Co jest źle napisane?
Po upływie minuty dodaje efekt posiona i ustawia czas na 13 i sie buguje jak sie jest w netherze, jak sie jest w normalnym świecie nic się nie dzieje.
kod:
variables:
{nether:%player%} = false
{time:nether:%player%} = 0
On Consume of potion:
if name of player's tool is "&aPłyn Lugola":
wait 1 tick
set {_bottle} to tool of player
remove 1 of {_bottle} from player's inventory
set {nether:%player%} to true
set {time:nether:%player%} to 15
create bossbar titled "&7Działanie &aPłynu Lugola&7: &e%{time:nether:%player%}% minut" and id "lugola.%uuid of player%" for player with progress 100 with colors green
wait 1 minute
loop 14 times:
remove 1 from {time:nether:%player%}
create bossbar titled "&7Działanie &aPłynu Lugola&7: &e%{time:nether:%player%}% minut" and id "lugola.%uuid of player%" for player with progress 100 with colors green
wait 1 minute
set {nether:%player%} to false
remove bossbar "lugola.%uuid of player%"
on player portal:
if {nether:%player%} is false:
cancel event
send "&7Musisz wypić &aPłyn Lugola&7, aby wejść do netheru!"
every minute:
loop all players:
loop-player is in world "world_nether":
if {nether:%loop-player%} is false:
wait 1 second
execute console command "effect give %loop-player% poison 60 1"
command /wyczysclugola:
trigger:
set {nether:%player%} to false
set {time:nether:%player%} to 0