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Jak wyłaczyc drop?


baster32
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Pytanie

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jaki masz kod? Podaj.

on mine stone:
chance of 5.0%:
drop 3 iron ingot
chance of 5.0%:
drop 2 coal
chance of 3.0%:
drop 2 gold ingot
chance of 3.0%:
drop 2 diamond
chance of 100.0%:
give player 2000 xp
chance of 0.5%:
drop 1 322:1
chance of 2.0%:
drop 1 ender pearl
chance of 0.7%:
drop 1 potion of healing
chance of 0.7%:
drop 1 potion of regeneration
chance of 0.7%:
drop 1 potion of night vision
chance of 0.7%:
drop 1 potion of strength
chance of 0.7%:
drop 1 splash potion of strength
chance of 0.7%:
drop 1 splash potion of slowness
chance of 0.7%:
drop 1 potion of speed
chance of 0.7%:
drop 1 splash potion of weakness
chance of 2.0%:
drop 2 oak wood
chance of 2.0%:
drop 2 glass
chance of 5.0%:
drop 5 obsidian
chance of 1.0%:
drop 1 ender chest
chance of 2.0%:
chance of 0.01%:
drop 1 nether star
chance of 3.0%:
drop 6 redstone
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@up uzywaj code.

 

Wytabuj sobie

on mine of stoneif {drop} is true:chance of 5.0%:drop 3 iron ingotchance of 5.0%:drop 2 coalchance of 3.0%:drop 2 gold ingotchance of 3.0%:drop 2 diamondchance of 100.0%:give player 2000 xpchance of 0.5%:drop 1 322:1chance of 2.0%:drop 1 ender pearlchance of 0.7%:drop 1 potion of healingchance of 0.7%:drop 1 potion of regenerationchance of 0.7%:drop 1 potion of night visionchance of 0.7%:drop 1 potion of strengthchance of 0.7%:drop 1 splash potion of strengthchance of 0.7%:drop 1 splash potion of slownesschance of 0.7%:drop 1 potion of speedchance of 0.7%:drop 1 splash potion of weaknesschance of 2.0%:drop 2 oak woodchance of 2.0%:drop 2 glasschance of 5.0%:drop 5 obsidianchance of 1.0%:drop 1 ender chestchance of 2.0%:chance of 0.01%:drop 1 nether starchance of 3.0%:drop 6 redstoneif {drop} is false:give player 2000 xp command /drop []:trigger:if player is op:if arg 1 is "on":set {drop} to truesend "&bWlaczyles drop!"stopif arg 1 is "off":set {drop} to falsesend "&bWlaczyles drop!"
Edytowane przez Barunyt
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variables:	{dropstone.%player%} = truecommand /dropstone [<text&gt]:	usage: /dropstone on/off	trigger:		if arg 1 is "on":			if {dropstone.%player%} is false:				set {dropstone.%player%} to true				send "&7Wlaczyles sobie drop stone!"				stop			else:				send "&cMasz juz wlaczony drop!"				stop		if arg 1 is "off":			if {dropstone.%player%} is true:				set {dropstone.%player%} to false				send "&7Wylaczyles sobie drop stone!"				stop			else:				send "&cMasz juz wylaczony drop!"				stop		if arg 1 is not set:			send "&7By wylaczyc drop stone wpisz /dropstone off"			send "&7By wlaczyc drop stone wpisz /dropstone on"on break stone:	if {dropstone.%player%} is false:		cancel event		set block to air		give 2 xp to the player
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on mine of stone
if {drop} is true:
chance of 5.0%:
drop 3 iron ingot
chance of 5.0%:
drop 2 coal
chance of 3.0%:
drop 2 gold ingot
chance of 3.0%:
drop 2 diamond
chance of 100.0%:
give player 2000 xp
chance of 0.5%:
drop 1 322:1
chance of 2.0%:
drop 1 ender pearl
chance of 0.7%:
drop 1 potion of healing
chance of 0.7%:
drop 1 potion of regeneration
chance of 0.7%:
drop 1 potion of night vision
chance of 0.7%:
drop 1 potion of strength
chance of 0.7%:
drop 1 splash potion of strength
chance of 0.7%:
drop 1 splash potion of slowness
chance of 0.7%:
drop 1 potion of speed
chance of 0.7%:
drop 1 splash potion of weakness
chance of 2.0%:
drop 2 oak wood
chance of 2.0%:
drop 2 glass
chance of 5.0%:
drop 5 obsidian
chance of 1.0%:
drop 1 ender chest
chance of 2.0%:
chance of 0.01%:
drop 1 nether star
chance of 3.0%:
drop 6 redstone
if {drop} is false:
give player 2000 xp
 
command /cobblestone []:
trigger:
if player is op:
if arg 1 is "on":
set {drop} to true
send "&bWylaczyles Drop Z Stone!"
stop
if arg 1 is "off":
set {drop} to false
send "&bWlaczyles Drop Z Stone!
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