options:
linijki: 3
nazwaPlecakaWGui: &fPlecak
#slot 1 | slot 2 | slot 3
#slot 4 | slot 5 | slot 6
#slot 7 | slot 8 | slot 9
slot1: leather
slot2: leather
slot3: leather
slot4: leather
slot5: chest
slot6: leather
slot7: leather
slot8: leather
slot9: leather
plecak: diamond horse armor named "&aPlecak" with lore "&7Kliknij PPM aby otworzyc."
on rightclick:
if player's tool is {@plecak}:
cancel event
open chest with {@linijki} rows named "{@nazwaPlecakaWGui}" to player
wait 1 tick
loop {@linijki}*9 times:
set slot loop-number - 1 of current inventory of player to {nBackpack::%player%::%loop-number%}
on inventory close:
if inventory name of current inventory of player is "{@nazwaPlecakaWGui}":
clear {nBackpack::%player%::*}
loop {@linijki}*9 times:
set {nBackpack::%player%::%loop-number%} to slot "%loop-number - 1%" parsed as an integer of current inventory of player