Witam, przerobi mi ktos skrypt na schowek zeby nei dalo sie kopiowac nazywajac itemy?
every 10 second:
loop all players:
set {_koxy} to number of golden apple:1 in the loop-player's inventory
set {_refile} to number of golden apple:0 in the loop-player's inventory
set {_perly} to number of ender pearl in the loop-player's inventory
if {_koxy} is more than 4:
set {_a} to {_koxy}-4
remove {_a} of golden apple:1 from the loop-player inventory
add {_a} to {schowek.%loop-player%.koxy}
send "&cPosiadasz przy sobie wiecej niz 4 koxow, %{_a}% koxow zostaje odlozone do twojego schowka" to loop-player
if {_refile} is more than 32:
set {_a} to {_refile}-32
remove {_a} of golden apple:0 from the loop-player inventory
add {_a} to {schowek.%loop-player%.refile}
send "&cPosiadasz przy sobie wiecej niz 32 refile, %{_a}% refili zostaje odlozone do twojego schowka" to loop-player
if {_perly} is more than 3:
set {_a} to {_perly}-3
remove {_a} of ender pearl from the loop-player inventory
add {_a} to {schowek.%loop-player%.perly}
send "&cPosiadasz przy sobie wiecej niz 3 perly, %{_a}% perel zostaje odlozone do twojego schowka" to loop-player
command /schowek [<text>]:
trigger:
if argument is not set:
if {schowek.%player%.koxy} is not set:
set {schowek.%player%.koxy} to 0
if {schowek.%player%.refile} is not set:
set {schowek.%player%.refile} to 0
if {schowek.%player%.perly} is not set:
set {schowek.%player%.perly} to 0
send "&2 »------&ox &6Schowek &2&ox------«"
send ""
send "&7» &6/schowek koxy &8- &7wyplaca koxy(%{schowek.%player%.koxy}%)"
send ""
send "&7» &6/schowek refile &8- &7wyplaca refile(%{schowek.%player%.refile}%)"
send ""
send "&7» &6/schowek perly &8- &7wyplaca perly(%{schowek.%player%.perly}%)"
send ""
send "&2 »------&ox &6Schowek &2&ox------«"
if argument is "koxy":
give {schowek.%player%.koxy} of golden apple:1 to player
send "&cWyplasiles ze schowka &6%{schowek.%player%.koxy}% &ckoxow"
set {schowek.%player%.koxy} to 0
if argument is "refile":
give {schowek.%player%.refile} of golden apple:0 to player
send "&cWyplasiles ze schowka &6%{schowek.%player%.refile}% &crefili"
set {schowek.%player%.koxy} to 0
if argument is "perly":
give {schowek.%player%.perly} of ender pearl to player
send "&8 &cWyplasiles ze schowka &6%{schowek.%player%.perly}% &cperel"
set {schowek.%player%.perly} to 0
Pytanie
Lotto 11
Witam, przerobi mi ktos skrypt na schowek zeby nei dalo sie kopiowac nazywajac itemy?
every 10 second:
loop all players:
set {_koxy} to number of golden apple:1 in the loop-player's inventory
set {_refile} to number of golden apple:0 in the loop-player's inventory
set {_perly} to number of ender pearl in the loop-player's inventory
if {_koxy} is more than 4:
set {_a} to {_koxy}-4
remove {_a} of golden apple:1 from the loop-player inventory
add {_a} to {schowek.%loop-player%.koxy}
send "&cPosiadasz przy sobie wiecej niz 4 koxow, %{_a}% koxow zostaje odlozone do twojego schowka" to loop-player
if {_refile} is more than 32:
set {_a} to {_refile}-32
remove {_a} of golden apple:0 from the loop-player inventory
add {_a} to {schowek.%loop-player%.refile}
send "&cPosiadasz przy sobie wiecej niz 32 refile, %{_a}% refili zostaje odlozone do twojego schowka" to loop-player
if {_perly} is more than 3:
set {_a} to {_perly}-3
remove {_a} of ender pearl from the loop-player inventory
add {_a} to {schowek.%loop-player%.perly}
send "&cPosiadasz przy sobie wiecej niz 3 perly, %{_a}% perel zostaje odlozone do twojego schowka" to loop-player
command /schowek [<text>]:
trigger:
if argument is not set:
if {schowek.%player%.koxy} is not set:
set {schowek.%player%.koxy} to 0
if {schowek.%player%.refile} is not set:
set {schowek.%player%.refile} to 0
if {schowek.%player%.perly} is not set:
set {schowek.%player%.perly} to 0
send "&2 »------&ox &6Schowek &2&ox------«"
send ""
send "&7» &6/schowek koxy &8- &7wyplaca koxy(%{schowek.%player%.koxy}%)"
send ""
send "&7» &6/schowek refile &8- &7wyplaca refile(%{schowek.%player%.refile}%)"
send ""
send "&7» &6/schowek perly &8- &7wyplaca perly(%{schowek.%player%.perly}%)"
send ""
send "&2 »------&ox &6Schowek &2&ox------«"
if argument is "koxy":
give {schowek.%player%.koxy} of golden apple:1 to player
send "&cWyplasiles ze schowka &6%{schowek.%player%.koxy}% &ckoxow"
set {schowek.%player%.koxy} to 0
if argument is "refile":
give {schowek.%player%.refile} of golden apple:0 to player
send "&cWyplasiles ze schowka &6%{schowek.%player%.refile}% &crefili"
set {schowek.%player%.koxy} to 0
if argument is "perly":
give {schowek.%player%.perly} of ender pearl to player
send "&8 &cWyplasiles ze schowka &6%{schowek.%player%.perly}% &cperel"
set {schowek.%player%.perly} to 0
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