command /sklepzawalute:
trigger:
set {_gui} to chest inventory with 5 rows named "&7Sklep"
set slot 21 of {_gui} to lime concrete named "&aKupno przedmiotow"
set slot 23 of {_gui} to red concrete named "&cSprzedaz przedmiotow"
open {_gui} to player
on inventory click:
event-inventory is not player's inventory
if name of event-inventory is "&7Sklep":
cancel event
if clicked slot is 21:
execute player command "/|sklep-kupno"
if clicked slot is 23:
execute player command "/|sklep-sprzedaz"
command /|sklep-kupno:
trigger:
set {_gui1} to chest inventory with 6 rows named "&8Wybierz sklep (&7&lKUPNO&8)"
set slot 49 of {_gui1} to barrier named "&cPowrot"
set slot 10 of {_gui1} to cow spawn egg with lore "&8>> &7Koszt Produktu: &f200$" and "" and "&aKliknij &2LEWYM&a, aby zakupic!"
set slot 11 of {_gui1} to lapis lazuli with lore "&8>> &7Koszt Produktu: &f0.62$" and "" and "&aKliknij &2LEWYM&a, aby zakupic!"
set slot 12 of {_gui1} to sugar cane with lore "&8>> &7Koszt Produktu: &f15$" and "" and "&aKliknij &2LEWYM&a, aby zakupic!"
set slot 13 of {_gui1} to bookshelf with lore "&8>> &7Koszt Produktu: &f30$" and "" and "&aKliknij &2LEWYM&a, aby zakupic!"
set slot 14 of {_gui1} to ender chest with lore "&8>> &7Koszt Produktu: &f150$" and "" and "&aKliknij &2LEWYM&a, aby zakupic!"
set slot 15 of {_gui1} to villager spawn egg with lore "&8>> &7Koszt Produktu: &f500$" and "" and "&aKliknij &2LEWYM&a, aby zakupic!"
set slot 16 of {_gui1} to enchanting table with lore "&8>> &7Koszt Produktu: &f150$" and "" and "&aKliknij &2LEWYM&a, aby zakupic!"
set slot 20 of {_gui1} to oak log with lore "&8>> &7Koszt Produktu: &f5$" and "" and "&aKliknij &2LEWYM&a, aby zakupic!"
set slot 21 of {_gui1} to apple with lore "&8>> &7Koszt Produktu: &f15$" and "" and "&aKliknij &2LEWYM&a, aby zakupic!"
set slot 22 of {_gui1} to chorus fruit with lore "&8>> &7Koszt Produktu: &f10000$" and "" and "&aKliknij &2LEWYM&a, aby zakupic!"
set slot 23 of {_gui1} to emerald with lore "&8>> &7Koszt Produktu: &f15$" and "" and "&aKliknij &2LEWYM&a, aby zakupic!"
set slot 24 of {_gui1} to gunpowder with lore "&8>> &7Koszt Produktu: &f468.75$" and "" and "&aKliknij &2LEWYM&a, aby zakupic!"
set slot 30 of {_gui1} to name tag with lore "&8>> &7Koszt Produktu: &f50$" and "" and "&aKliknij &2LEWYM&a, aby zakupic!"
set slot 31 of {_gui1} to enchanted book of curse of vanishing with lore "&8>> &7Koszt Produktu: &f500$" and "" and "&aKliknij &2LEWYM&a, aby zakupic!"
set slot 32 of {_gui1} to cobweb with lore "&8>> &7Koszt Produktu: &f50$" and "" and "&aKliknij &2LEWYM&a, aby zakupic!"
open {_gui1} to player
on inventory click:
event-inventory is not player's inventory
if name of event-inventory is "&8Wybierz sklep (&7&lKUPNO&8)":
cancel event
if clicked slot is 49:
execute player command "/sklepzawalute"
if clicked slot is 10:
execute player command "/|sklep-kupno-cow-spawn-egg"
if clicked slot is 11:
execute player command "/|sklep-kupno-lapis-lazuli"
if clicked slot is 12:
execute player command "/|sklep-kupno-sugar-cane"
if clicked slot is 13:
execute player command "/|sklep-kupno-bookshelf"
if clicked slot is 14:
execute player command "/|sklep-kupno-ender-chest"
if clicked slot is 15:
execute player command "/|sklep-kupno-villager-spawn-egg"
if clicked slot is 16:
execute player command "/|sklep-kupno-enchanting-table"
if clicked slot is 20:
execute player command "/|sklep-kupno-oak-log"
if clicked slot is 21:
execute player command "/|sklep-kupno-apple"
if clicked slot is 22:
execute player command "/|sklep-kupno-chorus-fruit"
if clicked slot is 23:
execute player command "/|sklep-kupno-emerald"
if clicked slot is 24:
execute player command "/|sklep-kupno-gunpowder"
if clicked slot is 30:
execute player command "/|sklep-kupno-name-tag"
if clicked slot is 31:
execute player command "/|sklep-kupno-enchanted-book"
if clicked slot is 32:
execute player command "/|sklep-kupno-cobweb"
command /|sklep-kupno-cow-spawn-egg:
trigger:
set {_gui2} to chest inventory with 5 rows named "&8Wybierz sklep (&7&lKUPNO&8) | Cow spawn egg"
set slot 40 of {_gui2} to barrier named "&cPowrot"
set slot 31 of {_gui2} to lime dye named "&aZatwierdz Zakup" with lore "&7Kliknij aby zatwierdzic ten zakup."
set slot 32 of {_gui2} to lime stained glass pane named "&aDodaj 1 sztuke" with lore "&8>> &7Kliknij, aby dodac 1 sztuke"
set slot 23 of {_gui2} to lime stained glass pane named "&aDodaj 10 sztuk" with lore "&8>> &7Kliknij, aby dodac 10 sztuk"
set slot 14 of {_gui2} to lime stained glass pane named "&aDodaj 64 sztuk" with lore "&8>> &7Kliknij, aby dodac 64 sztuk"
set slot 19 of {_gui2} to cow spawn egg named "&eJajo Krowy" with lore "&8>> &7Cena kupna: &f200$"
open {_gui2} to player
on inventory click:
event-inventory is not player's inventory
if name of event-inventory is "&8Wybierz sklep (&7&lKUPNO&8) | Cow spawn egg":
set {_item} to slot 19 of event-inventory
cancel event
if clicked slot is 40:
execute player command "/|sklep-Kupno"
if clicked slot is 32:
add 1 of {_item} to slot 19 of event-inventory
if amount of {_item} in event-inventory is more than 53:
set slot 23 of event-inventory to air
if amount of {_item} in event-inventory is 64:
set slot 14 of event-inventory to air
set slot 32 of event-inventory to air
if amount of {_item} in event-inventory is more than 1:
set slot 30 of event-inventory to red stained glass pane named "&cusun 1 sztuke" with lore "&7Kliknij, aby usunac 1 sztuke"
if amount of {_item} in event-inventory is more than 9:
set slot 21 of event-inventory to red stained glass pane named "&cusun 10 sztuk" with lore "&7Kliknij, aby usunac 10 sztuk"
if amount of {_item} in event-inventory is 64:
set slot 12 of event-inventory to red stained glass pane named "&cusun 64 sztuk" with lore "&7Kliknij, aby usunac 64 sztuk"
if clicked slot is 23:
if amount of {_item} in event-inventory is less than 55:
add 10 of {_item} to slot 19 of event-inventory
else:
set slot 23 of event-inventory to air
if amount of {_item} in event-inventory is 64:
set slot 14 of event-inventory to air
set slot 32 of event-inventory to air
if amount of {_item} in event-inventory is more than 1:
set slot 30 of event-inventory to red stained glass pane named "&cusun 1 sztuke" with lore "&7Kliknij, aby usunac 1 sztuke"
if amount of {_item} in event-inventory is more than 1:
set slot 30 of event-inventory to red stained glass pane named "&cusun 1 sztuke" with lore "&7Kliknij, aby usunac 1 sztuke"
if amount of {_item} in event-inventory is more than 9:
set slot 21 of event-inventory to red stained glass pane named "&cusun 10 sztuk" with lore "&7Kliknij, aby usunac 10 sztuk"
if amount of {_item} in event-inventory is more than 63:
set slot 12 of event-inventory to red stained glass pane named "&cusun 64 sztuk" with lore "&7Kliknij, aby usunac 64 sztuk"
if clicked slot is 14:
add 64 of {_item} to slot 19 of event-inventory
if amount of {_item} in event-inventory is 64:
set slot 14 of event-inventory to air
set slot 32 of event-inventory to air
if amount of {_item} in event-inventory is more than 53:
set slot 23 of event-inventory to air
if amount of {_item} in event-inventory is more than 1:
set slot 30 of event-inventory to red stained glass pane named "&cusun 1 sztuke" with lore "&7Kliknij, aby usunac 1 sztuke"
if amount of {_item} in event-inventory is more than 9:
set slot 21 of event-inventory to red stained glass pane named "&cusun 10 sztuk" with lore "&7Kliknij, aby usunac 10 sztuk"
if amount of {_item} in event-inventory is more than 63:
set slot 12 of event-inventory to red stained glass pane named "&cusun 64 sztuk" with lore "&7Kliknij, aby usunac 64 sztuk"
if clicked slot is 30:
if slot 30 of event-inventory is air:
cancel event
if slot 30 of event-inventory is red stained glass pane named "&cusun 1 sztuke" with lore "&7Kliknij, aby usunac 1 sztuke":
remove 1 of {_item} from slot 19 of event-inventory
if amount of {_item} in event-inventory is less than 2:
set slot 30 of event-inventory to air
if amount of {_item} in event-inventory is less than 64:
set slot 12 of event-inventory to air
if amount of {_item} in event-inventory is less than 10:
set slot 21 of event-inventory to air
if amount of {_item} in event-inventory is 1:
set slot 14 of event-inventory to lime stained glass pane named "&aDodaj 64 sztuk" with lore "&8>> &7Kliknij, aby dodac 64 sztuk"
set slot 30 of event-inventory to air
set slot 21 of event-inventory to air
if amount of {_item} in event-inventory is less than 55:
set slot 23 of event-inventory to lime stained glass pane named "&aDodaj 10 sztuk" with lore "&8>> &7Kliknij, aby dodac 10 sztuk"
if amount of {_item} in event-inventory is less than 64:
set slot 32 of event-inventory to lime stained glass pane named "&aDodaj 1 sztuke" with lore "&8>> &7Kliknij, aby dodac 1 sztuke"
if clicked slot is 21:
if slot 21 of event-inventory is air:
cancel event
if slot 21 of event-inventory is red stained glass pane named "&cusun 10 sztuk" with lore "&7Kliknij, aby usunac 10 sztuk":
if amount of {_item} in event-inventory is 10:
remove 9 of {_item} from slot 19 of event-inventory
if amount of {_item} in event-inventory is more than 10:
remove 10 of {_item} from slot 19 of event-inventory
if amount of {_item} in event-inventory is less than 2:
set slot 30 of event-inventory to air
if amount of {_item} in event-inventory is less than 64:
set slot 12 of event-inventory to air
if amount of {_item} in event-inventory is less than 10:
set slot 21 of event-inventory to air
if amount of {_item} in event-inventory is 1:
set slot 14 of event-inventory to lime stained glass pane named "&aDodaj 64 sztuk" with lore "&8>> &7Kliknij, aby dodac 64 sztuk"
set slot 30 of event-inventory to air
set slot 21 of event-inventory to air
if amount of {_item} in event-inventory is less than 55:
set slot 23 of event-inventory to lime stained glass pane named "&aDodaj 10 sztuk" with lore "&8>> &7Kliknij, aby dodac 10 sztuk"
if amount of {_item} in event-inventory is less than 64:
set slot 32 of event-inventory to lime stained glass pane named "&aDodaj 1 sztuke" with lore "&8>> &7Kliknij, aby dodac 1 sztuke"
if clicked slot is 12:
if slot 12 of event-inventory is air:
cancel event
if slot 12 of event-inventory is red stained glass pane named "&cusun 64 sztuk" with lore "&7Kliknij, aby usunac 64 sztuk":
if amount of {_item} in event-inventory is 64:
remove 63 of {_item} from slot 19 of event-inventory
if amount of {_item} in event-inventory is less than 64:
set slot 12 of event-inventory to air
if amount of {_item} in event-inventory is 1:
set slot 14 of event-inventory to lime stained glass pane named "&aDodaj 64 sztuk" with lore "&8>> &7Kliknij, aby dodac 64 sztuk"
set slot 30 of event-inventory to air
set slot 21 of event-inventory to air
if amount of {_item} in event-inventory is less than 55:
set slot 23 of event-inventory to lime stained glass pane named "&aDodaj 10 sztuk" with lore "&8>> &7Kliknij, aby dodac 10 sztuk"
if amount of {_item} in event-inventory is less than 64:
set slot 32 of event-inventory to lime stained glass pane named "&aDodaj 1 sztuke" with lore "&8>> &7Kliknij, aby dodac 1 sztuke"
if clicked slot is 31:
set {_cow} to amount of {_item} in event-inventory
if player's balance is more than or equal to {_cow} * 200:
set {_cowcost} to {_cow} * 200
remove {_cowcost} from player's balance
give {_cow} of cow spawn egg to player
close player's inventory
send message "&7Pomyslnie wykonano transakcje!"
else:
send message "&cNie stac cie na ten przedmiot!"
command /|sklep-kupno-lapis-lazuli:
trigger:
set {_gui2} to chest inventory with 5 rows named "&8Wybierz sklep (&7&lKUPNO&8) | Lapis Lazuli"
set slot 40 of {_gui2} to barrier named "&cPowrot"
set slot 31 of {_gui2} to lime dye named "&aZatwierdz Zakup" with lore "&7Kliknij aby zatwierdzic ten zakup."
set slot 32 of {_gui2} to lime stained glass pane named "&aDodaj 1 sztuke" with lore "&8>> &7Kliknij, aby dodac 1 sztuke"
set slot 23 of {_gui2} to lime stained glass pane named "&aDodaj 10 sztuk" with lore "&8>> &7Kliknij, aby dodac 10 sztuk"
set slot 14 of {_gui2} to lime stained glass pane named "&aDodaj 64 sztuk" with lore "&8>> &7Kliknij, aby dodac 64 sztuk"
set slot 19 of {_gui2} to lapis lazuli named "&eLapis Lazuli" with lore "&8>> &7Cena kupna: &f0.62$"
open {_gui2} to player
on inventory click:
event-inventory is not player's inventory
if name of event-inventory is "&8Wybierz sklep (&7&lKUPNO&8) | Lapis Lazuli":
set {_item} to slot 19 of event-inventory
cancel event
if clicked slot is 40:
execute player command "/|sklep-Kupno"
if clicked slot is 32:
add 1 of {_item} to slot 19 of event-inventory
if amount of {_item} in event-inventory is more than 53:
set slot 23 of event-inventory to air
if amount of {_item} in event-inventory is 64:
set slot 14 of event-inventory to air
set slot 32 of event-inventory to air
if amount of {_item} in event-inventory is more than 1:
set slot 30 of event-inventory to red stained glass pane named "&cusun 1 sztuke" with lore "&7Kliknij, aby usunac 1 sztuke"
if amount of {_item} in event-inventory is more than 9:
set slot 21 of event-inventory to red stained glass pane named "&cusun 10 sztuk" with lore "&7Kliknij, aby usunac 10 sztuk"
if amount of {_item} in event-inventory is 64:
set slot 12 of event-inventory to red stained glass pane named "&cusun 64 sztuk" with lore "&7Kliknij, aby usunac 64 sztuk"
if clicked slot is 23:
if amount of {_item} in event-inventory is less than 55:
add 10 of {_item} to slot 19 of event-inventory
else:
set slot 23 of event-inventory to air
if amount of {_item} in event-inventory is 64:
set slot 14 of event-inventory to air
set slot 32 of event-inventory to air
if amount of {_item} in event-inventory is more than 1:
set slot 30 of event-inventory to red stained glass pane named "&cusun 1 sztuke" with lore "&7Kliknij, aby usunac 1 sztuke"
if amount of {_item} in event-inventory is more than 1:
set slot 30 of event-inventory to red stained glass pane named "&cusun 1 sztuke" with lore "&7Kliknij, aby usunac 1 sztuke"
if amount of {_item} in event-inventory is more than 9:
set slot 21 of event-inventory to red stained glass pane named "&cusun 10 sztuk" with lore "&7Kliknij, aby usunac 10 sztuk"
if amount of {_item} in event-inventory is more than 63:
set slot 12 of event-inventory to red stained glass pane named "&cusun 64 sztuk" with lore "&7Kliknij, aby usunac 64 sztuk"
if clicked slot is 14:
add 64 of {_item} to slot 19 of event-inventory
if amount of {_item} in event-inventory is 64:
set slot 14 of event-inventory to air
set slot 32 of event-inventory to air
if amount of {_item} in event-inventory is more than 53:
set slot 23 of event-inventory to air
if amount of {_item} in event-inventory is more than 1:
set slot 30 of event-inventory to red stained glass pane named "&cusun 1 sztuke" with lore "&7Kliknij, aby usunac 1 sztuke"
if amount of {_item} in event-inventory is more than 9:
set slot 21 of event-inventory to red stained glass pane named "&cusun 10 sztuk" with lore "&7Kliknij, aby usunac 10 sztuk"
if amount of {_item} in event-inventory is more than 63:
set slot 12 of event-inventory to red stained glass pane named "&cusun 64 sztuk" with lore "&7Kliknij, aby usunac 64 sztuk"
if clicked slot is 30:
if slot 30 of event-inventory is air:
cancel event
if slot 30 of event-inventory is red stained glass pane named "&cusun 1 sztuke" with lore "&7Kliknij, aby usunac 1 sztuke":
remove 1 of {_item} from slot 19 of event-inventory
if amount of {_item} in event-inventory is less than 2:
set slot 30 of event-inventory to air
if amount of {_item} in event-inventory is less than 64:
set slot 12 of event-inventory to air
if amount of {_item} in event-inventory is less than 10:
set slot 21 of event-inventory to air
if amount of {_item} in event-inventory is 1:
set slot 14 of event-inventory to lime stained glass pane named "&aDodaj 64 sztuk" with lore "&8>> &7Kliknij, aby dodac 64 sztuk"
set slot 30 of event-inventory to air
set slot 21 of event-inventory to air
if amount of {_item} in event-inventory is less than 55:
set slot 23 of event-inventory to lime stained glass pane named "&aDodaj 10 sztuk" with lore "&8>> &7Kliknij, aby dodac 10 sztuk"
if amount of {_item} in event-inventory is less than 64:
set slot 32 of event-inventory to lime stained glass pane named "&aDodaj 1 sztuke" with lore "&8>> &7Kliknij, aby dodac 1 sztuke"
if clicked slot is 21:
if slot 21 of event-inventory is air:
cancel event
if slot 21 of event-inventory is red stained glass pane named "&cusun 10 sztuk" with lore "&7Kliknij, aby usunac 10 sztuk":
if amount of {_item} in event-inventory is 10:
remove 9 of {_item} from slot 19 of event-inventory
if amount of {_item} in event-inventory is more than 10:
remove 10 of {_item} from slot 19 of event-inventory
if amount of {_item} in event-inventory is less than 2:
set slot 30 of event-inventory to air
if amount of {_item} in event-inventory is less than 64:
set slot 12 of event-inventory to air
if amount of {_item} in event-inventory is less than 10:
set slot 21 of event-inventory to air
if amount of {_item} in event-inventory is 1:
set slot 14 of event-inventory to lime stained glass pane named "&aDodaj 64 sztuk" with lore "&8>> &7Kliknij, aby dodac 64 sztuk"
set slot 30 of event-inventory to air
set slot 21 of event-inventory to air
if amount of {_item} in event-inventory is less than 55:
set slot 23 of event-inventory to lime stained glass pane named "&aDodaj 10 sztuk" with lore "&8>> &7Kliknij, aby dodac 10 sztuk"
if amount of {_item} in event-inventory is less than 64:
set slot 32 of event-inventory to lime stained glass pane named "&aDodaj 1 sztuke" with lore "&8>> &7Kliknij, aby dodac 1 sztuke"
if clicked slot is 12:
if slot 12 of event-inventory is air:
cancel event
if slot 12 of event-inventory is red stained glass pane named "&cusun 64 sztuk" with lore "&7Kliknij, aby usunac 64 sztuk":
if amount of {_item} in event-inventory is 64:
remove 63 of {_item} from slot 19 of event-inventory
if amount of {_item} in event-inventory is less than 64:
set slot 12 of event-inventory to air
if amount of {_item} in event-inventory is 1:
set slot 14 of event-inventory to lime stained glass pane named "&aDodaj 64 sztuk" with lore "&8>> &7Kliknij, aby dodac 64 sztuk"
set slot 30 of event-inventory to air
set slot 21 of event-inventory to air
if amount of {_item} in event-inventory is less than 55:
set slot 23 of event-inventory to lime stained glass pane named "&aDodaj 10 sztuk" with lore "&8>> &7Kliknij, aby dodac 10 sztuk"
if amount of {_item} in event-inventory is less than 64:
set slot 32 of event-inventory to lime stained glass pane named "&aDodaj 1 sztuke" with lore "&8>> &7Kliknij, aby dodac 1 sztuke"
if clicked slot is 31:
set {_lapis} to amount of {_item} in event-inventory
if player's balance is more than or equal to {_lapis} * 0.62:
set {_lapiscost} to {_lapis} * 0.62
remove {_lapiscost} from player's balance
give {_lapis} of lapis lazuli to player
close player's inventory
send message "&7Pomyslnie wykonano transakcje!"
else:
send message "&cNie stac cie na ten przedmiot!"
command /|sklep-kupno-sugar-cane:
trigger:
set {_gui2} to chest inventory with 5 rows named "&8Wybierz sklep (&7&lKUPNO&8) | sugar cane"
set slot 40 of {_gui2} to barrier named "&cPowrot"
set slot 31 of {_gui2} to lime dye named "&aZatwierdz Zakup" with lore "&7Kliknij aby zatwierdzic ten zakup."
set slot 32 of {_gui2} to lime stained glass pane named "&aDodaj 1 sztuke" with lore "&8>> &7Kliknij, aby dodac 1 sztuke"
set slot 23 of {_gui2} to lime stained glass pane named "&aDodaj 10 sztuk" with lore "&8>> &7Kliknij, aby dodac 10 sztuk"
set slot 14 of {_gui2} to lime stained glass pane named "&aDodaj 64 sztuk" with lore "&8>> &7Kliknij, aby dodac 64 sztuk"
set slot 19 of {_gui2} to sugar cane named "&eTrzcina cukrowa" with lore "&8>> &7Cena kupna: &f15$"
open {_gui2} to player
on inventory click:
event-inventory is not player's inventory
if name of event-inventory is "&8Wybierz sklep (&7&lKUPNO&8) | sugar cane":
set {_item} to slot 19 of event-inventory
cancel event
if clicked slot is 40:
execute player command "/|sklep-Kupno"
if clicked slot is 32:
add 1 of {_item} to slot 19 of event-inventory
if amount of {_item} in event-inventory is more than 53:
set slot 23 of event-inventory to air
if amount of {_item} in event-inventory is 64:
set slot 14 of event-inventory to air
set slot 32 of event-inventory to air
if amount of {_item} in event-inventory is more than 1:
set slot 30 of event-inventory to red stained glass pane named "&cusun 1 sztuke" with lore "&7Kliknij, aby usunac 1 sztuke"
if amount of {_item} in event-inventory is more than 9:
set slot 21 of event-inventory to red stained glass pane named "&cusun 10 sztuk" with lore "&7Kliknij, aby usunac 10 sztuk"
if amount of {_item} in event-inventory is 64:
set slot 12 of event-inventory to red stained glass pane named "&cusun 64 sztuk" with lore "&7Kliknij, aby usunac 64 sztuk"
if clicked slot is 23:
if amount of {_item} in event-inventory is less than 55:
add 10 of {_item} to slot 19 of event-inventory
else:
set slot 23 of event-inventory to air
if amount of {_item} in event-inventory is 64:
set slot 14 of event-inventory to air
set slot 32 of event-inventory to air
if amount of {_item} in event-inventory is more than 1:
set slot 30 of event-inventory to red stained glass pane named "&cusun 1 sztuke" with lore "&7Kliknij, aby usunac 1 sztuke"
if amount of {_item} in event-inventory is more than 1:
set slot 30 of event-inventory to red stained glass pane named "&cusun 1 sztuke" with lore "&7Kliknij, aby usunac 1 sztuke"
if amount of {_item} in event-inventory is more than 9:
set slot 21 of event-inventory to red stained glass pane named "&cusun 10 sztuk" with lore "&7Kliknij, aby usunac 10 sztuk"
if amount of {_item} in event-inventory is more than 63:
set slot 12 of event-inventory to red stained glass pane named "&cusun 64 sztuk" with lore "&7Kliknij, aby usunac 64 sztuk"
if clicked slot is 14:
add 64 of {_item} to slot 19 of event-inventory
if amount of {_item} in event-inventory is 64:
set slot 14 of event-inventory to air
set slot 32 of event-inventory to air
if amount of {_item} in event-inventory is more than 53:
set slot 23 of event-inventory to air
if amount of {_item} in event-inventory is more than 1:
set slot 30 of event-inventory to red stained glass pane named "&cusun 1 sztuke" with lore "&7Kliknij, aby usunac 1 sztuke"
if amount of {_item} in event-inventory is more than 9:
set slot 21 of event-inventory to red stained glass pane named "&cusun 10 sztuk" with lore "&7Kliknij, aby usunac 10 sztuk"
if amount of {_item} in event-inventory is more than 63:
set slot 12 of event-inventory to red stained glass pane named "&cusun 64 sztuk" with lore "&7Kliknij, aby usunac 64 sztuk"
if clicked slot is 30:
if slot 30 of event-inventory is air:
cancel event
if slot 30 of event-inventory is red stained glass pane named "&cusun 1 sztuke" with lore "&7Kliknij, aby usunac 1 sztuke":
remove 1 of {_item} from slot 19 of event-inventory
if amount of {_item} in event-inventory is less than 2:
set slot 30 of event-inventory to air
if amount of {_item} in event-inventory is less than 64:
set slot 12 of event-inventory to air
if amount of {_item} in event-inventory is less than 10:
set slot 21 of event-inventory to air
if amount of {_item} in event-inventory is 1:
set slot 14 of event-inventory to lime stained glass pane named "&aDodaj 64 sztuk" with lore "&8>> &7Kliknij, aby dodac 64 sztuk"
set slot 30 of event-inventory to air
set slot 21 of event-inventory to air
if amount of {_item} in event-inventory is less than 55:
set slot 23 of event-inventory to lime stained glass pane named "&aDodaj 10 sztuk" with lore "&8>> &7Kliknij, aby dodac 10 sztuk"
if amount of {_item} in event-inventory is less than 64:
set slot 32 of event-inventory to lime stained glass pane named "&aDodaj 1 sztuke" with lore "&8>> &7Kliknij, aby dodac 1 sztuke"
if clicked slot is 21:
if slot 21 of event-inventory is air:
cancel event
if slot 21 of event-inventory is red stained glass pane named "&cusun 10 sztuk" with lore "&7Kliknij, aby usunac 10 sztuk":
if amount of {_item} in event-inventory is 10:
remove 9 of {_item} from slot 19 of event-inventory
if amount of {_item} in event-inventory is more than 10:
remove 10 of {_item} from slot 19 of event-inventory
if amount of {_item} in event-inventory is less than 2:
set slot 30 of event-inventory to air
if amount of {_item} in event-inventory is less than 64:
set slot 12 of event-inventory to air
if amount of {_item} in event-inventory is less than 10:
set slot 21 of event-inventory to air
if amount of {_item} in event-inventory is 1:
set slot 14 of event-inventory to lime stained glass pane named "&aDodaj 64 sztuk" with lore "&8>> &7Kliknij, aby dodac 64 sztuk"
set slot 30 of event-inventory to air
set slot 21 of event-inventory to air
if amount of {_item} in event-inventory is less than 55:
set slot 23 of event-inventory to lime stained glass pane named "&aDodaj 10 sztuk" with lore "&8>> &7Kliknij, aby dodac 10 sztuk"
if amount of {_item} in event-inventory is less than 64:
set slot 32 of event-inventory to lime stained glass pane named "&aDodaj 1 sztuke" with lore "&8>> &7Kliknij, aby dodac 1 sztuke"
if clicked slot is 12:
if slot 12 of event-inventory is air:
cancel event
if slot 12 of event-inventory is red stained glass pane named "&cusun 64 sztuk" with lore "&7Kliknij, aby usunac 64 sztuk":
if amount of {_item} in event-inventory is 64:
remove 63 of {_item} from slot 19 of event-inventory
if amount of {_item} in event-inventory is less than 64:
set slot 12 of event-inventory to air
if amount of {_item} in event-inventory is 1:
set slot 14 of event-inventory to lime stained glass pane named "&aDodaj 64 sztuk" with lore "&8>> &7Kliknij, aby dodac 64 sztuk"
set slot 30 of event-inventory to air
set slot 21 of event-inventory to air
if amount of {_item} in event-inventory is less than 55:
set slot 23 of event-inventory to lime stained glass pane named "&aDodaj 10 sztuk" with lore "&8>> &7Kliknij, aby dodac 10 sztuk"
if amount of {_item} in event-inventory is less than 64:
set slot 32 of event-inventory to lime stained glass pane named "&aDodaj 1 sztuke" with lore "&8>> &7Kliknij, aby dodac 1 sztuke"
if clicked slot is 31:
set {_sugarcane} to amount of {_item} in event-inventory
if player's balance is more than or equal to {_sugarcane} * 15:
set {_sugarcanecost} to {_sugarcane} * 15
remove {_sugarcanecost} from player's balance
give {_sugarcane} of sugar cane to player
close player's inventory
send message "&7Pomyslnie wykonano transakcje!"
else:
send message "&cNie stac cie na ten przedmiot!"
command /|sklep-kupno-bookshelf:
trigger:
set {_gui2} to chest inventory with 5 rows named "&8Wybierz sklep (&7&lKUPNO&8) | bookshelf"
set slot 40 of {_gui2} to barrier named "&cPowrot"
set slot 31 of {_gui2} to lime dye named "&aZatwierdz Zakup" with lore "&7Kliknij aby zatwierdzic ten zakup."
set slot 32 of {_gui2} to lime stained glass pane named "&aDodaj 1 sztuke" with lore "&8>> &7Kliknij, aby dodac 1 sztuke"
set slot 23 of {_gui2} to lime stained glass pane named "&aDodaj 10 sztuk" with lore "&8>> &7Kliknij, aby dodac 10 sztuk"
set slot 14 of {_gui2} to lime stained glass pane named "&aDodaj 64 sztuk" with lore "&8>> &7Kliknij, aby dodac 64 sztuk"
set slot 19 of {_gui2} to bookshelf named "&ePolka z ksiazkami" with lore "&8>> &7Cena kupna: &f30$"
open {_gui2} to player
on inventory click:
event-inventory is not player's inventory
if name of event-inventory is "&8Wybierz sklep (&7&lKUPNO&8) | bookshelf":
set {_item} to slot 19 of event-inventory
cancel event
if clicked slot is 40:
execute player command "/|sklep-Kupno"
if clicked slot is 32:
add 1 of {_item} to slot 19 of event-inventory
if amount of {_item} in event-inventory is more than 53:
set slot 23 of event-inventory to air
if amount of {_item} in event-inventory is 64:
set slot 14 of event-inventory to air
set slot 32 of event-inventory to air
if amount of {_item} in event-inventory is more than 1:
set slot 30 of event-inventory to red stained glass pane named "&cusun 1 sztuke" with lore "&7Kliknij, aby usunac 1 sztuke"
if amount of {_item} in event-inventory is more than 9:
set slot 21 of event-inventory to red stained glass pane named "&cusun 10 sztuk" with lore "&7Kliknij, aby usunac 10 sztuk"
if amount of {_item} in event-inventory is 64:
set slot 12 of event-inventory to red stained glass pane named "&cusun 64 sztuk" with lore "&7Kliknij, aby usunac 64 sztuk"
if clicked slot is 23:
if amount of {_item} in event-inventory is less than 55:
add 10 of {_item} to slot 19 of event-inventory
else:
set slot 23 of event-inventory to air
if amount of {_item} in event-inventory is 64:
set slot 14 of event-inventory to air
set slot 32 of event-inventory to air
if amount of {_item} in event-inventory is more than 1:
set slot 30 of event-inventory to red stained glass pane named "&cusun 1 sztuke" with lore "&7Kliknij, aby usunac 1 sztuke"
if amount of {_item} in event-inventory is more than 1:
set slot 30 of event-inventory to red stained glass pane named "&cusun 1 sztuke" with lore "&7Kliknij, aby usunac 1 sztuke"
if amount of {_item} in event-inventory is more than 9:
set slot 21 of event-inventory to red stained glass pane named "&cusun 10 sztuk" with lore "&7Kliknij, aby usunac 10 sztuk"
if amount of {_item} in event-inventory is more than 63:
set slot 12 of event-inventory to red stained glass pane named "&cusun 64 sztuk" with lore "&7Kliknij, aby usunac 64 sztuk"
if clicked slot is 14:
add 64 of {_item} to slot 19 of event-inventory
if amount of {_item} in event-inventory is 64:
set slot 14 of event-inventory to air
set slot 32 of event-inventory to air
if amount of {_item} in event-inventory is more than 53:
set slot 23 of event-inventory to air
if amount of {_item} in event-inventory is more than 1:
set slot 30 of event-inventory to red stained glass pane named "&cusun 1 sztuke" with lore "&7Kliknij, aby usunac 1 sztuke"
if amount of {_item} in event-inventory is more than 9:
set slot 21 of event-inventory to red stained glass pane named "&cusun 10 sztuk" with lore "&7Kliknij, aby usunac 10 sztuk"
if amount of {_item} in event-inventory is more than 63:
set slot 12 of event-inventory to red stained glass pane named "&cusun 64 sztuk" with lore "&7Kliknij, aby usunac 64 sztuk"
if clicked slot is 30:
if slot 30 of event-inventory is air:
cancel event
if slot 30 of event-inventory is red stained glass pane named "&cusun 1 sztuke" with lore "&7Kliknij, aby usunac 1 sztuke":
remove 1 of {_item} from slot 19 of event-inventory
if amount of {_item} in event-inventory is less than 2:
set slot 30 of event-inventory to air
if amount of {_item} in event-inventory is less than 64:
set slot 12 of event-inventory to air
if amount of {_item} in event-inventory is less than 10:
set slot 21 of event-inventory to air
if amount of {_item} in event-inventory is 1:
set slot 14 of event-inventory to lime stained glass pane named "&aDodaj 64 sztuk" with lore "&8>> &7Kliknij, aby dodac 64 sztuk"
set slot 30 of event-inventory to air
set slot 21 of event-inventory to air
if amount of {_item} in event-inventory is less than 55:
set slot 23 of event-inventory to lime stained glass pane named "&aDodaj 10 sztuk" with lore "&8>> &7Kliknij, aby dodac 10 sztuk"
if amount of {_item} in event-inventory is less than 64:
set slot 32 of event-inventory to lime stained glass pane named "&aDodaj 1 sztuke" with lore "&8>> &7Kliknij, aby dodac 1 sztuke"
if clicked slot is 21:
if slot 21 of event-inventory is air:
cancel event
if slot 21 of event-inventory is red stained glass pane named "&cusun 10 sztuk" with lore "&7Kliknij, aby usunac 10 sztuk":
if amount of {_item} in event-inventory is 10:
remove 9 of {_item} from slot 19 of event-inventory
if amount of {_item} in event-inventory is more than 10:
remove 10 of {_item} from slot 19 of event-inventory
if amount of {_item} in event-inventory is less tha 2
Macie tutaj skrypt na sklep z anarchia.gg /sklepanarchia