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cofanie się do innego gui


Pytanie

		set {_gui} to chest inventory with 5 rows named "&4Sklep Premium"
		set slot 0 of {_gui} to black glass pane named "&r"
		set slot 1 of {_gui} to yellow glass pane named "&r"
		set slot 2 of {_gui} to black glass pane named "&r"
		set slot 3 of {_gui} to yellow glass pane named "&r"
		set slot 4 of {_gui} to black glass pane named "&r"
		set slot 5 of {_gui} to yellow glass pane named "&r"
		set slot 6 of {_gui} to black glass pane named "&r"
		set slot 7 of {_gui} to yellow glass pane named "&r"
		set slot 8 of {_gui} to black glass pane named "&r"
		set slot 9 of {_gui} to yellow glass pane named "&r"
		set slot 10 of {_gui} to black glass pane named "&r"
		set slot 11 of {_gui} to yellow glass pane named "&r"
		set slot 12 of {_gui} to black glass pane named "&r"
		set slot 13 of {_gui} to yellow glass pane named "&r"
		set slot 14 of {_gui} to black glass pane named "&r"
		set slot 15 of {_gui} to yellow glass pane named "&r"
		set slot 16 of {_gui} to black glass pane named "&r"
		set slot 17 of {_gui} to yellow glass pane named "&r"
		set slot 18 of {_gui} to black glass pane named "&r"
		set slot 19 of {_gui} to yellow glass pane named "&r"
		set slot 20 of {_gui} to light blue concrete named "&bVip"
		set slot 21 of {_gui} to yellow concrete named "&eSvip"
		set slot 22 of {_gui} to purple concrete named "&5$ Elita $"
		set slot 23 of {_gui} to red concrete named "&4$ Legenda $"
		set slot 24 of {_gui} to lime concrete named "&a&lSponsor"
		set slot 25 of {_gui} to yellow glass pane named "&r"
		set slot 26 of {_gui} to black glass pane named "&r"
		set slot 27 of {_gui} to yellow glass pane named "&r"
		set slot 28 of {_gui} to black glass pane named "&r"
		set slot 29 of {_gui} to yellow glass pane named "&r"
		set slot 30 of {_gui} to black glass pane named "&r"
		set slot 31 of {_gui} to yellow glass pane named "&r"
		set slot 32 of {_gui} to black glass pane named "&r"
		set slot 33 of {_gui} to yellow glass pane named "&r"
		set slot 34 of {_gui} to black glass pane named "&r"
		set slot 35 of {_gui} to yellow glass pane named "&r"
		set slot 36 of {_gui} to black glass pane named "&r"
		set slot 37 of {_gui} to yellow glass pane named "&r"
		set slot 38 of {_gui} to black glass pane named "&r"
		set slot 39 of {_gui} to yellow glass pane named "&r"
		set slot 40 of {_gui} to black glass pane named "&r"
		set slot 41 of {_gui} to yellow glass pane named "&r"
		set slot 42 of {_gui} to black glass pane named "&r"
		set slot 43 of {_gui} to yellow glass pane named "&r"
		set slot 44 of {_gui} to barrier named "&cCofnij"
		open {_gui} to player

mam takie gui i chce zrobić tak że gdy klikne cofnij to cofnie mnie do innego

Odnośnik do komentarza
https://skript.pl/temat/49250-cofanie-si%C4%99-do-innego-gui/
Udostępnij na innych stronach

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3 godziny temu, hyhy123455 napisał:

		set {_gui} to chest inventory with 5 rows named "&4Sklep Premium"
		set slot 0 of {_gui} to black glass pane named "&r"
		set slot 1 of {_gui} to yellow glass pane named "&r"
		set slot 2 of {_gui} to black glass pane named "&r"
		set slot 3 of {_gui} to yellow glass pane named "&r"
		set slot 4 of {_gui} to black glass pane named "&r"
		set slot 5 of {_gui} to yellow glass pane named "&r"
		set slot 6 of {_gui} to black glass pane named "&r"
		set slot 7 of {_gui} to yellow glass pane named "&r"
		set slot 8 of {_gui} to black glass pane named "&r"
		set slot 9 of {_gui} to yellow glass pane named "&r"
		set slot 10 of {_gui} to black glass pane named "&r"
		set slot 11 of {_gui} to yellow glass pane named "&r"
		set slot 12 of {_gui} to black glass pane named "&r"
		set slot 13 of {_gui} to yellow glass pane named "&r"
		set slot 14 of {_gui} to black glass pane named "&r"
		set slot 15 of {_gui} to yellow glass pane named "&r"
		set slot 16 of {_gui} to black glass pane named "&r"
		set slot 17 of {_gui} to yellow glass pane named "&r"
		set slot 18 of {_gui} to black glass pane named "&r"
		set slot 19 of {_gui} to yellow glass pane named "&r"
		set slot 20 of {_gui} to light blue concrete named "&bVip"
		set slot 21 of {_gui} to yellow concrete named "&eSvip"
		set slot 22 of {_gui} to purple concrete named "&5$ Elita $"
		set slot 23 of {_gui} to red concrete named "&4$ Legenda $"
		set slot 24 of {_gui} to lime concrete named "&a&lSponsor"
		set slot 25 of {_gui} to yellow glass pane named "&r"
		set slot 26 of {_gui} to black glass pane named "&r"
		set slot 27 of {_gui} to yellow glass pane named "&r"
		set slot 28 of {_gui} to black glass pane named "&r"
		set slot 29 of {_gui} to yellow glass pane named "&r"
		set slot 30 of {_gui} to black glass pane named "&r"
		set slot 31 of {_gui} to yellow glass pane named "&r"
		set slot 32 of {_gui} to black glass pane named "&r"
		set slot 33 of {_gui} to yellow glass pane named "&r"
		set slot 34 of {_gui} to black glass pane named "&r"
		set slot 35 of {_gui} to yellow glass pane named "&r"
		set slot 36 of {_gui} to black glass pane named "&r"
		set slot 37 of {_gui} to yellow glass pane named "&r"
		set slot 38 of {_gui} to black glass pane named "&r"
		set slot 39 of {_gui} to yellow glass pane named "&r"
		set slot 40 of {_gui} to black glass pane named "&r"
		set slot 41 of {_gui} to yellow glass pane named "&r"
		set slot 42 of {_gui} to black glass pane named "&r"
		set slot 43 of {_gui} to yellow glass pane named "&r"
		set slot 44 of {_gui} to barrier named "&cCofnij"
		open {_gui} to player

mam takie gui i chce zrobić tak że gdy klikne cofnij to cofnie mnie do innego

Chyba o to chodzilo

command /xdxd:
    trigger:
        set {_gui} to a new chest inventory with 6 row with name "&e&lGUI 1"
        set slot 26 of {_gui} to iron door named "&c&lGUI 2"
        open {_gui} to player
 
on inventory click:
    if name of event-inventory is "&e&lGUI 1":
        cancel event
        if index of event-slot = 26:
            set {_gui2} to a new chest inventory with 3 row with name "&e&lGUI 2"
            set slot 26 of {_gui2} to iron door named "&c&lGUI 1"
            open {_gui2} to player
 
on inventory click:
    if name of event-inventory is "&e&lGUI 2":
        cancel event
        if index of event-slot = 26:
            set {_gui.x} to a new chest inventory with 6 row with name "&e&lGUI 1"
            set slot 26 of {_gui.x} to iron door named "&c&lGUI 2."
            open {_gui.x} to player
Odnośnik do komentarza
https://skript.pl/temat/49250-cofanie-si%C4%99-do-innego-gui/#findComment-305967
Udostępnij na innych stronach

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