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kromalek

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Osiągnięcia kromalek

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Reputacja

  1. on right click: if player is holding soul sand named "&4Nekromanta": cancel event remove soul sand named "&4Nekromanta" from player's inventory spawn skeleton at location of player set name of last spawned entity to "&4Nekromanta" set health of last spawned entity to 200 heal last spawned entity set helmet of last spawned entity to bone block set chestplate of last spawned entity to golden chestplate set boots of last spawned entity to iron boots on damage: if victim is skeleton: if victim's name is "&4Nekromanta": cancel event spawn 2 skeletons at attacker's location wait 1 second spawn 2 zombies at victim's location on death: if victim is skeleton: if victim's name is "&4Nekromanta": spawn ghast at attacker's location spawn 10 skeletons at attacker's location spawn 10 zombies at victim's location Poprawi ktos male bledy ktorych nie moge dostrzec?
  2. jak ustawic naturalny spawn customowym mobom?
  3. Skrypt ten ma sprawic ze kiedy gracz kliknie ppm na nazwany soul sand on usunie sie i zespawni customowego moba pytanie czy jest on poprawny On rightclick of soul sand named "&4Nekromanta": Remove soul sand named "&4Nekromanta" from player's inventory summon skeleton named "&4Nekromanta" set last spawned entity health to 200 heal last spawned entity set last spawned entity helmet to diamond helmet dawno nie pisalem tego typu rzeczy a narazie nie mam serwera by to sprawdzic
  4. poprawka. szansa na ustawienie {_x} =4
  5. kromalek

    Jak to zrobic?

    Ktoś pomoże ustawić procentową szanse na {_x} = 5 bez naruszania poprawnego dzialania kodu? on break of stone: chance of 100% give 1 chest named "&c&lSilver Chest" to player on rightclick: if player's tool is chest named "&c&lSilver Chest": remove chest named "&c&lSilver Chest" from player's inventory chance of 100% set {_x} to random integer between 1 and 4 if {_x} is 1: give 1 diamond to player if {_x} is 2: give 1 golden apple to player if {_x} is 3: give 2 iron block to player if {_x} is 4: give unbreakable wooden sword of sharpness 10 named "&4Niszczyciel" to player if {_x} is 5: send "&c&lSkrzynia byla pusta"
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