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Wiewior_Pvp

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  1. Potrzebuje pomocy do schowku, wszystko dziala zabiera mi rzeczy itp tylko nie do schowka options: kox-max: 2 refill-max: 12 pearl-max: 4 totem-max: 1 deposit-name: &6&lSchowek function getItemInStorage(p: player, i: item, n: integer, v: text, t: text) :: boolean: {_p} has {_n} of {_i}: send "&cJuz masz &6%{_n}% &c%{_t}%!" to {_p} return false {storage::%{_v}%::%{_p}%} is less than 1: send "&cProbowalem wyplacic kilka %{_t}%, ale masz pusty schowek." to {_p} return false {_p} doesn't have enough space for 1 of {_i}: send "&cProbowalem wyplacic kilka %{_t}%, ale masz pelny ekwipunek." to {_p} return false loop {_n} times: {_p} has {_n} of {_i}: exit loop {storage::%{_v}%::%{_p}%} is less than 1: exit loop {_p} doesn't have enough space for {_i}: exit loop add {_i} to {_p} remove 1 from {storage::%{_v}%::%{_p}%} add 1 to {_num} {_num} is not set: return false send "&aWyplacono &6%{_num}% &a%{_t}%!" to {_p} return true every 1 second: set {_i::*} to enchanted golden apple, golden apple, ender pearl and totem of undying set {_n::*} to {@kox-max}, {@refill-max}, {@pearl-max} and {@totem-max} set {_v::*} to "kox", "refill", "pearl", "totem" and "chorus" set {_t::*} to "koxów", "refilli", "pereł", "totemów" and "chorusów" loop all players: loop {_i::*}: loop-player has ({_n::%loop-index%} + 1) of loop-value-2 add ((amount of loop-value-2 in loop-player's inventory) - {_n::%loop-index%}) to {storage::%{_v::%loop-index%}%::%loop-player%} remove ((amount of loop-value-2 in loop-player's inventory) - {_n::%loop-index%}) of loop-value-2 from loop-player's inventory send "&cMiales za duzo %{_t::%loop-index%}%, przeniesiono nadmiar do depozytu!" to loop-player command /schowek [<text>]: aliases: depozyt trigger: open chest with 5 rows named "&8&lSchowek" to player set slot (integers between 0 and 55) of player's current inventory to black stained glass pane named " " with lore "&8&o" set player's current inventory's slot 15 to ender pearl named "&9Perelki" with lore "&8&m---&r&8» &ePosiadasz: &f&l%{perla::%player%}% &8«&8&m---&r" and " " and "&8&m---&r&8» &fLimit w eq: {@pearl-max} &8«&8&m---&r " set player's current inventory's slot 11 to enchanted golden apple named "&6Koxy" with lore "&8&m---&r&8» &ePosiadasz: &f&l%{kox::%player%}% &8«&8&m---&r" and " " and "&8&m---&r&8» &fLimit w eq: {@kox-max} &8«&8&m---&r " set player's current inventory's slot 30 to totem of undying named "&fTotem" with lore "&8&m---&r&8» &ePosiadasz: &f&l%{totem::%player%}% &8«&8&m---&r" and " " and "&8&m---&r&8» &fLimit w eq: {@totem-max} &8«&8&m---&r " set player's current inventory's slot 13 to golden apple named "&eRefile" with lore "&8&m---&r&8» &ePosiadasz: &f&l%{ref::%player%}% &8«&8&m---&r" and " " and "&8&m---&r&8» &fLimit w eq: {@refill-max} &8«&8&m---&r " set player's current inventory's slot 32 to nether star named "&aDobierz wszystko" with lore "&7» Nacisnij aby sie dobrac!" on inventory click: event-inventory is not player's inventory if name of event-inventory is "&8&lSchowek": cancel event if clicked slot is 15: if {perla::%player%} is not 0: set {_i} to number of ender pearl in player's inventory if {_i} is not {@pearl-max}: set {_wyplacperly} to {@pearl-max} - {_i} if {_wyplacperly} is set: if {_wyplacperly} is less than or equal to {perla::%player%}: give {_wyplacperly} of ender pearl to player remove {_wyplacperly} from {perla::%player%} else: give {perla::%player%} of ender pearl to player set {perla::%player%} to 0 if clicked slot is 11: if {kox::%player%} is not 0: set {_i} to number of enchanted golden apple in player's inventory if {_ilosckoxoprzysobie} is not {@kox-max}: set {_wyplackoxy} to {@kox-max} - {_ilosckoxoprzysobie} if {_wyplackoxy} is set: if {_wyplackoxy} is less than or equal to {kox::%player%}: give {_wyplackoxy} of enchanted golden apple to player remove {_wyplackoxy} from {kox::%player%} else: give {kox::%player%} of enchanted golden apple to player set {kox::%player%} to 0 if clicked slot is 30: if {totem::%player%} is not 0: set {_iloscwedekprzysobie} to number of totem of undying in player's inventory if {_iloscwedekprzysobie} is not {@totem-max}: set {_wyplacwedka} to {@totem-max} - {_iloscwedekprzysobie} if {_wyplacwedka} is set: if {_wyplacwedka} is less than or equal to {totem::%player%}: give {_wyplacwedka} of totem of undying to player remove {_wyplacwedka} from {totem::%player%} else: give {totem::%player%} of totem of undying to player set {totem::%player%} to 0 if clicked slot is 13: if {ref::%player%} is not 0: set {_iloscrefiliprzysobie} to number of golden apple in player's inventory if {_iloscrefiliprzysobie} is not {@refill-max}: set {_wyplacrefy} to {@refill-max} - {_iloscrefiliprzysobie} if {_wyplacrefy} is set: if {_wyplacrefy} is less than or equal to {ref::%player%}: give {_wyplacrefy} of golden apple to player remove {_wyplacrefy} from {ref::%player%} else: give {ref::%player%} of golden apple to player set {ref::%player%} to 0 if clicked slot is 32: if {perla::%player%} is not 0: set {_iloscperelprzysobie} to number of ender pearl in player's inventory if {_iloscperelprzysobie} is not {@pearl-max}: set {_wyplacperly} to {@pearl-max} - {_iloscperelprzysobie} if {_wyplacperly} is set: if {_wyplacperly} is less than or equal to {perla::%player%}: give {_wyplacperly} of ender pearl to player remove {_wyplacperly} from {perla::%player%} else: give {perla::%player%} of ender pearl to player set {perla::%player%} to 0 if {kox::%player%} is not 0: set {_ilosckoxoprzysobie} to number of enchanted golden apple in player's inventory if {_ilosckoxoprzysobie} is not {@kox-max}: set {_wyplackoxy} to {@kox-max} - {_ilosckoxoprzysobie} if {_wyplackoxy} is set: if {_wyplackoxy} is less than or equal to {kox::%player%}: give {_wyplackoxy} of enchanted golden apple to player remove {_wyplackoxy} from {kox::%player%} else: give {kox::%player%} of enchanted golden apple to player set {kox::%player%} to 0 if {ref::%player%} is not 0: set {_iloscrefiliprzysobie} to number of golden apple in player's inventory if {_iloscrefiliprzysobie} is not {@refill-max}: set {_wyplacrefy} to {@refill-max} - {_iloscrefiliprzysobie} if {_wyplacrefy} is set: if {_wyplacrefy} is less than or equal to {ref::%player%}: give {_wyplacrefy} of golden apple to player remove {_wyplacrefy} from {ref::%player%} else: give {ref::%player%} of golden apple to player set {ref::%player%} to 0 if {totem::%player%} is not 0: set {_iloscwedekprzysobie} to number of totem of undying in player's inventory if {_iloscwedekprzysobie} is not {@totem-max}: set {_wyplacwedka} to {@totem-max} - {_iloscwedekprzysobie} if {_wyplacwedka} is set: if {_wyplacwedka} is less than or equal to {totem::%player%}: give {_wyplacwedka} of totem of undying to player remove {_wyplacwedka} from {totem::%player%} else: give {totem::%player%} of totem of undying to player set {totem::%player%} to 0
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