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kiroxtv

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Treść opublikowana przez kiroxtv

  1. To znaczy reszta craftingów zapisanych w ten sposób działa, jedynie nie działa mi ten wyżej (ze złotymi jabłkami) Zaraz oblukam i napiszę czy wszystko działa, prosiłbym jeszcze byś napisał mi jak mam zapisać złote jabłka koxy - Enchanted golden apple czy golden apple:1?
  2. on load: #<SPAWNER> new Recipe "spawnermob"; "spawnermob".Recipe.registerIngredient{1, 1 enchanted golden apple}; "spawnermob".Recipe.registerIngredient{2, 1 diamond block}; "spawnermob".Recipe.registerIngredient{3, 1 enchanted golden apple}; "spawnermob".Recipe.registerIngredient{4, 1 diamond block}; "spawnermob".Recipe.registerIngredient{5, 1 ender chest named "&f&l» &5&lEnderChest &f&l«" or ender chest}; "spawnermob".Recipe.registerIngredient{5, 1 ender chest}; "spawnermob".Recipe.registerIngredient{6, 1 diamond block}; "spawnermob".Recipe.registerIngredient{7, 1 enchanted golden apple}; "spawnermob".Recipe.registerIngredient{8, 1 diamond block}; "spawnermob".Recipe.registerIngredient{9, 1 enchanted golden apple}; "spawnermob".Recipe.registerResult{1 mob spawner named "&f&l» &5&lSpawner &f&l«"}; "spawnermob".Recipe.register{}; Witam, generalnie problem polega na tym, ze nie bardzo chce ten load działać - chodzi mi tutaj o item z jakąkolwiek nazwą, która nie ma znaczenia, np czy jest kolorowa czy nie to raz - dwa, po prostu to nie działa Jest ktoś w stanie pomóc?
  3. Witam, generalnie mam problem. Opiera się on na tym, że gdy gracz otwiera Case i odpala mu się GUI, to podczas losowania gdy klika szybko na zmianę raz lewym, raz prawym przyciskiem myszy na przedmiot znajdujący się w Jego inventory - on się klonuje. Czy dałoby radę zapobiec temu błędu jakoś? Bardzo prosiłbym o pomoc Pozdrawiam
  4. Nie działa, podsyłam aby cały skrypt, proszę o pomoc https://code.skript.pl/FsunbbnA/
  5. Dalej nie działa, podsyłam kod on quit: if {ban::%player%} is true: if player's name is "%{nick::%player%}%": kill {nick::%player%} execute console command "/ban %{nick::%player%}% lognal podczas sprawdzania" broadcast "&8************************************************************" broadcast "&8* &6Gracz %{nick::%player%}% lognal podczas sprawdzania" broadcast "&8* &6I otrzymal blokade permamentna :(" broadcast "&8************************************************************" delete {nick::%player%} delete {nick1::%player%} #set {sprawdz1} to false set {ban::%player%} to false stop Hmm Łącze ~Ixidi
  6. Tak samo mam, co takiego zrobić?
  7. Co oznacza zamiana argumentów? Mógłbyś to bardziej zobrazować? Podeślij jakiś przykład
  8. Witam, chciałbym spytać czy jest ktoś w stanie napisać Skrypt, że po odpaleniu jego, np. komendą /pvpgildia on - Na całym worldzie nikt z graczy vipów, svipów itd nie będzie mógł się nawzajem bić - a jedynie będą mogli uderzać Administrację, np nicki - Kaimos44, KiroxTV - A jako admin/helper/moderator/wlasciciel możesz uderzyć każdego. Jest ktoś w stanie takie coś zrobić? Będę bardzo wdzięczny
  9. W jakim, gdzie? Konkretnie, bo się spam robi
  10. W jaki sposób zrobić cooldown? Gdzie to się ustawia?
  11. Mam - nie działa
  12. Witam, nie do końca chce mi działać ten skrypt na helpopa. options: tag: &7[&3HelpOP&7] command /helpop <text>: trigger: if arg 1 is not empty: if {helpop.%player%} is not true: send "&aWiadomosc zostala wyslana!" send "{@tag}&c%player%&a: %arg 1%" to all ops set {helpop.%player%} to true wait 15 seconds set {helpop.%player%} to false else: send "{@tag} &cMusisz poczekac 15 sekund!" if arg 1 is empty: send "{@tag} &cPodaj tresc wiadomosci!" Ewentualnie jak ktoś wie może jak nałożyć cooldown na oryginalny /helpop - to fajnie by było jakbyście napisali
  13. Mam problem z craftingiem Stoniarki w craftingu Skrypt: command /crafting: trigger: open chest with 6 rows named "&8&l[&3Craftingi&8&l]" to player wait 2 tick format slot 13 of player with 1 of end stone named "&8» &4Stoniarka" to be unstealable format slot 21 of player with 1 of iron ingot to be unstealable format slot 22 of player with 1 of stone to be unstealable format slot 23 of player with 1 of iron ingot to be unstealable format slot 31 of player with 1 of piston to be unstealable format slot 30 of player with 1 of stone to be unstealable format slot 32 of player with 1 of stone to be unstealable format slot 39 of player with 1 of iron ingot to be unstealable format slot 40 of player with 1 of stone to be unstealable format slot 41 of player with 1 of iron ingot to be unstealable on place of end stone: send "&3Teraz postaw &7STONE &3lub &eOBSYDIAN&3." spawn 20 of particle flame offset by 0.5, 0.4, 0.5 at block on break of stone: set {_loc.%event-location%} to event-location loop 16 times: wait 1 tick if block under {_loc.%event-location%} is end stone : set block at {_loc.%event-location%} to stone on break of obsidian: set {_loc.%event-location%} to event-location loop 80 times: wait 1 tick if block under {_loc.%event-location%} is end stone : set block at {_loc.%event-location%} to obsidian on mine of end stone: cancel event set block to air if player can hold end stone : give 1 end stone named "&8» &4Stoniarka" to player else: drop 1 end stone named "&8» &4Stoniarka" on script load: register new shaped recipe for end stone named "&8» &4Stoniarka" using iron ingot, stone, iron ingot, stone, piston, stone, iron ingot, stone, iron ingot Ktoś jest w stanie pomóc?
  14. Witam, generalnie moim problemem jest losowanie itemu przez CobbleX, standardowo mieliśmy do wyboru jedynie tam jakieś diamenty, jabłka, itd. - ja chciałem to rozwinąć i mam problem właściwie jedynie z give .... Ktoś jest w stanie pomóc? # ----------------< # Skrypt CobbleX # ----- # by Turas # ----- # Version: v2.0 # ----- # Wersja Oryg. # ----------------< options: nazwa: &7-&9CobbleX&7- diamenty: 64 diamond kilof: diamond pickaxe of unbreaking 3 and efficiency 3 zelazo: 5 iron block jabka: 5 golden apple zloto: 32 gold kowadla: 3 anvil miecz: diamond sword of unbreaking 3 and sharpness 3 helm: diamond helmet of unbreaking 3 and protection 3 buty: diamond boots of unbreaking 3 and protection 3 spodnie: diamond leggings of unbreaking 3 and protection 3 klata: diamond chestplate of unbreaking 3 and protection 3 craffting: crafting table named "&a/cx &7-" with lore "&8Tworzy CobbleX" # 1-Trzcina # 2-Chleb # 3-Coal # 4-String # 5-Jabłko # 6-Blok Zelaza # 7-Slimeball # 8-Ender Pearl # 9-Stone # 10-Diament # 11-Skóra # 12-Papier on load: new Recipe "CobbleX"; "CobbleX".Recipe.registerIngredient{1, 64 cobblestone}; "CobbleX".Recipe.registerIngredient{2, 64 cobblestone}; "CobbleX".Recipe.registerIngredient{3, 64 cobblestone}; "CobbleX".Recipe.registerIngredient{4, 64 cobblestone}; "CobbleX".Recipe.registerIngredient{5, 64 cobblestone}; "CobbleX".Recipe.registerIngredient{6, 64 cobblestone}; "CobbleX".Recipe.registerIngredient{7, 64 cobblestone}; "CobbleX".Recipe.registerIngredient{8, 64 cobblestone}; "CobbleX".Recipe.registerIngredient{9, 64 cobblestone}; "CobbleX".Recipe.registerResult{2 stone named "&9CobbleX"}; "CobbleX".Recipe.register{}; on rightclick with mossy cobblestone: if name of player's tool is "&9CobbleX": cancel event give a {@diamenty} or {@kilof} or {@zelazo} or {@klata} or {@kowadla} or {@helm} or {@buty} or {@spodnie} or {@jabka} or {@zloto} or {@miecz} to player send "&7Wylosowales przedmiot!" wait a tick remove 1 mossy cobblestone named "&9CobbleX" from player command /cobblex [<text>]: permission: cobblex.* permission message: Nie masz uprawnien (cobblex.*) description: Komenda dotyczaca CobbleX trigger: if arg 1 is not set: send "&b/cx &8- &7Tworzy &7&lCobbleX" send "&b/cobblex lista &8- &7Drop z &7&lCobbleX" if arg 1 is "lista": open chest with 4 rows named "&e&lCobbleX &5&lDrop:" to player format slot 10 of player with paper named "&fPapier" to close format slot 11 of player with leather named "&6Skora" to close format slot 12 of player with string named "&fNitka" to close format slot 13 of player with bread named "&6Chleb" to close format slot 14 of player with coal named "&0Wegiel" to close format slot 15 of player with stone named "&8Kamien" to close format slot 16 of player with apple named "&4Jablko" to close format slot 20 of player with sugar canes named "&aTrzcina" to close format slot 21 of player with block of iron named "&7Blok Zelaza" to close format slot 22 of player with diamond named "&bDiament" to close format slot 23 of player with ender pearl named "&9Perla" to close format slot 24 of player with slimeball named "&2Szlam" to close format slot 35 of player with {@craffting} to close command /cx: permission: cobblex.* permission message: Nie masz uprawnien (cobblex.*) description: Tworzenie CobbleX executable by: players trigger: if player has 576 cobblestone: remove 576 cobblestone from player wait a tick give 2 mossy cobblestone named "&9CobbleX" to player send "&3Otrzymales 2 &9CobbleX!" else: send "&f&lNie posiadasz 9 stakow CobbleStone'a! :(" # KONIEC #
  15. Witam, używam DevLimit i generalnie dopisałem tam sobie sam limit refili, ale gdy tylko podniosę koxy - nie usuwa ich, a usuwa refile - nie jestem do końca pewien - i jest napisane na czacie, że mam za dużo koksów i refili. Tak wygląda skrypt, mógłby ktoś go przerobić? https://code.skript.pl/gtXiYGQ2/ //Dla oszczędności miejsa skrypt jest tutaj ~Derpy
  16. A jak z enchantem? Jak nadać w tym pliku enchant dla np. itemu Diamond sword i Diamond pickaxe?
  17. Witam, postanowiłem lekko przerobić skrypt na CobbleX, by dawał inne itemy, ale chyba nie do końca chce mi on działać, jeszcze chciałbym spytać jak nałożyc enchant na określone itemy. Skrypt: Błąd występuję przy Itemy oraz Przy położeniu blocku - nie daje tych itemów do ekwipunku. # ----------------< # Skrypt CobbleX # ----- # by Turas # ----- # Version: v2.0 # ----- # Wersja Oryg. # ----------------< options: nazwa: &7-&9CobbleX&7- itemy: 64 diamond or diamond pickaxe or 5 iron block or 5 golden apple or 32 gold or 3 anvil or diamond sword or diamond helmet or diamond boots or iron chestplate or diamond chestplate craffting: crafting table named "&a/cx &7-" with lore "&8Tworzy CobbleX" # 1-Trzcina # 2-Chleb # 3-Coal # 4-String # 5-Jabłko # 6-Blok Zelaza # 7-Slimeball # 8-Ender Pearl # 9-Stone # 10-Diament # 11-Skóra # 12-Papier on load: new Recipe "CobbleX"; "CobbleX".Recipe.registerIngredient{1, 64 cobblestone}; "CobbleX".Recipe.registerIngredient{2, 64 cobblestone}; "CobbleX".Recipe.registerIngredient{3, 64 cobblestone}; "CobbleX".Recipe.registerIngredient{4, 64 cobblestone}; "CobbleX".Recipe.registerIngredient{5, 64 cobblestone}; "CobbleX".Recipe.registerIngredient{6, 64 cobblestone}; "CobbleX".Recipe.registerIngredient{7, 64 cobblestone}; "CobbleX".Recipe.registerIngredient{8, 64 cobblestone}; "CobbleX".Recipe.registerIngredient{9, 64 cobblestone}; "CobbleX".Recipe.registerResult{2 stone named "&9CobbleX"}; "CobbleX".Recipe.register{}; on rightclick with mossy cobblestone: if name of player's tool is "&9CobbleX": cancel event give {@itemy} to the player send "&7Wylosowales przedmiot!" wait a tick remove 1 mossy cobblestone named "&9CobbleX" from player command /cobblex [<text>]: permission: cobblex.* permission message: Nie masz uprawnien (cobblex.*) description: Komenda dotyczaca CobbleX trigger: if arg 1 is not set: send "&b/cx &8- &7Tworzy &7&lCobbleX" send "&b/cobblex lista &8- &7Drop z &7&lCobbleX" if arg 1 is "lista": open chest with 4 rows named "&e&lCobbleX &5&lDrop:" to player format slot 10 of player with paper named "&fPapier" to close format slot 11 of player with leather named "&6Skora" to close format slot 12 of player with string named "&fNitka" to close format slot 13 of player with bread named "&6Chleb" to close format slot 14 of player with coal named "&0Wegiel" to close format slot 15 of player with stone named "&8Kamien" to close format slot 16 of player with apple named "&4Jablko" to close format slot 20 of player with sugar canes named "&aTrzcina" to close format slot 21 of player with block of iron named "&7Blok Zelaza" to close format slot 22 of player with diamond named "&bDiament" to close format slot 23 of player with ender pearl named "&9Perla" to close format slot 24 of player with slimeball named "&2Szlam" to close format slot 35 of player with {@craffting} to close if arg 1 is "reload": send "&f[&6Skript&f]&fReloading &6%skript%&f..." execute player command "/sk reload %skript%" wait 3 second send "&f[&6Skript&f]&fReload &6%skript% &fcompledeted!" command /cx: permission: cobblex.* permission message: Nie masz uprawnien (cobblex.*) description: Tworzenie CobbleX executable by: players trigger: if player has 576 cobblestone: remove 576 cobblestone from player wait a tick give 2 mossy cobblestone named "&9CobbleX" to player send "&3Otrzymales 2 &9CobbleX!" else: send "&f&lNie posiadasz 9 stakow CobbleStone'a! :(" # KONIEC #
  18. Mógłbyś napisać mi ten skrypt? Mniej więcej chciałbym by wyglądał on tak (wiadomości) command /zestawy: trigger: open chest with 3 rows named "&cZestawy &4(kliknij aby wybrac)" to player wait 2 ticks format slot 0 of player with 1 of red stained glass pane named " " to be unstealable format slot 1 of player with 1 of red stained glass pane named " " to be unstealable format slot 2 of player with 1 of red stained glass pane named " " to be unstealable format slot 3 of player with 1 of red stained glass pane named " " to be unstealable format slot 4 of player with 1 of red stained glass pane named " " to be unstealable format slot 5 of player with 1 of red stained glass pane named " " to be unstealable format slot 6 of player with 1 of red stained glass pane named " " to be unstealable format slot 7 of player with 1 of red stained glass pane named " " to be unstealable format slot 8 of player with 1 of red stained glass pane named " " to be unstealable format slot 9 of player with 1 of red stained glass pane named " " to be unstealable if player has permission "essentials.kit.gracz": format slot 10 of player with 1 of wooden sword named "&6Kit &7Gracz" with lore "&8»&a&lDOSTEPNY" to close then run [make player execute command "/kit gracz"] else: format slot 10 of player with 1 of wooden sword named "&6Kit &7Gracz" with lore "&8»&c&lNIEDOSTEPNY" to close format slot 11 of player with 1 of red stained glass pane named " " to be unstealable if player has permission "essentials.kit.vip": format slot 12 of player with 1 of iron sword named "&6Kit &aVip" with lore "&8»&a&lDOSTEPNY" to close then run [make player execute command "/kit vip"] else: format slot 12 of player with 1 of iron sword named "&6Kit &aVIP" with lore "&8»&c&lNIEDOSTEPNY" to close if player has permission "essentials.kit.jedzenie": format slot 13 of player with 1 of steak named "&7ZARCIE" with lore "&8»&a&lDOSTEPNY" to close then run [make player execute command "/kit jedzenie"] else: format slot 13 of player with 1 of steak named "&7ZARCIE" with lore "&8»&c&lNIEDOSTEPNY" to close if player has permission "essentials.kit.supervip": format slot 14 of player with 1 of gold sword named "&6Kit &3SVip" with lore "&8»&a&lDOSTEPNY" to close then run [make player execute command "/kit supervip"] else: format slot 14 of player with 1 of gold sword named "&6Kit &3SVip" with lore "&8»&c&lNIEDOSTEPNY" to close format slot 15 of player with 1 of red stained glass pane named " " to be unstealable if player has permission "essentials.kit.youtube": format slot 16 of player with 1 of diamond sword named "&6Kit &cYouTube" with lore "&8»&a&lDOSTEPNY" to close then run [make player execute command "/kit youtube"] else: format slot 16 of player with 1 of diamond sword named "&6Kit &cYouTube" with lore "&8»&c&lNIEDOSTEPNY" to close format slot 17 of player with 1 of red stained glass pane named " " to be unstealable format slot 18 of player with 1 of red stained glass pane named " " to be unstealable format slot 19 of player with 1 of red stained glass pane named " " to be unstealable format slot 20 of player with 1 of red stained glass pane named " " to be unstealable format slot 21 of player with 1 of red stained glass pane named " " to be unstealable format slot 22 of player with 1 of red stained glass pane named " " to be unstealable format slot 23 of player with 1 of red stained glass pane named " " to be unstealable format slot 24 of player with 1 of red stained glass pane named " " to be unstealable format slot 25 of player with 1 of red stained glass pane named " " to be unstealable format slot 26 of player with 1 of red stained glass pane named " " to be unstealable
  19. Nie do końca to działa, podsyłam przykład dodania, wywala błąd z "else" w bodajże 17 linijce command /zestawy: trigger: open chest with 3 rows named "&cZestawy &4(kliknij aby wybrac)" to player wait 2 ticks format slot 0 of player with 1 of red stained glass pane named " " to be unstealable format slot 1 of player with 1 of red stained glass pane named " " to be unstealable format slot 2 of player with 1 of red stained glass pane named " " to be unstealable format slot 3 of player with 1 of red stained glass pane named " " to be unstealable format slot 4 of player with 1 of red stained glass pane named " " to be unstealable format slot 5 of player with 1 of red stained glass pane named " " to be unstealable format slot 6 of player with 1 of red stained glass pane named " " to be unstealable format slot 7 of player with 1 of red stained glass pane named " " to be unstealable format slot 8 of player with 1 of red stained glass pane named " " to be unstealable format slot 9 of player with 1 of red stained glass pane named " " to be unstealable if player has permission "essentials.kit.gracz": format slot 10 of player with 1 of wooden sword named "&6Kit &7Gracz" with lore "&8»&a&lDOSTEPNY" to close then run [make player execute command "/kit gracz"] else: format slot 10 of player with 1 of wooden sword named "&6Kit &7Gracz" with lore "&8»&c&lNIEDOSTEPNY" to close format slot 11 of player with 1 of red stained glass pane named " " to be unstealable format slot 12 of player with 1 of iron sword named "&6Kit &aVip" to close then run [make player execute command "/kit vip"] format slot 13 of player with 1 of steak named "&b&7ZARCIE" to close then run [make player execute command "/kit jedzenie"] format slot 14 of player with 1 of gold sword named "&6Kit &3SVip" to close then run [make player execute command "/kit supervip"] format slot 15 of player with 1 of red stained glass pane named " " to be unstealable format slot 16 of player with 1 of diamond sword named "&6Kit &cYouTube" to close then run [make player execute command "/kit youtube"] format slot 17 of player with 1 of red stained glass pane named " " to be unstealable format slot 18 of player with 1 of red stained glass pane named " " to be unstealable format slot 19 of player with 1 of red stained glass pane named " " to be unstealable format slot 20 of player with 1 of red stained glass pane named " " to be unstealable format slot 21 of player with 1 of red stained glass pane named " " to be unstealable format slot 22 of player with 1 of red stained glass pane named " " to be unstealable format slot 23 of player with 1 of red stained glass pane named " " to be unstealable format slot 24 of player with 1 of red stained glass pane named " " to be unstealable format slot 25 of player with 1 of red stained glass pane named " " to be unstealable format slot 26 of player with 1 of red stained glass pane named " " to be unstealable
  20. Witam, napisałem swój pierwszy skrypt w życiu, ale nie bardzo chce on działać, nie wiem dlaczego Mianowicie, chodzi o to, że o godzinie np. 12:00 ma włączyć się tnt na świecie __global__ i napisać wiadomość na broadcastcie, że TNT zostało włączone, tą samą drogą - o 22:00 jest wyłączone. Skrypt wygląda mniej więcej tak: options: every 25 second: hour is 12 minute is 00 second is 0: trigger: broadcast "&c&lTNT zostalo &f&lWLACZONE!" execute console command "/region flag -w world __global__ tnt allow" options: every 25 second: hour is 22 minute is 00 second is 0: trigger: execute console command "/region flag -w world __global__ tnt deny" on place tnt: send "&c&lTNT jest wlaczone &f&l od 12:00 do 22:00" Proszę o pomoc, dziękuję z góry!
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