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Dziubek

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Treść opublikowana przez Dziubek

  1. Witam, Dziś chciałbym zaprezentować w pełni autorski skrypt na narkotyki! Wymagania: - Skript - SkBee - SkQuery W wersji 1.0: - 5 gatunków narkotyków - Efekty - Uzależnienia Pobieranie:
  2. Dziubek

    Podwojony damage

    on damage: if player wearing chainmail chestplate named "Zła klata": set {_d} to damage cancel event set {_damage} to {_d} * 2 set damage to {_damage} prosze
  3. Dziubek

    Naprawa skryptu

    Poprawiłem powinno działać:
  4. variables: klata::%player% = false on armor change: if player's chestplate is diamond chestplate named "&c&lFajna Klata": set {klata::%player%} to true else: set {klata::%player%} to false on damage: if {klata::%player%} is true: apply invisibility to player for 5 seconds można to zrobić tak jak na górze lub tak: on damage: if player's chestplate is diamond chestplate: if name of player's chestplate is "&c&lFajna klata": apply invisibility to player for 5 seconds
  5. prosze
  6. O Jezu... Źle wszystko zrobione. Proszę.
  7. command /showexp: trigger: set {_xp} to player's experience send "%{_xp}%" a to próbowałeś?
  8. chcesz się dowiedzieć jak napisać, czy napisać Ci?
  9. command /setpos1: trigger: set {pos1} to target block command /setpos2: trigger: set {pos2} to target block command /dodaj: trigger: set {_block} to location of target block add {_block} to {blocks::*} command /usun: trigger: set {_block} to location of target block remove {_block} from {blocks::*} command /otworz: trigger: loop all blocks between {pos1} and {pos2}: set {_material} to type of loop-block set loop-block to air loop {blocks::*}: set {_materia} to type of loop-value set {_block} to loop-value parsed as block set {_block} to air command /zamknij: trigger: loop all blocks between {pos1} and {pos2}: set loop-block to {_material} loop {blocks::*}: set {_block} to loop-value parsed as block set {_block} to {_materia} poprawione bledy. A blad expected spaces but found tabs zmieniasz tak ze klikasz Ctrl+A potem TAB a potem Shift+TAB i zapisujesz
  10. Dziubek

    Scoreboard

    na to masz wbudowany w każdy serwer plugin - bStats
  11. title dodajesz na koncu komendy /otworz i /zamknij i w teskt mozes wpisac co chcesz
  12. command /setpos1: trigger: set {pos1} to target block command /setpos2: trigger: set {pos2} to target block command /dodaj: trigger: set {_block} to locatiom of target block add {_block} to {blocks::*} command /usun: trigger: set {_block} to locatiom of target block remove {_block} from {blocks::*} command /otworz: trigger: loop all blocks between {pos1} and {pos2}: set {_material} to type of loop-block set loop-block to air loop {blocks::*}: set {_materia} to type of loop-value set {_block} to loop-value parsed as block set {_block} to air command /zamknij: trigger: loop all blocks between {pos1} and {pos2}: set loop-block to {_material} loop {blocks::*}: set {_block} to loop-value parsed as block set {_block} to {_materia} sproboj to i dodaj title
  13. a nie możesz skopiować błędu i go tu wkleić?
  14. ale wiesz ze to tylko local?
  15. Dziubek

    wersje wyzsze

    nie wiem, ale jesli mozesz tam wgrac wlasne pluginy to napewno zadziała
  16. dodaj do komend na koncu: send title "tekst" with subtitle "tekst" to all players
  17. Dziubek

    wersje wyzsze

    skript na aternosie nie działa. Aternos chce ograniczyć custom skrypty, poniewaz dba o bezpieczenstwo i weryfikacje pluginów. Nie zadziała Ci.
  18. aha to zobacz to: command /setpos1: trigger: set {pos1} to target block command /setpos2: trigger: set {pos2} to target block command /dodaj: trigger: set {_block} to coordinates of target block add {_block} to {blocks::*} command /usun: trigger: set {_block} to coordinates of target block remove {_block} to {blocks::*} command /otworz: trigger: loop all blocks between {pos1} and {pos2}: set {_material} to type of loop-block set loop-block to air loop {blocks::*}: set {_materia} to type of loop-value set loop-value to air command /zamknij: trigger: loop all blocks between {pos1} and {pos2}: set loop-block to {_material} loop {blocks::*}: set loop-value to {_materia}
  19. to jest tak jak z worldeditem ustawiasz 1 rog i 2 rog i /otworz usuwa a /zamknij daje spowrotem
  20. Dziubek

    wersje wyzsze

    może masz złą wersję
  21. command /setpos1: trigger: set {pos1} to target block command /setpos2: trigger: set {pos2} to target block command /otworz: trigger: loop all blocks between {pos1} and {pos2}: set {_material} to type of loop-block set loop-block to air command /zamknij: trigger: loop all blocks between {pos1} and {pos2}: set loop-block to {_material} cos takiego?
  22. Nie rozumiem... możesz wytłumaczyć na czym ma polegać?
  23. Dziubek

    BetterFarm

    zobacz ten plugin: klik
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