Skrypt pisany pod ekonomię z pluginu Essentials, powinien działać
command /superzycie:
trigger:
if player's balance is greater or equal to 300:
if {sz::%player%} is not set:
subtract 300 from player's balance
set {_h} to player's health
set player's max health to 13
set player's health to {_h}
send "&aPomyslnie zakupiles dodatkowe zycie!"
set {sz::%player%} to "tak"
else:
send "&cJuz kupiles dodatkowe zycie!"
else:
send "&cNie masz 300 monet!"