Kto wie jak zrobic aby dawalo tez miecz zelazny sharp 5 , koxa i 3 refy??
Tam po equip jakies give czy jak ?? bo komenda daje seta normalnie.
command /aset [<player>] [<text>]:
trigger:
if player has permission "pakcore.aset":
if arg 1 is set:
equip arg 1 with all iron armour of protection 4, unbreaking 1
stop
i jeszcze jak po argumencie w /spawn tam gdzie teleportuje gracza na {spawn::pierwszy} wywolac komende w tym skripcie dla gracza ( komende /aset)
command /spawn1 [<text>]:
trigger:
if player has permission "pakcore.spawn":
set {spawn::pierwszy} to location of player
send "&7>> &aPomyslnie ustawiles spawn (POS1)."
stop
command /spawn2 [<text>]:
if player has permission "pakcore.spawn":
set {spawn::drugi} to location of player
send "&7>> &aPomyslnie ustawiles spawn (POS2)."
stop
command /spawn [<player>] [<text>]:
trigger:
if player has permission "pakcore.spawn":
if arg 1 is set:
if arg 2 is "1":
teleport arg 1 to {spawn::pierwszy}
stop
if arg 2 is "2":
teleport arg 1 to {spawn::drugi}
stop
Pytanie
PakerP 11
Kto wie jak zrobic aby dawalo tez miecz zelazny sharp 5 , koxa i 3 refy??
Tam po equip jakies give czy jak ?? bo komenda daje seta normalnie.
command /aset [<player>] [<text>]:
trigger:
if player has permission "pakcore.aset":
if arg 1 is set:
equip arg 1 with all iron armour of protection 4, unbreaking 1
stop
else:
send "&7>> &cPoprawne uzycie:&7/aset <gracz>"
stop
i jeszcze jak po argumencie w /spawn tam gdzie teleportuje gracza na {spawn::pierwszy} wywolac komende w tym skripcie dla gracza ( komende /aset)
command /spawn1 [<text>]:
trigger:
if player has permission "pakcore.spawn":
set {spawn::pierwszy} to location of player
send "&7>> &aPomyslnie ustawiles spawn (POS1)."
stop
command /spawn2 [<text>]:
if player has permission "pakcore.spawn":
set {spawn::drugi} to location of player
send "&7>> &aPomyslnie ustawiles spawn (POS2)."
stop
command /spawn [<player>] [<text>]:
trigger:
if player has permission "pakcore.spawn":
if arg 1 is set:
if arg 2 is "1":
teleport arg 1 to {spawn::pierwszy}
stop
if arg 2 is "2":
teleport arg 1 to {spawn::drugi}
stop
Odnośnik do komentarza
https://skript.pl/temat/27365-auto-eq/Udostępnij na innych stronach
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