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MrClaasPL

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Treść opublikowana przez MrClaasPL

  1. MrClaasPL

    TnT

    Potrzebuje na szybko skryptu ktory wlacza i wylacza tnt o danej godzinie Z góry dziękuje za pomoc
  2. MrClaasPL

    Nick

    nigdzie nie ma ;/ variables: {kolory} = false on chat: if {kolory} is true: cancel event set {_a} to a random number between 0 and 9 if {_a} is 0 or 1 or 2 or 3 or 4 or 5 or 6 or 7 or 8 or 9 or a or b or c or e: broadcast "&%{_a}%%player%&f: %message%" stop else if: set {_a} to 0 or 1 or 2 or 3 or 4 or 5 or 6 or 7 or 8 or 9 or a or b or c or e command /kolory: permission: kolory permission message: &cNie posiadasz uprawnien! trigger: if {kolory} is false: set {kolory} to true send "&aWlaczyles kolory" stop if {kolory} is true: set {kolory} to false send "&aWylaczyles kolory" stop
  3. MrClaasPL

    Nick

    tak ale dopisalem na poczatku variables: {kolory} = false
  4. MrClaasPL

    Nick

    tak to jest kod od ciebie
  5. MrClaasPL

    Nick

    else if: ma byc ?
  6. MrClaasPL

    Nick

    https://scr.hu/OLoAwL tylko z tym nie wiem o co kaman ?
  7. MrClaasPL

    Nick

    narazie nie wazne ..
  8. MrClaasPL

    Nick

    https://scr.hu/6L2515
  9. MrClaasPL

    Nick

    czekaj podesle ss
  10. MrClaasPL

    Nick

    żadnych , ale jak sie pisze /kolory to nic sie nie dzieje nawet nie pokazuje wiadomosci ;/
  11. MrClaasPL

    Naprawi ktos ;c ?

    on chat: set {_waited} to difference between {spam.%player%.lastused} and now if {_waited} is less than 5 seconds: message "&7Nastepna wiadomosc mozesz wyslac za&8: &c5 &7sekund&8!" cancel event stop set {spam.%player%.lastused} to now dopiesz mi ktos to tego ze jak ktos ma permisje (lol.lol) to moze pisac bez ograniczen ?
  12. MrClaasPL

    Nick

    nie dziala ;/ UPP
  13. MrClaasPL

    Nick

    Siemanko Potrzebuje skryptu, juz tlumacze o co chodzi: Za kazdym razem gdy ktos napisze cos na chat to ma inny kolor nicku przykladowo: &6Nick : wiadomosc1 &3Nick : wiadomosc2 &9Nick : wiadomosc3 I aby mozna bylo to wlaczyc komenda /xxx i wylaczyc tez tą , permisja xx.xx Z gory dzieki
  14. MrClaasPL

    Pilne! Skrypt na msg

    Mozna to tez zmienic w pluginie essentials/message.properties (czy jakos tak xd)
  15. MrClaasPL

    AntyFaworka

    Jest od tego plugin AntyFovoring wyswietla sie kto i kiedy dal dany przedmiot lub postawil dany blok na danych kordach i wszystko zapisuje sie w logach
  16. Probowalem juz tak ale nie moge podlaczyc rekordu A bez subdomeny Musze miec np hc.przyklad.pl Domena stoi na home.pl
  17. A jak podpiać sama domene minecraft.pl zamiast mc.minecraft.pl ?
  18. MrClaasPL

    Randomowy kolor

    Witam! Napisz mi ktoś skript na tak zwany PremiumColor ? - - PremiumKolor daje możliwość zmianę koloru co wiadomość. Czyli za każdym razem jak coś napiszemy na chat to mamy inny (randomowy kolor nicku) .Aby to działało trzeba mieć permisje p.color Z góry dziękuje!
  19. MrClaasPL

    particlesy

    Witam Pomoże mi ktoś w particlesach ? Chodzi o oto aby nie otwierało się ich za pomocą komendy tylko jak się kliknie na patyk i aby nie można było zabierać itemków z tego menu do własnego eq z góry dzieki KODZIK: variables: {serca.%player%} = false {plomyki.%player%} = false {nuty.%player%} = false {wybuch.%player%} = false {magia.%player%} = false {chmura.%player%} = false {redd.%player%} = false {fajerw.%player%} = false {koleczki.%player%} = false options: noperm: &cBrak uprawnien! command /efekte: permission: efekt.y permission message:%{@noperm}% trigger: open chest with 3 rows named " &cEfekty" to player wait 2 ticks format slot 0 of player with 1 of 160 named "" to close format slot 1 of player with 1 of 160 named "" to close format slot 2 of player with 1 of 160 named "" to close format slot 3 of player with 1 of 160 named "" to close format slot 4 of player with 1 of 160:14 named "&c&lWylacz wszystkie efekty!" to run "efekt %player% reset" format slot 5 of player with 1 of 160 named "" to close format slot 6 of player with 1 of 160 named "" to close format slot 7 of player with 1 of 160 named "" to close format slot 8 of player with 1 of 160 named "" to close format slot 9 of player with 1 of block of redstone named "&aEfekt: &cSerca" to run "efekt %player% serca" format slot 10 of player with 1 of fire named "&aEfekt: &4Plomyki" to run "efekt %player% plomyki" format slot 11 of player with 1 of note block named "&aEfekt: &1Nuty" to run "efekt %player% nuty" format slot 12 of player with 1 of tnt named "&aEfekt: &8Wybuch" to run "efekt %player% wybuch" format slot 13 of player with 1 of enchantment table named "&aEfekt: &bMagia" to run "efekt %player% magia" format slot 14 of player with 1 of snow named "&aEfekt: &7Chmura" to run "efekt %player% chmura" format slot 15 of player with 1 of redstone named "&aEfekt: &7Redstone" to run "efekt %player% redd" format slot 16 of player with 1 of firework rocket named "&aEfekt: &7Fajerwerki" to run "efekt %player% fajerw" format slot 17 of player with 1 of eye of ender named "&aEfekt: &5Koleczki" to run "efekt %player% koleczki" format slot 18 of player with 1 of 160 named "" to close format slot 19 of player with 1 of 160 named "" to close format slot 20 of player with 1 of 160 named "" to close format slot 21 of player with 1 of 160 named "" to close format slot 22 of player with 1 of 160:14 named "&c&lWylacz wszystkie efekty!" to run "efekt %player% reset" format slot 23 of player with 1 of 160 named "" to close format slot 24 of player with 1 of 160 named "" to close format slot 25 of player with 1 of 160 named "" to close format slot 26 of player with 1 of 160 named "" to close command /efekt [<player>] [<text>]: trigger: if arg 2 is "serca": if {serca.%arg-player%} is false: set {serca.%arg-player%} to true else: set {serca.%arg-player%} to false if arg 2 is "plomyki": if {plomyki.%arg-player%} is false: set {plomyki.%arg-player%} to true else: set {plomyki.%arg-player%} to false if arg 2 is "nuty": if {nuty.%arg-player%} is false: set {nuty.%arg-player%} to true else: set {nuty.%arg-player%} to false if arg 2 is "wybuch": if {wybuch.%arg-player%} is false: set {wybuch.%arg-player%} to true else: set {wybuch.%arg-player%} to false if arg 2 is "magia": if {magia.%arg-player%} is false: set {magia.%arg-player%} to true else: set {magia.%arg-player%} to false if arg 2 is "chmura": if {chmura.%arg-player%} is false: set {chmura.%arg-player%} to true else: set {chmura.%arg-player%} to false if arg 2 is "redd": if {redd.%arg-player%} is false: set {redd.%arg-player%} to true else: set {redd.%arg-player%} to false if arg 2 is "fajerw": if {fajerw.%arg-player%} is false: set {fajerw.%arg-player%} to true else: set {fajerw.%arg-player%} to false if arg 2 is "koleczki": if {koleczki.%arg-player%} is false: set {koleczki.%arg-player%} to true else: set {koleczki.%arg-player%} to false if arg 2 is "reset": set {serca.%arg-player%} to false set {plomyki.%arg-player%} to false set {nuty.%arg-player%} to false set {wybuch.%arg-player%} to false set {magia.%arg-player%} to false set {chmura.%arg-player%} to false set {redd.%arg-player%} to false set {fajerw.%arg-player%} to false set {koleczki.%arg-player%} to false send "&cEfekty zostaly wylaczone!" every 0.01 seconds: loop all players: if {serca.%loop-player%} is true: spawn 5 of particle heart offset by 0.5, 1, 0.5 at loop-player if {plomyki.%loop-player%} is true: spawn 5 of particle flame offset by 0.5, 1, 0.5 at loop-player if {nuty.%loop-player%} is true: spawn 5 of particle note offset by 0.5, 1, 0.5 at loop-player if {wybuch.%loop-player%} is true: spawn 5 of particle explode offset by 0.5, 1, 0.5 at loop-player if {magia.%loop-player%} is true: spawn 10 of particle spell offset by 0.5, 1, 0.5 at loop-player if {fajerw.%loop-player%} is true: spawn 10 of particle cloud offset by 0.5, 1, 0.5 at loop-player if {redd.%loop-player%} is true: spawn 10 of particle red_dust offset by 0.5, 1, 0.5 at loop-player if {fajerw.%loop-player%} is true: spawn 5 of particle fireworks_Spark offset by 0.5, 1, 0.5 at loop-player if {koleczki.%loop-player%} is true: spawn 5 of particle magic_Crit offset by 0.5, 1, 0.5 at loop-player on quit: set {serca.%player%} to false set {plomyki.%player%} to false set {nuty.%player%} to false set {wybuch.%player%} to false set {magia.%player%} to false set {chmura.%player%} to false set {redd.%player%} to false set {fajerw.%player%} to false set {koleczki.%player%} to false
  20. taki blad: 'real 10:00' is not a time (ttt.sk, line 3: at real 10:00:')'real 20:00' is not a time (ttt.sk, line 6: at real 20:00:')
  21. wyskakuje taki blad 'if {on.tnt}' is not an entity type (boty.sk, line 502: if {on.tnt} is false') 'if {on.tnt}' is not an entity type (boty.sk, line 506: if {on.tnt} is true')
  22. command /napiszdo: -trigger: --execute console command "msg" command /odpisz: -trigger: --execute console command "r" PS.Jak nie działa to sorry dopiero zaczynam pisać skripty Ale myślę że powinno działać Aaa... Tam gdzie - to "tab" trzeba dać
  23. Witam! Proszę o napisanie skriptu na: 1.Nether on/off-włączanie netheru komendą /nether on i wyłącznie netheru komendą /nether off 2.TnT i wagoniki w danych godzinach-TnT i wagoniki dostępne od 10.00 do 20.00 Z góry dziękuje Oczywiście każda pomoc będzie nagradzana likem
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