Jak w temacie, graczom nie wyświetla się żaden błąd, czy też wiadomość typu "Nie masz dostępu do tej komendy!"
#========================================================================================#
#=======================================[ CC CHAT ]======================================#
#========================================================================================#
command /cc:
trigger:
if player has permission "chat.cc":
loop 128 times:
broadcast ""
broadcast "&8[&eSurvi&6Game&8] &7Chat zostal wyczyszczony przez: &c%player%"
stop
else:
send "&4Nie masz dostepu do tej komendy!"
stop
#========================================================================================#
#=====================================[ ON/OFF CHAT ]====================================#
#========================================================================================#
variables:
{chat} = true
command /chat [<text>]:
trigger:
if arg 1 is "on":
if {chat} is false:
if player has permission "chat.on":
set {chat} to true
broadcast "&8[&eSurvi&6Game&8] &7Chat zostal &awlaczony &7przez: &c%player%"
stop
else:
send " &4Nie masz dostepu do tej komendy!"
stop
else:
send "&cChat jest juz wlaczony!"
stop
if arg 1 is "off":
if {chat} is true:
if player has permission "chat.off":
set {chat} to false
broadcast "&8[&eSurvi&6Game&8] &7Chat zostal &4wylaczony&7 przez: &c%player%"
stop
else:
send "&4Nie masz dostepu do tej komendy!"
stop
else:
send "&cChat jest juz wylaczony!"
stop
#========================================================================================#
#=================================[ COOLDOWN / CHAT OFF ]================================#
#========================================================================================#
on chat:
if {chat} is false:
if player has permission "chat.alwayson":
stop
else:
cancel event
send "&8[&eSurvi&6Game&8] &cChat jest aktualnie wylaczony!"
stop
else:
if player has permission "chat.nocooldown":
stop
else:
set {nospam} to difference between {%player%.spam} and now
if {nospam} is less than 5 real seconds seconds:
send "&8[&eSurvi&6Game&8] &cWiadomosci mozesz wysylac co &a5 &csekund!"
cancel event
stop
set {%player%.spam} to now
cancel event
stop