Lapaj, jutro moge Ci coś jeszcze dodać, czy coś, tylko napisz mi na skype (/boss masz info)
on script load: if {boss.chance} isn't set: set {boss.chance} to 20 if {boss.hp} isn't set: set {boss.hp} to 1500 if {boss.msg} isn't set: set {boss.msg} to "&7[&6Boss&7] &aBoss zespawnowal sie na kordach: {xyz}"on spawn of zombie: chance of {boss.chance}%: set {_m} to {boss.msg} replace "{xyz}" in {_m} with "%event-location%" broadcast "%{_m}%" kill event-entity spawn 1 giant at event-location set max health of spawned giant to {boss.hp} set health of spawned giant to max health of spawned gianton death of giant: set {_amount} to random integer between 1 and 3 add {_amount} of golden apple to drops command /boss [<text>] [<text>]: permission: op trigger: if arg 1 isn't set: send "&7By &amibac138 &7skype: &amibac831 &7:)" send "&a/boss hp &7<ilosc> &8- HP bossa." send "&a/boss szansa &7<szansa> &8- Szansa na zespawnowanie sie." send "&a/boss msg &7<tekst> &8- Wiadomosc przy spawnowaniu bossa (napisz ""{xyz}"", aby wyswietlily sie kordy)." send "&a/boss info &8- Informacje o bossie" send "&7Jak gdzies nie podasz 3 argumentu (np. ilosc), wyswietli Ci sie aktualnie ile ma np. hp" stop if arg 1 is "hp": if arg 2 isn't set: send "&7Boss ma &a%{boss.hp}% &7hp." stop send "&7Od teraz boss bedzie mial &a%arg 2% &7hp." set {boss.hp} to arg 2 stop if arg 1 is "szansa": if arg 2 isn't set: send "&7Jest &a%{boss.chance}%%% &7szans ze zespawnuje sie boss." stop send "&7Od teraz jest &a%arg 2%%% &7szans, ze zespawnuje sie boss." set {boss.chance} to arg 2 stop if arg 1 is "msg": if arg 2 isn't set: send "&7Wiadomosc podczas spawnowania bossa brzmi: ""%{boss.msg}%&7""" stop send "&7Od teraz podczas spawnowania bossa, wyswietli sie wiadomosc: ""%colored arg 2%&7""" set {boss.msg} to colored arg 2 stop execute player command "/boss" stop