options:
sila: 2 #Jak silny ma byc efekt
szybkosc: 2 #Tak jak wyzej
variables:
{e.%player%} = 0
every 1 second:
loop all players:
loop-player is holding diamond sword named "&e&oExcalibur &c[%{e.%loop-player%}%]":
remove strength from loop-player
remove speed from loop-player
apply strength {@sila} to loop-player for 2 seconds
apply speed {@szybkosc} to loop-player for 2 seconds
on death of player:
attacker's tool is diamond sword named "&e&oExcalibur &c[%{e.%attacker%}%]":
add 1 to {e.%attacker%}
set name of attacker's tool to "&e&oExcalibur &c[%{e.%attacker%}%]"
command /daj:
permission: excalibur
trigger:
give diamond sword named "&e&oExcalibur &c[%{e.%player%}%]" to player
mozecie mi caly napisac? bo nie bede umial tego ten caly tekst tylko poprawic i wyslac jesli pomozecie bede szczesliwy
Pytanie
Mateusz Balwierz 0
options:
sila: 2 #Jak silny ma byc efekt
szybkosc: 2 #Tak jak wyzej
variables:
{e.%player%} = 0
every 1 second:
loop all players:
loop-player is holding diamond sword named "&e&oExcalibur &c[%{e.%loop-player%}%]":
remove strength from loop-player
remove speed from loop-player
apply strength {@sila} to loop-player for 2 seconds
apply speed {@szybkosc} to loop-player for 2 seconds
on death of player:
attacker's tool is diamond sword named "&e&oExcalibur &c[%{e.%attacker%}%]":
add 1 to {e.%attacker%}
set name of attacker's tool to "&e&oExcalibur &c[%{e.%attacker%}%]"
command /daj:
permission: excalibur
trigger:
give diamond sword named "&e&oExcalibur &c[%{e.%player%}%]" to player
mozecie mi caly napisac? bo nie bede umial tego ten caly tekst tylko poprawic i wyslac jesli pomozecie bede szczesliwy
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