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mkmess91

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Treść opublikowana przez mkmess91

  1. mkmess91

    Skrypt na schowek

    Cześć, nie miałem co robić dlatego napisałem prosty skrypcik na limity: DL: https://code.skript.pl/SnkdhPea/ Wszystko możecie se edytować: #Tutaj ustaw se limity. options: koxy: 4 refile: 12 perly: 3 #Ile razy ma loopowac? jezeli nie wiesz o co chodzi to zostaw. options: looptime: 1000 #Wiadomosci na czacie. options: textkox: &cMiales za duzo koxow w eq limit to, %{@koxy}% reszta twoich koxow zostala przeniesiona do /schowek! textrefile: &cMiales za duzo refile w eq limit to, %{@refile}% reszta twoich refili zostala przeniesiona do /schowek! textperly: &cMiales za duzo perel w eq limit to, %{@perly}% reszta twoich perel zostala przeniesiona do /schowek! #Inne. options: namegui: &6&lSchowek
  2. mkmess91

    Komenda

    on command: if command is "pl" or "plugins": cancel event send "&4Ta komenda nie jest dla ciebie :)" Zablokowane komendy (pl, plugins) jeżeli chcesz dodać jeszcze jakieś to tam gdzie masz ( if command is "pl" or "plugins": ) po "plugins": dodajesz se np: if command is "pl" or "plugins" or "komenda":
  3. mkmess91

    lobby item

    on drop: cancel event on join: clear player's inventory give 1 diamond sword named "&c&lTRYB" to player on right click: if player's tool is diamond sword: open chest with 1 rows named "&c&lTRYB" to player wait 3 tick format slot 0 of player with diamond named "&a&lMegaDrop" to run [execute player command "server megadrop"] format slot 8 of player with bedroc proszę liczę na like, a jeżeli nie działa to pisz ...
  4. mkmess91

    Skrypt na schowek

    on join: if {schowek.koxy.%player%} is not set: set {schowek.koxy.%player%} to 0 set {schowek.refy.%player%} to 0 set {schowek.perly.%player%} to 0 command /schowek: trigger: open chest with 3 rows named "&6&lSchowek" to player wait 2 tick format slot 10 of player with 1 of golden apple:1 named "&e&lKoxy" with lore "&7Limit: &63||&7W schowku: &6%{schowek.koxy.%player%}%" to close then run [execute player command "costamtest koxy"] format slot 13 of player with 1 of ender pearl named "&e&LPerly" with lore "&7Limit: &66||&7W schowku: &6%{schowek.perly.%player%}%" to close then run [execute player command "costamtest koxy"] format slot 16 of player with 1 of golden apple:0 named "&e&lRefile" with lore "&7Limit: &612||&7W schowku: &6%{schowek.refy.%player%}%" to close then run [execute player command "costamtest refy"] on eat golden apple:1: if player has 4 golden apple:1: send "&cMasz za duzo koxow, twoje koxy zostaja odlozone do /schowek!" loop 1000 times: if player has 4 golden apple:1: remove 1 golden apple:1 from player add 1 to {schowek.koxy.%player%} on eat golden apple:0: if player has 13 golden apple:0: send "&cMasz za duzo refili, twoje koxy zostaja odlozone do /schowek!" loop 1000 times: if player has 13 golden apple:0: remove 1 golden apple:0 from player add 1 to {schowek.refy.%player%} on eat ender pearl: if player has 7 ender pearl: send "&cMasz za duzo perel, twoje perly zostaja odlozone do /schowek!" loop 1000 times: if player has 7 ender pearl: remove 1 ender pearl from player add 1 to {schowek.perly.%player%} command /costamtest [<text>]: trigger: if arg 1 is "koxy": loop {schowek.koxy.%player%} times: remove 1 from {schowek.koxy.%player%} drop 1 golden apple:1 at player if arg 1 is "refy": loop {schowek.refy.%player%} times: remove 1 from {schowek.refy.%player%} drop 1 golden apple:0 at player if arg 1 is "perly": loop {schowek.perly.%player%} times: remove 1 from {schowek.perly.%player%} drop 1 ender pearl at player Licze na like trochę to pisałem
  5. mkmess91

    TurboDrop

    #Jednostka czasu: options: jednostkaczasu: minutes #minuty #Turboszansa options: diament: 100 zloto: 100 zelazo: 100 command /turbodrop [<player>] [<text>]: trigger: if arg 1 is online: if arg 2 is "1" or "2" or "3" or "4" or "5": set {turbodrop::%player%} to true broadcast "&aGracz %player-arg% dostal turbodropa!" wait arg-2 {@jednostkaczasu} set {turbodrop::%player%} to false send "&CTwoj turbodrop sie skaczyl" to player-arg on script load: set {turbodrop::*} to false loop all players: set {turbodrop::%loop-players%} to false stop on join: if {turbodrop::%player%} is true: send "&aAktualnie masz aktywny turbodrop! kilof w reke i kopac ;)" stop on mine stone: if {turbodrop::%player%} is set: if chance of {@diament}%: give 1 diamond to the player if chance of {@zelazo}%: give 1 iron ingot to the player if chance of {@zloto}%: give 1 gold ingot to the player Najlepiej napisz jakie chcesz dropy
  6. mkmess91

    TurboDrop

    aha sory zapomiałem o dropach zaraz dodam czekaj..
  7. mkmess91

    Komenda

    #Tutaj dodajesz komendy po przcinku... options: komendy: pl, plugins, bukkit:pl, bukkit:plugins permisja: admin.komendy on command: if command is {@komendy}: if player dosen't has permission "{@permisja}": cancel event send "&c&lBlad: &7Nie posiadasz uprawnien" stop Jak coś nie działa to pisz. A jeżeli działa to liczę na like
  8. mkmess91

    TurboDrop

    Proszę bardzo jeżeli coś nie działa pisz: #Jednostka czasu: options: jednostkaczasu: minutes #minuty command /turbodrop [<player>] [<text>]: trigger: if arg 1 is online: if arg 2 is "1" or "2" or "3" or "4" or "5": set {turbodrop::%player%} to true broadcast "&aGracz %player-arg% dostal turbodropa!" wait arg-2 {@jednostkaczasu} set {turbodrop::%player%} to false send "&CTwoj turbodrop sie skaczyl" to player-arg on script load: set {turbodrop::*} to false loop all players: set {turbodrop::%loop-players%} to false stop on join: if {turbodrop::%player%} is true: send "&aAktualnie masz aktywny turbodrop! kilof w reke i kopac ;)" stop
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