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Siemka problem z chest lottery


Rekomendowane odpowiedzi

link do pluginu https://www.spigotmc.org/resources/ultra-chests-an-interactive-reward.44360/

pomoze mi ktos to skonfigurowac, bo caly czas leci jeden item diamoentowy miecz

#
# UltraChest's Configuration File
#
# About this Plugin:
# - Author: Jakub Vanko
# - License: Public Domain
# - GitHub Page: https://github.com/jakubvanko/minecraft-plugins
# - Official Bukkit Page: https://dev.bukkit.org/projects/ultra-chest-interactive-reward
# - Configuration Tutorial: https://dev.bukkit.org/projects/ultra-chest-interactive-reward/pages/config-settings
#
# Other Information:
# - Restart/Reload needed after editing this file
# - Please report any bugs on the official plugin sites
# - This is the final version of the plugin and it will not be updated except for an occasional version update


general:
  choice_amount: 4
  #If this is true, players will not have to place the ultrachest if it is a block, only right click.
  #If it is false, players will have to place it on the ground. (This doesn't apply to non-block UC)
  interact_to_open: false
  chest_settings:
    common_chest_item:
      common_reward_tier: 75
      rare_reward_tier: 20
      epic_reward_tier: 4
      legendary_reward_tier: 1
    rare_chest_item:
      common_reward_tier: 50
      rare_reward_tier: 40
      epic_reward_tier: 8
      legendary_reward_tier: 2
    epic_chest_item:
      common_reward_tier: 40
      rare_reward_tier: 30
      epic_reward_tier: 25
      legendary_reward_tier: 5
    legendary_chest_item:
      common_reward_tier: 15
      rare_reward_tier: 30
      epic_reward_tier: 45
      legendary_reward_tier: 10
  reward_settings:
    common_reward_tier:
      sword_reward_example:
        chance: 1
        min_amount: 1
        max_amount: 1
    rare_reward_tier:
      sword_reward_example:
        chance: 5
        min_amount: 1
        max_amount: 1
    epic_reward_tier:
      sword_reward_example:
        chance: 10
        min_amount: 1
        max_amount: 1
    legendary_reward_tier:
      sword_reward_example:
        chance: 15
        min_amount: 1
        max_amount: 2

messages:
  logo: '§3[§aUltra§6Chest§3]§3'
  chest_not_found: "%logo §cSorry, chest named %chestname was not found!"
  not_player: "%logo §cSorry, you have to be a player to do that!"
  no_permission: "%logo §cSorry, you don't have permission to do that."
  player_not_found: "%logo §cPlayer not found."
  wrong_args: "%logo §cWrong command arguments! Type /ultrachest for help."
  chest_given: "%logo §eGiven %chestamount chest(s) to %playername!"
  chest_listing: "%logo §eAll chests: §f%allchests"
  default_command: |
    §3------------------%logo------------------
    §e/ultrachest give <player> <chest, all, random> [amount] [args] §e- give specified chest to the given player
    §e/ultrachest chests§e - writes all chest names
    §e/ultrachest register§e - registers the item you are holding into the config
  item_registered: |
    %logo §eItem successfully registered, the identifier of the registered item is: §9%itemidentifier

items:
  netherite_pickaxe_836471171:
    material: NETHERITE_PICKAXE
    amount: 1
    damage: 128
    enchantments:
      DIG_SPEED: 5
      LOOT_BONUS_BLOCKS: 3
      DURABILITY: 3
    item_flags: []
  before_click_icon:
    name: "§f§l???"
    material: CHEST
    lore:
      - "§7Choose 4 mystery chests and"
      - "§7your loot will be revealed..."
  after_click_icon:
    name: '§f§l???'
    material: GLASS_PANE
    lore:
      - "§7You have selected this mystery chest..."
  common_reward_tier: &reward_template
    name: "§fCommon §7Reward"
    material: WHITE_STAINED_GLASS_PANE
    lore:
      - "§7§oClick to get your prize"
  rare_reward_tier:
    name: "§bRare §7Reward"
    material: LIGHT_BLUE_STAINED_GLASS_PANE
    lore:
      - "§7§oClick to get your prize"
  epic_reward_tier:
    name: "§dEpic §7Reward"
    material: PINK_STAINED_GLASS_PANE
    lore:
      - "§7§oClick to get your prize"
  legendary_reward_tier:
    name: "§6Legendary §7Reward"
    material: YELLOW_STAINED_GLASS_PANE
    lore:
      - "§7§oClick to get your prize"
  common_chest_item: &chest_template
    name: "§fCommon §7Ultra Chest"
    material: CHEST
    lore:
      - "§ePlace this on the ground"
      - "§eand choose from mystery crates"
      - "§eto recieve your rewards"
    enchantments:
      ARROW_INFINITE: 10
  rare_chest_item:
    <<: *chest_template
    name: "§bRare §7Ultra Chest"
  epic_chest_item:
    <<: *chest_template
    name: "§dEpic §7Ultra Chest"
  legendary_chest_item:
    <<: *chest_template
    name: "§6Legendary §7Ultra Chest"
  sword_reward_example:
    name: "§5Sword of the Example"
    material: DIAMOND_SWORD
    damage: 0
    unbreakable: false
    lore:
    - '§aThe sword of the example'
    enchantments:
      DAMAGE_ALL: 3
      ARROW_DAMAGE: 1
    item_flags:
      - HIDE_ENCHANTS
    item_attributes:
      GENERIC_ATTACK_DAMAGE:
        HAND:
          ADD_NUMBER: 0.5
          ADD_SCALAR: 0.7
          MULTIPLY_SCALAR_1: 0.8

recipes:
  # You can use this if you want to make your chests craftable

inventories:
  chest_inventories:
    ultrachest_menu:
      title: "UltraChest Menu"
      size: 36
      content:
        0: &content_template
          item: before_click_icon
          actions:
            REPLACE_ITEM:
              ITEM: after_click_icon
            PLAY_SOUND:
              NAME: BLOCK_NOTE_BLOCK_HARP
              VOLUME: 1
              PITCH: 1
            ULTRACHEST_START:
              REVEALING_DELAY: 2
              #REVEALING_SOUND: BLOCK_NOTE_BLOCK_HARP
        1:
          <<: *content_template
        2:
          <<: *content_template
        3:
          <<: *content_template
        4:
          <<: *content_template
        5:
          <<: *content_template
        6:
          <<: *content_template
        7:
          <<: *content_template
        8:
          <<: *content_template
        9:
          <<: *content_template
        10:
          <<: *content_template
        11:
          <<: *content_template
        12:
          <<: *content_template
        13:
          <<: *content_template
        14:
          <<: *content_template
        15:
          <<: *content_template
        16:
          <<: *content_template
        17:
          <<: *content_template
        18:
          <<: *content_template
        19:
          <<: *content_template
        20:
          <<: *content_template
        21:
          <<: *content_template
        22:
          <<: *content_template
        23:
          <<: *content_template
        24:
          <<: *content_template
        25:
          <<: *content_template
        26:
          <<: *content_template
        27:
          <<: *content_template
        28:
          <<: *content_template
        29:
          <<: *content_template
        30:
          <<: *content_template
        31:
          <<: *content_template
        32:
          <<: *content_template
        33:
          <<: *content_template
        34:
          <<: *content_template
        35:
          <<: *content_template

 

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https://skript.pl/temat/44774-siemka-problem-z-chest-lottery/
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