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Ilość zawartości
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Rejestracja
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Ostatnia wizyta
Treść opublikowana przez kiroxtv
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To znaczy reszta craftingów zapisanych w ten sposób działa, jedynie nie działa mi ten wyżej (ze złotymi jabłkami) Zaraz oblukam i napiszę czy wszystko działa, prosiłbym jeszcze byś napisał mi jak mam zapisać złote jabłka koxy - Enchanted golden apple czy golden apple:1?
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on load: #<SPAWNER> new Recipe "spawnermob"; "spawnermob".Recipe.registerIngredient{1, 1 enchanted golden apple}; "spawnermob".Recipe.registerIngredient{2, 1 diamond block}; "spawnermob".Recipe.registerIngredient{3, 1 enchanted golden apple}; "spawnermob".Recipe.registerIngredient{4, 1 diamond block}; "spawnermob".Recipe.registerIngredient{5, 1 ender chest named "&f&l» &5&lEnderChest &f&l«" or ender chest}; "spawnermob".Recipe.registerIngredient{5, 1 ender chest}; "spawnermob".Recipe.registerIngredient{6, 1 diamond block}; "spawnermob".Recipe.registerIngredient{7, 1 enchanted golden apple}; "spawnermob".Recipe.registerIngredient{8, 1 diamond block}; "spawnermob".Recipe.registerIngredient{9, 1 enchanted golden apple}; "spawnermob".Recipe.registerResult{1 mob spawner named "&f&l» &5&lSpawner &f&l«"}; "spawnermob".Recipe.register{}; Witam, generalnie problem polega na tym, ze nie bardzo chce ten load działać - chodzi mi tutaj o item z jakąkolwiek nazwą, która nie ma znaczenia, np czy jest kolorowa czy nie to raz - dwa, po prostu to nie działa Jest ktoś w stanie pomóc?
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Witam, generalnie mam problem. Opiera się on na tym, że gdy gracz otwiera Case i odpala mu się GUI, to podczas losowania gdy klika szybko na zmianę raz lewym, raz prawym przyciskiem myszy na przedmiot znajdujący się w Jego inventory - on się klonuje. Czy dałoby radę zapobiec temu błędu jakoś? Bardzo prosiłbym o pomoc Pozdrawiam
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Nie działa, podsyłam aby cały skrypt, proszę o pomoc https://code.skript.pl/FsunbbnA/
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Dalej nie działa, podsyłam kod on quit: if {ban::%player%} is true: if player's name is "%{nick::%player%}%": kill {nick::%player%} execute console command "/ban %{nick::%player%}% lognal podczas sprawdzania" broadcast "&8************************************************************" broadcast "&8* &6Gracz %{nick::%player%}% lognal podczas sprawdzania" broadcast "&8* &6I otrzymal blokade permamentna :(" broadcast "&8************************************************************" delete {nick::%player%} delete {nick1::%player%} #set {sprawdz1} to false set {ban::%player%} to false stop Hmm Łącze ~Ixidi
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Tak samo mam, co takiego zrobić?
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Co oznacza zamiana argumentów? Mógłbyś to bardziej zobrazować? Podeślij jakiś przykład
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Witam, chciałbym spytać czy jest ktoś w stanie napisać Skrypt, że po odpaleniu jego, np. komendą /pvpgildia on - Na całym worldzie nikt z graczy vipów, svipów itd nie będzie mógł się nawzajem bić - a jedynie będą mogli uderzać Administrację, np nicki - Kaimos44, KiroxTV - A jako admin/helper/moderator/wlasciciel możesz uderzyć każdego. Jest ktoś w stanie takie coś zrobić? Będę bardzo wdzięczny
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W jakim, gdzie? Konkretnie, bo się spam robi
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W jaki sposób zrobić cooldown? Gdzie to się ustawia?
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Problem ze stworzeniem nowego craftingu
kiroxtv odpowiedział(a) na kiroxtv pytanie w Pytania i problemy
Mam - nie działa -
Witam, nie do końca chce mi działać ten skrypt na helpopa. options: tag: &7[&3HelpOP&7] command /helpop <text>: trigger: if arg 1 is not empty: if {helpop.%player%} is not true: send "&aWiadomosc zostala wyslana!" send "{@tag}&c%player%&a: %arg 1%" to all ops set {helpop.%player%} to true wait 15 seconds set {helpop.%player%} to false else: send "{@tag} &cMusisz poczekac 15 sekund!" if arg 1 is empty: send "{@tag} &cPodaj tresc wiadomosci!" Ewentualnie jak ktoś wie może jak nałożyć cooldown na oryginalny /helpop - to fajnie by było jakbyście napisali
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Mam problem z craftingiem Stoniarki w craftingu Skrypt: command /crafting: trigger: open chest with 6 rows named "&8&l[&3Craftingi&8&l]" to player wait 2 tick format slot 13 of player with 1 of end stone named "&8» &4Stoniarka" to be unstealable format slot 21 of player with 1 of iron ingot to be unstealable format slot 22 of player with 1 of stone to be unstealable format slot 23 of player with 1 of iron ingot to be unstealable format slot 31 of player with 1 of piston to be unstealable format slot 30 of player with 1 of stone to be unstealable format slot 32 of player with 1 of stone to be unstealable format slot 39 of player with 1 of iron ingot to be unstealable format slot 40 of player with 1 of stone to be unstealable format slot 41 of player with 1 of iron ingot to be unstealable on place of end stone: send "&3Teraz postaw &7STONE &3lub &eOBSYDIAN&3." spawn 20 of particle flame offset by 0.5, 0.4, 0.5 at block on break of stone: set {_loc.%event-location%} to event-location loop 16 times: wait 1 tick if block under {_loc.%event-location%} is end stone : set block at {_loc.%event-location%} to stone on break of obsidian: set {_loc.%event-location%} to event-location loop 80 times: wait 1 tick if block under {_loc.%event-location%} is end stone : set block at {_loc.%event-location%} to obsidian on mine of end stone: cancel event set block to air if player can hold end stone : give 1 end stone named "&8» &4Stoniarka" to player else: drop 1 end stone named "&8» &4Stoniarka" on script load: register new shaped recipe for end stone named "&8» &4Stoniarka" using iron ingot, stone, iron ingot, stone, piston, stone, iron ingot, stone, iron ingot Ktoś jest w stanie pomóc?
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Witam, generalnie moim problemem jest losowanie itemu przez CobbleX, standardowo mieliśmy do wyboru jedynie tam jakieś diamenty, jabłka, itd. - ja chciałem to rozwinąć i mam problem właściwie jedynie z give .... Ktoś jest w stanie pomóc? # ----------------< # Skrypt CobbleX # ----- # by Turas # ----- # Version: v2.0 # ----- # Wersja Oryg. # ----------------< options: nazwa: &7-&9CobbleX&7- diamenty: 64 diamond kilof: diamond pickaxe of unbreaking 3 and efficiency 3 zelazo: 5 iron block jabka: 5 golden apple zloto: 32 gold kowadla: 3 anvil miecz: diamond sword of unbreaking 3 and sharpness 3 helm: diamond helmet of unbreaking 3 and protection 3 buty: diamond boots of unbreaking 3 and protection 3 spodnie: diamond leggings of unbreaking 3 and protection 3 klata: diamond chestplate of unbreaking 3 and protection 3 craffting: crafting table named "&a/cx &7-" with lore "&8Tworzy CobbleX" # 1-Trzcina # 2-Chleb # 3-Coal # 4-String # 5-Jabłko # 6-Blok Zelaza # 7-Slimeball # 8-Ender Pearl # 9-Stone # 10-Diament # 11-Skóra # 12-Papier on load: new Recipe "CobbleX"; "CobbleX".Recipe.registerIngredient{1, 64 cobblestone}; "CobbleX".Recipe.registerIngredient{2, 64 cobblestone}; "CobbleX".Recipe.registerIngredient{3, 64 cobblestone}; "CobbleX".Recipe.registerIngredient{4, 64 cobblestone}; "CobbleX".Recipe.registerIngredient{5, 64 cobblestone}; "CobbleX".Recipe.registerIngredient{6, 64 cobblestone}; "CobbleX".Recipe.registerIngredient{7, 64 cobblestone}; "CobbleX".Recipe.registerIngredient{8, 64 cobblestone}; "CobbleX".Recipe.registerIngredient{9, 64 cobblestone}; "CobbleX".Recipe.registerResult{2 stone named "&9CobbleX"}; "CobbleX".Recipe.register{}; on rightclick with mossy cobblestone: if name of player's tool is "&9CobbleX": cancel event give a {@diamenty} or {@kilof} or {@zelazo} or {@klata} or {@kowadla} or {@helm} or {@buty} or {@spodnie} or {@jabka} or {@zloto} or {@miecz} to player send "&7Wylosowales przedmiot!" wait a tick remove 1 mossy cobblestone named "&9CobbleX" from player command /cobblex [<text>]: permission: cobblex.* permission message: Nie masz uprawnien (cobblex.*) description: Komenda dotyczaca CobbleX trigger: if arg 1 is not set: send "&b/cx &8- &7Tworzy &7&lCobbleX" send "&b/cobblex lista &8- &7Drop z &7&lCobbleX" if arg 1 is "lista": open chest with 4 rows named "&e&lCobbleX &5&lDrop:" to player format slot 10 of player with paper named "&fPapier" to close format slot 11 of player with leather named "&6Skora" to close format slot 12 of player with string named "&fNitka" to close format slot 13 of player with bread named "&6Chleb" to close format slot 14 of player with coal named "&0Wegiel" to close format slot 15 of player with stone named "&8Kamien" to close format slot 16 of player with apple named "&4Jablko" to close format slot 20 of player with sugar canes named "&aTrzcina" to close format slot 21 of player with block of iron named "&7Blok Zelaza" to close format slot 22 of player with diamond named "&bDiament" to close format slot 23 of player with ender pearl named "&9Perla" to close format slot 24 of player with slimeball named "&2Szlam" to close format slot 35 of player with {@craffting} to close command /cx: permission: cobblex.* permission message: Nie masz uprawnien (cobblex.*) description: Tworzenie CobbleX executable by: players trigger: if player has 576 cobblestone: remove 576 cobblestone from player wait a tick give 2 mossy cobblestone named "&9CobbleX" to player send "&3Otrzymales 2 &9CobbleX!" else: send "&f&lNie posiadasz 9 stakow CobbleStone'a! :(" # KONIEC #
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Witam, używam DevLimit i generalnie dopisałem tam sobie sam limit refili, ale gdy tylko podniosę koxy - nie usuwa ich, a usuwa refile - nie jestem do końca pewien - i jest napisane na czacie, że mam za dużo koksów i refili. Tak wygląda skrypt, mógłby ktoś go przerobić? https://code.skript.pl/gtXiYGQ2/ //Dla oszczędności miejsa skrypt jest tutaj ~Derpy
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A jak z enchantem? Jak nadać w tym pliku enchant dla np. itemu Diamond sword i Diamond pickaxe?
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Witam, postanowiłem lekko przerobić skrypt na CobbleX, by dawał inne itemy, ale chyba nie do końca chce mi on działać, jeszcze chciałbym spytać jak nałożyc enchant na określone itemy. Skrypt: Błąd występuję przy Itemy oraz Przy położeniu blocku - nie daje tych itemów do ekwipunku. # ----------------< # Skrypt CobbleX # ----- # by Turas # ----- # Version: v2.0 # ----- # Wersja Oryg. # ----------------< options: nazwa: &7-&9CobbleX&7- itemy: 64 diamond or diamond pickaxe or 5 iron block or 5 golden apple or 32 gold or 3 anvil or diamond sword or diamond helmet or diamond boots or iron chestplate or diamond chestplate craffting: crafting table named "&a/cx &7-" with lore "&8Tworzy CobbleX" # 1-Trzcina # 2-Chleb # 3-Coal # 4-String # 5-Jabłko # 6-Blok Zelaza # 7-Slimeball # 8-Ender Pearl # 9-Stone # 10-Diament # 11-Skóra # 12-Papier on load: new Recipe "CobbleX"; "CobbleX".Recipe.registerIngredient{1, 64 cobblestone}; "CobbleX".Recipe.registerIngredient{2, 64 cobblestone}; "CobbleX".Recipe.registerIngredient{3, 64 cobblestone}; "CobbleX".Recipe.registerIngredient{4, 64 cobblestone}; "CobbleX".Recipe.registerIngredient{5, 64 cobblestone}; "CobbleX".Recipe.registerIngredient{6, 64 cobblestone}; "CobbleX".Recipe.registerIngredient{7, 64 cobblestone}; "CobbleX".Recipe.registerIngredient{8, 64 cobblestone}; "CobbleX".Recipe.registerIngredient{9, 64 cobblestone}; "CobbleX".Recipe.registerResult{2 stone named "&9CobbleX"}; "CobbleX".Recipe.register{}; on rightclick with mossy cobblestone: if name of player's tool is "&9CobbleX": cancel event give {@itemy} to the player send "&7Wylosowales przedmiot!" wait a tick remove 1 mossy cobblestone named "&9CobbleX" from player command /cobblex [<text>]: permission: cobblex.* permission message: Nie masz uprawnien (cobblex.*) description: Komenda dotyczaca CobbleX trigger: if arg 1 is not set: send "&b/cx &8- &7Tworzy &7&lCobbleX" send "&b/cobblex lista &8- &7Drop z &7&lCobbleX" if arg 1 is "lista": open chest with 4 rows named "&e&lCobbleX &5&lDrop:" to player format slot 10 of player with paper named "&fPapier" to close format slot 11 of player with leather named "&6Skora" to close format slot 12 of player with string named "&fNitka" to close format slot 13 of player with bread named "&6Chleb" to close format slot 14 of player with coal named "&0Wegiel" to close format slot 15 of player with stone named "&8Kamien" to close format slot 16 of player with apple named "&4Jablko" to close format slot 20 of player with sugar canes named "&aTrzcina" to close format slot 21 of player with block of iron named "&7Blok Zelaza" to close format slot 22 of player with diamond named "&bDiament" to close format slot 23 of player with ender pearl named "&9Perla" to close format slot 24 of player with slimeball named "&2Szlam" to close format slot 35 of player with {@craffting} to close if arg 1 is "reload": send "&f[&6Skript&f]&fReloading &6%skript%&f..." execute player command "/sk reload %skript%" wait 3 second send "&f[&6Skript&f]&fReload &6%skript% &fcompledeted!" command /cx: permission: cobblex.* permission message: Nie masz uprawnien (cobblex.*) description: Tworzenie CobbleX executable by: players trigger: if player has 576 cobblestone: remove 576 cobblestone from player wait a tick give 2 mossy cobblestone named "&9CobbleX" to player send "&3Otrzymales 2 &9CobbleX!" else: send "&f&lNie posiadasz 9 stakow CobbleStone'a! :(" # KONIEC #
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Mógłbyś napisać mi ten skrypt? Mniej więcej chciałbym by wyglądał on tak (wiadomości) command /zestawy: trigger: open chest with 3 rows named "&cZestawy &4(kliknij aby wybrac)" to player wait 2 ticks format slot 0 of player with 1 of red stained glass pane named " " to be unstealable format slot 1 of player with 1 of red stained glass pane named " " to be unstealable format slot 2 of player with 1 of red stained glass pane named " " to be unstealable format slot 3 of player with 1 of red stained glass pane named " " to be unstealable format slot 4 of player with 1 of red stained glass pane named " " to be unstealable format slot 5 of player with 1 of red stained glass pane named " " to be unstealable format slot 6 of player with 1 of red stained glass pane named " " to be unstealable format slot 7 of player with 1 of red stained glass pane named " " to be unstealable format slot 8 of player with 1 of red stained glass pane named " " to be unstealable format slot 9 of player with 1 of red stained glass pane named " " to be unstealable if player has permission "essentials.kit.gracz": format slot 10 of player with 1 of wooden sword named "&6Kit &7Gracz" with lore "&8»&a&lDOSTEPNY" to close then run [make player execute command "/kit gracz"] else: format slot 10 of player with 1 of wooden sword named "&6Kit &7Gracz" with lore "&8»&c&lNIEDOSTEPNY" to close format slot 11 of player with 1 of red stained glass pane named " " to be unstealable if player has permission "essentials.kit.vip": format slot 12 of player with 1 of iron sword named "&6Kit &aVip" with lore "&8»&a&lDOSTEPNY" to close then run [make player execute command "/kit vip"] else: format slot 12 of player with 1 of iron sword named "&6Kit &aVIP" with lore "&8»&c&lNIEDOSTEPNY" to close if player has permission "essentials.kit.jedzenie": format slot 13 of player with 1 of steak named "&7ZARCIE" with lore "&8»&a&lDOSTEPNY" to close then run [make player execute command "/kit jedzenie"] else: format slot 13 of player with 1 of steak named "&7ZARCIE" with lore "&8»&c&lNIEDOSTEPNY" to close if player has permission "essentials.kit.supervip": format slot 14 of player with 1 of gold sword named "&6Kit &3SVip" with lore "&8»&a&lDOSTEPNY" to close then run [make player execute command "/kit supervip"] else: format slot 14 of player with 1 of gold sword named "&6Kit &3SVip" with lore "&8»&c&lNIEDOSTEPNY" to close format slot 15 of player with 1 of red stained glass pane named " " to be unstealable if player has permission "essentials.kit.youtube": format slot 16 of player with 1 of diamond sword named "&6Kit &cYouTube" with lore "&8»&a&lDOSTEPNY" to close then run [make player execute command "/kit youtube"] else: format slot 16 of player with 1 of diamond sword named "&6Kit &cYouTube" with lore "&8»&c&lNIEDOSTEPNY" to close format slot 17 of player with 1 of red stained glass pane named " " to be unstealable format slot 18 of player with 1 of red stained glass pane named " " to be unstealable format slot 19 of player with 1 of red stained glass pane named " " to be unstealable format slot 20 of player with 1 of red stained glass pane named " " to be unstealable format slot 21 of player with 1 of red stained glass pane named " " to be unstealable format slot 22 of player with 1 of red stained glass pane named " " to be unstealable format slot 23 of player with 1 of red stained glass pane named " " to be unstealable format slot 24 of player with 1 of red stained glass pane named " " to be unstealable format slot 25 of player with 1 of red stained glass pane named " " to be unstealable format slot 26 of player with 1 of red stained glass pane named " " to be unstealable
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Nie do końca to działa, podsyłam przykład dodania, wywala błąd z "else" w bodajże 17 linijce command /zestawy: trigger: open chest with 3 rows named "&cZestawy &4(kliknij aby wybrac)" to player wait 2 ticks format slot 0 of player with 1 of red stained glass pane named " " to be unstealable format slot 1 of player with 1 of red stained glass pane named " " to be unstealable format slot 2 of player with 1 of red stained glass pane named " " to be unstealable format slot 3 of player with 1 of red stained glass pane named " " to be unstealable format slot 4 of player with 1 of red stained glass pane named " " to be unstealable format slot 5 of player with 1 of red stained glass pane named " " to be unstealable format slot 6 of player with 1 of red stained glass pane named " " to be unstealable format slot 7 of player with 1 of red stained glass pane named " " to be unstealable format slot 8 of player with 1 of red stained glass pane named " " to be unstealable format slot 9 of player with 1 of red stained glass pane named " " to be unstealable if player has permission "essentials.kit.gracz": format slot 10 of player with 1 of wooden sword named "&6Kit &7Gracz" with lore "&8»&a&lDOSTEPNY" to close then run [make player execute command "/kit gracz"] else: format slot 10 of player with 1 of wooden sword named "&6Kit &7Gracz" with lore "&8»&c&lNIEDOSTEPNY" to close format slot 11 of player with 1 of red stained glass pane named " " to be unstealable format slot 12 of player with 1 of iron sword named "&6Kit &aVip" to close then run [make player execute command "/kit vip"] format slot 13 of player with 1 of steak named "&b&7ZARCIE" to close then run [make player execute command "/kit jedzenie"] format slot 14 of player with 1 of gold sword named "&6Kit &3SVip" to close then run [make player execute command "/kit supervip"] format slot 15 of player with 1 of red stained glass pane named " " to be unstealable format slot 16 of player with 1 of diamond sword named "&6Kit &cYouTube" to close then run [make player execute command "/kit youtube"] format slot 17 of player with 1 of red stained glass pane named " " to be unstealable format slot 18 of player with 1 of red stained glass pane named " " to be unstealable format slot 19 of player with 1 of red stained glass pane named " " to be unstealable format slot 20 of player with 1 of red stained glass pane named " " to be unstealable format slot 21 of player with 1 of red stained glass pane named " " to be unstealable format slot 22 of player with 1 of red stained glass pane named " " to be unstealable format slot 23 of player with 1 of red stained glass pane named " " to be unstealable format slot 24 of player with 1 of red stained glass pane named " " to be unstealable format slot 25 of player with 1 of red stained glass pane named " " to be unstealable format slot 26 of player with 1 of red stained glass pane named " " to be unstealable
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Utworzenie skryptu na włączenie TNT w okreslonych godzinach
kiroxtv opublikował(a) pytanie w Pytania i problemy
Witam, napisałem swój pierwszy skrypt w życiu, ale nie bardzo chce on działać, nie wiem dlaczego Mianowicie, chodzi o to, że o godzinie np. 12:00 ma włączyć się tnt na świecie __global__ i napisać wiadomość na broadcastcie, że TNT zostało włączone, tą samą drogą - o 22:00 jest wyłączone. Skrypt wygląda mniej więcej tak: options: every 25 second: hour is 12 minute is 00 second is 0: trigger: broadcast "&c&lTNT zostalo &f&lWLACZONE!" execute console command "/region flag -w world __global__ tnt allow" options: every 25 second: hour is 22 minute is 00 second is 0: trigger: execute console command "/region flag -w world __global__ tnt deny" on place tnt: send "&c&lTNT jest wlaczone &f&l od 12:00 do 22:00" Proszę o pomoc, dziękuję z góry!
