[13:37:18] [Client thread/INFO]: [CHAT] [Skript] Reloading backup.sk...
[13:37:18] [Client thread/INFO]: [CHAT] 'save(p: player, t: text="&cBrak informacji||&aAuto Zapis||&a%now%")' is not a text (backup.sk, line 1: function save(p: player, t: text="&cBrak informacji||&aAuto Zapis||&a%now%"):')
[13:37:18] [Client thread/INFO]: [CHAT] 'save(loop-player)' is not a boolean (yes/no) (backup.sk, line 13: save(loop-player)')
[13:37:18] [Client thread/INFO]: [CHAT] 'save(victim, "&cPing: &a%victim's ping%||&cAttacker: &a%attacker%||&cTps: &a%tps%||&a%now%")' is not a boolean (yes/no) (backup.sk, line 16: save(victim, "&cPing: &a%victim's ping%||&cAttacker: &a%attacker%||&cTps: &a%tps%||&a%now%")')
[13:37:18] [Client thread/INFO]: [CHAT] 'player's current inventory's slot {_x}' is not an entity type (backup.sk, line 30: set player's current inventory's slot {_x} to book named "&6Backup &a%{_x}%" with lore "&cInformacje: %colored {Info::%arg%::%loop-index%}%"')
[13:37:19] [Client thread/INFO]: [CHAT] 'player's current inventory's slot slot' is not a slot (backup.sk, line 36: set {_n} to uncolored name of player's current inventory's slot slot')
[13:37:19] [Client thread/INFO]: [CHAT] [Skript] Encountered 5 errors while reloading backup.sk!