To powinno działać:
command /wyspa [<text>]:
trigger:
if arg 1 is "stworz":
execute player command "is create"
if arg 1 is "skasuj":
execute player command "is delete"
if arg 1 is "dodaj":
execute player command "is add"
if arg 1 is "usun":
execute player command "is remove"
if arg 1 is "info":
execute player command "is info"
if arg 1 is "odwiedz":
execute player command "is visit"
if arg 1 is "dom":
execute player command "is home"
if arg 1 is "ustawdom":
execute player command "is sethome"
Aha i problem jest taki: po arg 1 is "(ARG)" brakuje dwu kropka