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JaJkO

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Treść opublikowana przez JaJkO

  1. JaJkO

    Anty-RLG

    proszę o poprawienie tego codu on damage: if victim is player: set {walka.%attacker%} to 10 set {walka.%victim%} to 10 send "&cJestes podczas walki! Nie logaj!"every 1 second: loop all players: if {walka.%loop-players%} is 10 loop 10 times: remove 1 from {walka.%loop-players%} wait 1 second if {walka.%loop-players%} is 0: send "&cMozesz sie wylogowac" on quit: if {walka.%player%} < 1: kill player: send "&4Gracz wylogowal sie podczas walki."błędy [20:05:13 INFO]: [Skript] Reloading antyrlg.sk...[20:05:13 ERROR]: indentation error: expected 1 tab, but found 2 tabs (antyrlg.sk, line 12: if {walka.%loop-players%} is 0:')[20:05:13 ERROR]: indentation error: expected 1 tab, but found 3 tabs (antyrlg.sk, line 13: send "&cMozesz sie wylogowac"')[20:05:13 WARN]: Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (antyrlg.sk, line 16: if {walka.%player%} < 1:')[20:05:13 WARN]: Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (antyrlg.sk, line 17: kill player:')[20:05:13 ERROR]: 'if {walka.%loop-players%}' is not an entity type (antyrlg.sk, line 8: if {walka.%loop-players%} is 10')[20:05:13 ERROR]: There's no loop that matches 'loop-players' (antyrlg.sk, line 10: remove 1 from {walka.%loop-players%}')[20:05:13 ERROR]: 'kill player' is not a boolean (yes/no) (antyrlg.sk, line 17: kill player:')[20:05:13 INFO]: [Skript] Encountered 5 errors while reloading antyrlg.sk!
  2. JaJkO

    Anty-RLG

    Mam już plugin na ranking i nie che innego a napisze mi ktoś ten Skrypt dam like
  3. JaJkO

    Anty-RLG

    Proszę o napisanie mi anty-Relogu ponieważ wszystkie te anty-rlg co miałem to mi nie działają albo sie bugują takie jak CombatLog Anty-relog Anty Relog i skrypt z tego forum po prostu się bugują server mam na 1.7.10 proszę o napisanie Skrypt (dobrego Skryptu) Z góry dziekuje
  4. JaJkO

    pomoc z zmiennymi

    do zamkniecia
  5. JaJkO

    pomoc z zmiennymi

    ok a jak to zrobić dasz jakiś wzór?
  6. JaJkO

    pomoc z zmiennymi

    No np bo tutaj jest 5% że coś dropnię i jak już by dropło to wyświetla się komunikat mshehe: &aGratulacje,&9 otrzymales Egg jako prezent!jak by jajko dropłotutaj masz więcej kodu może załapiesz options: mshehe: &aGratulacje,&9 otrzymales [NAZWA ITEMU Jaki Gracz otrzymał] jako prezent! prezent1: none prezent2: Stone prezent3: diamond prezent4: cobblestone prezent5: blaze rod prezent6: egg prezent7: egg on rightclick with egg: if name of player's tool is "&6Jajko Heheheszk'owe": if {event.hehe} is true: cancel event remove 1 egg from player's tool chance of 5%: give {@prezent1} to player send "{@mshehe}" chance of 5%: give {@prezent2} to player send "{@mshehe}" chance of 5%: give {@prezent3} to player send "{@mshehe}" chance of 5%: give {@prezent4} to player send "{@mshehe}" chance of 5%: give {@prezent5} to player send "{@mshehe}" chance of 5%: give {@prezent6} to player send "{@mshehe}" chance of 5%: give {@prezent7} to player send "{@mshehe}"nie wiem jak to wytłumaczyć
  7. JaJkO

    pomoc z zmiennymi

    No wiem ale to będzie pokazywało tylko ten przedmiot co jest dany w prezent1 a jaką item otrzymał czyli nazwę tego itemu mshehe: &aGratulacje,&9 otrzymales Egg jak prezent! mshehe: &aGratulacje,&9 otrzymales [nazwa itemu] jak prezent!
  8. JaJkO

    pomoc z zmiennymi

    ale nie o to chodzi masz tutaj kod może załapiesz on rightclick with egg: if name of player's tool is "&6Jajko Heheheszk'owe": if {event.hehe} is true: cancel event remove 1 egg from player's tool chance of 5%: give {@prezent1} to player send "{@mshehe}" chance of 5%: give {@prezent2} to player send "{@mshehe}" chance of 5%: give {@prezent3} to player send "{@mshehe}" chance of 5%: give {@prezent4} to player send "{@mshehe}" chance of 5%: give {@prezent5} to player send "{@mshehe}" chance of 5%: give {@prezent6} to player send "{@mshehe}" chance of 5%: give {@prezent7} to player send "{@mshehe}"options: mshehe: &aGratulacje,&9 otrzymales {@prezent6} jako prezent! prezent1: none prezent2: Stone prezent3: diamond prezent4: cobblestone prezent5: blaze rod prezent6: egg prezent7: egg
  9. JaJkO

    pomoc z zmiennymi

    mshehe: &aGratulacje,&9 otrzymales jak prezent! prezent1: none prezent2: Stone prezent3: diamond prezent4: cobblestone prezent5: blaze rod prezent6: egg prezent7: egg Jak to zrobić aby była jedna zmienna z tych prezent1 itp itd np zeby pisało na czacie mshehe: &aGratulacje,&9 otrzymales [zmiena za te prezenty] jak prezent!np: mshehe: &aGratulacje,&9 otrzymales Egg jak prezent!pomoże ktoś?
  10. JaJkO

    pomoc z zmiennymi

    mshehe: &aGratulacje,&9 otrzymales jak prezent! prezent1: none prezent2: Stone prezent3: diamond prezent4: cobblestone prezent5: blaze rod prezent6: egg prezent7: egg Jak to zrobić aby była jedna zmienna z tych prezent1 itp itd np zeby pisało na czacie mshehe: &aGratulacje,&9 otrzymales [zmiena za te prezenty] jak prezent!np: mshehe: &aGratulacje,&9 otrzymales Egg jak prezent!pomoże ktoś?
  11. JaJkO

    Pytanie

    do zamkniecia
  12. JaJkO

    Pytanie

    ok skrypt działa nie ma błędów ale nie dropi tych jajek co mam zrobić tutaj jest kod variables: {event.hehe} = falsecommand /heheon [<text&gt]: permission: eventon.on trigger: if arg 1 is "he": if {event.hehe} is false: set {event.hehe} to true broadcast "&2[&aHeheheszki.PL&2] &eEvent Heheheszk'owy zostal rozpoczety!" wait 1 second broadcast "&2[&aHeheheszki.PL&2] &eDrop z mobow wlaczony leca Heheheszkowe Jajka!" stopcommand /heheoff [<text&gt]: permission: eventon.off trigger: if arg 1 is "he": if {event.hehe} is true: set {event.hehe} to false broadcast "&2[&aHeheheszki.PL&2] &eEvent Heheheszkowy zostal zakonczony!" wait 1 second broadcast "&2[&aHeheheszki.PL&2] &eDrop jaj z mobow wylaczony !" stopoptions: mshehe: &aGratulacje,&9 otrzymales nagrodę! prezent1: none prezent2: Stone prezent3: diamond prezent4: cobblestone prezent5: blaze rod prezent6: egg prezent7: egg on death of zombie: if {event.exp} is true: set drops to 1 egg named "&6Jajko Heheheszk'owe" and 2 rotten fleshon death of skeleton: if {event.exp} is true: set drops to 1 egg named "&6Jajko Heheheszk'owe" and 2 boneon death of creeper: if {event.exp} is true: set drops to 2 egg named "&6Jajko Heheheszk'owe" and 2 gunpowderon death of spider: if {event.exp} is true: set drops to 1 egg named "&6Jajko Heheheszk'owe" and 2 spider eyeon death of enderman: if {event.exp} is true: set drops to 3 egg named "&6Jajko Heheheszk'owe" and 1 ender pearlon rightclick with egg: if name of player's tool is "&6Jajko Heheheszk'owe": if {event.exp} is true: cancel event remove 1 egg from player's tool chance of 100%: give {@prezent1} to player send "{@mshehe}" chance of 100%: give {@prezent2} to player send "{@mshehe}" chance of 100%: give {@prezent3} to player send "{@mshehe}" chance of 100%: give {@prezent4} to player send "{@mshehe}" chance of 55%: give {@prezent5} to player send "{@mshehe}" chance of 55%: give {@prezent6} to player send "{@mshehe}" chance of 55%: give {@prezent7} to player send "{@mshehe}" else: cancel event send "&cW tej chwili nie trwa event Heheheszk'owy"
  13. JaJkO

    Pytanie

    variables: {event.hehe} = falsecommand /heheon [<text&gt]: permission: eventon.on trigger: if arg 1 is "he": if {event.hehe} is false: set {event.hehe} to true broadcast "&2[&aHeheheszki.PL&2] &eEvent Heheheszk'owy zostal rozpoczety!" wait 1 second broadcast "&2[&aHeheheszki.PL&2] &eDrop z mobow wlaczony leca Heheheszkowe Jajka!" stopcommand /heheoff [<text&gt]: permission: eventon.off trigger: if arg 1 is "he": if {event.hehe} is true: set {event.hehe} to false broadcast "&2[&aHeheheszki.PL&2] &eEvent Heheheszkowy zostal zakonczony!" wait 1 second broadcast "&2[&aHeheheszki.PL&2] &eDrop jaj z mobow wylaczony !" stopoptions: mshehe: &aGratulacje,&9 otrzymales nagrodę! prezent1: none prezent2: Stone prezent3: diamond prezent4: cobblestone prezent5: blaze rod prezent6: egg prezent7: egg on death of zombie: if {event.exp} is true: set drops to 1 egg named "&6Jajko Heheheszk'owe" and 2 rotten fleshon death of skeleton: if {event.exp} is true: set drops to 1 egg named "&6Jajko Heheheszk'owe" and 2 boneon death of creeper: if {event.exp} is true: set drops to 2 egg named "&6Jajko Heheheszk'owe" and 2 gunpowderon death of spider: if {event.exp} is true: set drops to 1 egg named "&6Jajko Heheheszk'owe" and 2 spider eyeon death of enderman: if {event.exp} is true: set drops to 3 egg named "&6Jajko Heheheszk'owe" and 1 ender pearlon rightclick with egg: if name of player's tool is "&6Jajko Heheheszk'owe": if {event.exp} is true: cancel event remove 1 egg from player's tool chance of 100%: give {@prezent1} to player send "{@mshehe}" chance of 100%: give {@prezent2} to player send "{@mshehe}" chance of 100%: give {@prezent3} to player send "{@mshehe}" chance of 100%: give {@prezent4} to player send "{@mshehe}" chance of 55%: give {@prezent5} to player send "{@mshehe}" chance of 55%: give {@prezent6} to player send "{@mshehe}" chance of 55%: give {@prezent7} to player send "{@mshehe}" else: cancel event send "&cW tej chwili nie trwa event Heheheszk'owy"prosze
  14. JaJkO

    Pytanie

    [skript] Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (eventhe.sk, line 74: chance of 55%:')
  15. do zamkniecia
  16. Ale ogólnie nie będzie działać przez kod chyba bo że coś pokreciłem. Kto mi pomoże dostanie 5 like .
  17. [13:28:06 INFO]: [Skript] Reloading eventhe.sk...[13:28:06 ERROR]: indentation error: expected 4 spaces, but found 8 spaces (eventhe.sk, line 43: on death of zombie:')[13:28:06 ERROR]: indentation error: expected 4 spaces, but found 12 spaces (eventhe.sk, line 44: if {event.exp} to true:')[13:28:06 ERROR]: indentation error: expected 4 spaces, but found 16 spaces (eventhe.sk, line 45: set drops to 1 egg named "&6Dynia Heheheszk'owe" and 2 rotten flesh')[13:28:06 ERROR]: indentation error: expected 4 spaces, but found 8 spaces (eventhe.sk, line 46: on death of skeleton:')[13:28:06 ERROR]: indentation error: expected 4 spaces, but found 12 spaces (eventhe.sk, line 47: if {event.exp} to true:')[13:28:06 ERROR]: indentation error: expected 4 spaces, but found 16 spaces (eventhe.sk, line 48: set drops to 1 egg named "&6Dynia Heheheszk'owe" and 2 bone')[13:28:06 ERROR]: indentation error: expected 4 spaces, but found 8 spaces (eventhe.sk, line 49: on death of creeper:')[13:28:06 ERROR]: indentation error: expected 4 spaces, but found 12 spaces (eventhe.sk, line 50: if {event.exp} to true:')[13:28:06 ERROR]: indentation error: expected 4 spaces, but found 16 spaces (eventhe.sk, line 51: set drops to 2 egg named "&6Dynia Heheheszk'owe" and 2 gunpowder')[13:28:06 ERROR]: indentation error: expected 4 spaces, but found 8 spaces (eventhe.sk, line 52: on death of spider:')[13:28:06 ERROR]: indentation error: expected 4 spaces, but found 12 spaces (eventhe.sk, line 53: if {event.exp} to true:')[13:28:06 ERROR]: indentation error: expected 4 spaces, but found 16 spaces (eventhe.sk, line 54: set drops to 1 egg named "&6Dynia Heheheszk'owe" and 2 spider eye')[13:28:06 ERROR]: indentation error: expected 4 spaces, but found 8 spaces (eventhe.sk, line 55: on death of enderman:')[13:28:06 ERROR]: indentation error: expected 4 spaces, but found 12 spaces (eventhe.sk, line 56: if {event.exp} to true:')[13:28:06 ERROR]: indentation error: expected 4 spaces, but found 16 spaces (eventhe.sk, line 57: set drops to 3 egg named "&6Jajko Heheheszk'owe" and 1 ender pearl')[13:28:06 ERROR]: indentation error: expected 24 spaces, but found 20 spaces (eventhe.sk, line 63: give {@prezent1} to player')[13:28:06 ERROR]: indentation error: expected 24 spaces, but found 20 spaces (eventhe.sk, line 64: message "{@mghehe}"')[13:28:06 WARN]: Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (eventhe.sk, line 62: chance of {@szansa1}%:')[13:28:06 ERROR]: indentation error: expected 24 spaces, but found 20 spaces (eventhe.sk, line 66: give {@prezent2} to player')[13:28:06 ERROR]: indentation error: expected 24 spaces, but found 20 spaces (eventhe.sk, line 67: message "{@mghehe}"')[13:28:06 WARN]: Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (eventhe.sk, line 65: chance of {@szansa2}%:')[13:28:06 ERROR]: indentation error: expected 24 spaces, but found 20 spaces (eventhe.sk, line 69: give {@prezent3} to player')[13:28:06 ERROR]: indentation error: expected 24 spaces, but found 20 spaces (eventhe.sk, line 70: message "{@mghehe}"')[13:28:06 WARN]: Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (eventhe.sk, line 68: chance of {@szansa3}%:')[13:28:06 ERROR]: indentation error: expected 24 spaces, but found 20 spaces (eventhe.sk, line 72: give {@prezent4} to player')[13:28:06 ERROR]: indentation error: expected 24 spaces, but found 20 spaces (eventhe.sk, line 73: message "{@mghehe}"')[13:28:06 WARN]: Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (eventhe.sk, line 71: chance of {@szansa4}%:')[13:28:06 ERROR]: indentation error: expected 24 spaces, but found 20 spaces (eventhe.sk, line 75: give {@prezent5} to player')[13:28:06 ERROR]: indentation error: expected 24 spaces, but found 20 spaces (eventhe.sk, line 76: message "{@mshehe}"')[13:28:06 WARN]: Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (eventhe.sk, line 74: chance of {@szansa5}%:')[13:28:06 ERROR]: indentation error: expected 24 spaces, but found 20 spaces (eventhe.sk, line 78: give {@prezent6} to player')[13:28:07 ERROR]: indentation error: expected 24 spaces, but found 20 spaces (eventhe.sk, line 79: message "{@mshehe}"')[13:28:07 WARN]: Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (eventhe.sk, line 77: chance of {@szansa6}%:')[13:28:07 ERROR]: indentation error: expected 24 spaces, but found 20 spaces (eventhe.sk, line 81: give {@prezent7} to player')[13:28:07 ERROR]: indentation error: expected 24 spaces, but found 20 spaces (eventhe.sk, line 82: message "{@mshehe}"')[13:28:07 ERROR]: indentation error: expected 24 spaces, but found 4 spaces (eventhe.sk, line 84: else:')[13:28:07 WARN]: Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (eventhe.sk, line 80: chance of {@szansa7}%:')[13:28:07 ERROR]: A command with the name /eventon is already defined in eventexp.sk (eventhe.sk, line 4: command /eventon <text>:')[13:28:07 ERROR]: A command with the name /eventoff is already defined in eventexp.sk (eventhe.sk, line 14: command /eventoff <text>:')[13:28:07 ERROR]: 'if {event.exp} to true' is not a boolean (yes/no) (eventhe.sk, line 59: if {event.exp} to true')[13:28:07 INFO]: [Skript] Encountered 33 errors while reloading eventhe.sk! pomocy nie wiem jak to zrobić dam like za pomoc !!!!! tu jest kod
  18. Wytabował by mi ktoś to dam linke :D
  19. Pomocy nie mogę naprawić tego skryptu coś pomieszałem i nie wiem jak to teraz naprawić!! proszę o pomoc
  20. JaJkO

    pomocy skrypt

    @ref
  21. JaJkO

    pomocy skrypt

    Napiszę mi ktoś skrypt na komendą na czas np: /repair all z aliansami /napraw co 7200 z permisją mc.vip.napraw z góry dziękuje
  22. Wbił by ktoś na ts3 do mnie wytłumaczył bym na czym polega problem ip mogę podać na pw pisać
  23. Nie widać punktów pod nickiem gracza a mam WildSkript 1.8 i Skript'a najnowszego kod: [14:29:03 INFO]: [[21meRanking] Skrypt zostal poprawnie wlaczony! Autorem jest FrekuPL[14:29:04 WARN]: [Skript] Possible name conflict of variables {rank::*} and {rank::%player%} (there might be more conflicts). (eRanking.sk, line 254: set {_num} to size of {rank::*}')[14:29:04 INFO]: [Skript] All scripts loaded without errors.[14:29:04 INFO]: [Skript] Loaded 1 script with a total of 10 triggers and 2 commands in 2.61 seconds[14:29:04 INFO]: [Skript] Finished loading.[14:29:04 INFO]: [Skript] Checking for the latest version of Skript...[14:29:06 INFO]: [Skript] You're currently running the latest stable version of Skript.Nie wiem co zrobić
  24. Czy można połączyć ten tab z innym skryptem np na ranking ??
  25. JaJkO

    Zlecenie

    Do zamknięcia
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