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FireCobble

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Osiągnięcia FireCobble

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Początkujący I (2/13)

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Reputacja

  1. Co jest źle? nie wykonuje mi komendy z format slot
  2. dasz jakiś przykład skryptu?
  3. sam chce stworzyc i wlasnie sie pytam czy tak sie da a jak sie da to jak
  4. Witam czy da sie zrobić aby dało się edytować drop premium case pod komenda /editpremium i tam otwiera sie gui gdzie wklada sie itemy?
  5. Witam w linijce ostaniej pokauzje Can't understand this condition/effect: teleport player to 632.7 85.5 1861.18 line 29 options: nie_masz_permisji: &cNie posiadasz permisji!. permisja: spr.cmd //Opcje gui slot 10(warp 1): "" [1]xyz: 632.7 85.5 1861.18 [1]material: Stone [1]named: "&6Warp &c&ladministacja" [1]lore: "&fKliknij aby sie teleportowac" // KOD NIE DOTYKAĆ JESLI CHCESZ ABY DZIAŁAŁ: "" command /sprawdz-lokalizacje: permission: {@permisja} permission message: {@nie_masz_permisji} trigger: message "Twoja lokalizacja &7&o%location of player%" command /warp: trigger: open chest with 3 row named "&f&lWarp &7(&6&lMENU&7)" to player set slot 10 of player's current inventory to {@[1]material} named {@[1]named} with lore {@[1]lore} on inventory click: if inventory name of current inventory of player is "&f&lWarp &7(&6&lMENU&7)": cancel event if clicked slot is 10: teleport player to {@[1]xyz}
  6. a da sie aby bez lore tylko zeby jakos sie inaczej
  7. Pytanie bo zauważyłem że jeśi dam 2 razy na 10 slot to banuje da sie zrobic ze to jest na jakies menu? on rightclick on player: if player have permission "panel.admin": open chest with 3 rows named "Panel" to player set slot 10 of player's current inventory to Paper named "&6&lOpcje bana" with lore "%clicked entity%" on inventory click: if inventory name of current inventory of player is "Panel": cancel event if clicked slot is 10: open chest with 3 rows named "&6&l*Ban menu" to player set slot 11 of player's current inventory to redstone torch named "&cKultura na chat" with lore "&fKliknij aby zbanowac za brak kultury!" set slot 9 of player's current inventory to Black Stained Glass Pane named "&c*" on inventory click: if inventory name of current inventory of player is "&6&l*Ban menu": cancel event if clicked slot is 10": execute console command "ban %line 1 of lore of clicked slot%" chodzi o to zeby nie banowalo jak klikne 10 slot w pierwszym gui tylko w drugim
  8. on rightclick on player: if player have permission "panel.admin": open chest with 3 rows named "Panel" to player set slot 10 of player's current inventory to Paper named "%clicked entity%" with lore "%clicked entity%" on inventory click: if inventory name of current inventory of player is "Panel": cancel event if clicked slot is 10: execute console command "ban %line 1 of lore of clicked slot%"
  9. zrobiłem o co prosiłeś i dalej to jest
  10. on rightclick on player: if player have permission "panel.admin": open chest with 3 rows named "Panel" to player set slot 10 of player's current inventory to Paper "%clicked entity%" with lore "%clicked entity%" on inventory click: if inventory name of current inventory of player is "Panel": cancel event if clicked slot is 10: execute console command "ban %line 1 of lore of clicked slot%" 8 błedów mam
  11. ty a nie da sie zrobic aby to bylo normalnie nazwane np: Zbanuj osobe
  12. on rightclick on player: if player have permission "panel.admin": open chest with 3 rows named "Panel" to player set slot 10 of player's current inventory to diamond named "%clicked entity%" on inventory click: if inventory name of current inventory of player is "Panel": cancel event if clicked slot is 10: execute console command "%name of clicked slot%" dobrze?
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