chodzi o to że jak zniszcze i postawie to nie regeneruje kamienia
on load:
set {_stowniarka} to "z"
new Recipe "%{_stowniarka}%"
{_stowniarka}.Recipe.registerIngredient{1, 1 stone};
{_stowniarka}.Recipe.registerIngredient{2, 1 stone};
{_stowniarka}.Recipe.registerIngredient{3, 1 stone};
{_stowniarka}.Recipe.registerIngredient{4, 1 stone};
{_stowniarka}.Recipe.registerIngredient{5, 1 diamond};
{_stowniarka}.Recipe.registerIngredient{6, 1 stone};
{_stowniarka}.Recipe.registerIngredient{7, 1 stone};
{_stowniarka}.Recipe.registerIngredient{8, 1 stone};
{_stowniarka}.Recipe.registerIngredient{9, 1 stone};
{_stowniarka}.Recipe.registerResult{end stone with name "&2Stoniarka"};
{_stowniarka}.Recipe.register{};
On place End Stone:
if name of player's tool is "&2Stoniarka":
add location of target block to {stoniarka::*}
send "&aPostawiles Stoniarke"
every 2 second:
loop {stoniarka::*}:
if block above loop-value is air:
set block above loop-value to stone
on break End Stone:
loop {stoniarka::*}:
if loop-value is location of target block:
remove location of target block from {stoniarka::*}
send "&cZniszczyles Stoniarke"
stop