gui się nie zamyka ani komenda się nie wywołuje (w kodzie z ostatniej linijki)
command /sklep:
trigger:
open chest with 3 rows named "&4Sklep" to player
format slot 10 of player with 1 of Enchanted Book named "&4Klasy" with lore "&8Kliknij aby otworzyc" to close then run [execute player command "/sklepklasy"]
command /kupowanie <text>:
trigger:
if arg-1 is "ninja":
set {klasa.%player%} to value "info.klasa" get of "plugins/!Gracze/%player%.yml"
if {klasa.%player%} is "Ninja lvl1":
if player's balance is greater than or equal to 6999:
execute console command "eco take %player% 7000"
set "info.klasa" to "Ninja lvl2" in yaml file "plugins/!Gracze/%player%.yml"
send "&aPomysnie kupiono" to player
stop
else:
send "&4Nie masz tyle pieniedzy" to player
stop
if {klasa.%player%} is "Ninja lvl2":
if player's balance is greater than or equal to 9999:
execute console command "eco take %player% 10000"
set "info.klasa" to "Ninja lvl3" in yaml file "plugins/!Gracze/%player%.yml"
send "&aPomysnie kupiono" to player
stop
else:
send "&4Nie masz tyle pieniedzy" to player
stop
if {klasa.%player%} is "Ninja lvl3":
send "&aPosiadasz juz Ninja lvl3!" to player
stop
if player's balance is greater than or equal to 4999:
execute console command "eco take %player% 5000"
set "info.klasa" to "Ninja lvl1" in yaml file "plugins/!Gracze/%player%.yml"
send "&aPomysnie kupiono" to player
stop
else:
send "&aPomysnie kupiono" to player
command /sklepklasy:
trigger:
wait 2 ticks
open chest with 3 rows named "&4Klasy" to player
format slot 10 of player with 1 of Enchanted Book named "&4Ninja" with lore "&aNinja potrafi unikac uderzen||&4LVL1: 10proc.||&4LVL2: 20proc.||&4LVL3: 35proc.||&8Koszt lvl1: 5000 ||&8Koszt lvl2: 7000 ||&8Koszt lvl3: 10000" to close then run [execute player command "/kupowanie ninja"]
Pytanie
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gui się nie zamyka ani komenda się nie wywołuje (w kodzie z ostatniej linijki)
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