variables:
{procent} = "%"
command /ustawkowala [<text>]:
permission: cashblock.kowal
permission message: &4Blad: &cNie Posiadasz uprawnien do &8* &ecashblock.kowal &8*
trigger:
execute player command "npc create &e&lKowal"
send "&2Sukces: &aPoprawnie Stworzyles kowala!"
command /usunkowala [<text>]:
permission: cashblock.kowal
permission message: &4Blad: &cNie Posiadasz uprawnien do &8* &ecashblock.kowal &8*
trigger:
execute player command "npc remove &e&lKowal"
send "&2Sukces: &aPoprawnie Usunales Kowala!"
on right click on entity:
if name of the clicked entity is "&e&lKowal":
if player's tool is blaze rod named "&cBrush 1x1":
cancel event
wait 3 ticks
open chest with 5 rows named "&6&lKowal" to player
set slot 0,1,2,3,4,5,6,7,8,9,17,18,26,27,35,36,37,38,39,40,41,42,43,44 of player's current inventory to yellow stained glass pane named "&8&lâś–"
set player's current inventory's slot 21 to glowing hopper named "&6Ulepsz Swego Brusha!" with lore "" and "&7Kliknij &6PPM &7Aby Ulepszyc brusha!" and ""
set player's current inventory's slot 23 to glowing paper named "&6Informacje o ulepszeniach" with lore "" and "&6Szanse:" and " &8* &730%{procent}% - &aNa Ulepszenie brusha!" and " &8* &760%{procent}% - &cNa Zniszczenie brusha!" and ""
if player's tool is blaze rod named "&cBrush 2x2":
cancel event
wait 3 ticks
open chest with 5 rows named "&6&lKowal" to player
set slot 0,1,2,3,4,5,6,7,8,9,17,18,26,27,35,36,37,38,39,40,41,42,43,44 of player's current inventory to yellow stained glass pane named "&8&lâś–"
set player's current inventory's slot 21 to glowing hopper named "&6Ulepsz Swego Brusha!" with lore "" and "&7Kliknij &6PPM &7Aby Ulepszyc brusha!" and ""
set player's current inventory's slot 23 to glowing paper named "&6Informacje o ulepszeniach" with lore "" and "&6Szanse:" and " &8* &730%{procent}% - &aNa Ulepszenie brusha!" and " &8* &760%{procent}% - &cNa Zniszczenie brusha!" and ""
if player's tool is blaze rod named "&cBrush 3x3":
cancel event
wait 3 ticks
open chest with 5 rows named "&6&lKowal" to player
set slot 0,1,2,3,4,5,6,7,8,9,17,18,26,27,35,36,37,38,39,40,41,42,43,44 of player's current inventory to yellow stained glass pane named "&8&lâś–"
set player's current inventory's slot 21 to glowing hopper named "&6Ulepsz Swego Brusha!" with lore "" and "&7Kliknij &6PPM &7Aby Ulepszyc brusha!" and ""
set player's current inventory's slot 23 to glowing paper named "&6Informacje o ulepszeniach" with lore "" and "&6Szanse:" and " &8* &730%{procent}% - &aNa Ulepszenie brusha!" and " &8* &760%{procent}% - &cNa Zniszczenie brusha!" and ""
lepszenie brusha!" and " &8* &760%{procent}% - &cNa Zniszczenie brusha!" and ""
if player's tool is blaze rod named "&cBrush 4x4":
cancel event
wait 3 ticks
open chest with 5 rows named "&6&lKowal" to player
set slot 0,1,2,3,4,5,6,7,8,9,17,18,26,27,35,36,37,38,39,40,41,42,43,44 of player's current inventory to yellow stained glass pane named "&8&lâś–"
set player's current inventory's slot 21 to glowing hopper named "&6Ulepsz Swego Brusha!" with lore "" and "&7Kliknij &6PPM &7Aby Ulepszyc brusha!" and ""
set player's current inventory's slot 23 to glowing paper named "&6Informacje o ulepszeniach" with lore "" and "&6Szanse:" and " &8* &730%{procent}% - &aNa Ulepszenie brusha!" and " &8* &760%{procent}% - &cNa Zniszczenie brusha!" and ""
Ulepszenie brusha!" and " &8* &760%{procent}% - &cNa Zniszczenie brusha!" and ""
lepszenie brusha!" and " &8* &760%{procent}% - &cNa Zniszczenie brusha!" and ""
if player's tool is blaze rod named "&cBrush 5x5":
cancel event
wait 3 ticks
open chest with 5 rows named "&6&lKowal" to player
set slot 0,1,2,3,4,5,6,7,8,9,17,18,26,27,35,36,37,38,39,40,41,42,43,44 of player's current inventory to yellow stained glass pane named "&8&lâś–"
set player's current inventory's slot 21 to glowing hopper named "&6Ulepsz Swego Brusha!" with lore "" and "&7Kliknij &6PPM &7Aby Ulepszyc brusha!" and ""
set player's current inventory's slot 23 to glowing paper named "&6Informacje o ulepszeniach" with lore "" and "&6Szanse:" and " &8* &730%{procent}% - &aNa Ulepszenie brusha!" and " &8* &760%{procent}% - &cNa Zniszczenie brusha!" and ""
on inventory click:
event-inventory is not player's inventory
if name of event-inventory is "&6&lKowal":
cancel event
if clicked slot is 21:
set {_a} to random integer from 1 to 10
if {_a} is 1 or 2 or 3:
if player has 1 blaze rod named "&cBrush 1x1":
remove 1 blaze rod named "&cBrush 1x1" from player's inventory
give 1 blaze rod named "&cBrush 2x2" to player
else:
if player has 1 blaze rod named "&cBrush 2x2":
remove 1 blaze rod named "&cBrush 2x2" from player's inventory
give 1 blaze rod named "&cBrush 3x3" to player
else:
if player has 1 blaze rod named "&cBrush 3x3":
remove 1 blaze rod named "&cBrush 3x3" from player's inventory
give 1 blaze rod named "&cBrush 4x4" to player
else:
if player has 1 blaze rod named "&cBrush 4x4":
remove 1 blaze rod named "&cBrush 4x4" from player's inventory
give 1 blaze rod named "&cBrush 5x5" to player
else:
if player has 1 blaze rod named "&cBrush 5x5":
remove 1 blaze rod named "&cBrush 5x5" from player's inventory
give 1 blaze rod named "&cBrush 7x7" to player
send "&8[&6&l!&8] &7Ulepszyles Swojego Brusha! &6Gratulujemy!"
close player's inventory
send player title "&2Gratulujemy" with subtitle "&aUlepszyles Brusha!" for 3 seconds
broadcast "&8[&6&l!&8] &7Gracz &e%player% &7ulepszyl swojego brush u kowala &e(jebany ma farta) &6Gratulujemy!"
play sound "random.levelup" to player
launch ball large firework colored yellow at player
if {_a} is 4 or 5 or 6 or 7 or 8 or 9 or 10:
if player's tool is blaze rod named "&cBrush 1x1":
remove 1 blaze rod named "&cBrush 1x1" from player's inventory
if player's tool is blaze rod named "&cBrush 2x2":
remove 1 blaze rod named "&6Brush 2x2" from player's inventory
if player's tool is blaze rod named "&cBrush 3x3":
remove 1 blaze rod named "&6Brush 3x3" from player's inventory
if player's tool is blaze rod named "&cBrush 4x4":
remove 1 blaze rod named "&6Brush 4x4" from player's inventory
send "&8[&6&l!&8] &7Niestety twoj brush zostal zniszczony!"
if player's tool is blaze rod named "&cBrush 5x5":
remove 1 blaze rod named "&6Brush 5x5" from player's inventory
send "&8[&6&l!&8] &7Niestety twoj brush zostal zniszczony!"