options: gracz.diamond: 0.5 gracz.zloto: 1 gracz.zelazo: 1.5 gracz.emerald: 0.8 gracz.wegiel: 2 vip.diamond: 1 vip.zloto: 2 vip.zelazo: 3 vip.emerald: 1.6 vip.wegiel: 4 on mine of stone or cobblestone or wood: tool is pickaxe: player's gamemode is survival player has permission "drop.gracz": give 1 xp to the player chance of {@gracz.diamond}%: if player can hold 1 diamond: give 1 diamond to player else: drop 1 diamond chance of {@gracz.zloto}%: if player can hold 1 gold ingot: give 1 gold ingot to player else: drop 1 gold ingot chance of {@gracz.zelazo}%: if player can hold 1 iron ingot: give 1 iron ingot to player else: drop 1 iron ingot chance of {@gracz.emerald}%: if player can hold 1 emerald: give 1 emerald to player else: drop 1 emerald chance of {@gracz.wegiel}%: if player can hold 1 coal: give 1 coal to player else: drop 1 coal chance of 5%: play raw sound "random.bow" at player with pitch 1 volume 5 spawn 1 zombie at location of player player has permission "drop.vip": give 2 xp to the player chance of {@vip.diamond}%: if player can hold 1 diamond: give 1 diamond to player else: drop 1 diamond chance of {@vip.zloto}%: if player can hold 1 gold ingot: give 1 gold ingot to player else: drop 1 gold ingot chance of {@vip.zelazo}%: if player can hold 1 iron ingot: give 1 iron ingot to player else: drop 1 iron ingot chance of {@vip.emerald}%: if player can hold 1 emerald: give 1 emerald to player else: drop 1 emerald chance of {@vip.wegiel}%: if player can hold 1 coal: give 1 coal to player else: drop 1 coal chance of 5%: play raw sound "random.bow" at player with pitch 1 volume 5 spawn 1 zombie at location of player
Tutaj mam skrypt na drop może go ktoś przerobić że w losowych godzinach będzie zwiększony drop? Lub chociaż o godz. 10 / 15 / 20 :) + Przy zwiększonym dropie wysyłana wiadomość broadcast Drop został zwiększony na 1h
Pytanie
DeLajt 15
options: gracz.diamond: 0.5 gracz.zloto: 1 gracz.zelazo: 1.5 gracz.emerald: 0.8 gracz.wegiel: 2 vip.diamond: 1 vip.zloto: 2 vip.zelazo: 3 vip.emerald: 1.6 vip.wegiel: 4 on mine of stone or cobblestone or wood: tool is pickaxe: player's gamemode is survival player has permission "drop.gracz": give 1 xp to the player chance of {@gracz.diamond}%: if player can hold 1 diamond: give 1 diamond to player else: drop 1 diamond chance of {@gracz.zloto}%: if player can hold 1 gold ingot: give 1 gold ingot to player else: drop 1 gold ingot chance of {@gracz.zelazo}%: if player can hold 1 iron ingot: give 1 iron ingot to player else: drop 1 iron ingot chance of {@gracz.emerald}%: if player can hold 1 emerald: give 1 emerald to player else: drop 1 emerald chance of {@gracz.wegiel}%: if player can hold 1 coal: give 1 coal to player else: drop 1 coal chance of 5%: play raw sound "random.bow" at player with pitch 1 volume 5 spawn 1 zombie at location of player player has permission "drop.vip": give 2 xp to the player chance of {@vip.diamond}%: if player can hold 1 diamond: give 1 diamond to player else: drop 1 diamond chance of {@vip.zloto}%: if player can hold 1 gold ingot: give 1 gold ingot to player else: drop 1 gold ingot chance of {@vip.zelazo}%: if player can hold 1 iron ingot: give 1 iron ingot to player else: drop 1 iron ingot chance of {@vip.emerald}%: if player can hold 1 emerald: give 1 emerald to player else: drop 1 emerald chance of {@vip.wegiel}%: if player can hold 1 coal: give 1 coal to player else: drop 1 coal chance of 5%: play raw sound "random.bow" at player with pitch 1 volume 5 spawn 1 zombie at location of playerTutaj mam skrypt na drop może go ktoś przerobić że w losowych godzinach będzie zwiększony drop? Lub chociaż o godz. 10 / 15 / 20 :) + Przy zwiększonym dropie wysyłana wiadomość broadcast Drop został zwiększony na 1h
Odnośnik do komentarza
https://skript.pl/temat/7510-zwi%C4%99kszony-drop-w-losowych-godzinach/Udostępnij na innych stronach
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