chunk at player%} to arg 2																							if {ultimateclans.setblock} is true:																								set block under player to {@claim.setblock.type}																							send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"																							remove {@payitem.slot.1} from player																							remove {@payitem.slot.2} from player																							remove {@payitem.slot.3} from player																							remove {@payitem.slot.4} from player																							remove {@payitem.slot.5} from player																							remove {@payitem.slot.6} from player																							set {ultimateclans.clan.%arg 2%.claim.point} to location of player																							add arg 2 to {ultimateclans.clanlist::*}																							set {ultimateclans.%name of player%.owner.clanname} to arg 2																							add arg 3 to {ultimateclans.tagclanlist::*}																							set {ultimateclans.%name of player%.owner.tag} to arg 3																							set {ultimateclans.%name of player%.owner} to true																							set {ultimateclans.%name of player%.owner.name} to player																							set {ultimateclans.clan.%arg 2%.tag} to arg 3																							set {ultimateclans.clan.%arg 2%.name} to arg 2																							set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2																							set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}																							set {ultimateclans.clan.%arg 3%.tagauth} to arg 3																							set {ultimateclans.clan.%arg 2%.ownername} to player																							set {ultimateclans.%arg 2%.member-number} to 0																							wait 1 tick																							add 1 to {ultimateclans.%arg 2%.member-number}																							add player to {ultimateclans.%arg 2%.members::*}																							set {ultimateclans.clan.%arg 2%.claimset} to false																							send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"																							broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"																							stop																						else:																							send "%{tag}% &cTo miejsce ma juz inna gildia"																							stop																					if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":																						if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin":																							player cannot build at block under player:																								send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren pod Toba jest juz zabezpieczony"																								stop																							player cannot build at block {ultimateclans.worldguard.size} meters northwest:																								send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-zachod stad jest juz zabezpieczony"																								stop																							player cannot build at block {ultimateclans.worldguard.size} meters north:																								send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnoc stad jest juz zabezpieczony"																								stop																							player cannot build at block {ultimateclans.worldguard.size} meters northeast:																								send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-wschod stad jest juz zajety"																								stop																							player cannot build at block {ultimateclans.worldguard.size} meters west:																								send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na zachod stad jest juz zajety"																								stop																							player cannot build at block {ultimateclans.worldguard.size} meters east:																								send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na wschod stad jest juz zajety"																								stop																							player cannot build at block {ultimateclans.worldguard.size} meters southwest:																								send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-zachod stad jest juz zajety"																								stop																							player cannot build at block {ultimateclans.worldguard.size} meters south:																								send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludnie stad jest juz zajety"																								stop																							player cannot build at block {ultimateclans.worldguard.size} meters southeast:																								send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-wschod stad jest juz zajety"																								stop																							send "%{tag}% Zabezpieczenie &8- &aTworzenie ..."																							make console execute command "pex user %name of player% add worldguard.*"																							make console execute command "pex user %name of player% add worldedit.*"																							wait 1 tick																							make player execute command "//pos1"																							make player execute command "//pos2"																							wait 1 tick																							make player execute command "//expand %{ultimateclans.worldguard.size}% n"																							make player execute command "//expand %{ultimateclans.worldguard.size}% s"																							make player execute command "//expand %{ultimateclans.worldguard.size}% w"																							make player execute command "//expand %{ultimateclans.worldguard.size}% e"																							make player execute command "//expand vert"																							wait 1 tick																							make player execute command "/rg define clans-%arg 2%"																							wait 1 tick																							make console execute command "pex user %name of player% remove worldguard.*"																							make console execute command "pex user %name of player% remove worldedit.*"																							if {ultimateclans.tag} is true:																								make console execute command "pex user %name of player% add NametagEdit.*"																								wait 1 tick																								make player execute command "ne prefix %name of player% &4[%arg 3%]&f"																								make console execute command "pex user %name of player% remove NametagEdit.*"																							make console execute command "rg addowner -w %world of player% clans-%arg 2% %name of player%"																							make console execute command "rg setpriority -w %world of player% clans-%arg 2% 1"																							if {ultimateclans.claim.wg.greeting} is true:																								make console execute command "rg flag -w %world of player% clans-%arg 2% greeting &7Obecny teren nalezy do gildii: &f[&g%arg 2%&f]"																							if {ultimateclans.claim.wg.farewell} is true:																								make console execute command "rg flag -w %world of player% clans-%arg 2% farewell &7Opuszczono teren gildii: &f[&g%arg 2%&f]"																							if {ultimateclans.claim.wg.chest} is true:																								make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access deny"																							if {ultimateclans.claim.wg.chest} is false:																								make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access allow"																							set {ultimateclans.clan.%arg 2%.claim.point.center} to location of player																							loop 100 times:																								send " "																							send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"																							if {ultimateclans.setblock} is true:																								set block under player to {@claim.setblock.type}																							set {ultimateclans.clan.%arg 2%.claim.point} to location of player																							add arg 2 to {ultimateclans.clanlist::*}																							set {ultimateclans.%name of player%.owner.clanname} to arg 2																							add arg 3 to {ultimateclans.tagclanlist::*}																							set {ultimateclans.%name of player%.owner.tag} to arg 3																							set {ultimateclans.%name of player%.owner} to true																							set {ultimateclans.%name of player%.owner.name} to player																							set {ultimateclans.clan.%arg 2%.tag} to arg 3																							set {ultimateclans.clan.%arg 2%.name} to arg 2																							set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2																							set {ultimateclans.clan.%arg 3%.tagauth} to arg 3																							set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}																							set {ultimateclans.%arg 2%.member-number} to 0																							set {ultimateclans.clan.%arg 2%.ownername} to player																							add 1 to {ultimateclans.%arg 2%.member-number}																							add player to {ultimateclans.%arg 2%.members::*}																							remove {@payitem.slot.1} from player																							remove {@payitem.slot.2} from player																							remove {@payitem.slot.3} from player																							remove {@payitem.slot.4} from player																							remove {@payitem.slot.5} from player																							remove {@payitem.slot.6} from player																							set {ultimateclans.clan.%arg 2%.killall} to 0																							set {ultimateclans.clan.%arg 2%.deathall} to 0																							set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false																							if {ultimateclans.level.take} is true:																								reduce player's level by {@level.create}																							send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"																							broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"																							# '																							stop																						else:																							send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem!"																							stop																				else:																					send "%{tag}% &cJestes zbyt blisko spawnu!"																					stop 																			else:																				send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Nieustawiono spawnpoint'u"																				stop																		else:																			add arg 2 to {ultimateclans.clanlist::*}																			set {ultimateclans.%name of player%.owner.clanname} to arg 2																			add arg 3 to {ultimateclans.tagclanlist::*}																			set {ultimateclans.%name of player%.owner.tag} to arg 3																			set {ultimateclans.%name of player%.owner} to true																			set {ultimateclans.%name of player%.owner.name} to player																			set {ultimateclans.clan.%arg 2%.tag} to arg 3																			set {ultimateclans.clan.%arg 2%.name} to arg 2																			set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}																			set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2																			set {ultimateclans.clan.%arg 3%.tagauth} to arg 3																			set {ultimateclans.clan.%arg 2%.ownername} to player																			set {ultimateclans.%arg 2%.member-number} to 0																			set {ultimateclans.clan.%arg 2%.ownername} to player																			add 1 to {ultimateclans.%arg 2%.member-number}																			set {ultimateclans.clan.%arg 2%.killall} to 0																			set {ultimateclans.clan.%arg 2%.deathall} to 0																			add player to {ultimateclans.%arg 2%.members::*}																			remove {@payitem.slot.1} from player																			remove {@payitem.slot.2} from player																			remove {@payitem.slot.3} from player																			remove {@payitem.slot.4} from player																			remove {@payitem.slot.5} from player																			remove {@payitem.slot.6} from player																			if {ultimateclans.level.take} is true:																				reduce player's level by {@level.create}																			send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"																			broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"																			stop																else:																	send "%{tag}% &cBrakuje: &7{@payitem.slot.6}"																	stop															else:																send "%{tag}% &cBrakuje: &7{@payitem.slot.5}"																stop														else:															send "%{tag}% &cBrakuje: &7{@payitem.slot.4}"															stop													else:														send "%{tag}% &cBrakuje: &7{@payitem.slot.3}"														stop												else:													send "%{tag}% &cBrakuje: &7{@payitem.slot.2}"													stop											else:												send "%{tag}% &cBrakuje: &7{@payitem.slot.1}"												stop										if {ultimateclans.paymoney.enable} is true:											if {ultimateclans.vault} is true:												set {_money} to player's money												if {_money} is greater than {@paymoney.create.cost}:													if {ultimateclans.%name of player%.member} is true:														send "%{tag}% &cJestes juz w gildii!"														stop trigger													if {ultimateclans.%name of player%.owner} is true:														send "%{tag}% &cMasz juz gildie!"														stop trigger													if {ultimateclans.clan.%arg 2%.tag} is set:														send "%{tag}% &cJest juz taka gildia!"														stop trigger													if {ultimateclans.clan.%arg 3%.tagauth} is set:														send "%{tag}% &cJest juz gildia! z takim tagiem!"														stop trigger													else:														if {ultimateclans.autoclaim.enable} is true:															if {ultimateclans.spawn.%world%} is set:																if distance between {ultimateclans.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2:																	if {ultimateclans.claim.method} is "chunk":																		if {ultimateclans.chunk::%chunk at player%} is not set:																			set {ultimateclans.chunk::%chunk at player%} to arg 2																			if {ultimateclans.setblock} is true:																				set block under player to {@claim.setblock.type}																			send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"																			set {ultimateclans.clan.%arg 2%.claim.point} to location of player																			add arg 2 to {ultimateclans.clanlist::*}																			set {ultimateclans.%name of player%.owner.clanname} to arg 2																			add arg 3 to {ultimateclans.tagclanlist::*}																			set {ultimateclans.%name of player%.owner.tag} to arg 3																			set {ultimateclans.%name of player%.owner} to true																			set {ultimateclans.%name of player%.owner.name} to player																			set {ultimateclans.clan.%arg 2%.tag} to arg 3																			set {ultimateclans.clan.%arg 2%.name} to arg 2																			set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2																			set {ultimateclans.clan.%arg 3%.tagauth} to arg 3																			set {ultimateclans.clan.%arg 2%.ownername} to player																			set {ultimateclans.%arg 2%.member-number} to 0																			set {ultimateclans.clan.%arg 2%.ownername} to player																			add 1 to {ultimateclans.%arg 2%.member-number}																			set {ultimateclans.clan.%arg 2%.killall} to 0																			set {ultimateclans.clan.%arg 2%.deathall} to 0																			add player to {ultimateclans.%arg 2%.members::*}																			set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}																			subtract {@paymoney.create.cost} from player's money																			if {ultimateclans.level.take} is true:																				reduce player's level by {@level.create}																			send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"																			broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"																			stop																		else:																			send "%{tag}% &cTo miejsce ma juz inna gildia"																			stop																	if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":																		if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin":																			player cannot build at block under player:																				send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren pod Toba jest juz zabezpieczony"																				stop																			player cannot build at block {ultimateclans.worldguard.size} meters northwest:																				send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-zachod stad jest juz zabezpieczony"																				stop																			player cannot build at block {ultimateclans.worldguard.size} meters north:																				send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnoc stad jest juz zabezpieczony"																				stop																			player cannot build at block {ultimateclans.worldguard.size} meters northeast:																				send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-wschod stad jest juz zajety"																				stop																			player cannot build at block {ultimateclans.worldguard.size} meters west:																				send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na zachod stad jest juz zajety"																				stop																			player cannot build at block {ultimateclans.worldguard.size} meters east:																				send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na wschod stad jest juz zajety"																				stop																			player cannot build at block {ultimateclans.worldguard.size} meters southwest:																				send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-zachod stad jest juz zajety"																				stop																			player cannot build at block {ultimateclans.worldguard.size} meters south:																				send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludnie stad jest juz zajety"																				stop																			player cannot build at block {ultimateclans.worldguard.size} meters southeast:																				send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-wschod stad jest juz zajety"																				stop																			send "%{tag}% Zabezpieczenie &8- &aTworzenie ..."																			make console execute command "pex user %name of player% add worldguard.*"																			make console execute command "pex user %name of player% add worldedit.*"																			wait 1 tick																			make player execute command "//pos1"																			make player execute command "//pos2"																			wait 1 tick																			make player execute command "//expand %{ultimateclans.worldguard.size}% n"																			make player execute command "//expand %{ultimateclans.worldguard.size}% s"																			make player execute command "//expand %{ultimateclans.worldguard.size}% w"																			make player execute command "//expand %{ultimateclans.worldguard.size}% e"																			make player execute command "//expand vert"																			wait 1 tick																			make player execute command "/rg define clans-%arg 2%"																			wait 1 tick																			make console execute command "pex user %name of player% remove worldguard.*"																			make console execute command "pex user %name of player% remove worldedit.*"																			if {ultimateclans.tag} is true:																				make console execute command "pex user %name of player% add NametagEdit.*"																				wait 1 tick																				make player execute command "ne prefix %name of player% &4[%arg 3%]&f"																				make console execute command "pex user %name of player% remove NametagEdit.*"																			make console execute command "rg addowner -w %world of player% clans-%arg 2% %name of player%"																			make console execute command "rg setpriority -w %world of player% clans-%arg 2% 1"																			if {ultimateclans.claim.wg.greeting} is true:																				make console execute command "rg flag -w %world of player% clans-%arg 2% greeting &7Obecny teren nalezy do gildii: &f[&g%arg 2%&f]"																			if {ultimateclans.claim.wg.farewell} is true:																				make console execute command "rg flag -w %world of player% clans-%arg 2% farewell &7Opuszczono teren gildii: &f[&g%arg 2%&f]"																			if {ultimateclans.claim.wg.chest} is true:																				make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access deny"																			if {ultimateclans.claim.wg.chest} is false:																				make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access allow"																			set {ultimateclans.clan.%arg 2%.claim.point.center} to location of player																			loop 100 times:																				send " "																			send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"																			if {ultimateclans.setblock} is true:																				set block under player to {@claim.setblock.type}																			set {ultimateclans.clan.%arg 2%.claim.point} to location of player																			add arg 2 to {ultimateclans.clanlist::*}																			set {ultimateclans.%name of player%.owner.clanname} to arg 2																			add arg 3 to {ultimateclans.tagclanlist::*}																			set {ultimateclans.%name of player%.owner.tag} to arg 3																			set {ultimateclans.%name of player%.owner} to true																			set {ultimateclans.%name of player%.owner.name} to name of player																			set {ultimateclans.clan.%arg 2%.tag} to arg 3																			subtract {@paymoney.create.cost}/2 from player's money																			wait 1 tick																			subtract {@paymoney.create.cost}/2 from player's money																			set {ultimateclans.clan.%arg 2%.name} to arg 2																			set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}																			set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2																			set {ultimateclans.clan.%arg 3%.tagauth} to arg 3																			set {ultimateclans.clan.%arg 2%.ownername} to name of player																			set {ultimateclans.%arg 2%.member-number} to 0																			set {ultimateclans.clan.%arg 2%.ownername} to player																			add 1 to {ultimateclans.%arg 2%.member-number}																			set {ultimateclans.clan.%arg 2%.killall} to 0																			set {ultimateclans.clan.%arg 2%.deathall} to 0																			add name of player to {ultimateclans.%arg 2%.members::*}																			if {ultimateclans.level.take} is true:																				reduce player's level by {@level.create}																			set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false																			send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"																			broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"																			stop																		else:																			send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Powod: Brak uprawnien - ultimateclans.worldguard"																			stop																else:																	send "%{tag}% &cJestes zbyt blisko spawnu!"																	stop 															else:																send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Nieustawiono spawnpoint'u"																stop														else:															add arg 2 to {ultimateclans.clanlist::*}															if {ultimateclans.level.take} is true:																reduce player's level by {@level.create}															set {ultimateclans.%name of player%.owner.clanname} to arg 2															add arg 3 to {ultimateclans.tagclanlist::*}															set {ultimateclans.%name of player%.owner.tag} to arg 3															set {ultimateclans.%name of player%.owner} to true															set {ultimateclans.%name of player%.owner.name} to player															set {ultimateclans.clan.%arg 2%.tag} to arg 3															set {ultimateclans.clan.%arg 2%.name} to arg 2															set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2															set {ultimateclans.clan.%arg 3%.tagauth} to arg 3															set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}															set {ultimateclans.clan.%arg 2%.ownername} to player															set {ultimateclans.%arg 2%.member-number} to 0															set {ultimateclans.clan.%arg 2%.ownername} to player															add 1 to {ultimateclans.%arg 2%.member-number}															set {ultimateclans.clan.%arg 2%.killall} to 0															set {ultimateclans.clan.%arg 2%.deathall} to 0															add player to {ultimateclans.%arg 2%.members::*}															subtract {@paymoney.create.cost}/2 from player's money															wait 1 tick															subtract {@paymoney.create.cost}/2 from player's money															send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"															broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"															stop												else:													send "%{tag}% &cNie masz wystarczajaco duzo pieniedzy!"													stop											else:												send "%{tag}% &cBlad! Skontaktuj sie z administratorem. Powod: &7Wymagany plugin Vault"												stop										else:											if {ultimateclans.autoclaim.enable} is true:												if {ultimateclans.spawn.%world%} is set:													if distance between {ultimateclans.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2:														if {ultimateclans.claim.method} is "chunk":															if {ultimateclans.chunk::%chunk at player%} is not set:																set {ultimateclans.chunk::%chunk at player%} to arg 2																if {ultimateclans.setblock} is true:																	set block under player to {@claim.setblock.type}																send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"																set {ultimateclans.clan.%arg 2%.claim.point} to location of player																add arg 2 to {ultimateclans.clanlist::*}																set {ultimateclans.%name of player%.owner.clanname} to arg 2																add arg 3 to {ultimateclans.tagclanlist::*}																set {ultimateclans.%name of player%.owner.tag} to arg 3																set {ultimateclans.%name of player%.owner} to true																set {ultimateclans.%name of player%.owner.name} to player																set {ultimateclans.clan.%arg 2%.tag} to arg 3																set {ultimateclans.clan.%arg 2%.name} to arg 2																set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2																set {ultimateclans.clan.%arg 3%.tagauth} to arg 3																set {ultimateclans.clan.%arg 2%.ownername} to player																set {ultimateclans.%arg 2%.member-number} to 0																set {ultimateclans.clan.%arg 2%.ownername} to player																add 1 to {ultimateclans.%arg 2%.member-number}																set {ultimateclans.clan.%arg 2%.killall} to 0																set {ultimateclans.clan.%arg 2%.deathall} to 0																set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}																add player to {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*}																if {ultimateclans.level.take} is true:																	reduce player's level by {@level.create}																send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"																broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"																stop															else:																send "%{tag}% &cTo miejsce ma juz inna gildia"																stop														if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":															if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin":																player cannot build at block under player:																	send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren pod Toba jest juz zabezpieczony"																	stop																player cannot build at block {ultimateclans.worldguard.size} meters northwest:																	send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-zachod stad jest juz zabezpieczony"																	stop																player cannot build at block {ultimateclans.worldguard.size} meters north:																	send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnoc stad jest juz zabezpieczony"																	stop																player cannot build at block {ultimateclans.worldguard.size} meters northeast:																	send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-wschod stad jest juz zajety"																	stop																player cannot build at block {ultimateclans.worldguard.size} meters west:																	send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na zachod stad jest juz zajety"																	stop																player cannot build at block {ultimateclans.worldguard.size} meters east:																	send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na wschod stad jest juz zajety"																	stop																player cannot build at block {ultimateclans.worldguard.size} meters southwest:																	send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-zachod stad jest juz zajety"																	stop																player cannot build at block {ultimateclans.worldguard.size} meters south:																	send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludnie stad jest juz zajety"																	stop																player cannot build at block {ultimateclans.worldguard.size} meters southeast:																	send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-wschod stad jest juz zajety"																	stop																send "%{tag}% Zabezpieczenie &8- &aTworzenie ..."																make console execute command "pex user %name of player% add worldguard.*"																make console execute command "pex user %name of player% add worldedit.*"																wait 1 tick																make player execute command "//pos1"																make player execute command "//pos2"																wait 1 tick																make player execute command "//expand %{ultimateclans.worldguard.size}% n"																make player execute command "//expand %{ultimateclans.worldguard.size}% s"																make player execute command "//expand %{ultimateclans.worldguard.size}% w"																make player execute command "//expand %{ultimateclans.worldguard.size}% e"																make player execute command "//expand vert"																wait 1 tick																make player execute command "/rg define clans-%arg 2%"																wait 1 tick																make console execute command "pex user %name of player% remove worldguard.*"																make console execute command "pex user %name of player% remove worldedit.*"																if {ultimateclans.tag} is true:																	make console execute command "pex user %name of player% add NametagEdit.*"																	wait 1 tick																	make player execute command "ne prefix %name of player% &4[%arg 3%]&f"																	make console execute command "pex user %name of player% remove NametagEdit.*"																make console execute command "rg addowner -w %world of player% clans-%arg 2% %name of player%"																make console execute command "rg setpriority -w %world of player% clans-%arg 2% 1"																if {ultimateclans.claim.wg.greeting} is true:																	make console execute command "rg flag -w %world of player% clans-%arg 2% greeting &7Obecny teren nalezy do gildii: &f[&g%arg 2%&f]"																if {ultimateclans.claim.wg.farewell} is true:																	make console execute command "rg flag -w %world of player% clans-%arg 2% farewell &7Opuszczono teren gildii: &f[&g%arg 2%&f]"																if {ultimateclans.claim.wg.chest} is true:																	make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access deny"																if {ultimateclans.claim.wg.chest} is false:																	make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access allow"																set {ultimateclans.clan.%arg 2%.claim.point.center} to location of player																loop 100 times:																	send " "																send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"																if {ultimateclans.setblock} is true:																	set block under player to {@claim.setblock.type}																set {ultimateclans.clan.%arg 2%.claim.point} to location of player																add arg 2 to {ultimateclans.clanlist::*}																set {ultimateclans.%name of player%.owner.clanname} to arg 2																add arg 3 to {ultimateclans.tagclanlist::*}																set {ultimateclans.%name of player%.owner.tag} to arg 3																set {ultimateclans.%name of player%.owner} to true																set {ultimateclans.%name of player%.owner.name} to name of player																set {ultimateclans.clan.%arg 2%.tag} to arg 3																set {ultimateclans.clan.%arg 2%.name} to arg 2																set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2																set {ultimateclans.clan.%arg 3%.tagauth} to arg 3																set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}																set {ultimateclans.clan.%arg 2%.ownername} to name of player																set {ultimateclans.%arg 2%.member-number} to 0																set {ultimateclans.clan.%arg 2%.ownername} to player																add 1 to {ultimateclans.%arg 2%.member-number}																set {ultimateclans.clan.%arg 2%.killall} to 0																set {ultimateclans.clan.%arg 2%.deathall} to 0																add name of player to {ultimateclans.%arg 2%.members::*}																if {ultimateclans.level.take} is true:																	reduce player's level by {@level.create}																set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false																send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"																broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"																stop															else:																send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem!"																stop													else:														send "%{tag}% &cJestes zbyt blisko spawnu!"														stop 												else:													send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Nieustawiono spawnpoint'u"													stop											else:												add arg 2 to {ultimateclans.clanlist::*}												set {ultimateclans.%name of player%.owner.clanname} to arg 2												add arg 3 to {ultimateclans.tagclanlist::*}												set {ultimateclans.%name of player%.owner.tag} to arg 3												set {ultimateclans.%name of player%.owner} to true												set {ultimateclans.%name of player%.owner.name} to player												set {ultimateclans.clan.%arg 2%.tag} to arg 3												set {ultimateclans.clan.%arg 2%.name} to arg 2												set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2												set {ultimateclans.clan.%arg 3%.tagauth} to arg 3												set {ultimateclans.clan.%arg 2%.ownername} to player												set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}												set {ultimateclans.%arg 2%.member-number} to 0												set {ultimateclans.clan.%arg 2%.ownername} to player												add 1 to {ultimateclans.%arg 2%.member-number}												set {ultimateclans.clan.%arg 2%.killall} to 0												set {ultimateclans.clan.%arg 2%.deathall} to 0												add player to {ultimateclans.%arg 2%.members::*}												if {ultimateclans.level.take} is true:													reduce player's level by {@level.create}												set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false												send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"												broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"												stop									else:										send "%{tag}% &cNie masz wystarczajacego poziomu. Wymagany poziom, to: &7{@level.create}"										stop								else:									if {ultimateclans.%name of player%.member} is true:										send "%{tag}% &cJestes juz w gildii!"										stop trigger									if {ultimateclans.%name of player%.owner} is true:										send "%{tag}% &cMasz juz gildie!"										stop trigger									if {ultimateclans.clan.%arg 2%.tag} is set:										send "%{tag}% &cJest juz taka gildia!"										stop trigger									if {ultimateclans.clan.%arg 3%.tagauth} is set:										send "%{tag}% &cJest juz gildia! z takim tagiem!"										stop trigger									else:										if {ultimateclans.autoclaim.enable} is true:											if {ultimateclans.spawn.%world%} is set:												if distance between {ultimateclans.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2:													if {ultimateclans.claim.method} is "chunk":														if {ultimateclans.chunk::%chunk at player%} is not set:															set {ultimateclans.chunk::%chunk at player%} to arg 2															if {ultimateclans.setblock} is true:																set block under player to {@claim.setblock.type}															send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"															set {ultimateclans.clan.%arg 2%.claim.point} to location of player															add arg 2 to {ultimateclans.clanlist::*}															set {ultimateclans.%name of player%.owner.clanname} to arg 2															add arg 3 to {ultimateclans.tagclanlist::*}															set {ultimateclans.%name of player%.owner.tag} to arg 3															set {ultimateclans.%name of player%.owner} to true															set {ultimateclans.%name of player%.owner.name} to player															set {ultimateclans.clan.%arg 2%.tag} to arg 3															set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}															set {ultimateclans.clan.%arg 2%.name} to arg 2															set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2															set {ultimateclans.clan.%arg 3%.tagauth} to arg 3															set {ultimateclans.clan.%arg 2%.ownername} to player															set {ultimateclans.%arg 2%.member-number} to 0															set {ultimateclans.clan.%arg 2%.ownername} to player															add 1 to {ultimateclans.%arg 2%.member-number}															set {ultimateclans.clan.%arg 2%.killall} to 0															set {ultimateclans.clan.%arg 2%.deathall} to 0															add player to {ultimateclans.%arg 2%.members::*}															send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"															broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"															stop														else:															send "%{tag}% &cTo miejsce ma juz inna gildia"															stop													if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":														if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin":															player cannot build at block under player:																send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren pod Toba jest juz zabezpieczony"																stop															player cannot build at block {ultimateclans.worldguard.size} meters northwest:																send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-zachod stad jest juz zabezpieczony"																stop															player cannot build at block {ultimateclans.worldguard.size} meters north:																send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnoc stad jest juz zabezpieczony"																stop															player cannot build at block {ultimateclans.worldguard.size} meters northeast:																send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-wschod stad jest juz zajety"																stop															player cannot build at block {ultimateclans.worldguard.size} meters west:																send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na zachod stad jest juz zajety"																stop															player cannot build at block {ultimateclans.worldguard.size} meters east:																send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na wschod stad jest juz zajety"																stop															player cannot build at block {ultimateclans.worldguard.size} meters southwest:																send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-zachod stad jest juz zajety"																stop															player cannot build at block {ultimateclans.worldguard.size} meters south:																send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludnie stad jest juz zajety"																stop															player cannot build at block {ultimateclans.worldguard.size} meters southeast:																send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-wschod stad jest juz zajety"																stop															send "%{tag}% Zabezpieczenie &8- &aTworzenie ..."															make console execute command "pex user %name of player% add worldguard.*"															make console execute command "pex user %name of player% add worldedit.*"															wait 1 tick															make player execute command "//pos1"															make player execute command "//pos2"															wait 1 tick															make player execute command "//expand %{ultimateclans.worldguard.size}% n"															make player execute command "//expand %{ultimateclans.worldguard.size}% s"															make player execute command "//expand %{ultimateclans.worldguard.size}% w"															make player execute command "//expand %{ultimateclans.worldguard.size}% e"															make player execute command "//expand vert"															wait 1 tick															make player execute command "/rg define clans-%arg 2%"															set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to true															wait 1 tick															make console execute command "pex user %name of player% remove worldguard.*"															make console execute command "pex user %name of player% remove worldedit.*"															if {ultimateclans.tag} is true:																make console execute command "pex user %name of player% add NametagEdit.*"																wait 1 tick																make player execute command "ne prefix %name of player% &4[%arg 3%]&f"																make console execute command "pex user %name of player% remove NametagEdit.*"															make console execute command "rg addowner -w %world of player% clans-%arg 2% %name of player%"															make console execute command "rg setpriority -w %world of player% clans-%arg 2% 1"															if {ultimateclans.claim.wg.greeting} is true:																make console execute command "rg flag -w %world of player% clans-%arg 2% greeting &7Obecny teren nalezy do gildii: &f[&g%arg 2%&f]"															if {ultimateclans.claim.wg.farewell} is true:																make console execute command "rg flag -w %world of player% clans-%arg 2% farewell &7Opuszczono teren gildii: &f[&g%arg 2%&f]"															if {ultimateclans.claim.wg.chest} is true:																make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access deny"															if {ultimateclans.claim.wg.chest} is false:																make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access allow"															set {ultimateclans.clan.%arg 2%.claim.point.center} to location of player															loop 100 times:																send " "															send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"															if {ultimateclans.setblock} is true:																set block under player to {@claim.setblock.type}															set {ultimateclans.clan.%arg 2%.claim.point} to location of player															add arg 2 to {ultimateclans.clanlist::*}															set {ultimateclans.%name of player%.owner.clanname} to arg 2															add arg 3 to {ultimateclans.tagclanlist::*}															set {ultimateclans.%name of player%.owner.tag} to arg 3															set {ultimateclans.%name of player%.owner} to true															set {ultimateclans.%name of player%.owner.name} to player															set {ultimateclans.clan.%arg 2%.tag} to arg 3															set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}															set {ultimateclans.clan.%arg 2%.name} to arg 2															set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2															set {ultimateclans.clan.%arg 3%.tagauth} to arg 3															set {ultimateclans.clan.%arg 2%.ownername} to player															set {ultimateclans.%arg 2%.member-number} to 0															set {ultimateclans.clan.%arg 2%.ownername} to player															add 1 to {ultimateclans.%arg 2%.member-number}															set {ultimateclans.clan.%arg 2%.killall} to 0															set {ultimateclans.clan.%arg 2%.deathall} to 0															add player to {ultimateclans.%arg 2%.members::*}															set {ultimateclans.clan.%arg 2%.claimset} to false															send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"															broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"															stop														else:															send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem!"															stop												else:													send "%{tag}% &cJestes zbyt blisko spawnu!"													stop 											else:												send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Nieustawiono spawnpoint'u"												stop										else:											add arg 2 to {ultimateclans.clanlist::*}											set {ultimateclans.%name of player%.owner.clanname} to arg 2											add arg 3 to {ultimateclans.tagclanlist::*}											set {ultimateclans.%name of player%.owner.tag} to arg 3											set {ultimateclans.%name of player%.owner} to true											set {ultimateclans.%name of player%.owner.name} to player											set {ultimateclans.clan.%arg 2%.tag} to arg 3											set {ultimateclans.clan.%arg 2%.name} to arg 2											set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}											set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2											set {ultimateclans.clan.%arg 3%.tagauth} to arg 3											set {ultimateclans.clan.%arg 2%.ownername} to player											set {ultimateclans.%arg 2%.member-number} to 0											set {ultimateclans.clan.%arg 2%.ownername} to player											add 1 to {ultimateclans.%arg 2%.member-number}											set {ultimateclans.clan.%arg 2%.killall} to 0											set {ultimateclans.clan.%arg 2%.deathall} to 0											add player to {ultimateclans.%arg 2%.members::*}											set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false											send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"											broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"											stop										if {ultimateclans.paymoney.enable} is true:											if {ultimateclans.vault} is true:												if {ultimateclans.%name of player%.member} is true:													send "%{tag}% &cJestes juz w gildii!"													stop trigger												if {ultimateclans.%name of player%.owner} is true:													send "%{tag}% &cMasz juz gildie!"													stop trigger												if {ultimateclans.clan.%arg 2%.tag} is set:													send "%{tag}% &cJest juz taka gildia!"													stop trigger												if {ultimateclans.clan.%arg 3%.tagauth} is set:													send "%{tag}% &cJest juz gildia! z takim tagiem!"													stop trigger												else:													if {ultimateclans.autoclaim.enable} is true:														if {ultimateclans.spawn.%world%} is set:															if distance between {ultimateclans.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2:																if {ultimateclans.claim.method} is "chunk":																	if {ultimateclans.chunk::%chunk at player%} is not set:																		set {ultimateclans.chunk::%chunk at player%} to arg 2																		if {ultimateclans.setblock} is true:																			set block under player to {@claim.setblock.type}																		send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"																		set {ultimateclans.clan.%arg 2%.claim.point} to location of player																		add arg 2 to {ultimateclans.clanlist::*}																		set {ultimateclans.%name of player%.owner.clanname} to arg 2																		add arg 3 to {ultimateclans.tagclanlist::*}																		set {ultimateclans.%name of player%.owner.tag} to arg 3																		set {ultimateclans.%name of player%.owner} to true																		set {ultimateclans.%name of player%.owner.name} to player																		set {ultimateclans.clan.%arg 2%.tag} to arg 3																		set {ultimateclans.clan.%arg 2%.name} to arg 2																		set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}																		set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2																		set {ultimateclans.clan.%arg 3%.tagauth} to arg 3																		set {ultimateclans.clan.%arg 2%.ownername} to player																		set {ultimateclans.%arg 2%.member-number} to 0																		set {ultimateclans.clan.%arg 2%.ownername} to player																		add 1 to {ultimateclans.%arg 2%.member-number}																		set {ultimateclans.clan.%arg 2%.killall} to 0																		set {ultimateclans.clan.%arg 2%.deathall} to 0																		add player to {ultimateclans.%arg 2%.members::*}																		send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"																		broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"																		stop																	else:																		send "%{tag}% &cTo miejsce ma juz inna gildia"																		stop																if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":																	if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin":																		player cannot build at block under player:																			send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren pod Toba jest juz zabezpieczony"																			stop																		player cannot build at block {ultimateclans.worldguard.size} meters northwest:																			send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-zachod stad jest juz zabezpieczony"																			stop																		player cannot build at block {ultimateclans.worldguard.size} meters north:																			send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnoc stad jest juz zabezpieczony"																			stop																		player cannot build at block {ultimateclans.worldguard.size} meters northeast:																			send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-wschod stad jest juz zajety"																			stop																		player cannot build at block {ultimateclans.worldguard.size} meters west:																			send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na zachod stad jest juz zajety"																			stop																		player cannot build at block {ultimateclans.worldguard.size} meters east:																			send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na wschod stad jest juz zajety"																			stop																		player cannot build at block {ultimateclans.worldguard.size} meters southwest:																			send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-zachod stad jest juz zajety"																			stop																		player cannot build at block {ultimateclans.worldguard.size} meters south:																			send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludnie stad jest juz zajety"																			stop																		player cannot build at block {ultimateclans.worldguard.size} meters southeast:																			send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-wschod stad jest juz zajety"																			stop																		send "%{tag}% Zabezpieczenie &8- &aTworzenie ..."																		make console execute command "pex user %name of player% add worldguard.*"																		make console execute command "pex user %name of player% add worldedit.*"																		wait 1 tick																		make player execute command "//pos1"																		make player execute command "//pos2"																		wait 1 tick																		make player execute command "//expand %{ultimateclans.worldguard.size}% n"																		make player execute command "//expand %{ultimateclans.worldguard.size}% s"																		make player execute command "//expand %{ultimateclans.worldguard.size}% w"																		make player execute command "//expand %{ultimateclans.worldguard.size}% e"																		make player execute command "//expand vert"																		wait 1 tick																		make player execute command "/rg define clans-%arg 2%"																		set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to true																		wait 1 tick																		make console execute command "pex user %name of player% remove worldguard.*"																		make console execute command "pex user %name of player% remove worldedit.*"																		if {ultimateclans.tag} is true:																			make console execute command "pex user %name of player% add NametagEdit.*"																			wait 1 tick																			make player execute command "ne prefix %name of player% &4[%arg 3%]&f"																			make console execute command "pex user %name of player% remove NametagEdit.*"																		make console execute command "rg addowner -w %world of player% clans-%arg 2% %name of player%"																		make console execute command "rg setpriority -w %world of player% clans-%arg 2% 1"																		if {ultimateclans.claim.wg.greeting} is true:																			make console execute command "rg flag -w %world of player% clans-%arg 2% greeting &7Obecny teren nalezy do gildii: &f[&g%arg 2%&f]"																		if {ultimateclans.claim.wg.farewell} is true:																			make console execute command "rg flag -w %world of player% clans-%arg 2% farewell &7Opuszczono teren gildii: &f[&g%arg 2%&f]"																		if {ultimateclans.claim.wg.chest} is true:																			make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access deny"																		if {ultimateclans.claim.wg.chest} is false:																			make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access allow"																		set {ultimateclans.clan.%arg 2%.claim.point.center} to location of player																		loop 100 times:																			send " "																		send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"																		if {ultimateclans.setblock} is true:																			set block under player to {@claim.setblock.type}																		set {ultimateclans.clan.%arg 2%.claim.point} to location of player																		add arg 2 to {ultimateclans.clanlist::*}																		set {ultimateclans.%name of player%.owner.clanname} to arg 2																		add arg 3 to {ultimateclans.tagclanlist::*}																		set {ultimateclans.%name of player%.owner.tag} to arg 3																		set {ultimateclans.%name of player%.owner} to true																		set {ultimateclans.%name of player%.owner.name} to name of player																		set {ultimateclans.clan.%arg 2%.tag} to arg 3																		set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}																		set {ultimateclans.clan.%arg 2%.name} to arg 2																		set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2																		set {ultimateclans.clan.%arg 3%.tagauth} to arg 3																		set {ultimateclans.clan.%arg 2%.ownername} to name of player																		set {ultimateclans.%arg 2%.member-number} to 0																		set {ultimateclans.clan.%arg 2%.ownername} to player																		add 1 to {ultimateclans.%arg 2%.member-number}																		set {ultimateclans.clan.%arg 2%.killall} to 0																		set {ultimateclans.clan.%arg 2%.deathall} to 0																		add name of player to {ultimateclans.%arg 2%.members::*}																		set {ultimateclans.clan.%arg 2%.claimset} to false																		send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"																		broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"																		stop																	else:																		send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Powod: Brak uprawnien - ultimateclans.worldguard"																		stop															else:																send "%{tag}% &cJestes zbyt blisko spawnu!"																stop 														else:															send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Nieustawiono spawnpoint'u"															stop													else:														add arg 2 to {ultimateclans.clanlist::*}														set {ultimateclans.%name of player%.owner.clanname} to arg 2														add arg 3 to {ultimateclans.tagclanlist::*}														set {ultimateclans.%name of player%.owner.tag} to arg 3														set {ultimateclans.%name of player%.owner} to true														set {ultimateclans.%name of player%.owner.name} to player														set {ultimateclans.clan.%arg 2%.tag} to arg 3														set {ultimateclans.clan.%arg 2%.name} to arg 2														set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}														set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2														set {ultimateclans.clan.%arg 3%.tagauth} to arg 3														set {ultimateclans.clan.%arg 2%.ownername} to player														set {ultimateclans.%arg 2%.member-number} to 0														set {ultimateclans.clan.%arg 2%.ownername} to player														add 1 to {ultimateclans.%arg 2%.member-number}														set {ultimateclans.clan.%arg 2%.killall} to 0														set {ultimateclans.clan.%arg 2%.deathall} to 0														add player to {ultimateclans.%arg 2%.members::*}														wait 1 tick														set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false														send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"														broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"														stop											else:												send "%{tag}% &cBlad! Skontaktuj sie z administratorem. Powod: &7Wymagany plugin Vault"												stop										else:											if {ultimateclans.autoclaim.enable} is true:												if {ultimateclans.spawn.%world%} is set:													if distance between {ultimateclans.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2:														if {ultimateclans.claim.method} is "chunk":															if {ultimateclans.chunk::%chunk at player%} is not set:																set {ultimateclans.chunk::%chunk at player%} to arg 2																if {ultimateclans.setblock} is true:																	set block under player to {@claim.setblock.type}																send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"																set {ultimateclans.clan.%arg 2%.claim.point} to location of player																add arg 2 to {ultimateclans.clanlist::*}																set {ultimateclans.%name of player%.owner.clanname} to arg 2																add arg 3 to {ultimateclans.tagclanlist::*}																set {ultimateclans.%name of player%.owner.tag} to arg 3																set {ultimateclans.%name of player%.owner} to true																set {ultimateclans.%name of player%.owner.name} to player																set {ultimateclans.clan.%arg 2%.tag} to arg 3																set {ultimateclans.clan.%arg 2%.name} to arg 2																set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}																set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2																set {ultimateclans.clan.%arg 3%.tagauth} to arg 3																set {ultimateclans.clan.%arg 2%.ownername} to player																set {ultimateclans.%arg 2%.member-number} to 0																set {ultimateclans.clan.%arg 2%.ownername} to player																add 1 to {ultimateclans.%arg 2%.member-number}																set {ultimateclans.clan.%arg 2%.killall} to 0																set {ultimateclans.clan.%arg 2%.deathall} to 0																add player to {ultimateclans.%arg 2%.members::*}																send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"																broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"																stop															else:																send "%{tag}% &cTo miejsce ma juz inna gildia"																stop														if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":															if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin":																player cannot build at block under player:																	send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren pod Toba jest juz zabezpieczony"																	stop																player cannot build at block {ultimateclans.worldguard.size} meters northwest:																	send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-zachod stad jest juz zabezpieczony"																	stop																player cannot build at block {ultimateclans.worldguard.size} meters north:																	send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnoc stad jest juz zabezpieczony"																	stop																player cannot build at block {ultimateclans.worldguard.size} meters northeast:																	send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-wschod stad jest juz zajety"																	stop																player cannot build at block {ultimateclans.worldguard.size} meters west:																	send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na zachod stad jest juz zajety"																	stop																player cannot build at block {ultimateclans.worldguard.size} meters east:																	send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na wschod stad jest juz zajety"																	stop																player cannot build at block {ultimateclans.worldguard.size} meters southwest:																	send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-zachod stad jest juz zajety"																	stop																player cannot build at block {ultimateclans.worldguard.size} meters south:																	send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludnie stad jest juz zajety"																	stop																player cannot build at block {ultimateclans.worldguard.size} meters southeast:																	send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-wschod stad jest juz zajety"																	stop																send "%{tag}% Zabezpieczenie &8- &aTworzenie ..."																make console execute command "pex user %name of player% add worldguard.*"																make console execute command "pex user %name of player% add worldedit.*"																wait 1 tick																make player execute command "//pos1"																make player execute command "//pos2"																wait 1 tick																make player execute command "//expand %{ultimateclans.worldguard.size}% n"																make player execute command "//expand %{ultimateclans.worldguard.size}% s"																make player execute command "//expand %{ultimateclans.worldguard.size}% w"																make player execute command "//expand %{ultimateclans.worldguard.size}% e"																make player execute command "//expand vert"																wait 1 tick																make player execute command "/rg define clans-%arg 2%"																set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to true																wait 1 tick																make console execute command "pex user %name of player% remove worldguard.*"																make console execute command "pex user %name of player% remove worldedit.*"																if {ultimateclans.tag} is true:																	make console execute command "pex user %name of player% add NametagEdit.*"																	wait 1 tick																	make player execute command "ne prefix %name of player% &4[%arg 3%]&f"																	make console execute command "pex user %name of player% remove NametagEdit.*"																make console execute command "rg addowner -w %world of player% clans-%arg 2% %name of player%"																make console execute command "rg setpriority -w %world of player% clans-%arg 2% 1"																if {ultimateclans.claim.wg.greeting} is true:																	make console execute command "rg flag -w %world of player% clans-%arg 2% greeting &7Obecny teren nalezy do gildii: &f[&g%arg 2%&f]"																if {ultimateclans.claim.wg.farewell} is true:																	make console execute command "rg flag -w %world of player% clans-%arg 2% farewell &7Opuszczono teren gildii: &f[&g%arg 2%&f]"																if {ultimateclans.claim.wg.chest} is true:																	make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access deny"																if {ultimateclans.claim.wg.chest} is false:																	make console execute command "rg flag -w %world of player% clans-%arg 2% chest-access allow"																set {ultimateclans.clan.%arg 2%.claim.point.center} to location of player																loop 100 times:																	send " "																send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"																if {ultimateclans.setblock} is true:																	set block under player to {@claim.setblock.type}																set {ultimateclans.clan.%arg 2%.claim.point} to location of player																add arg 2 to {ultimateclans.clanlist::*}																set {ultimateclans.%name of player%.owner.clanname} to arg 2																add arg 3 to {ultimateclans.tagclanlist::*}																set {ultimateclans.%name of player%.owner.tag} to arg 3																set {ultimateclans.%name of player%.owner} to true																set {ultimateclans.%name of player%.owner.name} to name of player																set {ultimateclans.clan.%arg 2%.tag} to arg 3																set {ultimateclans.clan.%arg 2%.name} to arg 2																set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}																set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2																set {ultimateclans.clan.%arg 3%.tagauth} to arg 3																set {ultimateclans.clan.%arg 2%.ownername} to name of player																set {ultimateclans.%arg 2%.member-number} to 0																set {ultimateclans.clan.%arg 2%.ownername} to player																add 1 to {ultimateclans.%arg 2%.member-number}																set {ultimateclans.clan.%arg 2%.killall} to 0																set {ultimateclans.clan.%arg 2%.deathall} to 0																add name of player to {ultimateclans.%arg 2%.members::*}																send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"																broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"																stop															else:																send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem!"																stop													else:														send "%{tag}% &cJestes zbyt blisko spawnu!"														stop 												else:													send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Nieustawiono spawnpoint'u"													stop											else:												add arg 2 to {ultimateclans.clanlist::*}												set {ultimateclans.%name of player%.owner.clanname} to arg 2												add arg 3 to {ultimateclans.tagclanlist::*}												set {ultimateclans.%name of player%.owner.tag} to arg 3												set {ultimateclans.%name of player%.owner} to true												set {ultimateclans.%name of player%.owner.name} to player												set {ultimateclans.clan.%arg 2%.tag} to arg 3												set {ultimateclans.clan.%arg 2%.name} to arg 2												set {ultimateclans.clan.%arg 2%.pvp} to {@pvp}												set {ultimateclans.clan.%arg 3%.tag.fullname} to arg 2												set {ultimateclans.clan.%arg 3%.tagauth} to arg 3												set {ultimateclans.clan.%arg 2%.ownername} to player												set {ultimateclans.%arg 2%.member-number} to 0												set {ultimateclans.clan.%arg 2%.ownername} to player												add 1 to {ultimateclans.%arg 2%.member-number}												set {ultimateclans.clan.%arg 2%.killall} to 0												set {ultimateclans.clan.%arg 2%.deathall} to 0												add player to {ultimateclans.%arg 2%.members::*}												set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false												send "%{tag}% &aStworzono gildie o nazwie: &7%arg 2%&a i tagu: &7%arg 3%"												broadcast "%{tag}% &aGracz: &7%name of player% &astworzyl gildie o nazwie: &7%arg 2% &ai tagu: &7%arg 3%"												stop														else:								send "%{tag}% &cNie podano tagu gildi!"								stop								if {ultimateclans.level.take.xxx} is true:									reduce player's level by {@level.create}									stop								# '						else:							send "%{tag}% &cNie podano nazwy gildii!"							stop									else:						send "&cNie masz uprawnien do uzywania tej komendy"						stop				else:					send "&cNa tym swiecie nie mozna zalozyc gildii!"					stop			if arg 1 is "usun" or "delete":				if player has permissions "ultimateclans.default" or "ultimateclans.admin":					if {ultimateclans.%name of player%.owner} is true:						set {ultimateclans.%name of player%.delete.confirm} to true						if {ultimateclans.lang} is "pl":							send "%{tag}% &cUwaga! &7Wlaczono procedure usuwania gildii. Aby ostatecznie rozwiazac gildie wpisz &c/{@prefix} potwierdz&7, aby anulowac uzyj &c/{@prefix} anuluj"							stop						if {ultimateclans.lang} is "eng":							send "%{tag}% &cUwaga! &7Wlaczono procedure usuwania gildii. Aby ostatecznie rozwiazac gildie wpisz &c/{@prefix} confirm&7, aby anulowac uzyj &c/{@prefix} cancel"							stop					else:						send "%{tag}% &cNie jestes zalozycielem zadnego klanu"				else:					send "&cNie masz uprawnien do uzywania tej komendy"					stop			if arg 1 is "potwierdz" or "confirm":				if player has permissions "ultimateclans.default" or "ultimateclans.admin":					if {ultimateclans.%name of player%.delete.confirm} is true:						if {ultimateclans.claim.method} is "chunk" or "Chunk":							if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:								delete {ultimateclans.chunk::%chunk at player%}								loop {ultimateclans.clanlist::*}:									remove {ultimateclans.%name of player%.owner.clanname} from {ultimateclans.clanlist::*}								loop {ultimateclans.tagclanlist::*}:									remove {ultimateclans.%name of player%.owner.tag} from {ultimateclans.tagclanlist::*}								wait 1 tick								set {ultimateclans.%name of player%.owner} to false								clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.tag}								clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.name}								if {ultimateclans.setblock} is true:									set block under {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center} to air								clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point}								clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center}								clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.tagauth}								clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.tag.fullname} 								clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.ownername}								clear {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.member-number}								clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point}								loop {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*}:									set {ultimateclans.%loop-value%.member} to false									delete {ultimateclans.%loop-value%.clan.tag}									delete {ultimateclans.%loop-value%.ownername}									delete {ultimateclans.%loop-value%.clan.name}								delete {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*}								delete {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.member-number}								wait 2 tick								clear {ultimateclans.%name of player%.owner.tag}								clear {ultimateclans.%name of player%.owner.clanname}								send "%{tag}% &aPomyslnie usunieto klan!"								stop							else:								send "%{tag}% &cTo nie jest teren Twojej gildii!"								stop								# 						if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":							broadcast "%{tag}%&cGracz: &4%name of player% &cusunal gildie: &4%{ultimateclans.%name of player%.owner.clanname}%&c!"							if player has permissions "ultimateclans.default":								make console execute command "rg remove -w %world of player% Clans-%{ultimateclans.%name of player%.owner.clanname}%"								set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false							if player has permissions "ultimateclans.admin":								make console execute command "rg remove -w %world of player% Clans-%{ultimateclans.%name of player%.owner.clanname}%"								set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false							loop {ultimateclans.clanlist::*}:								remove {ultimateclans.%name of player%.owner.clanname} from {ultimateclans.clanlist::*}							loop {ultimateclans.tagclanlist::*}:								remove {ultimateclans.%name of player%.owner.tag} from {ultimateclans.tagclanlist::*}							wait 1 tick							set {ultimateclans.%name of player%.owner} to false							clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.tag}							clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.name}							if {ultimateclans.setblock} is true:								set block under {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center} to air							clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point}							clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center}							clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.tagauth}							clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.tag.fullname} 							clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.ownername}							clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point}							clear {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.member-number}							clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset}							loop {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*}:								set {ultimateclans.%loop-value%.loop-value} to true								set {ultimateclans.%name of player%.loop-value} to false								set {ultimateclans.%loop-value%.member} to false								delete {ultimateclans.%loop-value%.clan.tag}								delete {ultimateclans.%loop-value%.ownername}								delete {ultimateclans.%loop-value%.clan.name}							if {ultimateclans.tag} is true:								make console execute command "pex user %name of player% add NametagEdit.*"								wait 1 tick								make player execute command "ne prefix %name of player% &f"								make console execute command "pex user %name of player% remove NametagEdit.*"							delete {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*}							delete {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.member-number}							wait 2 tick							clear {ultimateclans.%name of player%.owner.tag}							clear {ultimateclans.%name of player%.owner.clanname}							loop 100 times:								send ""							send "%{tag}% &aPomyslnie usunieto klan!"							stop						else:							send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem!"							stop					else:						send "%{tag}% &cNie ma zadnych dzialan do potwierdzenia!"						stop				else:					send "&cNie masz uprawnien do uzywania tej komendy"					stop			if arg 1 is "claim" or "zabezpiecz":				if player has permissions "ultimateclans.default" or "ultimateclans.admin":					if {ultimateclans.%name of player%.owner} is true:						if {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} is false:							if {ultimateclans.autoclaim.enable} is false:								if {ultimateclans.spawn.%world%} is set:									if distance between {ultimateclans.spawn.%world%} and location of player is greater than {@spawn.distance}+{claim.size}/2:										if {ultimateclans.claim.method} is "chunk" or "Chunk":											if {ultimateclans.chunk::%chunk at player%} is not set:												set {ultimateclans.chunk::%chunk at player%} to {ultimateclans.%name of player%.owner.clanname}												if {ultimateclans.setblock} is true:													set block under player to {@claim.setblock.type}												send "%{tag}% Claim &8-&a Otrzymano teren!"												stop											else:												send "%{tag}% &cTo miesjce jest juz zajete!"												stop														if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":											if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin":												player cannot build at block under player:													send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren pod Toba jest juz zabezpieczony"													stop												player cannot build at block {ultimateclans.worldguard.size} meters northwest:													send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-zachod stad jest juz zabezpieczony"													stop												player cannot build at block {ultimateclans.worldguard.size} meters north:													send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnoc stad jest juz zabezpieczony"													stop												player cannot build at block {ultimateclans.worldguard.size} meters northeast:													send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na polnocny-wschod stad jest juz zajety"													stop												player cannot build at block {ultimateclans.worldguard.size} meters west:													send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na zachod stad jest juz zajety"													stop												player cannot build at block {ultimateclans.worldguard.size} meters east:													send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na wschod stad jest juz zajety"													stop												player cannot build at block {ultimateclans.worldguard.size} meters southwest:													send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-zachod stad jest juz zajety"													stop												player cannot build at block {ultimateclans.worldguard.size} meters south:													send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludnie stad jest juz zajety"													stop												player cannot build at block {ultimateclans.worldguard.size} meters southeast:													send "%{tag}% &cNie mozna tutaj stworzyc terenu gildii! Teren na poludniowy-wschod stad jest juz zajety"													stop												send "%{tag}% Zabezpieczenie &8- &aTworzenie ..."												wait 1 tick												make console execute command "pex user %name of player% add worldguard.*"												make console execute command "pex user %name of player% add worldedit.*"												wait 1 tick												make player execute command "//pos1"												make player execute command "//pos2"												wait 1 tick												make player execute command "//expand %{ultimateclans.worldguard.size}% n"												make player execute command "//expand %{ultimateclans.worldguard.size}% s"												make player execute command "//expand %{ultimateclans.worldguard.size}% w"												make player execute command "//expand %{ultimateclans.worldguard.size}% e"												make player execute command "//expand vert"												wait 1 tick												make player execute command "/rg define clans-%{ultimateclans.%name of player%.owner.clanname}%"												set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to true												wait 1 tick												make console execute command "pex user %name of player% remove worldguard.*"												make console execute command "pex user %name of player% remove worldedit.*"												make console execute command "rg addowner -w %world of player% clans-%{ultimateclans.%name of player%.owner.clanname}% %name of player%"												loop {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*}:													make console execute command "rg addmember -w %world of player% clans-%{ultimateclans.%name of player%.owner.clanname}% %loop-value%"												make console execute command "rg setpriority -w %world of player% clans-%{ultimateclans.%name of player%.owner.clanname}% 1"												if {ultimateclans.claim.wg.greeting} is true:													make console execute command "rg flag -w %world of player% clans-%{ultimateclans.%name of player%.owner.clanname}% greeting &7Obecny teren nalezy do gildii: &f[&g%{ultimateclans.%name of player%.owner.clanname}%&f]"												if {ultimateclans.claim.wg.farewell} is true:													make console execute command "rg flag -w %world of player% clans-%{ultimateclans.%name of player%.owner.clanname}% farewell &7Opuszczono teren gildii: &f[&g%{ultimateclans.%name of player%.owner.clanname}%&f]"												if {ultimateclans.claim.wg.chest} is true:													make console execute command "rg flag -w %world of player% clans-%{ultimateclans.%name of player%.owner.clanname}% chest-access deny"												if {ultimateclans.claim.wg.chest} is false:													make console execute command "rg flag -w %world of player% clans-%{ultimateclans.%name of player%.owner.clanname}% chest-access allow"												set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center} to location of player												if {ultimateclans.setblock} is true:													set block under player to {@claim.setblock.type}													set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to location of player												loop 100 times:													send " "												send "%{tag}% Zabezpieczenie &8-&a Otrzymano teren!"											else:												send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem!"												stop									else:										send "%{tag}% &cJestes zbyt blisko spawnu!"										stop								else:									send "%{tag}% &cBlad! &8-&7 Skontaktuj sie z administratorem! Nieustawiono spawnpoint'u"									stop							else:								send "%{tag}% &cClaim jest automatycznie przydzielany po zalozeniu gildii!"								stop						else:							send "%{tag}% &cTwoja gildia posiada juz claim!"							stop					else:						send "%{tag}% &cAby zajac teren musisz byc zalozycielem!"						stop				else:					send "&cNie masz uprawnien do uzywania tej komendy"					stop			if arg 1 is "unclaim" or "odbezpiecz" or "porzuc":				if player has permissions "ultimateclans.default" or "ultimateclans.admin":					if {ultimateclans.%name of player%.owner} is true:						if {ultimateclans.autoclaim.enable} is false:							if {ultimateclans.claim.method} is "chunk" or "Chunk":								if {ultimateclans.chunk::%chunk at player%} is not set:									send "%{tag}% &cTen teren nie jest zabezpieczony"									stop								if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:									delete {ultimateclans.chunk::%chunk at player%}									set block under {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to air									send "%{tag}% &aPomyslnie usunieto claim gildii!"									stop								else:									send "%{tag}% &cTo nie jest teren Twojej gildii!"									stop							if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":								if player has permissions "ultimateclans.worldguard" or "ultimateclans.admin":									make console execute command "rg remove -w %world of player% Clans-%{ultimateclans.%name of player%.owner.clanname}%"									set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false									send "%{tag}% &aPomyslnie usunieto claim gildii!"									clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center}									if {ultimateclans.setblock} is true:										set block under {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to air									set block under {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to air									stop						else:							send "%{tag}% Zabezpieczenie &8-&c Wlaczony auto claim, aby pozbyc sie terenu musisz usunac gildie!"							stop					else:						send "%{tag}% &cNie jestes zalozycielem gildii!"						stop 				else:					send "&cNie masz uprawnien do uzywania tej komendy"					stop			if arg 1 is "anuluj" or "cancel":				if player has permissions "ultimateclans.default" or "ultimateclans.admin":					if {ultimateclans.%name of player%.delete.confirm} is true:						set {ultimateclans.%name of player%.delete.confirm} to false						send "%{tag}% &cAnulowano procedure usuwania gildii!"						stop					else:						send "%{tag}% &cNie ma zadnych dzialan do anulowania!"						stop				else:					send "&cNie masz uprawnien do uzywania tej komendy"					stop			if arg 1 is "reload" or "przeladuj":				if player has permissions "ultimateclans.reload" or "ultimateclans.admin":					send "%{tag}% &aPrzeladowywanie..."					wait 1 tick					set {ultimateclans.lang} to "{@lang}"					set {ultimateclans.mailbox.enable} to {@mailbox}					set {ultimateclans.payitem.enable} to {@payitem}					set {ultimateclans.autoclaim.enable} to {@auto.claim}					set {ultimateclans.stats.message} to {@stats.message}					set {ultimateclans.claim.method} to "{@claim.method}"					set {ultimateclans.chunk.msg} to {@chunk.msg}					set {ultimateclans.setblock} to {@claim.setblock}					set {ultimateclans.safe.chest} to {@claim.safe.chest}					set {ultimateclans.safe.break} to {@claim.safe.break}					set {ultimateclans.safe.place} to {@claim.safe.place}					set {ultimateclans.safe.flint and steel} to {@claim.safe.flint and steel}					set {ultimateclans.safe.bucket} to {@claim.safe.bucket}					set {ultimateclans.worldguard.size} to {@claim.size}/2-2					set {ultimateclans.setnamecolor} to {@set.name.color}					set {ultimateclans.pvp} to {@pvp}					set {ultimateclans.tp.cooldown} to {@tp.cooldown}					set {ultimateclans.pvp.ownerset} to {@pvp.owner}					set {ultimateclans.ultimatechat} to {@ultimatechat.enable}					set {ultimateclans.paymoney.cost} to {@paymoney.create.cost}					set {ultimateclans.paymoney.enable} to {@paymoney.enable}					set {ultimateclans.vault} to {@vault}					set {ultimateclans.paymoney.invite} to {@paymoney.invite}					set {ultimateclans.paymoney.invite.cost} to {@paymoney.invite.cost}					set {ultimateclans.payitem.invite} to {@payitem.invite}					set {ultimateclans.payitem.invite.cost} to "{@payitem.invite.cost}"					set {ultimateclans.claim.wg.farewell} to {@claim.wg.farewell}					set {ultimateclans.claim.wg.greeting} to {@claim.wg.greeting}					set {_chest} to {@claim.wg.chest}					set {ultimateclans.cliam.sethome} to {@claim.sethome}					set {ultimateclans.level.take} to {@level.take}					set {ultimateclans.broadcast} to {@broadcast.enable}					set {ultimateclans.broadcast.time} to {@broadcast.time}					set {ultimateclans.tab} to {@tab}					set {ultimateclans.tab.color} to "{@tab.color}"					set {ultimateclans.tag} to {@tag}					set {ultimateclans.tag.color} to "{@tag.color}"					set {ultimateclans.tag.color.nick} to "{@tag.color.nick}"					wait 1 tick					if {_chest} is true:						set {ultimateclans.wg.chest} to false					if {_chest} is false:						set {ultimateclans.wg.chest} to true					set {ultimateclans.style} to "{@style}"					if {ultimateclans.style} is "gy":						set {style} to "&7"						set {style2} to "&4"					if {ultimateclans.style} is "gg":						set {style} to "&a"						set {style2} to "&8"					if {ultimateclans.style} is "bg":						set {style} to "&9"						set {style2} to "&7"					if {ultimateclans.style} is "mg":						set {style} to "&3"						set {style2} to "&7"					if {style} is "&a":						set {tag} to "{@tag|gg}"					if {style} is "&7":						set {tag} to "{@tag|gy}"					if {style} is "&9":						set {tag} to "{@tag|bg}"					if {style} is "&3":						set {tag} to "{@tag|mg}"					if {ultimateclans.payitem.enable} is true:						set {ultimateclans.payitem.allitem} to "{@payitem.slot.1}, {@payitem.slot.2}, {@payitem.slot.3}, {@payitem.slot.4}, and {@payitem.slot.5}"					loop {ultimateclans.clanlist::*}:						if {ultimateclans.clan.%loop-value%.pvp} is not set:							set {ultimateclans.clan.%loop-value%.pvp} to {@pvp}					wait 1 tick					make console execute command "sk reload {@skname}"					wait 1 tick					send "%{tag}% &aPrzeladowano!"					stop				else:					send "&cNie masz uprawnien do uzywania tej komendy"					stop			if arg 1 is "zapros" or "invite":				if player has permissions "ultimateclans.default" or "ultimateclans.admin":					if {ultimateclans.%name of player%.owner} is true:						if {ultimateclans.payitem.invite} is true:							if player has {@payitem.invite.cost}:								if arg 2 is not empty:									if {ultimateclans.%arg 2%.member} is true:										send "%{tag}% &cTen gracz jest juz w innej gildii!"										stop									if {ultimateclans.%arg 2%.owner} is true:										send "%{tag}% &cTen gracz ma juz gildie!"										stop									else:										if {ultimateclans.%arg 2%.player} is true:											remove {@payitem.invite.cost} from player											set {ultimateclans.%arg 2%.i.invite} to true											set {ultimateclans.%arg 2%.i.invite.clanname} to {ultimateclans.%name of player%.owner.clanname}											set {ultimateclans.%arg 2%.i.invite.tag} to {ultimateclans.%name of player%.owner.tag}											set {ultimateclans.%arg 2%.i.invite.owner} to player											set {ultimateclans.%name of player%.invenable} to true											wait 1 tick											make player execute command "mngsendinvite %arg 2%"											stop										else:											send "%{tag}% &cTakiego gracza nigdy nie bylo na serwerze!"											stop								else:									if {ultimateclans.lang} is "pl":										send "%{tag}% &cMusisz podac gracza! &7/{@prefix} zapros [gracz]"										send "&aKoszt: &7{@payitem.invite.cost}"										stop									if {ultimateclans.lang} is "eng":										send "%{tag}% &cMusisz podac gracza! &7/{@prefix} invite [player]"										send "&aKoszt: &7{@payitem.invite.cost}"										stop							else:								send "%{tag}% &cAby zaprosic gracza potrzebujesz: &7{@payitem.invite.cost}"								stop						if {ultimateclans.paymoney.invite} is true:							set {_money} to player's money							if {@paymoney.invite.cost} is smaller than {_money}:								if arg 2 is not empty:									if {ultimateclans.%arg 2%.member} is true:										send "%{tag}% &cTen gracz jest juz w innej gildii!"										stop									if {ultimateclans.%arg 2%.owner} is false:										send "%{tag}% &cTen gracz ma juz gildie!"										stop									else:										if {ultimateclans.%arg 2%.player} is true:											remove {@paymoney.invite.cost} from player's money											set {ultimateclans.%arg 2%.i.invite} to true											set {ultimateclans.%arg 2%.i.invite.clanname} to {ultimateclans.%name of player%.owner.clanname}											set {ultimateclans.%arg 2%.i.invite.tag} to {ultimateclans.%name of player%.owner.tag}											set {ultimateclans.%arg 2%.i.invite.owner} to player											set {ultimateclans.%name of player%.invenable} to true											wait 1 tick											make player execute command "mngsendinvite %arg 2%"											stop										else:											send "%{tag}% &cTakiego gracza nigdy nie bylo na serwerze!"											stop								else:									if {ultimateclans.lang} is "pl":										send "%{tag}% &cMusisz podac gracza! &7/{@prefix} zapros [gracz]"										send "&aKoszt: &7{@paymoney.invite.cost}$"										stop									if {ultimateclans.lang} is "eng":										send "%{tag}% &cMusisz podac gracza! &7/{@prefix} invite [player]"										send "&aKoszt: &7{@paymoney.invite.cost}$"										stop							else:								send "%{tag}% &cNie masz wystarczajacej ilosci pieniedzy, aby zaprosic gracza"								stop						else:							if arg 2 is not empty:								if {ultimateclans.%arg 2%.member} is true:									send "%{tag}% &cTen gracz jest juz w innej gildii!"									stop								if {ultimateclans.%arg 2%.owner} is true:									send "%{tag}% &cTen gracz ma juz gildie!"									stop									else:									if {ultimateclans.%arg 2%.player} is true:										set {ultimateclans.%arg 2%.i.invite} to true										set {ultimateclans.%arg 2%.i.invite.clanname} to {ultimateclans.%name of player%.owner.clanname}										set {ultimateclans.%arg 2%.i.invite.tag} to {ultimateclans.%name of player%.owner.tag}										set {ultimateclans.%arg 2%.i.invite.owner} to player										set {ultimateclans.%name of player%.invenable} to true										wait 1 tick										make player execute command "mngsendinvite %arg 2%"										stop									else:										send "%{tag}% &cTakiego gracza nigdy nie bylo na serwerze!"										stop							else:								if {ultimateclans.lang} is "pl":									send "%{tag}% &cMusisz podac gracza! &7/{@prefix} zapros [gracz]"									stop								if {ultimateclans.lang} is "eng":									send "%{tag}% &cMusisz podac gracza! &7/{@prefix} invite [player]"									stop					if {ultimateclans.%name of player%.mod} is true:						if {ultimateclans.payitem.invite} is true:							if player has {@payitem.invite.cost}:								if arg 2 is not empty:									if {ultimateclans.%arg 2%.member} is true:										send "%{tag}% &cTen gracz jest juz w innej gildii!"										stop									if {ultimateclans.%arg 2%.owner} is true:										send "%{tag}% &cTen gracz ma juz gildie!"										stop									else:										if {ultimateclans.%arg 2%.player} is true:											remove {@payitem.invite.cost} from player											set {ultimateclans.%arg 2%.i.invite} to true											set {ultimateclans.%arg 2%.i.invite.clanname} to {ultimateclans.%name of player%.owner.clanname}											set {ultimateclans.%arg 2%.i.invite.tag} to {ultimateclans.%name of player%.owner.tag}											set {ultimateclans.%arg 2%.i.invite.owner} to player											set {ultimateclans.%name of player%.invenable} to true											wait 1 tick											make player execute command "mngsendinvite %arg 2%"											stop										else:											send "%{tag}% &cTakiego gracza nigdy nie bylo na serwerze!"											stop								else:									if {ultimateclans.lang} is "pl":										send "%{tag}% &cMusisz podac gracza! &7/{@prefix} zapros [gracz]"										send "&aKoszt: &7{@payitem.invite.cost}"										stop									if {ultimateclans.lang} is "eng":										send "%{tag}% &cMusisz podac gracza! &7/{@prefix} invite [player]"										send "&aKoszt: &7{@payitem.invite.cost}"										stop							else:								send "%{tag}% &cAby zaprosic gracza potrzebujesz: &7{@payitem.invite.cost}"								stop						if {ultimateclans.paymoney.invite} is true:							set {_money} to player's money							if {@paymoney.invite.cost} is smaller than {_money}:								if arg 2 is not empty:									if {ultimateclans.%arg 2%.member} is true:										send "%{tag}% &cTen gracz jest juz w innej gildii!"										stop									if {ultimateclans.%arg 2%.owner} is false:										send "%{tag}% &cTen gracz ma juz gildie!"										stop									else:										if {ultimateclans.%arg 2%.player} is true:											remove {@paymoney.invite.cost} from player's money											set {ultimateclans.%arg 2%.i.invite} to true											set {ultimateclans.%arg 2%.i.invite.clanname} to {ultimateclans.%name of player%.owner.clanname}											set {ultimateclans.%arg 2%.i.invite.tag} to {ultimateclans.%name of player%.owner.tag}											set {ultimateclans.%arg 2%.i.invite.owner} to player											set {ultimateclans.%name of player%.invenable} to true											wait 1 tick											make player execute command "mngsendinvite %arg 2%"											stop										else:											send "%{tag}% &cTakiego gracza nigdy nie bylo na serwerze!"											stop								else:									if {ultimateclans.lang} is "pl":										send "%{tag}% &cMusisz podac gracza! &7/{@prefix} zapros [gracz]"										send "&aKoszt: &7{@paymoney.invite.cost}$"										stop									if {ultimateclans.lang} is "eng":										send "%{tag}% &cMusisz podac gracza! &7/{@prefix} invite [player]"										send "&aKoszt: &7{@paymoney.invite.cost}$"										stop							else:								send "%{tag}% &cNie masz wystarczajacej ilosci pieniedzy, aby zaprosic gracza"								stop						else:							if arg 2 is not empty:								if {ultimateclans.%arg 2%.member} is true:									send "%{tag}% &cTen gracz jest juz w innej gildii!"									stop								if {ultimateclans.%arg 2%.owner} is true:									send "%{tag}% &cTen gracz ma juz gildie!"									stop									else:									if {ultimateclans.%arg 2%.player} is true:										set {ultimateclans.%arg 2%.i.invite} to true										set {ultimateclans.%arg 2%.i.invite.clanname} to {ultimateclans.%name of player%.owner.clanname}										set {ultimateclans.%arg 2%.i.invite.tag} to {ultimateclans.%name of player%.owner.tag}										set {ultimateclans.%arg 2%.i.invite.owner} to player										set {ultimateclans.%name of player%.invenable} to true										wait 1 tick										make player execute command "mngsendinvite %arg 2%"										stop									else:										send "%{tag}% &cTakiego gracza nigdy nie bylo na serwerze!"										stop							else:								if {ultimateclans.lang} is "pl":									send "%{tag}% &cMusisz podac gracza! &7/{@prefix} zapros [gracz]"									stop								if {ultimateclans.lang} is "eng":									send "%{tag}% &cMusisz podac gracza! &7/{@prefix} invite [player]"									stop					else:						send "%{tag}% &cNie jestes zalozycielem gildii!"						stop				else:					send "&cNie masz uprawnien do uzywania tej komendy"					stop			if arg 1 is "dolacz" or "join":				if player has permissions "ultimateclans.default" or "ultimateclans.admin":					if {ultimateclans.%name of player%.i.invite} is true:						if {ultimateclans.%name of player%.member} is true:							send "%{tag}% &cJestes juz w gildii!"							stop trigger						if {ultimateclans.%name of player%.owner} is true:							send "%{tag}% &cMasz juz gildie!"							stop trigger						else:							wait 1 tick							set {ultimateclans.%name of player%.clan.name} to {ultimateclans.%name of player%.i.invite.clanname}							set {ultimateclans.%name of player%.clan.ownername} to {ultimateclans.%name of player%.i.invite.owner}							set {ultimateclans.%name of player%.clan.tag} to {ultimateclans.%name of player%.i.invite.tag}							set {ultimateclans.%name of player%.member} to true							if {ultimateclans.tag} is true:								make console execute command "pex user %name of player% add NametagEdit.*"								wait 1 tick								make player execute command "ne prefix %name of player% &4[%{ultimateclans.%name of player%.clan.tag}%]&f"								make console execute command "pex user %name of player% remove NametagEdit.*"							add player to {ultimateclans.%{ultimateclans.%name of player%.clan.name}%.members::*}							add 1 to {ultimateclans.%{ultimateclans.%name of player%.clan.name}%.member-number}									wait 1 tick							if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":								make console execute command "rg addmember -w {@world} clans-%{ultimateclans.%name of player%.clan.name}% %name of player%"							clear {ultimateclans.%name of player%.i.invite.tag}							clear {ultimateclans.%name of player%.i.invite.owner}							clear {ultimateclans.%name of player%.i.invite.clanname}							set {ultimateclans.%name of player%.i.invite} to false							loop 100 times:								send ""							send "%{tag}% &aDolaczono do gildii!"							stop					else:						send "%{tag}% &cNie masz zadnego zaproszenia!"						stop				else:					send "&cNie masz uprawnien do uzywania tej komendy"					stop			if arg 1 is "odrzuc" or "deny":				if player has permissions "ultimateclans.default" or "ultimateclans.admin":					if {ultimateclans.%name of player%.i.invite} is true:						make console execute command "mngsenddeny %name of player%"						wait 1 tick						clear {ultimateclans.%name of player%.i.invite.tag}						clear {ultimateclans.%name of player%.i.invite.owner}						clear {ultimateclans.%name of player%.i.invite.clanname}						set {ultimateclans.%name of player%.i.invite} to false						send "%{tag}% &cOdrzucono zaproszenie!"						stop					else:						send "%{tag}% &cNie jestes nigdzie zaproszony!"						stop				else:					send "&cNie masz uprawnien do uzywania tej komendy"					stop			if arg 1 is "odejdz" or "leave":				if player has permissions "ultimateclans.default":					if {ultimateclans.%name of player%.owner} is true:						if {ultimateclans.lang} is "pl":							send "%{tag}%&c Jestes zalozycielem gildii! Jezeli chcesz usunac klan, uzyj &7/{@prefix} usun"							stop						if {ultimateclans.lang} is "eng":							send "%{tag}%&c Jestes zalozycielem gildii! Jezeli chcesz usunac klan, uzyj &7/{@prefix} delete"							stop					if {ultimateclans.%name of player%.member} is true:						if {ultimateclans.tag} is true:							make console execute command "pex user %name of player% add NametagEdit.*"							wait 1 tick							make player execute command "ne prefix %name of player% &f"							make console execute command "pex user %name of player% remove NametagEdit.*"						remove 1 from {ultimateclans.%{ultimateclans.%name of player%.clan.name}%.member-number}						if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":							make console execute command "rg removemember -w %world of player% clans-%{ultimateclans.%name of player%.clan.name}% %name of player%"						remove player from {ultimateclans.%{ultimateclans.%name of player%.clan.name}%.members::*}						clear {ultimateclans.%name of player%.clan.name}						clear {ultimateclans.%name of player%.ownername}						clear {ultimateclans.%name of player%.clan.tag} 						clear {ultimateclans.%name of player%.member}						loop 100 times:							send ""						send "%{tag}% &aOpuszczono gildie &7%{ultimateclans.%name of player%.clan.name}%&a!"						if {ultimateclans.%name of player%.mod} is true:							set {ultimateclans.%name of player%.mod} to false							clear {ultimateclans.%arg 3%.owner.tag}							clear {ultimateclans.%arg 3%.owner.clanname}							clear {ultimateclans.%arg 3%.owner.name}							stop						stop					else:						send "%{tag}% &cNie jestes w gildii!"						stop				else:					send "&cNie masz uprawnien do uzywania tej komendy"					stop			if arg 1 is "profil" or "profile" or "info":				if player has permissions "ultimateclans.info" or "ultimateclans.admin":					if arg 2 is set:						if {ultimateclans.clan.%arg 2%.name} is set:							if {ultimateclans.clan.%arg 2%.info} is set:								send "&aZalozyciel: &7%{ultimateclans.clan.%arg 2%.ownername}%"								send "&aNazwa: &7%{ultimateclans.clan.%arg 2%.name}%"								send "&aTag: &7%{ultimateclans.clan.%arg 2%.tag}%"								send "&aLiczba czlonkow: &7%{ultimateclans.%arg 2%.member-number}%"								if {ultimateclans.clan.%arg 2%.killall} is set:									send "&aZabojstwa: &7%{ultimateclans.clan.%arg 2%.killall}%"								if {ultimateclans.clan.%arg 2%.killall} is not set:									send "&aZabojstwa: &70"								if {ultimateclans.clan.%arg 2%.deathall} is set:									send "&aSmierci: &7%{ultimateclans.clan.%arg 2%.deathall}%"								if {ultimateclans.clan.%arg 2%.deathall} is not set:									send "&aSmierci: &70"								send "&aInfo:&7 %{ultimateclans.clan.%arg 2%.info}%"								send "&aCzlonkowie: &7%{ultimateclans.%arg 2%.members::*}%"								stop							if {ultimateclans.clan.%arg 2%.info} is not set:								send "&aZalozyciel: &7%{ultimateclans.clan.%arg 2%.ownername}%"								send "&aNazwa: &7%{ultimateclans.clan.%arg 2%.name}%"								send "&aTag: &7%{ultimateclans.clan.%arg 2%.tag}%"								send "&aLiczba czlonkow: &7%{ultimateclans.%arg 2%.member-number}%"								if {ultimateclans.clan.%arg 2%.killall} is set:									send "&aZabojstwa: &7%{ultimateclans.clan.%arg 2%.killall}%"								if {ultimateclans.clan.%arg 2%.killall} is not set:									send "&aZabojstwa: &70"								if {ultimateclans.clan.%arg 2%.deathall} is set:									send "&aSmierci: &7%{ultimateclans.clan.%arg 2%.deathall}%"								if {ultimateclans.clan.%arg 2%.deathall} is not set:									send "&aSmierci: &70"								send "&aInfo: &7Nie ustawiono"								send "&aCzlonkowie: &7%{ultimateclans.%arg 2%.members::*}%"								stop						else:							if {ultimateclans.clan.%arg 2%.tagauth} is set:								if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.tag} is set:									if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.info} is set:										send "&aZalozyciel: &7%{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.ownername}%"										send "&aNazwa: &7%{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.name}%"										send "&aTag: &7%{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.tag}%"										send "&aLiczba czlonkow: &7%{ultimateclans.%{ultimateclans.clan.%arg 2%.tag.fullname}%.member-number}%"										if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.killall} is set:											send "&aZabojstwa: &7%{ultimateclans.clan.%arg 2%.killall}%"										if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.killall} is not set:											send "&aZabojstwa: &70"										if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.deathall} is set:											send "&aSmierci: &7%{ultimateclans.clan.%arg 2%.deathall}%"										if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.deathall} is not set:											send "&aSmierci: &70"										send "&aInfo:&7 %{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.info}%"										send "&aCzlonkowie: &7%{ultimateclans.%{ultimateclans.clan.%arg 2%.tag.fullname}%.members::*}%"										stop										send "&aInfo:&7 %{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.info}%"									if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.info} is not set:										send "&aZalozyciel: &7%{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.ownername}%"										send "&aNazwa: &7%{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.name}%"										send "&aTag: &7%{ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.tag}%"										send "&aLiczba czlonkow: &7%{ultimateclans.%{ultimateclans.clan.%arg 2%.tag.fullname}%.member-number}%"										if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.killall} is set:											send "&aZabojstwa: &7%{ultimateclans.clan.%arg 2%.killall}%"										if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.killall} is not set:											send "&aZabojstwa: &70"										if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.deathall} is set:											send "&aSmierci: &7%{ultimateclans.clan.%arg 2%.deathall}%"										if {ultimateclans.clan.%{ultimateclans.clan.%arg 2%.tag.fullname}%.deathall} is not set:											send "&aSmierci: &70"										send "&aInfo: &7Nie ustawiono"										send "&aCzlonkowie: &7%{ultimateclans.%{ultimateclans.clan.%arg 2%.tag.fullname}%.members::*}%"										stop								else:									send "%{tag}% &cNie ma takiego klanu!"									stop							else:								send "%{tag}% &cNie ma takiego klanu!"								stop					else:						if {ultimateclans.%name of player%.member} is true:							if {ultimateclans.lang} is "pl":								make player execute command "clans info %{ultimateclans.%name of player%.clan.name}%"								wait 1 tick								stop							if {ultimateclans.lang} is "eng":								make player execute command "clans info %{ultimateclans.%name of player%.clan.name}%"								wait 1 tick								stop						if {ultimateclans.%name of player%.owner} is true:							if {ultimateclans.lang} is "pl":								make player execute command "clans info %{ultimateclans.%name of player%.owner.clanname}%"								wait 1 tick								stop							if {ultimateclans.lang} is "eng":								make player execute command "clans info %{ultimateclans.%name of player%.owner.clanname}%"								wait 1 tick								stop						else:							send "%{tag}% &cNie masz wlasnej gildii!"							send "%{tag}% &aW celu zobaczenia profilu innej gildii uzyj:"							if {ultimateclans.lang} is "pl":								send "&7/{@prefix} profil [nazwa/tag]"								stop							if {ultimateclans.lang} is "eng":								send "&7/{@prefix} profile [name/tag]"								stop				else:					send "&cNie masz uprawnien do uzywania tej komendy"					stop			if arg 1 is "setspawn":				if player has permissions "ultimateclans.admin":					set {ultimateclans.spawn.%world%} to location of player					send "%{tag}% Ustawiono punkt spawnu"					stop				else:					send "&cNie masz uprawnien do uzywania tej komendy"					stop			if arg 1 is "moderator" or "mod":				if arg 2 is set:					if {ultimateclans.%name of player%.owner} is true:						if {ultimateclans.%name of player%.owner.clanname} is {ultimateclans.%arg 2%.clan.name}:							if {ultimateclans.%arg 2%.mod} is true:								set {ultimateclans.%arg 2%.mod} to false								send "%{tag}% &aZabrano Moderatora!"								clear {ultimateclans.%arg 2%.owner.tag}								clear {ultimateclans.%arg 2%.owner.clanname}								clear {ultimateclans.%arg 2%.owner.name}								stop							if {ultimateclans.%arg 2%.mod} is false:								set {ultimateclans.%arg 2%.mod} to true								send "%{tag}% &aGracz: &7%arg 2% &aotrzymal &7Moderatora&a!"								set {ultimateclans.%arg 2%.owner.tag} to {ultimateclans.%name of player%.owner.tag}								set {ultimateclans.%arg 2%.owner.clanname} to {ultimateclans.%name of player%.owner.clanname}								set {ultimateclans.%arg 2%.owner.name} to {ultimateclans.%name of player%.owner.name}								stop							if {ultimateclans.%arg 2%.mod} is not set:								set {ultimateclans.%arg 2%.mod} to true								send "%{tag}% &aGracz: &7%arg 2% &aotrzymal &7Moderatora&a!"								set {ultimateclans.%arg 2%.owner.tag} to {ultimateclans.%name of player%.owner.tag}								set {ultimateclans.%arg 2%.owner.clanname} to {ultimateclans.%name of player%.owner.clanname}								set {ultimateclans.%arg 2%.owner.name} to {ultimateclans.%name of player%.owner.name}								stop							else:								send "&cBlad! Powod: &Mod Manage - Set"								stop						else:							send "%{tag}% &cTo nie jest czlonek Twojej gildii!"							stop					else:						send "&cNie jestes zalozycielem gildii!"						stop				else:					send "%{tag}% &cPodaj nazwe gracza!"					stop			if arg 1 is "setinfo":				make player execute command "{@prefix} manage setinfo"				stop			if arg 1 is "sethome" or "ustawdom":				make player execute command "{@prefix} manage sethome"				stop			if arg 1 is "zarzadzaj" or "manage":				if player has permissions "ultimateclans.default":					if {ultimateclans.%name of player%.owner} is true:						if arg 2 is not set:							if {ultimateclans.lang} is "pl":								send "&aTen system pozwala zarzadzac klanem"								send "%{tag}% &aKomenda: &7/{@prefix} zarzadzaj [funkcja]"								send "&7Funkcje: &aSetHome, SetInfo, Moderator"								stop							if {ultimateclans.lang} is "eng":								send "&aTen system pozwala zarzadzac klanem"								send "%{tag}% &aKomenda: &7/{@prefix} manage [function]"								send "&aFunkcje: &7SetHome, SetInfo, Moderator"								stop						if arg 2 is  "ustawinfo" or "setinfo":							if player has permissions "ultimateclans.info" or "ultimateclans.admin":								if {ultimateclans.%name of player%.owner} is true:									clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.info}									clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.info}									wait 1 tick									set {ultimateclans.info.set.%name of player%} to true									send "%{tag}%&a Teraz napisz info na chacie"									stop								else:									send "%{tag}% &cNie jestes zalozycielem zadnej gildii!"									stop						if arg 2 is "sethome" or "ustawdom":							if {ultimateclans.%name of player%.owner} is true:								if {ultimateclans.cliam.sethome} is true:									if {ultimateclans.claim.method} is "chunk":										if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:											if {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} is set:												set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to location of player												send "%{tag}% &aUstawiono"												stop									if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":										if distance between player and {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center} is smaller than {ultimateclans.worldguard.size}:											if {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} is set:												set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to location of player												send "%{tag}% &aUstawiono"												stop											else:												send "%{tag}% &aBlad! Skontaktuj sie z administratorem. Powod: &7Skladnia"												stop										else:											send "%{tag}% &cTo nie jest Twoj teren gildii!"									else:										send "%{tag}% &cBlad! Powod: &7Claim method"										stop								else:									send "%{tag}% &7Zablokowano ta mozliwosc"									stop						if arg 2 is "Moderator" or "Mod":							if arg 3 is set:								if {ultimateclans.%name of player%.owner.clanname} is {ultimateclans.%arg 3%.clan.name}:									if {ultimateclans.%arg 3%.mod} is true:										set {ultimateclans.%arg 3%.mod} to false										send "%{tag}% &aZabrano Moderatora!"										clear {ultimateclans.%arg 3%.owner.tag}										clear {ultimateclans.%arg 3%.owner.clanname}										clear {ultimateclans.%arg 3%.owner.name}										stop									if {ultimateclans.%arg 3%.mod} is false:										set {ultimateclans.%arg 3%.mod} to true										send "%{tag}% &aGracz: &7%arg 3% &aotrzymal &7Moderatora&a!"										set {ultimateclans.%arg 3%.owner.tag} to {ultimateclans.%name of player%.owner.tag}										set {ultimateclans.%arg 3%.owner.clanname} to {ultimateclans.%name of player%.owner.clanname}										set {ultimateclans.%arg 3%.owner.name} to {ultimateclans.%name of player%.owner.name}										stop									if {ultimateclans.%arg 3%.mod} is not set:										set {ultimateclans.%arg 3%.mod} to true										send "%{tag}% &aGracz: &7%arg 3% &aotrzymal &7Moderatora&a!"										set {ultimateclans.%arg 3%.owner.tag} to {ultimateclans.%name of player%.owner.tag}										set {ultimateclans.%arg 3%.owner.clanname} to {ultimateclans.%name of player%.owner.clanname}										set {ultimateclans.%arg 3%.owner.name} to {ultimateclans.%name of player%.owner.name}										stop									else:										send "&cBlad! Powod: &Mod Manage - Set"										stop								else:									send "%{tag}% &cTo nie jest czlonek Twojego klanu!"									stop							else:								send "%{tag}% &cPodaj nazwe gracza!"								stop						else:							send "%{tag}% &cZla funkcja!"							stop					if {ultimateclans.%name of player%.mod} is true:						if arg 2 is empty:							if {ultimateclans.lang} is "pl":								send "&aTen system pozwala zarzadzac klanem"								send "%{tag}% &aKomenda: &7/{@prefix} zarzadzaj [funkcja]"								send "&7Funkcje: &aSetHome, SetInfo"								stop							if {ultimateclans.lang} is "eng":								send "&aTen system pozwala zarzadzac klanem"								send "%{tag}% &aKomenda: &7/{@prefix} manage [function]"								send "&aFunkcje: &7SetHome, SetInfo"								stop						if arg 2 is  "ustawinfo" or "setinfo":							if player has permissions "ultimateclans.info" or "ultimateclans.admin":								if {ultimateclans.%name of player%.mod} is true:									clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.info}									clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.info}									wait 1 tick									set {ultimateclans.info.set.%name of player%} to true									send "%{tag}%&a Teraz napisz info na chacie"									stop								else:									send "%{tag}% &cNie jestes zalozycielem zadnej gildii!"									stop						if arg 2 is "sethome" or "ustawdom":							if {ultimateclans.%name of player%.mod} is true:								if {ultimateclans.cliam.sethome} is true:									if {ultimateclans.claim.method} is "chunk":										if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:											if {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} is set:												set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to location of player												send "%{tag}% &aUstawiono"												stop									if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":										if distance between player and {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point.center} is smaller than {ultimateclans.worldguard.size}:											if {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} is set:												set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claim.point} to location of player												send "%{tag}% &aUstawiono"												stop											else:												send "%{tag}% &aBlad! Skontaktuj sie z administratorem. Powod: &7Skladnia"												stop										else:											send "%{tag}% &cTo nie jest Twoj teren gildii!"									else:										send "%{tag}% &cBlad! Powod: &7Claim method"										stop								else:									send "%{tag}% &7Zablokowano ta mozliwosc"									stop						else:							send "%{tag}% &cZla funkcja!"							stop					else: 						send "%{tag}% &cNie jestes zalozycielem/moderatorem gildii!"						stop				else:					send "&cNie masz uprawnien do uzywania tej komendy"					stop			if arg 1 is "pakt" or "pakty" or "covenant" or "relation" or "relations":				if {ultimateclans.%name of player%.owner} is true:					if arg 2 is empty:						send "%{tag}% &aMozesz zawrzec nastepujace pakty, przy uzyciu &7/{@prefix} pakty [funkcje]"						send "&aFunkcje: &aSojusz,, Lista"						stop					if arg 2 is "list" or "lista":						if {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.rellist::*} is set:							send "&7Sojusze:%{style2}% %{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.rellist::*}%"						else:							send "&7Sojusze:%{style2}% Brak"						stop					if arg 2 is "sojusz" or "alliance":						if arg 3 is "accept" or "akceptuj":							if {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclans} is true:								set {ultimateclans.%{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%.rel.%{ultimateclans.%name of player%.owner.clanname}%} to true								add {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans} to {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.rellist::*}								add {ultimateclans.%name of player%.owner.clanname} to {ultimateclans.%{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%.rellist::*}								send "%{tag}% &aNawiazano sojusz!"								set {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclans} to false								set {ultimateclans.%{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%.invenableclans} to false								send "%{style}%Gildia%{style2}% %{ultimateclans.%name of player%.owner.clanname}% %{style}%nawiazala sojusz z Twoja gildia!" to  {ultimateclans.clan.%{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%.ownername}								clear {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}								stop							else:								send "&cNie otrzymano zaproszenia!"								stop						if arg 3 is "odrzuc" or "deny":							if {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclans} is true:								send "&cOdrzucono zaproszenie do sojuszu!"								send "%{style}%Gildia%{style2}% %{ultimateclans.%name of player%.owner.clanname}% %{style}%odrzucila zaproszenie do sojuszu!" to  {ultimateclans.clan.%{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%.ownername}								set {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclans} to false								clear {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}								set {ultimateclans.%{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%.invenableclans} to false								stop						if arg 3 is "rozwiaz" or "solve":							if arg 4 is set:								if {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.rel.%arg 4%} is true:									remove "%arg 4%" from {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.rellist::*}									remove {ultimateclans.%name of player%.owner.clanname} from {ultimateclans.%arg 4%.rellist::*}									set {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.rel.%arg 4%} to false									send "%{style}%Rozwiazano sojusz z gildia%{style2}% %arg 4%"									send "%{style}%Gildia%{style2}% %{ultimateclans.%name of player%.owner.clanname}% %{style}%rozwiazala sojusz z Twoja gildia!" to  {ultimateclans.clan.%arg 4%.ownername}									stop								else:									send "&CNie masz sojuszu z taka gildia!"									stop						if arg 3 is "zapros" or "invite":							if arg 4 is set:								if {ultimateclans.clan.%arg 4%.name} is set:									if {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.rel.%arg 3%} is true:										send "%{tag}% &cMasz juz sojusz z ta gildia!"										stop									if arg 4 is {ultimateclans.%name of player%.owner.clanname}:										send "%{tag}% &cNie mozna nawiazac sojuszu z wlasna gildia!"										stop									else:										if {ultimateclans.%arg 4%.i.inviteclans} is true:											send "%{tag}% &cTa gildia ma jeszcze 1 nierozpatrzone zaproszenie. Sprobuj innym razem!"											stop										set {ultimateclans.%arg 4%.i.inviteclans} to true										set {ultimateclans.%arg 4%.i.inviteclannameclans} to {ultimateclans.%name of player%.owner.clanname}										set {ultimateclans.%name of player%.invenableclans} to true										wait 1 tick										make player execute command "mngalliancesend %{ultimateclans.clan.%arg 4%.ownername}%"										wait 1 tick										stop									stop								else: 									if {ultimateclans.clan.%arg 4%.tag} is set:										send "%{tag}% &aMusisz podac pelna nazwe tej gildii!"										stop									else:										send "%{tag}% &cTaka gildia nie istnieje!"										stop									stop							else:								send "%{tag}% &cPodaj nazwe gildii!"								stop						else:							if {ultimateclans.lang} is "pl":								send "&cPoprawne funkcje to: zapros <nazwa>, rozwiaz <nazwa>, akceptuj lub odrzuc"								stop							if {ultimateclans.lang} is "eng":								send "&cPoprawne funkcje to: invite <name>, solve <name>, accept lub deny"								stop							stop						stop				else:					send "%{tag}% &cNie jestes zalozycielem/moderatorem gildii!"					stop			if arg 1 is "sojusz":				if arg 2 is set:					wait 1 tick					make player execute command "{@prefix} pakty sojusz zapros %arg 2%"					stop				else:					send "%{tag}% &cPodaj nazwe gildii!"					stop			if arg 1 is "rozwiaz" or "solve":				if arg 2 is set:					wait 1 tick					make player execute command "{@prefix} pakty sojusz rozwiaz %arg 2%"					stop				else:					send "%{tag}% &cPodaj nazwe gildii!"					stop			if arg 1 is "admin":				if player has permissions "ultimateclans.admin": 					if arg 2 is not set:						send "%aTen system pozwala zarzadzac &7UltimateClans"						send "&aKomenda: &7/clans admin [funkcja]"						send "&aFunkcje: &7Delete"						send "&aFunkcje techniczne: &7DelArgList, AddArgList, DelIntList, AddIntList"						stop					if arg 2 is "delarglist":						if arg 3 is set:							if arg 4 is set:								remove arg 3 from {ultimateclans.%arg 4%.members::*}								send "Wyczysczono nieprawidlowego czlonka z listy klanu"								stop					if arg 2 is "addarglist":						if arg 3 is set:							if arg 4 is set:								add arg 3 to {ultimateclans.%arg 4%.members::*}								send "Dodano czlonka do listy klanu"								stop					if arg 2 is "delintlist":						if arg 3 is set:							remove 1 from {ultimateclans.%arg 3%.member-number}							send "Usunieto liczbe z listy listy klanu"							stop					if arg 2 is "addintlist":						if arg 3 is set:							add 1 to {ultimateclans.%arg 3%.member-number}							send "Dodano liczbe do listy listy klanu"							stop					if arg 2 is "Delete":						if arg 3 is not set:							send "&aAby usunac wybrany klan, uzyj: &7/{@prefix} admin delete [name]"							stop						if arg 3 is set:							# "							if {ultimateclans.clan.%arg 3%.name} is set:								if {ultimateclans.claim.method} is "chunk" or "Chunk":									delete {ultimateclans.chunk::%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%}									loop {ultimateclans.clanlist::*}:										remove arg 3 from {ultimateclans.clanlist::*}									loop {ultimateclans.tagclanlist::*}:										remove {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag} from {ultimateclans.tagclanlist::*}									wait 1 tick									set {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner} to false									clear {ultimateclans.clan.%arg 3%.tag}									clear {ultimateclans.clan.%arg 3%.name}									if {ultimateclans.setblock} is true:										set block under {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point.center} to air									clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point}									clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point.center}									clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}%.tagauth}									clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}%.tag.fullname} 									clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}%.ownername}									clear {ultimateclans.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.member-number}									clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point}									loop {ultimateclans.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.members::*}:										set {ultimateclans.%loop-value%.member} to false										clear {ultimateclans.%loop-value%.clan.tag}										clear {ultimateclans.%loop-value%.ownername}										clear {ultimateclans.%loop-value%.clan.name}										exit loop									wait 2 tick									clear {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}									clear {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}									send "%{tag}% &aPomyslnie usunieto klan!"									stop									# 								if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":									make console execute command "rg remove -w %world of player% Clans-%{ultimateclans.%name of player%.owner.clanname}%"									set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.claimset} to false									loop {ultimateclans.clanlist::*}:										remove arg 3 from {ultimateclans.clanlist::*}									loop {ultimateclans.tagclanlist::*}:										remove {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag} from {ultimateclans.tagclanlist::*}									wait 1 tick									set {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner} to false									clear {ultimateclans.clan.%arg 3%.tag}									clear {ultimateclans.clan.%arg 3%.name}									if {ultimateclans.setblock} is true:										set block under {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point.center} to air									clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point}									clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point.center}									clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}%.tagauth}									clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}%.tag.fullname} 									clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}%.ownername}									clear {ultimateclans.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.member-number}									clear {ultimateclans.clan.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.claim.point}									loop {ultimateclans.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.members::*}:										set {ultimateclans.%loop-value%.member} to false										delete {ultimateclans.%loop-value%.clan.tag}										delete {ultimateclans.%loop-value%.ownername}										delete {ultimateclans.%loop-value%.clan.name}									delete {ultimateclans.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.members::*}									delete {ultimateclans.%{ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}%.member-number}									wait 2 tick									clear {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.tag}									clear {ultimateclans.%{ultimateclans.clan.%arg 3%.ownername}%.owner.clanname}									send "%{tag}% &aPomyslnie usunieto klan!"									stop					else:						send "&cBlad!"				else:					send "&cNie masz uprawnien do uzywania tej komendy"					stop			if arg 1 is "mail" or "poczta" or "msg" or "message":				if player has permissions "ultimateclans.mail" or "ultimateclans.admin":					if arg 2 is not set:						if {ultimateclans.%name of player%.mailbox.sub::*} is set:							send "%{tag}% &aTematy:&7 %{ultimateclans.%name of player%.mailbox.sub::*}%"							stop						else:							if {ultimateclans.lang} is "pl":								send "%{tag}% &7Nie masz nowych wiadomosci"								stop							if {ultimateclans.lang} is "eng":								send "%{tag}% &7Nie masz nowych wiadomosci"								stop					if arg 2 is "przeczytaj" or "read":						if player has permissions "ultimateclans.mail" or "ultimateclans.admin":							if arg 3 is set:								loop {ultimateclans.%name of player%.mailbox.sub::*}:									if arg 3 is loop-value:										send "%{tag}% %{ultimateclans.%name of player%.mailbox.%arg 3%::*}%"										remove arg 3 from {ultimateclans.%name of player%.mailbox.sub::*}										clear {ultimateclans.%name of player%.mailbox.%arg 3%::*}										stop									else:										send "%{tag}% &c Nie ma takiej wiadomosci"										stop							else:								send "%{tag}% &cPodaj temat wiadomosci!"								stop				else:					send "&cNie masz uprawnien do uzywania tej komendy"					stop			if arg 1 is not {@commands.list.1}:				if arg 1 is not {@commands.list.2}:					send "%{tag}% &cNie ma takiej komendy!"					stop			if arg 1 is "autor" or "author" or "dzikoysk" or "ultimateclans" or "donate" or "tworca" or "clans":				send "&8--------------------------------"				send " &7Autor: &aDzikoysk"				send " &7Nazwa: &aUltimateClans"				send "&7 &7&nStrona:&a &nwww.Dzikoysk.net"				send "&8--------------------------------"				stop			if arg 1 is "mailbox" or "skrzynkapocztowa":				if player has permissions "ultimateclans.mail" or "ultimateclans.admin":					if {ultimateclans.lang} is "pl":						send "%{style}%-----------------[ %{style2}%Mailbox Clans%{style}% ]-----------------"						send "%{style}%/{@prefix} poczta &8-%{style2}% Pokazuje tematy wiadomosci"						send "%{style}%/{@prefix} poczta przeczytaj [temat] &8-%{style2}% Pokazuje wiadomosci o podanym temacie"						stop					if {ultimateclans.lang} is "eng":						send "%{style}%-----------------[ %{style2}%Mailbox Clans%{style}% ]-----------------"						send "%{style}%/{@prefix} mail &8-%{style2}% Pokazuje tematy wiadomosci"						send "%{style}%/{@prefix} mail read [topic] &8-%{style2}% Pokazuje wiadomosci o podanym temacie"						stop				else:					send "&cNie masz uprawnien do uzywania tej komendy"					stop			if arg 1 is "help" or "pomoc" or "p":				if arg 2 is not set:					if {ultimateclans.lang} is "pl":						send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------"						send "%{style}%/{@prefix} lista &8-%{style2}% Lista gildii"						send "%{style}%/{@prefix} profil &8-%{style2}% Twoja gildia"						send "%{style}%/{@prefix} profil [nazwa/tag] &8-%{style2}% Profil wybranej gildii"						send "%{style}%/{@prefix} stworz [nazwa] [tag] &8-%{style2}% Tworzy gildie"						send "%{style}%/{@prefix} zapros [gracz] &8-%{style2}% Zaprasza gracza do gildii"						send "%{style}%/{@prefix} dolacz &8-%{style2}% Akceptuje zaproszenie do gildii"						send "%{style}%/{@prefix} odrzuc &8-%{style2}% Odrzuca zaproszenie do gildii"						send "%{style}%/{@prefix} odejdz &8-%{style2}% Pozwala odejsc z gildii"						send "%{style}%/{@prefix} usun &8-%{style2}% Usuwa gildie"						stop					if {ultimateclans.lang} is "eng":						send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------"						send "%{style}%/{@prefix} list &8-%{style2}% Lista gildii"						send "%{style}%/{@prefix} profile &8-%{style2}% Twoja gildia"						send "%{style}%/{@prefix} profile [name/tag] &8-%{style2}% Profil wybranej gildii"						send "%{style}%/{@prefix} create [name] [tag] &8-%{style2}% Tworzy gildie"						send "%{style}%/{@prefix} invite [player] &8-%{style2}% Zaprasza gracza do gildii"						send "%{style}%/{@prefix} join &8-%{style2}% Akceptuje zaproszenie do gildii"						send "%{style}%/{@prefix} deny &8-%{style2}% Odrzuca zaproszenie do gildii"						send "%{style}%/{@prefix} leave &8-%{style2}% Pozwala odejsc z gildii"						send "%{style}%/{@prefix} delete &8-%{style2}% Usuwa gildie"							stop				if arg 2 is "1":					if {ultimateclans.lang} is "pl":						send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------"						send "%{style}%/{@prefix} lista &8-%{style2}% Lista gildii"						send "%{style}%/{@prefix} profil &8-%{style2}% Twoja gildia"						send "%{style}%/{@prefix} profil [nazwa/tag] &8-%{style2}% Profil wybranej gildii"						send "%{style}%/{@prefix} stworz [nazwa] [tag] &8-%{style2}% Tworzy gildie"						send "%{style}%/{@prefix} zapros [gracz] &8-%{style2}% Zaprasza gracza do gildii"						send "%{style}%/{@prefix} dolacz &8-%{style2}% Akceptuje zaproszenie do gildii"						send "%{style}%/{@prefix} odrzuc &8-%{style2}% Odrzuca zaproszenie do gildii"						send "%{style}%/{@prefix} odejdz &8-%{style2}% Pozwala odejsc z gildii"						send "%{style}%/{@prefix} usun &8-%{style2}% Usuwa gildie"						stop					if {ultimateclans.lang} is "eng":						send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------"						send "%{style}%/{@prefix} list &8-%{style2}% Lista gildii"						send "%{style}%/{@prefix} profile &8-%{style2}% Twoja gildia"						send "%{style}%/{@prefix} profile [name/tag] &8-%{style2}% Profil wybranej gildii"						send "%{style}%/{@prefix} create [name] [tag] &8-%{style2}% Tworzy gildie"						send "%{style}%/{@prefix} invite [player] &8-%{style2}% Zaprasza gracza do gildii"						send "%{style}%/{@prefix} join &8-%{style2}% Akceptuje zaproszenie do gildii"						send "%{style}%/{@prefix} deny &8-%{style2}% Odrzuca zaproszenie do gildii"						send "%{style}%/{@prefix} leave &8-%{style2}% Pozwala odejsc z gildii"						send "%{style}%/{@prefix} delete &8-%{style2}% Usuwa gildie"							stop				if arg 2 is "2":					if {ultimateclans.lang} is "pl":						send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%2%{style2}%/%{style}%2%{style2}%]------------------"						send "%{style}%/@ [tekst]&8-%{style2}% Chat klanu"						send "%{style}%/{@prefix} sojusz [nazwa]&8-%{style2}% Nawiazuje sojusz z wybrana gildia"						send "%{style}%/{@prefix} rozwiaz [nazwa]&8-%{style2}% Rozwiazuje sojusz z wybrana gildia"						send "%{style}%/{@prefix} zarzadzaj &8-%{style2}% Informacje o zarzadzaniu gildia"						send "%{style}%/{@prefix} zarzadzaj [funkcja] &8-%{style2}% Zarzadza wybrana funkcja"						send "%{style}%/{@prefix} pakty &8-%{style2}% Wszystko o paktach"						send "%{style}%/{@prefix} autor &8-%{style2}% Informacje o autorze"						stop					if {ultimateclans.lang} is "eng":						send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%2%{style2}%/%{style}%2%{style2}%]------------------"						send "%{style}%/@ [text]&8-%{style2}% Chat klanu"						send "%{style}%/{@prefix} sojusz [nazwa]&8-%{style2}% Nawiazuje sojusz z wybrana gildia"						send "%{style}%/{@prefix} rozwiaz [nazwa]&8-%{style2}% Rozwiazuje sojusz z wybrana gildia"						send "%{style}%/{@prefix} manage &8-%{style2}% Informacje o zarzadzaniu klanem"						send "%{style}%/{@prefix} manage [function] &8-%{style2}% Zarzadza wybrana funkcja"						send "%{style}%/{@prefix} mailbox &8-%{style2}% Informacje o skrzynce pocztowej"						send "%{style}%/{@prefix} author &8-%{style2}% Informacje o autorze"						stop			if arg 1 is not set:				if {ultimateclans.lang} is "pl":					send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------"					send "%{style}%/{@prefix} lista &8-%{style2}% Lista gildii"					send "%{style}%/{@prefix} profil &8-%{style2}% Twoja gildia"					send "%{style}%/{@prefix} profil [nazwa/tag] &8-%{style2}% Profil wybranej gildii"					send "%{style}%/{@prefix} stworz [nazwa] [tag] &8-%{style2}% Tworzy gildie"					send "%{style}%/{@prefix} zapros [gracz] &8-%{style2}% Zaprasza gracza do gildii"					send "%{style}%/{@prefix} dolacz &8-%{style2}% Akceptuje zaproszenie do gildii"					send "%{style}%/{@prefix} odrzuc &8-%{style2}% Odrzuca zaproszenie do gildii"					send "%{style}%/{@prefix} odejdz &8-%{style2}% Pozwala odejsc z gildii"					send "%{style}%/{@prefix} usun &8-%{style2}% Usuwa gildie"					stop				if {ultimateclans.lang} is "eng":					send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------"					send "%{style}%/{@prefix} list &8-%{style2}% Lista gildii"					send "%{style}%/{@prefix} profile &8-%{style2}% Twoja gildia"					send "%{style}%/{@prefix} profile [name/tag] &8-%{style2}% Profil wybranej gildii"					send "%{style}%/{@prefix} create [name] [tag] &8-%{style2}% Tworzy gildie"					send "%{style}%/{@prefix} invite [player] &8-%{style2}% Zaprasza gracza do gildii"					send "%{style}%/{@prefix} join &8-%{style2}% Akceptuje zaproszenie do gildii"					send "%{style}%/{@prefix} deny &8-%{style2}% Odrzuca zaproszenie do gildii"					send "%{style}%/{@prefix} leave &8-%{style2}% Pozwala odejsc z gildii"					send "%{style}%/{@prefix} delete &8-%{style2}% Usuwa gildie"						stop			if arg 1 is "1":				if {ultimateclans.lang} is "pl":					send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------"					send "%{style}%/{@prefix} lista &8-%{style2}% Lista gildii"					send "%{style}%/{@prefix} profil &8-%{style2}% Twoja gildia"					send "%{style}%/{@prefix} profil [nazwa/tag] &8-%{style2}% Profil wybranej gildii"					send "%{style}%/{@prefix} stworz [nazwa] [tag] &8-%{style2}% Tworzy gildie"					send "%{style}%/{@prefix} zapros [gracz] &8-%{style2}% Zaprasza gracza do gildii"					send "%{style}%/{@prefix} dolacz &8-%{style2}% Akceptuje zaproszenie do gildii"					send "%{style}%/{@prefix} odrzuc &8-%{style2}% Odrzuca zaproszenie do gildii"					send "%{style}%/{@prefix} odejdz &8-%{style2}% Pozwala odejsc z gildii"					send "%{style}%/{@prefix} usun &8-%{style2}% Usuwa gildie"					stop				if {ultimateclans.lang} is "eng":					send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%1%{style2}%/%{style}%2%{style2}%]------------------"					send "%{style}%/{@prefix} list &8-%{style2}% Lista gildii"					send "%{style}%/{@prefix} profile &8-%{style2}% Twoja gildia"					send "%{style}%/{@prefix} profile [name/tag] &8-%{style2}% Profil wybranej gildii"					send "%{style}%/{@prefix} create [name] [tag] &8-%{style2}% Tworzy gildie"					send "%{style}%/{@prefix} invite [player] &8-%{style2}% Zaprasza gracza do gildii"					send "%{style}%/{@prefix} join &8-%{style2}% Akceptuje zaproszenie do gildii"					send "%{style}%/{@prefix} deny &8-%{style2}% Odrzuca zaproszenie do gildii"					send "%{style}%/{@prefix} leave &8-%{style2}% Pozwala odejsc z gildii"					send "%{style}%/{@prefix} delete &8-%{style2}% Usuwa gildie"						stop			if arg 1 is "2":				if {ultimateclans.lang} is "pl":					send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%2%{style2}%/%{style}%2%{style2}%]------------------"					send "%{style}%/@ [tekst]&8-%{style2}% Chat klanu"					send "%{style}%/{@prefix} sojusz [nazwa]&8-%{style2}% Nawiazuje sojusz z wybrana gildia"					send "%{style}%/{@prefix} rozwiaz [nazwa]&8-%{style2}% Rozwiazuje sojusz z wybrana gildia"					send "%{style}%/{@prefix} zarzadzaj &8-%{style2}% Informacje o zarzadzaniu gildia"					send "%{style}%/{@prefix} zarzadzaj [funkcja] &8-%{style2}% Zarzadza wybrana funkcja"					send "%{style}%/{@prefix} pakty &8-%{style2}% Wszystko o paktach"					send "%{style}%/{@prefix} autor &8-%{style2}% Informacje o autorze"					stop				if {ultimateclans.lang} is "eng":					send "%{style2}%--------------------[ %{style}% {@b.prefix} %{style2}% ] [%{style}%2%{style2}%/%{style}%2%{style2}%]------------------"					send "%{style}%/@ [text]&8-%{style2}% Chat klanu"					send "%{style}%/{@prefix} sojusz [nazwa]&8-%{style2}% Nawiazuje sojusz z wybrana gildia"					send "%{style}%/{@prefix} rozwiaz [nazwa]&8-%{style2}% Rozwiazuje sojusz z wybrana gildia"					send "%{style}%/{@prefix} manage &8-%{style2}% Informacje o zarzadzaniu klanem"					send "%{style}%/{@prefix} manage [function] &8-%{style2}% Zarzadza wybrana funkcja"					send "%{style}%/{@prefix} mailbox &8-%{style2}% Informacje o skrzynce pocztowej"					send "%{style}%/{@prefix} author &8-%{style2}% Informacje o autorze"					stop	# -- Manage Command -- #command /mngplayer <text> <player>:	trigger:		if {ultimateclans.SkriptPermissions.enable} is true:			stop		else:			if arg 1 is "invite":				if player has permissions "ultimateclans.default" or "ultimateclans.admin":					set {ultimateclans.%arg player%.invite.true} to true					set {ultimateclans.%arg player%.clan.name} to {ultimateclans.%name of player%.owner.clanname}					set {ultimateclans.%arg player%.ownername} to {ultimateclans.%name of player%.owner.name}					if arg player is online:							if {ultimateclans.lang} is "pl":							send "%{tag}% &aOtrzymano zaproszenie do klanu: %{ultimateclans.%name of player%.owner.clanname}%" to arg player							send "&a Aby dolaczyc uzyj &7/{@prefix} dolacz&a, jezeli chcesz odrzucic, uzyj &7/{@prefix} odrzuc" to arg player						if {ultimateclans.lang} is "eng":							send "%{tag}% &aOtrzymano zaproszenie do klanu: %{ultimateclans.%name of player%.owner.clanname}%" to arg player							send "&a Aby dolaczyc uzyj &7/{@prefix} join&a, jezeli chcesz odrzucic, uzyj &7/{@prefix} deny" to arg player						stop					if arg player is offline:						set {ultimateclans.%arg player%.invite.true} to true						set {ultimateclans.%arg player%.invite.clan} to {ultimateclans.%name of player%.owner.clanname}						set {ultimateclans.%arg player%.ownername} to {ultimateclans.%name of player%.owner.name}						set {ultimateclans.%arg player%.invite.offlinemode.clan} to {ultimateclans.%name of player%.owner.clanname}						set {ultimateclans.%arg player%.invite.offlinemode.tag} to {ultimateclans.%name of player%.owner.tag}						stop				else:					send "&cNie masz uprawnien do uzywania tej komendy"					stop			if arg 1 is "kick":				if player has permissions "ultimateclans.default" or "ultimateclans.admin":					if {ultimateclans.%arg player%.online} is true:						if {ultimateclans.tag} is true:							make console execute command "pex user %name of player% add NametagEdit.*"							wait 1 tick							make player execute command "ne prefix %name of player% &f"							make console execute command "pex user %name of player% remove NametagEdit.*"						if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":							make console execute command "rg removemember -w %world of player% clans-%{ultimateclans.%arg player%.clan.name}% %arg player%"						remove arg player from {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*}						remove 1 from {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.member-number}						set {ultimateclans.%arg player%.member} to false						clear {ultimateclans.%arg player%.clan.tag}						clear {ultimateclans.%arg player%.ownername}						clear {ultimateclans.%arg player%.clan.name}						loop 100 times:							send ""						send "%{tag}% &cWyrzucono Cie z klanu!" to arg player					if {ultimateclans.%arg player%.online} is false:						set {ultimateclans.%arg player%.kick.true} to true						if {ultimateclans.claim.method} is "wg" or "WG" or "Wg" or "WorldGuard" or "worldguard" or "Worldguard":							make console execute command "rg removemember -w %world of player% clans-%{ultimateclans.%arg player%.clan.name}% %arg player%"						send "%{tag}% &cWyrzucono Cie z klanu!" to arg player						remove arg player from {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.members::*}						remove 1 from {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.member-number}						set {ultimateclans.%arg player%.member} to false						clear {ultimateclans.%arg player%.clan.tag}						clear {ultimateclans.%arg player%.ownername}						clear {ultimateclans.%arg player%.clan.name}						set {ultimateclans.%arg player%.kick.true} to true						stop					else:						send "%{tag}% &cBlad! Powod: &7Online-Kick"						stop				else:					send "&cNie masz uprawnien do uzywania tej komendy"					stop			if arg 1 is "senddeny":				if {ultimateclans.SkriptPermissions.enable} is true:					stop				else:					if player has permissions "ultimateclans.default" or "ultimateclans.admin":						if arg player is online:							send "%{tag}% &cGracz:&7 %arg player% &codrzucil zaproszenie" to {ultimateclans.%name of player%.ownername}							if {ultimateclans.payitem.invite} is true:								if {ultimateclans.lang} is "eng":									send "&aMozesz odebrac przedmioty wykorzystane do zaproszenie gracza. Uzyj: &7/{@prefix} returnitem"									set {ultimateclans.returnitem.%player%} to true 									stop								if {ultimateclans.lang} is "pl":									send "&aMozesz odebrac przedmioty wykorzystane do zaproszenie gracza. Uzyj: &7/{@prefix} zwroc"									set {ultimateclans.returnitem.%player%} to true 									stop						if arg player is offline:							add "&cOdrzucono zaproszenie" to {ultimateclans.%{ultimateclans.%name of player%.ownername}%.mailbox.sub::*}							if {ultimateclans.lang} is "eng":								add "&cGracz:&7 %arg player% &codrzucil zaproszenie&c. Aby odebrac przedmioty wykorzystane do zaproszenie gracza. Uzyj: &7/clans returnitem" to {ultimateclans.%{ultimateclans.%name of player%.ownername}%.mailbox.Odrzucono zaproszenie::*}								stop							if {ultimateclans.lang} is "pl":								add "&cGracz:&7 %arg player% &codrzucil zaproszenie&c. Aby odebrac przedmioty wykorzystane do zaproszenie gracza. Uzyj: &7/clans zwroc" to {ultimateclans.%{ultimateclans.%name of player%.ownername}%.mailbox.Odrzucono zaproszenie::*}								stop					else:						send "&cNie masz uprawnien do uzywania tej komendy"						stopcommand /mngsendinvite <player>:	trigger:		if {ultimateclans.%name of player%.invenable} is true:			set {ultimateclans.%name of player%.invenable} to false			send "%{tag}% &aOtrzymano zaproszenie do gildii: &7%{ultimateclans.%arg player%.i.invite.clanname}%" to arg player			send "&a Aby dolaczyc uzyj &7/{@prefix} dolacz&a, jezeli chcesz odrzucic, uzyj &7/{@prefix} odrzuc" to arg player			send "%{tag}% &aZaproszono gracza: &7%arg player%" to player			stopcommand /mngsendkick <player>:	trigger:		if {ultimateclans.%name of player%.kickenable} is true:			set {ultimateclans.%name of player%.kickenable} to false			send "%{tag}% &cWyrzucono Cie z gildii &7%{ultimateclans.%arg player%.clan.name}%&c!" to arg player			stopcommand /mngalliancesend <player>:	trigger:		if {ultimateclans.%name of player%.invenableclans} is true:			set {ultimateclans.%name of player%.invenableclans} to false			send "&aOtrzymano zaproszenie do sojuszu od gildii:&4 %{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%" to arg player			if {ultimateclans.lang} is "pl":				send "&aAby przyjac zaproszenie wpisz &7/{@prefix} pakt sojusz akceptuj" to arg player				send "&aJezeli chcesz odrzucic, uzyj &7/{@prefix} pakt sojusz odrzuc" to arg player			if {ultimateclans.lang} is "eng":				send "&aAby przyjac zaproszenie wpisz &7/{@prefix} relation alliance accpet" to arg player				send "&aJezeli chcesz odrzucic, uzyj &7/{@prefix} relation alliance deny" to arg player			send "%{tag}% &aZaproszono gildie do sojuszu!" to player			stop			command /mngkick <player>:	trigger:		if {ultimateclans.%name of player%.kickenable} is true:			if {ultimateclans.%name of player%.owner.clanname} is {ultimateclans.%arg player%.clan.name}:				if {ultimateclans.%arg player%.online} is true:					send "&aWyrzucono gracza z gildii"					make arg player execute command "clans odejdz"					stop				if {ultimateclans.%arg player%.online} is false:					send "&aWyrzucono gracza z gildii"					set {ultimateclans.%arg player%.kick.true} to true					stop					# -- End of Manage Commands -- ## -- Clans Chat -- #command /@ <text>:	trigger:		if {ultimateclans.%name of player%.owner} is true:			set {_prefix} to "&8@ &7&l[Zalozyciel]"		if {ultimateclans.%name of player%.member} is true:			set {_prefix} to "&8@ &7&o[Czlonek]"		if {ultimateclans.%name of player%.mod} is true:			set {_prefix} to "&8@ &7[Moderator]"		if {ultimateclans.%name of player%.owner} is true:			set {ultimateclans.%name of player%.member} to true			set {ultimateclans.%name of player%.clan.name} to {ultimateclans.%name of player%.owner.clanname}			wait 1 tick			if {ultimateclans.%name of player%.member} is true:				loop {ultimateclans.%{ultimateclans.%name of player%.clan.name}%.members::*}:					if loop-value is online:						send "%{_prefix}% %{style}%%name of player%&7: %arg 1%" to loop-value						set {ultimateclans.%name of player%.member} to false						clear {ultimateclans.%name of player%.clan.name}						stop					else:						send "&cNikt nie jest online!"						set {ultimateclans.%name of player%.member} to false						clear {ultimateclans.%name of player%.clan.name}						stop				stop			stop		if {ultimateclans.%name of player%.member} is true:			loop {ultimateclans.%{ultimateclans.%name of player%.clan.name}%.members::*}:				if loop-value is online:					send "%{_prefix}% %{style}%%name of player%&7: %arg 1%" to loop-value					stop				else:					send "&cNikt nie jest online!"					stop		else:			send "&cMusisz byc w gildii, aby uzywac tego czatu!!"			stop# -- End of Clans Chat -- ##--------## Events ##--------## -- SetInfo EventOn chat:	if {ultimateclans.info.set.%name of player%} is true:		clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.info}		clear {ultimateclans.clan.%{ultimateclans.%name of player%.owner.tag}%.info}		send "%{tag}% &aUstawiono" to player		set {ultimateclans.clan.%{ultimateclans.%name of player%.owner.clanname}%.info} to message		set {ultimateclans.info.set.%name of player%} to false		cancel event# -- Offline-modeon join:	if {ultimateclans.%name of player%.i.invite} is true:		wait 10 second		if {ultimateclans.lang} is "pl":			send "%{tag}% &aOtrzymano zaproszenie do klanu: %{ultimateclans.%name of player%.i.invite.clanname}%" to player			send "&a Aby dolaczyc uzyj &7/{@prefix} dolacz&a, jezeli chcesz odrzucic, uzyj &7/{@prefix} odrzuc" to player		if {ultimateclans.lang} is "eng":			send "%{tag}% &aOtrzymano zaproszenie do klanu: %{ultimateclans.%name of player%.i.invite.clanname}%" to player			send "&a Aby dolaczyc uzyj &7/{@prefix} join&a, jezeli chcesz odrzucic, uzyj &7/{@prefix} deny" to player	if {ultimateclans.%name of player%.owner} is true:		if {ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclans} is true:			wait 10 seconds			send "&aOtrzymano zaproszenie do sojuszu od gildii: &4%{ultimateclans.%{ultimateclans.%name of player%.owner.clanname}%.i.inviteclannameclans}%"			if {ultimateclans.lang} is "pl":				send "&aAby przyjac zaproszenie wpisz &7/{@prefix} pakt sojusz akceptuj"				send "&aJezeli chcesz odrzucic, uzyj &7/{@prefix} pakt sojusz odrzuc"			if {ultimateclans.lang} is "eng":				send "&aAby przyjac zaproszenie wpisz &7/{@prefix} relation alliance accpet"				send "&aJezeli chcesz odrzucic, uzyj &7/{@prefix} relation alliance deny"	if {ultimateclans.%name of player%.kick.true} is true:		wait 15 seconds		if {ultimateclans.tag} is true:			make console execute command "pex user %name of player% add NametagEdit.*"			wait 1 tick			make player execute command "ne prefix %name of player% &f"			make console execute command "pex user %name of player% remove NametagEdit.*"		loop 100 times:			send ""		send "&cWyrzucono Cie z klanu!"		set {ultimateclans.%name of player%.kick.true} to false# -- Support -- #command /uctest [<text>]:	aliases: ucdzikoysk	trigger:		if arg 1 is "display":			send "1. Name Of Player = %name of player%"			send "2. Player = %player%"			send "3. Display Name Of Player = %display name of player%"			send "4. Coloured Player's Prefix = %coloured player's prefix%"			send "5. Uncoloured Player's Prefix = %uncoloured player's prefix%"			send "4. Coloured Player's Suffix = %coloured player's suffix%"			send "5. Uncoloured Player's Suffix = %uncoloured player's suffix%"			stop		else:			set {_dzikoysk} to "%name of player%"			if {_dzikoysk} is "Dzikoysk":				send "&cWitaj Dzikoysk! Ten serwer oparty jest o: &4UltimateClans"			send "&c* Dzikoysk say:"			send "&8----------------------------"			send "&8Serwerowa wersja Skript: %skript version%"			send "&8Wymagana: Skript Beta 10"			send "&8----------------------------"			send "&8Wersja skryptu: {@version}"			send "&8----------------------------"			send "&8----------------------------"			send "&8Prefix: {@prefix}"			send "&8----------------------------"			send "&8[Args] Display"			stop# -- End of Support -- @## -- Config load on Start -- #on Skript start:	send "" to console	send "&8--------------------------------------------------------------" to the console	send "&8|                                                            |" to the console	send "&8|                   Enable &eUltimateClans                   &8  |" to the console	send "&8|                                                            |" to the console	send "&8--------------------------------------------------------------" to the console	send "" to the console	send "&8Author: &eDzikoysk" to the console	send "&8Version: &7{@version}" to the console	send "" to the console	set {ultimateclans.lang} to "{@lang}"	set {ultimateclans.mailbox.enable} to {@mailbox}	set {ultimateclans.payitem.enable} to {@payitem}	set {ultimateclans.autoclaim.enable} to {@auto.claim}	set {ultimateclans.stats.message} to {@stats.message}	set {ultimateclans.claim.method} to "{@claim.method}"	set {ultimateclans.chunk.msg} to {@chunk.msg}	set {ultimateclans.setblock} to {@claim.setblock}	set {ultimateclans.safe.chest} to {@claim.safe.chest}	set {ultimateclans.safe.break} to {@claim.safe.break}	set {ultimateclans.safe.place} to {@claim.safe.place}	set {ultimateclans.safe.flint and steel} to {@claim.safe.flint and steel}	set {ultimateclans.safe.bucket} to {@claim.safe.bucket}	set {ultimateclans.worldguard.size} to {@claim.size}	set {ultimateclans.setnamecolor} to {@set.name.color}	set {ultimateclans.pvp} to {@pvp}	set {ultimateclans.tp.cooldown} to {@tp.cooldown}	set {ultimateclans.pvp.ownerset} to {@pvp.owner}	set {ultimateclans.ultimatechat} to {@ultimatechat.enable}	set {ultimateclans.paymoney.cost} to {@paymoney.create.cost}	set {ultimateclans.paymoney.enable} to {@paymoney.enable}	set {ultimateclans.vault} to {@vault}	set {ultimateclans.paymoney.invite} to {@paymoney.invite}	set {ultimateclans.paymoney.invite.cost} to {@paymoney.invite.cost}	set {ultimateclans.payitem.invite} to {@payitem.invite}	set {ultimateclans.payitem.invite.cost} to "{@payitem.invite.cost}"	set {ultimateclans.claim.wg.farewell} to {@claim.wg.farewell}	set {ultimateclans.claim.wg.greeting} to {@claim.wg.greeting}	set {_chest} to {@claim.wg.chest}	set {ultimateclans.cliam.sethome} to {@claim.sethome}	set {ultimateclans.level.take} to {@level.take}	set {ultimateclans.broadcast} to {@broadcast.enable}	set {ultimateclans.broadcast.time} to {@broadcast.time}	set {ultimateclans.tab} to {@tab}	set {ultimateclans.tab.color} to "{@tab.color}"	set {ultimateclans.tag} to {@tag}	set {ultimateclans.tag.color} to "{@tag.color}"	set {ultimateclans.tag.color.nick} to "{@tag.color.nick}"	wait 1 tick	if {_chest} is true:		set {ultimateclans.wg.chest} to false	if {_chest} is false:		set {ultimateclans.wg.chest} to true	set {ultimateclans.style} to "{@style}"	if {ultimateclans.style} is "gy":		set {style} to "&7"		set {style2} to "&4"	if {ultimateclans.style} is "gg":		set {style} to "&a"		set {style2} to "&8"	if {ultimateclans.style} is "bg":		set {style} to "&9"		set {style2} to "&7"	if {ultimateclans.style} is "mg":		set {style} to "&3"		set {style2} to "&7"	if {style} is "&a":		set {tag} to "{@tag|gg}"	if {style} is "&7":		set {tag} to "{@tag|gy}"	if {style} is "&9":		set {tag} to "{@tag|bg}"	if {style} is "&3":		set {tag} to "{@tag|mg}"	wait 1 tick	if {ultimateclans.payitem.enable} is true:		set {ultimateclans.payitem.allitem} to "{@payitem.slot.1}, {@payitem.slot.2}, {@payitem.slot.3}, {@payitem.slot.4}, and {@payitem.slot.5}"	set {broadcast.timmer} to 0	loop {ultimateclans.clanlist::*}:		if {ultimateclans.clan.%loop-value%.pvp} is not set:			set {ultimateclans.clan.%loop-value%.pvp} to {@pvp}# -- End of Load -- #			# -- Plugins List -- #on command "plugins":	wait 3 tick	stop	send "&4UltimateClans &7by Dzikoysk"	on command "pl":	wait 3 tick	stop	send "&4UltimateClans &7by Dzikoysk"on command "plugin":	wait 3 tick	stop	send "&4UltimateClans &7by Dzikoysk"# -- End of Plugin List -- ## -- Mailbox and Player Info -- #on join:	set {ultimateclans.%name of player%.player} to true	set {ultimateclans.%name of player%.online} to true	if {ultimateclans.%name of player%.kill} is not set:		set {ultimateclans.%name of player%.kill} to 0	if {ultimateclans.%name of player%.death} is not set:		set {ultimateclans.%name of player%.death} to 0	set {ultimateclans.%name of player%.lastlogin} to now	if {ultimateclans.mailbox.enable} is true:		if {ultimateclans.%name of player%.mailbox.msg} is true:			if {ultimateclans.lang} is "eng":				send "%{tag}% &8Masz nowe wiadomosci. Aby sprawdzic uzyj &7/{@prefix} mail"				stop			if {ultimateclans.lang} is "pl":				send "%{tag}% &8Masz nowe wiadomosci. Aby sprawdzic uzyj &7/{@prefix} poczta"				stop# -- Logout -- #on logout:	set {ultimateclans.%name of player%.online} to false# -- End of Logout -- #every 10 second:	loop all players:		if {ultimateclans.%loop-player%.loop-value} is true:			if {ultimateclans.tag} is true:				make console execute command "pex user %loop-player% add NametagEdit.*"				wait 1 tick				make loop-player execute command "ne prefix %loop-player% &f"				make console execute command "pex user %loop-player% remove NametagEdit.*"			set {ultimateclans.%loop-player%.loop-value} to false			loop 100 times:				send "" to loop-player			send "&cGildia zostala rozwiazana!" to loop-player# -- Alert -- #every 5 minutes:	loop all players:		if {ultimateclans.%name of loop-players%.i.invite} is true:			if {ultimateclans.lang} is "pl":				send "%{tag}% &aOtrzymano zaproszenie do klanu: %{ultimateclans.%loop-player%.i.invite.clanname}%" to loop-player				send "&a Aby dolaczyc uzyj &7/{@prefix} dolacz&a, jezeli chcesz odrzucic, uzyj &7/{@prefix} odrzuc" to loop-player			if {ultimateclans.lang} is "eng":				send "%{tag}% &aOtrzymano zaproszenie do klanu: %{ultimateclans.%loop-player%.i.invite.clanname}%" to loop-player				send "&a Aby dolaczyc uzyj &7/{@prefix} join&a, jezeli chcesz odrzucic, uzyj &7/{@prefix} deny" to loop-player		if {ultimateclans.%{ultimateclans.%name of loop-player%.owner.clanname}%.i.inviteclans} is true:			send "&aOtrzymano zaproszenie do sojuszu od gildii: &4%{ultimateclans.%{ultimateclans.%loop-player%.owner.clanname}%.i.inviteclannameclans}%" to loop-player			if {ultimateclans.lang} is "pl":				send "&aAby przyjac zaproszenie wpisz &7/{@prefix} pakt sojusz akceptuj" to loop-player				send "&aJezeli chcesz odrzucic, uzyj &7/{@prefix} pakt sojusz odrzuc" to loop-player			if {ultimateclans.lang} is "eng":				send "&aAby przyjac zaproszenie wpisz &7/{@prefix} relation alliance accpet" to loop-player				send "&aJezeli chcesz odrzucic, uzyj &7/{@prefix} relation alliance deny" to loop-player# -- End of Alert -- ## -- Broadcast -- #every 1 minute:	if {ultimateclans.broadcast} is true:		add 1 to {broadcast.timmer}		if {broadcast.timmer} is greater than {ultimateclans.broadcast.time}-1:			loop all players in "{@world}":				send "%{style}%Nazwa gildii nie moze zawierac znakow specjalnych: %{style2}%@$&%{style}%, oraz nie moze zawierac %{style2}%spacji%{style}%. Tag nie moze byc dluzszy niz %{style2}%5 znakow!" to loop-player				set {broadcast.timmer} to 0				stop# -- End of Broadcast -- #			# -- UltimateChat -- #on chat:	set {_chat} to "{@ultimatechat}"	if {ultimateclans.%name of player%.owner} is true:		replace all "{TAG}" with "%{ultimateclans.%name of player%.owner.tag}%" in {_chat}	if {ultimateclans.%name of player%.member} is true:		replace all "{TAG}" with "%{ultimateclans.%name of player%.clan.tag}%" in {_chat}	replace all "{@ultimatechat-tag}" with "" in {_chat}	replace all "{RANK}" with "%colored player's prefix%" in {_chat}	replace all "{PLAYER}" with "%player%" in {_chat}	replace all "{DISPLAY}" with "%display name of player%" in {_chat}	replace all "{MESSAGE}" with "%message%" in {_chat}	send "%{_chat}%" to all players	cancel event# -- End of UltimateChat -- ## -- Script list -- #on command "skrypty":	wait 3 tick	send "&7Script: &4UltimateClans &7by Dzikoysk"on command "skrypt":	wait 3 tick	send "&7Script: &4UltimateClans &7by Dzikoysk"on command "skript":	wait 3 tick	send "&7Script: &4UltimateClans &7by Dzikoysk"# -- End of Script List -- ## -- Stats events -- #on death:	if victim is a player:		if victim's world isn't "{@disable}":			add 1 to {ultimateclans.%victim%.death}			if {ultimateclans.stats.message} is true:				send "{@tag.stats} &a+1" to attacker			if {ultimateclans.%name of attacker%.member} is true:				add 1 to {ultimateclans.clan.%{ultimateclans.%name of attacker%.clan.name}%.killall}			if {ultimateclans.%name of victim%.member} is true:				add 1 to {ultimateclans.clan.%{ultimateclans.%name of victim%.clan.name}%.deathall}			if {ultimateclans.%name of attacker%.owner} is true:				add 1 to {ultimateclans.clan.%{ultimateclans.%name of attacker%.owner.clanname}%.killall}			if {ultimateclans.%name of victim%.owner} is true:				add 1 to {ultimateclans.clan.%{ultimateclans.%name of victim%.owner.clanname}%.deathall}			if {ultimateclans.stats.message} is true:				send "{@tag.stats} &c-1" to victim# -- End of Stats -- ## Chunk eventson break:	if player's world isn't "{@disable}":		if {ultimateclans.claim.method} is "chunk" or "Chunk":			if {ultimateclans.safe.break} is true:				if {ultimateclans.chunk::%chunk at player%} is set:					if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:						stop					if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:						stop					else:						cancel event						send "%{tag}% &cNie mozna niszczyc na terenie innej gildii!"						stopon place:	if player's world isn't "{@disable}":		if {ultimateclans.claim.method} is "chunk" or "Chunk":			if {ultimateclans.safe.place} is true:				if {ultimateclans.chunk::%chunk at player%} is set:					if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:						stop					if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:						stop					else:						cancel event						send "%{tag}% &cNie mozna budowac na terenie innej gildii!"						stopOn Bucket fill:	if player's world isn't "{@disable}":		if {ultimateclans.claim.method} is "chunk" or "Chunk":			if {ultimateclans.safe.bucket} is true:				if {ultimateclans.chunk::%chunk at player%} is set:					if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:						stop					if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:						stop					else:						cancel event						send "%{tag}% &cNie mozna zabierac wody/lawy z terenu innej gildii!"						stopOn Bucket Empty:	if player's world isn't "{@disable}":		if {ultimateclans.claim.method} is "chunk" or "Chunk":			if {ultimateclans.safe.bucket} is true:				if {ultimateclans.chunk::%chunk at player%} is set:					if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:						stop					if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:						stop					else:						cancel event						send "%{tag}% &cNie mozna wylewac wody/lawy na teren innej gildii!"						stopOn rightclick on chest:	if player's world isn't "{@disable}":		if {ultimateclans.claim.method} is "chunk" or "Chunk":			if {ultimateclans.safe.chest} is true:				if {ultimateclans.chunk::%chunk at player%} is set:					if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:						stop					if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:						stop					else:						send "%{tag}% &cNie mozna otwierac skrzyn innej gildii!"						cancel event	On rightclick holding a flint and steel:	if player's world isn't "{@disable}":		if {ultimateclans.claim.method} is "chunk" or "Chunk":			if {ultimateclans.safe.flint and steel} is true:				if {ultimateclans.chunk::%chunk at player%} is set:					if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:						stop					if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:						stop					else:						send "%{tag}% &cNie mozna podpalac terenu innej gildii!"						cancel eventOn Bed Enter:	if player's world isn't "{@disable}":		if {ultimateclans.claim.method} is "chunk" or "Chunk":			if {ultimateclans.safe.bed} is true:				if {ultimateclans.chunk::%chunk at player%} is set:					if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:						stop					if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:						stop					else:						send "%{tag}% &cNie mozna spac na terenie innej gildii!"						cancel event# -- PvP Disable Event -- #on damage:	if victim is a player:		if victim's world isn't "{@disable}":			if attacker is a player:				if {ultimateclans.%name of victim%.owner.clanname} is {ultimateclans.%name of attacker%.clan.name}:					cancel event					stop				if {ultimateclans.%name of victim%.owner.clanname} is {ultimateclans.%name of attacker%.owner.clanname}:					cancel event					stop				if {ultimateclans.%name of victim%.clan.name} is {ultimateclans.%name of attacker%.clan.name}:					cancel event					stop				if {ultimateclans.%name of victim%.clan.name} is {ultimateclans.%name of attacker%.owner.clanname}:					cancel event					stop				else:					if {ultimateclans.%{ultimateclans.%name of attacker%.clan.name}%.rel.%{ultimateclans.%name of attacker%.clan.name}%} is true:						cancel event						stop					if {ultimateclans.%{ultimateclans.%name of attacker%.clan.name}%.rel.%{ultimateclans.%name of attacker%.owner.clanname}%} is true:						cancel event						stop					if {ultimateclans.%{ultimateclans.%name of attacker%.owner.clanname}%.rel.%{ultimateclans.%name of attacker%.clan.name}%} is true:						cancel event						stop					if {ultimateclans.%{ultimateclans.%name of attacker%.owner.clanname}%.rel.%{ultimateclans.%name of attacker%.owner.clanname}%} is true:						cancel event						stop					if {ultimateclans.%{ultimateclans.%name of victim%.clan.name}%.rel.%{ultimateclans.%name of attacker%.clan.name}%} is true:						cancel event						stop					if {ultimateclans.%{ultimateclans.%name of victim%.clan.name}%.rel.%{ultimateclans.%name of attacker%.owner.clanname}%} is true:						cancel event						stop					if {ultimateclans.%{ultimateclans.%name of victim%.owner.clanname}%.rel.%{ultimateclans.%name of attacker%.clan.name}%} is true:						cancel event						stop					if {ultimateclans.%{ultimateclans.%name of victim%.owner.clanname}%.rel.%{ultimateclans.%name of attacker%.owner.clanname}%} is true:						cancel event						stop# -- End of PvP Disable Event -- ## -- Walking event - Chunk Function -- #on walking on stone or grass or cobblestone or wood or any wool or sandstone or netherrack or glowstone or sand or gravel or snow or stone brick:	if player's world is "{@world}":		# '		if {ultimateclans.claim.method} is "chunk" or "Chunk":			if {ultimateclans.chunk.msg} is true:				if {ultimateclans.chunk::%chunk at player%} is set:					if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.clan.name}:						if {ultimateclans.chunk.number.%name of player%} is 1:							stop						else:							send "%{tag}% &aJestes na terenie swojej gildii!"							add 1 to {ultimateclans.chunk.setmy.number.%name of player%}							set {ultimateclans.chunk.set.my.%name of player%} to true							if {ultimateclans.setnamecolor} is true:								set the player's display name to "&a%name of player%"							stop					if {ultimateclans.chunk::%chunk at player%} is {ultimateclans.%name of player%.owner.clanname}:						if {ultimateclans.chunk.setmy.number.%name of player%} is 1:							stop						else:							send "%{tag}% &aJestes na terenie swojej gildii!"							add 1 to {ultimateclans.chunk.setmy.number.%name of player%}							set {ultimateclans.chunk.set.my.%name of player%} to true							if {ultimateclans.setnamecolor} is true:								set the player's display name to "&a%name of player%"							stop					else:						if {ultimateclans.chunk.set.number.%name of player%} is 1:							stop						else:							send "%{tag}% &7Znajdujesz sie na terenie innej gildii! &7[%{ultimateclans.clan.%{ultimateclans.chunk::%chunk at player%}%.name}%]"							set {ultimateclans.chunk.info.%name of player%} to {ultimateclans.clan.%{ultimateclans.chunk::%chunk at player%}%.name}							add 1 to {ultimateclans.chunk.set.number.%name of player%}							set {ultimateclans.chunk.set.other.%name of player%} to true							if {ultimateclans.setnamecolor} is true:								set the player's display name to "&c%name of player%"							stop				else:					# '					if {ultimateclans.chunk.set.other.%name of player%} is true:						send "%{tag}% &7Opuszczono teren gildii &7%{ultimateclans.chunk.info.%name of player%}%"						set {ultimateclans.chunk.set.other.%name of player%} to false						remove 1 from {ultimateclans.chunk.set.number.%name of player%}						clear {ultimateclans.chunk.info.%name of player%}						if {ultimateclans.setnamecolor} is true:							set the player's display name to "&f%name of player%"						stop					# '					if {ultimateclans.chunk.set.my.%name of player%} is true:						send "%{tag}% &cNie jestes juz na terenie swojej gildii!"						set {ultimateclans.chunk.set.my.%name of player%} to false						remove 1 from {ultimateclans.chunk.setmy.number.%name of player%}						if {ultimateclans.setnamecolor} is true:							set the player's display name to "&f%name of player%"						# '						stop# -- End of walking event -- #						#------------------------------------------------ End of Script / Thanks for Use ------------------------------------------------##--------------------------------------- © by Dzikoysk - Author / Site: www.Dzikoysk.net ----------------------------------------#

 

//Matko boska, używaj spoilerów D: ~Sebeg

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  • 0
Gość DonFallingCookie

Haha, mój kod  B)

Do pierwszego wklej na koniec:

on chat:	cancel event	broadcast "&c[%{punkty::%player%}%] &7%display name of player%: &f%message%"

sobie pozmieniaj do swoich potrzeb, a drugiego nie zrozumiałem ;-;

Edytowane przez DonFallingCookie
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  • 0

a mugłbyś mi go przepisać juz do chatu. ze tylko skopiować i wkleic bo nie rozumiem troche

a w drugim ze jak ktos nie ma gildi to pisze mu przed nickiem {TAG} nick i chce to zmienic zeby nic nie pisalo

Sora za duriggo Posta

Edytowane przez Parrot
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